at this point, if you have to buy one of the 2 consoles, and you choose an xboner, you are a fucking idiot. no, seriously, this cant even be debated as an opinion anymore, its a fact that you are a fucking idiot.
the higher price combined with the extremely disappointing performance and the anti-consumerist attitude just doesnt leave any space for doubt.
Why wouldn't Microsoft allow cross platform play? What's the downside to that?
Friends who want to play with you won't need to buy an Xbox! Unacceptable!
Could be how their Xbox live system is designed (or how they want it to work) - all players are supposed to have an account, to get the features MS wants working and what not.
They might want more direct control over F2P in-game market and content as well. Cross-platforming doesn't help here.
well, someone with a gamepad vs someone with a flight controller in war thunder ... poor gamepad guy.
anyway, competing with subproper tools should be left at the user choice, not enforced, especially in a case when the infrastructure allow. hell, could be a marketing +. you can make/sell a flight controller aswell.
Wait till you see glorious PS4 in action, Killzone for example drops to 20-30s in heavy scenes aswell or Knack when the retard robot explodes, FPS crawls to like single digits . Nice definition of 60fps. Hey, its atleast 1080p
I dont care how good graphics are. 720p is blocking my view
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When PlayStation 4 owners download War Thunder from the PlayStation Store, they’ll be able to hop online and play alongside those PC users. But that’s just not possible on the Xbox One, said Yudintsev.
“Microsoft is much more close-minded than the Sony guys,” he asserted. “It’s really hard to get a free-to-play game on a Microsoft platform; you need to talk to them on a case-by-case scenario. And they’re not allowing cross-platform play at all. That means, in the current stage, [Xbox One] is not really the right platform for us.”
No problem here, 75% consoles players will play on PS4 anyway
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Wait till you see glorious PS4 in action, Killzone for example drops to 20-30s in heavy scenes aswell or Knack when the retard robot explodes, FPS crawls to like single digits . Nice definition of 60fps. Hey, its atleast 1080p
At least killzone looks the part, now ghosts having fps drops on ps4 is another matter. The game looks like shit and can't support constant fps.
In principle, it's a smart idea - while you're playing, your behaviour is recorded, assembled and then uploaded to the cloud, from which an avatar is seeded and competes on your behalf (and from which you can earn credits when not actively playing yourself). In practice, it's a backwards step, with erratic AI contributing to offline events that feel like an ill-mannered online scuffle where racing etiquette is thrown out the window.
Why have just the one braking point when you can have two? And why not have a quick dab of the brake in the middle of a straight? The unpredictable driving of others creates too many needless scraps - it's a good thing that Forza's rewind feature is intact, though it's a shame you have to put into use so many times because of the AI. The data that's in there is pooled from a good number of players, pulled from Turn 10 and Microsoft - so you'd have thought it'd be of a reasonable quality. There's the potential for it to improve over time, but right now the Xbox One's heavily touted cloud rains down a thunderstorm of idiocy.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
At least MS probably hand picks their console to send to the big review sites, unlike Sony that sent dead PS4 consoles to IGN and Kotaku. Still both system launces have terrible release titles and probably are not worth buying to around E3 next year.
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