Batman: Arkham Origins
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Thu, 7th Nov 2013 02:23    Post subject:
Indeed it did. I just applied the patch, moved the saves around a bit and voila, the bug is now fixed. I can finally complete the game. Very Happy
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 7th Nov 2013 02:44    Post subject:
i dont think theres any real spoilers here.... i dont spoil plot points, dont give away the ending or dialog or anything like that, but i do describe one or two scenes, and the 'big' spoiler has been spoiler tagged anyway, so keep that in mind if you keep reading.. Smile


------------

finished the game... didnt need any patches, only ever ran into a glitch at that tower. kinda surprised so many people complained of bugs that i didnt come across.

ima going to channel lolo here and juss say... a big ol MEH.

the phrase of the day is 'wasted opportunity'. a lot of the game had potential that just wasnt met i thought...

i WILL say that i DID enjoy the joker bits of the story. i liked how he was presented, ESPECIALLY the moment they first meet. pretty much everything with the joker was pretty cool. hes no hamill, but he did all right. i found some bits of the story to be interesting, the whole putting together the black mask thing puzzle, etc, where it felt like a genuine mystery thriller type game... but the bulk of the game otherwise was kinda dull. not TERRIBLE, just not gripping or engaging for me, compared to the previous games.

for starters, the bounty hunters. yeah, ok, great, they introduced a bunch of new characters which is fine, but none of them were interesting. none of them were developed in any way, so they fell pretty flat

and their fights weren't worth a hell of a lot either. deathstroke was KINDA interesting, with the whole quicktimeeventathon grapple explodey barrels thing, and progressive destruction of his gear at each stage of the battle, but it still wasnt a very inspiring battle because it just takes place in a ring.. a problem most of the fights suffer from. theyre just 'tough bad guys' in an arena... and after deathstroke it seems they mostly gave up...

UNTIL....

FIREFLY! i actually really liked that fight. yeah it wasnt anything special, blind, stun, grapple, punch, repeat, but i loved that the stage felt like an event, fighting around the burning bridge. THAT was what i was waiting for.. not all the other piss-weak 'boss fights', that all felt the same. copperhead kinda tried to do something a bit different, with the wannabe scarecrow trippy scenes, which i liked because it was atleast something DIFFERENT from all the other fights, but it was half-assed and the final fight was just a group smackdown in hoo-bloody-ray another arena!

even bane was dull. two arena fights, huzzah! though as annoying as it was, i did atleast appreciate the final part of the battle - it was atleast something thematically interesting.

aaannddd
 Spoiler:
 


so yeah, very insubstantial game for me. it LOOKED nice, im glad the developers actually designed a new city to move through, even though they didnt bother doing anything new with the combat sadly Very Happy, but the city wasnt as fun to move through as arkham city i thought...

also, the fuck was up with the riddler? am i missing something? were there eventually cryptic puzzles to figure out? or was it just finding those data packet things... because i stopped giving a shit, to be honest... was there ANY riddles you had to scan in the game like in the previous games, or did the developer just not bother, because if so... damn thats a pity... i LOVED the riddler challenges from the previous games, not this token findmyshitaroundthelevel stuff Sad

so yeah as i said originally... not a bad game, just compared to the previous ones, it just didnt hit the same notes for me. i think if asylum and city didnt exist, origins would probably be GOTY material... but sadly, rocksteady set the bar so fucking high that any followup developer was going to have a hard time matching it unless they went all out with the story and characters, which sadly didnt happen here for me.

chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.


am well aware that many will likely disagree, so all this is just MY opinion, so dont get too shitty at me if you disagree and think its the greatest arkham game of the lot, or is every bit as good as the first ones or whatever...


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Shocktrooper




Posts: 4484

PostPosted: Thu, 7th Nov 2013 04:08    Post subject:
I still have to finish Enigma, check out Pinkney's Crypt and unlock the final Most Wanted case but other than that I have completed everything.
Spent over 50 hours with this game and after a rather slow start I started to really enjoy it and got this unique experience that only those Batman games have.
Just shows how strong and well thought out the core gameplay still is, Rocksteady really created some masterful codework back in Arkham Asylum days, that still holds up well.
What's different to the Rocksteady games is that the game world is more dreary in atmosphere, emptier and has a colder colour palette. Gone are the inviting Riddler question marks everywhere, and gone are the imaginative environment "redesigns" from the earlier games, after the flood and after the criminals took over. Its all more realistic, raw, prequel-like. I found this off-putting at first but then I got used to it and now I find it strangely fitting.
Story is also very good, the Hotel mission was undoubtedly the highlight of the game.
Overall I'm happy with what the B-Team did and with all the bugs and good script it had a kinda raw-diamond feel of Obsidian games. I'm most inclined to agree with the GT review, which was one of the highest-scoring. (8.7)
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rayida




Posts: 1230

PostPosted: Thu, 7th Nov 2013 04:43    Post subject:
chiv wrote:

chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.


chiv wrote:
for me.




Dammit, can't post vid at a specific time, feel free to skip to 1:41
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 7th Nov 2013 04:58    Post subject:
No need, I know the song, and this scene, particularly well Razz


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MOHWGOTY2012
Banned



Posts: 48

PostPosted: Thu, 7th Nov 2013 08:02    Post subject:
Batman.Arkham.Origins.Update.v20131106-RELOADED
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Saner




Posts: 6874
Location: Uk
PostPosted: Thu, 7th Nov 2013 08:34    Post subject:
I am enjoying the crime scene stuff, it seems more fleshed out than the

"Ohhh Blood / alcohol / tobacco" lets follow that, in the previous games.

Other than that its pretty much a carbon copy, and even though the city is 'bigger' it feels smaller.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!


Last edited by Saner on Thu, 7th Nov 2013 09:24; edited 1 time in total
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pikachupi




Posts: 4180

PostPosted: Thu, 7th Nov 2013 08:55    Post subject:
so, the reloaded update fix all the problems with the tower and the elevator and what ever stops mighty batman doing his stuff to the end of the game smoothly?
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 7th Nov 2013 12:21    Post subject:
it didn't fix the interrogation problems


Lutzifer wrote:
and yes, mine is only average
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 7th Nov 2013 12:26    Post subject:
chiv wrote:
for me.
for me too Very Happy while i loved arkham asylum, i got a bit bored with arkham city and this being more of the same.. welll.. meh


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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JBeckman
VIP Member



Posts: 34611
Location: Sweden
PostPosted: Thu, 7th Nov 2013 19:12    Post subject:
Something was changed again, both the MP and SP exe files were updated by Steam.
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demde




Posts: 6521
Location: Lake Karachay
PostPosted: Thu, 7th Nov 2013 19:14    Post subject:
Yep and some .ini files in MP folder.

Changelog:

Quote:
- Fixed buildings not properly loading when fast traveling
- Disabled invalid collision object in Mad Hatter level, which was preventing some people from crossing the river
- Fix for save corruption after Deadshot boss fight


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Il_Padrino




Posts: 7434
Location: Greece by the North Sea
PostPosted: Thu, 7th Nov 2013 21:36    Post subject:
Ok, so I'm supposed to go to a crime scene the Pinguin talked about. I'm flying all over the place picking up Riddler trophies and stuff, but I can't find it. The map is no help either, there's tons of icons except the one for the next story mission. Where is it??


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Kein
Banned



Posts: 6102

PostPosted: Thu, 7th Nov 2013 21:40    Post subject:
It happens after..?
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JBeckman
VIP Member



Posts: 34611
Location: Sweden
PostPosted: Thu, 7th Nov 2013 21:50    Post subject:
Should be after that boss fight in the ship, it was a while since I did that segment but I believe you were directed to go to a police outpost on a roof and hack their communication device, from there you go to near the police office and enter a building which leads to the crime scene segment.
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Il_Padrino




Posts: 7434
Location: Greece by the North Sea
PostPosted: Thu, 7th Nov 2013 22:01    Post subject:
Hm, I think I must have changed the waypoint to that outpost, because after the ship the anarchy missions start and I did those first. Do you still know whereabouts it is?


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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JBeckman
VIP Member



Posts: 34611
Location: Sweden
PostPosted: Thu, 7th Nov 2013 22:19    Post subject:
I did the first anarchy mission too though I didn't continue with them after that.

As for the location I am unsure about the exact area on the map, it all looks very similar so I don't know the game area too well.
(There should be three or four blue clad police officers on the rooftop unless the script completely broke and they failed to spawn, that would be quite a issue if so due to the forced checkpoint system of this game.)
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pablocoo




Posts: 369

PostPosted: Thu, 7th Nov 2013 22:49    Post subject:
I'm not completly sure, but don't you suppose to go to Lacey Tower after Penguin's The Last Offer and only after that go to GCPD?

It's somewhere at the south-west of the map, and there are doors up high.
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Il_Padrino




Posts: 7434
Location: Greece by the North Sea
PostPosted: Thu, 7th Nov 2013 22:51    Post subject:
Ok, watched some walkthrough on youtube and apparently it's somewhere in coventry. So I'll give that area a try then Wink

edit: yes, indeed, it's Lacey Tower I'm looking for.
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Fugen




Posts: 2132

PostPosted: Fri, 8th Nov 2013 07:17    Post subject:
Batman.Arkham.Origins.Update.v20131107.Incl.DLC-FTS

Code:
Incl. all updated content


Batman.Arkham.Origins.Update.5.and.Crack-3DM


chill out man, life is beautifull...
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Hfric




Posts: 12017

PostPosted: Fri, 8th Nov 2013 16:37    Post subject:
Laughing
patch nr 5



when there should be none

such AAA games , with such high profiles and they fuck them at


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Fri, 8th Nov 2013 16:50    Post subject:
There's plenty wrong with the game, but despite all of the issues I still find it highly enjoyable. There's something about all three games that just draws me in in ways that very few games do. And despite all its flaws, there's still enough actual content (not counting Riddler crap in this one) to encompass several other "AAA" games.

Riddler in this one is boring as fuck though, I really, really miss the actual riddles Sad

The biggest thing that this does though? Make me long for Rocksteady's next one even more. AA was great, AC was epic, AO is a nice filler until Rocksteady are ready. I'll take another one of these over CoD: Eels or whatever its name is, Mass Effect 3 or Dirt any day. And that's what it boils down to in the end: despite its flaws, it's still better than all of that crap. In a way, that's sad I suppose though Sad
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Mister_s




Posts: 19863

PostPosted: Fri, 8th Nov 2013 17:33    Post subject:
I like this one more than AC since I think Batman has much more character, the assassins are a cool addition, the story is actually somewhat interesting this time. The problem though, they added zilch to the game. It's basically a repetition of AC in a different setting, the city is also dead inside. Some more effort and/or time would've made this the best in the series IMO, now it's "so cool, but didn't I already do this in AC?". So sad to see "a simple cash-in game" in this series Sad I hope this won't be a trend.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Fri, 8th Nov 2013 18:05    Post subject:
I had an absolute blast with this title and quite frankly, enjoyed it much more than Arkham City. The boss battles were the true highlight. Bane's fight was the most memorable one. The story was concrete and voice acting didn't disappoint. I was really concerned about Roger Craig Smith doing Batman's voice, more than I was for Baker pulling off Joker's. Thankfully, both of them pulled through.

From the gameplay aspect, it was pretty much the same as it was with Arkham City, expect now we could fast travel to locations. The upgrade tree was quite good and shock gloves addition is something I really appreciated. It blended well with combat and puzzles.

The "Most Wanted" list was yet another aspect which I enjoyed. By the end, I had just Enigma and 2 others to complete. The crime scene analysis was a unique concept and they should have explored it a bit more.

The only part which really annoyed me were the bugs. The Burnley one was acceptable, as it didn't halt the story progression, but Bane's fight was game-breaking and that was a bit annoying. Over-all, I think they did a fine job and I hope Rocksteady's next venture with this series moves away from Arkham and finds a new location. Also, it would be great if they could allow the use of Bat vehicles.
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rayida




Posts: 1230

PostPosted: Sat, 9th Nov 2013 06:30    Post subject:
Shawn_Hunter wrote:
Over-all, I think they did a fine job and I hope Rocksteady's next venture with this series moves away from Arkham and finds a new location. Also, it would be great if they could allow the use of Bat vehicles.


Based on the bugs I encountered on a map and engine that Rocksteady basically handed to WB Montreal as being working in AC, I'd rather not let WBM start afresh. Finished the game by using two workarounds to glitches that have still to be fixed, and I doubt I'll be able to beat the game 100% due to datapacks that I already collected not showing as collected.
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JBeckman
VIP Member



Posts: 34611
Location: Sweden
PostPosted: Sat, 9th Nov 2013 08:15    Post subject:
http://www.cheathappens.com/show_board2.asp?headID=120212&titleID=19675

By use of the Season Pass DLC it's possible to unlock every alternate outfit. Smile


(Actually comes from Cs.rin.ru I believe but I can't link to that website due to it's contents.)
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Shocktrooper




Posts: 4484

PostPosted: Sat, 9th Nov 2013 08:25    Post subject:
rayida wrote:
. Finished the game by using two workarounds to glitches that have still to be fixed, and I doubt I'll be able to beat the game 100% due to datapacks that I already collected not showing as collected.


If they show as collected in the Most Wanted screen and only remain on the map its fine.
I have 3 datapack markers still sitting on the map but I collected all and the game has registered 100% progress and I got into Enigma's secret room. The reward? Its utterly pointless

 Spoiler:
 


that was totally worth it Rolling Eyes at least some of the unlocked audiologs were interesting.

same goes for crime scenes. Once you solve all 9 crimes, the last Most Wanted case unlocks. What could it possibly be? A final big case against a mysterious adversary?
Nah its just..
 Spoiler:
 


some wasted opportunities there
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herbgiver




Posts: 31

PostPosted: Sat, 9th Nov 2013 17:57    Post subject:
I've been stuck for a week now on the mad hatter level with the river crossing bug the new patch fixed.

Anyone know where Batman.Arkham.Origins.Update.v20131107.Incl.DLC-FTS saves the game at?
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tObber166




Posts: 36

PostPosted: Sat, 9th Nov 2013 18:03    Post subject:
..


Last edited by tObber166 on Sat, 9th Nov 2013 18:47; edited 3 times in total
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sat, 9th Nov 2013 18:07    Post subject:
herbgiver wrote:
I've been stuck for a week now on the mad hatter level with the river crossing bug the new patch fixed.

Anyone know where Batman.Arkham.Origins.Update.v20131107.Incl.DLC-FTS saves the game at?


FTS's earlier update created a save directory in X:\Batman Arkham Origins\SinglePlayer\Binaries\Win32\Profile. So that you be in your main game's installed directory.
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