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Posted: Sat, 16th Nov 2013 16:28 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:38; edited 1 time in total
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Posted: Sat, 16th Nov 2013 16:30 Post subject: |
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Tungsten wrote: | Sin317 wrote: | something that is really bothering me |
is the whole damn game. words cannot do justice to the disappointment that I,and probably hundreds of X fans who have bought every previous X game, sometimes several times over (for friends/family that might enjoy them) but I saw this coming from a mile away and didnt order, and i am so glad (and saddened) that I wsa right for once |
not only fans. i doubt there is any sane person which can trully enjoy this poor excuse of a space game.
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Posted: Sat, 16th Nov 2013 16:36 Post subject: |
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frogster wrote: | Tungsten wrote: | Sin317 wrote: | something that is really bothering me |
is the whole damn game. words cannot do justice to the disappointment that I,and probably hundreds of X fans who have bought every previous X game, sometimes several times over (for friends/family that might enjoy them) but I saw this coming from a mile away and didnt order, and i am so glad (and saddened) that I wsa right for once |
not only fans. i doubt there is any sane person which can trully enjoy this poor excuse of a space game. |
I know one person claiming they love it and cant put it down, they did the same thing for Rome 2 as well. Pretending they experienced no problems at all with either game
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Posted: Sat, 16th Nov 2013 16:42 Post subject: |
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Tried it quickly. Seems to run fairly well, but cant get my joystick to work propperly. Never been an issue in previous games
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Posted: Sat, 16th Nov 2013 17:19 Post subject: |
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mvp wrote: | Tried it quickly. Seems to run fairly well, but cant get my joystick to work propperly. Never been an issue in previous games |
Previous games also weren't designed entirely around using a 360 controller (though I don't think you can even lock on with one).
There are multiple complaints about joysticks being... problematic currently at best.
But.. I mean how could they have known that people would want to use a joystick...
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Posted: Sat, 16th Nov 2013 17:30 Post subject: |
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Thanks guys, i didnt know about the extended mod for TC, im gonna try it asap.
Impressive how much work they even put in the manual.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 16th Nov 2013 18:23 Post subject: |
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Still nobody know where one can buy ships? I even tried to land on one to talk with the captain for coming over, and still nothing.
Sure, it gives me one right off the bat in story, but sandbox is nothing more than doing random mission over and over at the moment.
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Posted: Sat, 16th Nov 2013 18:29 Post subject: |
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Sat, 16th Nov 2013 18:30 Post subject: |
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and the vaporware award of the year goes to ....
seriously, the more i play, the more i see the flaws and the shallowness in this game. It's borderline (borderline, fuck it, it IS) insulting.
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zmed
Posts: 9234
Location: Orbanistan
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 16th Nov 2013 18:35 Post subject: |
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I really start to wonder if these features are just buried under a ton of convoluted consolified shit, or just didn't make it to the release build. The fact that not a single ship/npc knows where to find a ship dealer speaks louder than anything.
EDIT: not sure why I bother anyways. It seems trading is a freaking baby sitting job anyways. You have to go to each pickup/dropoff point on stations to queue up freighter tasks. Gone are the days of having a fleet of traders.
I shudder to think how they managed to fuck up station building. Not like I found anyone actually doing it yet on the net, but still. They look gorgeous, I would love to have my own, but oh boy am I skeptical...
Last edited by zmed on Sat, 16th Nov 2013 18:40; edited 1 time in total
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Grale
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Sin317
Banned
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Location: Geneva
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Posted: Sat, 16th Nov 2013 18:59 Post subject: |
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and stuck again.
Fly to HDA Arawn and ... what
i am there, but when i hail it, all the captn replies is "prepare to jump out" and nothing else ...
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 16th Nov 2013 19:00 Post subject: |
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IIRC you have to dock with it.
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Sin317
Banned
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Location: Geneva
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Posted: Sat, 16th Nov 2013 19:04 Post subject: |
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i did, but even there the captn just yells at me "prepare to jump out" and mission indicator tells me to get back to the ship.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 16th Nov 2013 19:06 Post subject: |
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After talking to him, after a few seconds the lighting should change from the usual blue to bright orange, after the jump is finished. That's when you need to get back into your ship.
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Sin317
Banned
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Location: Geneva
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Posted: Sat, 16th Nov 2013 19:08 Post subject: |
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that was the mission before, when you go board the big ship and all the fighting happens. I'm past that.
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zmed
Posts: 9234
Location: Orbanistan
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Sat, 16th Nov 2013 19:13 Post subject: |
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the guy on rock paper shotgun is/was stuck at the same spot lol. I probably just give up on the campaign and give sandbox a try.
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zmed
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Gormadok
Posts: 85
Location: between tons of pirated discs
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Posted: Sat, 16th Nov 2013 20:02 Post subject: |
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im a space-sim newbie so i cant say that i like this game or not. just started and wanted to be a 1-man-army doing this or that. buying cheap, selling for more, completing the crew, upgrading ships, killing bad guys and helping good guys. never played any other space games like that so i have only my dreams and expectations. right now i spent 2 hours with campaign, driving through all these highways, finding someone, recruting someone. Now girl's told me to find an engineer just after i saved my tradeship. i somehow find a mission giver which asked me to do something. Ofcourse i travel there and i realized he asked me to damage one ship o_0 or at least marker shows something that can be destroyed. then alot of angry ships came for me and then i died.
Conclusion is that space overwhelmed me by its size or at least ive been deluded by that size. its definitely a game for everybody. im going to try it once again because that overwhelming feeling of being a small piece of spacescrap is somehow fascinating.
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Posted: Sat, 16th Nov 2013 20:20 Post subject: |
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every ship you dock with seems to have the same interior, the same objects inside, the same lootable containers... this is REALLY REALLY poorly designed
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Sat, 16th Nov 2013 20:52 Post subject: |
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zmed wrote: | I really start to wonder if these features are just buried under a ton of convoluted consolified shit, or just didn't make it to the release build. The fact that not a single ship/npc knows where to find a ship dealer speaks louder than anything.
EDIT: not sure why I bother anyways. It seems trading is a freaking baby sitting job anyways. You have to go to each pickup/dropoff point on stations to queue up freighter tasks. Gone are the days of having a fleet of traders.
I shudder to think how they managed to fuck up station building. Not like I found anyone actually doing it yet on the net, but still. They look gorgeous, I would love to have my own, but oh boy am I skeptical... |
You need to find a dock with a ship icon, it looks like a small ship. And dock there, there will be a ship builder you can talk too.
To automate trade you need a station, then hire a manager and tell him what to trade and with which ships.
It's still an X game, it's just sort of hidden away 
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Posted: Sat, 16th Nov 2013 20:57 Post subject: |
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this http://steamcommunity.com/app/2870/discussions/0/648811852371458323/ topic is full of shit....
Quote: | our engine is oftentimes CPU bound |
Yeaah right
After I'm done with linux, Ill reboot to win and reinstall that piss poor excuse of a game just to check how well it uses multithreading.lol
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
Last edited by h0rnyfavn on Sat, 16th Nov 2013 21:02; edited 1 time in total
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