The Elder Scrolls V: Skyrim
Page 599 of 674 Goto page Previous  1, 2, 3 ... 598, 599, 600 ... 672, 673, 674  Next
JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Tue, 26th Nov 2013 18:42    Post subject:
Microsoft owned Bungie or at least had a long partnership contract with them and produced the Halo series, I believe Bunglie left a while ago to work on other projects (Other studios picked up with Halo 4 and so on.) and currently they are doing a next-gen game for Activision.
(Or several games actually, I believe it was more than one at least.)

EDIT: Though I was under the impression that Bungie favored the Mac initially with the Myth series for example or Marathon though they were released on PC later on.
(And then with Halo MS targeted the XBox and then X360, however GfW LIVE and Vista didn't work out very well so after Halo 2 things kinda stopped for PC releases from Microsoft or something like that, I don't know the full details.)


Last edited by JBeckman on Tue, 26th Nov 2013 18:45; edited 3 times in total
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 26th Nov 2013 18:43    Post subject:
Aha! Thanks as always JB Smile I knew I had *some* reason to think MS owned Bungie Very Happy
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Wed, 27th Nov 2013 05:02    Post subject:
Silly Bethesda, they could have hired him..such a talent completely gone to waste. Razz

He'll go from creating amazing open world stuff with multiple quests to designing 20x20m arenas for professional teabaggers.
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 27th Nov 2013 23:11    Post subject:
So I have the Vampire Overhaul mod and it has improved the Vampire Drain spell, how can I improve it by leveling ? (It says it's a novice spell, does that matter ?)
Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 28th Nov 2013 01:09    Post subject:
ixigia wrote:

He'll go from creating amazing open world stuff with multiple quests to designing 20x20m arenas for professional teabaggers.

Nuketown 24/7 DLC second reboot edition incoming? Philosopheraptor
Back to top
IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 6th Dec 2013 19:39    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Back to top
blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Fri, 6th Dec 2013 20:51    Post subject:
God, damn tune woke so many memories....
Back to top
KillerCrocker




Posts: 20503

PostPosted: Fri, 6th Dec 2013 21:42    Post subject:
blackdochia wrote:
God, damn tune woke so many memories....

don't even remind me.
Morrowind is a game i've spent most hours (months) of playtime in my life. I knew every corner and placement of like every item.
its like last game with STATIC world. now every game levels with You... and then even thiefs walk in ebony or glass armors


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Back to top
r3dshift




Posts: 2818

PostPosted: Fri, 6th Dec 2013 21:46    Post subject:
Wonderful trailer, can't wait for them to finish the mod so I can finally play it!


Frant wrote:
Shitass games are ruining piracy.
Back to top
blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Fri, 6th Dec 2013 22:26    Post subject:
KillerCrocker wrote:
blackdochia wrote:
God, damn tune woke so many memories....

don't even remind me.
Morrowind is a game i've spent most hours (months) of playtime in my life. I knew every corner and placement of like every item.
its like last game with STATIC world. now every game levels with You... and then even thiefs walk in ebony or glass armors


Yeah, i know the bloody feeling. Played probably all the PC Elder Scrolls: Arena, Daggerfall, Morrowind, Oblivion, Skyrim, Redguard and Battlespire.
But for some reason, Morrowind felt so damn different, so epic. Had factions with agendas so different, politics were so damn well implemented, the lore was so overwhelming for one game. Spent tons of hours reading the damn books and i still can't claim that i know the lore in Morrowind. Loved the damn game.
Back to top
4treyu




Posts: 23125

PostPosted: Fri, 6th Dec 2013 23:15    Post subject:
That video doesn't remind me of any good memories, for the simple reason that I haven't played Morrowind. But I want to! I understand it's superior to both Oblivion and Skyrim (except for graphics of course), and that video certainly is beaitiful and makes me want to play it!

We can't expect a release till 2016 though, right? Sad
Back to top
dodger2020




Posts: 3537

PostPosted: Sat, 7th Dec 2013 04:02    Post subject:
That mod, just like almost all the rest of the massive elder scrolls mods, will never come out.
Back to top
vurt




Posts: 13826
Location: Sweden
PostPosted: Sat, 7th Dec 2013 04:21    Post subject:
4treyu wrote:
That video doesn't remind me of any good memories, for the simple reason that I haven't played Morrowind. But I want to! I understand it's superior to both Oblivion and Skyrim (except for graphics of course), and that video certainly is beaitiful and makes me want to play it!


Morrowind with MGE XE actually has some features not even Skyrim has, like grass that reacts when you walk through it and under water caustics, trees doesnt have ugly 2D LOD's so they look way better in the distance. Though obviously it is also missing many graphical features that makes Skyrim look slightly better.

Morrowind was very mystical and had much more varied areas/cultures to visit which made travelling very exciting and epic. That's it's strength over the others imo. Oblivion was some kind of attempt to make TES look very LOTR-like (because of the LOTR movie releases at that time i bet), they decided to changed the lore completely (this area is in fact supposed to be a jungle).
Back to top
Fa4Ta4L




Posts: 394
Location: Netherlands
PostPosted: Sat, 7th Dec 2013 10:13    Post subject:
I've always wanted to try Morrowind, but tbh, even though I hate myself for it, yes, the ancient graphics are putting me off. If they ever finish Skywind I'll definitely play!
Back to top
Arukardo




Posts: 4463

PostPosted: Sat, 7th Dec 2013 10:50    Post subject:
Fa4Ta4L wrote:
I've always wanted to try Morrowind, but tbh, even though I hate myself for it, yes, the ancient graphics are putting me off. If they ever finish Skywind I'll definitely play!

MGSO 3.0

You're welcome.
Back to top
Court_Jester




Posts: 17
Location: The internet
PostPosted: Sat, 7th Dec 2013 10:59    Post subject:
Fa4Ta4L wrote:
I've always wanted to try Morrowind, but tbh, even though I hate myself for it, yes, the ancient graphics are putting me off. If they ever finish Skywind I'll definitely play!



Same here. Same goes for System Shock 2.
Guess it only works when you actually played the game at the time.
Back to top
Arukardo




Posts: 4463

PostPosted: Sat, 7th Dec 2013 11:17    Post subject:
Mind Is Full Of Fuck
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Sat, 7th Dec 2013 19:45    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:38; edited 1 time in total
Back to top
vurt




Posts: 13826
Location: Sweden
PostPosted: Sat, 7th Dec 2013 21:06    Post subject:
SS2 graphics holds up really nicely, much better than Thief1-2.. Especially since it takes place on a really sterile spaceship, it doesnt require tons of polys too look believable.. Lightning is pretty ok too now with NewDark and relightning.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sat, 7th Dec 2013 23:39    Post subject:
Yeah in the end all the advanced shaders and polygons don't mean much when games have such a fantastic atmosphere, and both SS2 and Morrowind are fine examples. Razz

I don't dislike the idea of remaking games 1:1 using different and more evolved engines, but sometimes the original feel gets lost. That's why I always prefer to use mods instead (like in SS2 with the various "subtle" replacements), or even overhauls as long as are 100% faithful to the original style and don't alter the gameplay mechanics.
The MGSO 3 like Arukardo mentioned is one of them in my opinion, it greatly enhances the visuals without making it look like a different game entirely. In most of the cases the gameplay is perfect as it is, so no big changes are needed.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sun, 8th Dec 2013 04:27; edited 1 time in total
Back to top
r3dshift




Posts: 2818

PostPosted: Sat, 7th Dec 2013 23:59    Post subject:
Just my 2 cents: I loved Morrowind and could perhaps still endure the dated gfx even today (not to mention playing with the gfx upgrade mod), BUT: let's be honest here, the melee combat was absolutely horrendous. That's what puts me off from re-playing it and that's why I hope it gets ported to the Skyrim engine: for the sake of better melee combat (and better game mechanics overall -- no, I don't mean the dragon shouts or the level scaling, they suck). of course, melee combat in Skyrim is still a far cry from being perfect, but it's definitely a huge improvement over the mindless mouse button mashing in Morrowind.


Frant wrote:
Shitass games are ruining piracy.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 8th Dec 2013 00:42    Post subject:
r3dshift wrote:
Just my 2 cents: I loved Morrowind and could perhaps still endure the dated gfx even today (not to mention playing with the gfx upgrade mod), BUT: let's be honest here, the melee combat was absolutely horrendous. That's what puts me off from re-playing it and that's why I hope it gets ported to the Skyrim engine: for the sake of better melee combat (and better game mechanics overall -- no, I don't mean the dragon shouts or the level scaling, they suck). of course, melee combat in Skyrim is still a far cry from being perfect, but it's definitely a huge improvement over the mindless mouse button mashing in Morrowind.

Combat is indeed very archaic, that is undeniable. Razz You either tolerate it or despise it, especially today. I think it still works quite well all things considered but I understand that the lack of proper feedback/ragdolls and dynamicity are aspects that can make the experience somehow 'obsolete' for many people. This is probably the #1 reason why I'm interested in this project, assuming that they don't fuck up the remaining 80% of the game of course. Very Happy
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 8th Dec 2013 00:45    Post subject:
At the time I didn't play morrowind and the gfx wouldn't put me off either, but wtf, it has worse combat than skyrim? Laughing How is that even possible? Is it as bad as gothic 3's vanilla combat? Laughing


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
Arukardo




Posts: 4463

PostPosted: Sun, 8th Dec 2013 00:54    Post subject:
You only need to spam mouse clicks on Cliff Racers, other enemies go down more easily Laughing
Back to top
ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 8th Dec 2013 01:11    Post subject:
Haha yeah, let's say it's similar to Skyrim, only even less dynamic/involving. Simple clicking job. Razz The game itself is considerably deeper though in pretty much every single aspect; and as much as I love Skyrim, it's almost like a hiking simulator if compared to Morrowind.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 8th Dec 2013 01:13    Post subject:
PumpAction wrote:
it has worse combat than skyrim? Laughing How is that even possible?

Have you not played Oblivion either?
Back to top
r3dshift




Posts: 2818

PostPosted: Sun, 8th Dec 2013 02:26    Post subject:
And let us not forget that there's no active block (it was introduced in Oblivion for the first time in the TES series), which also makes combat less fun. (Blocking is completely dependent on your Block skill, which determines how often your character blocks attacks.)


Frant wrote:
Shitass games are ruining piracy.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 8th Dec 2013 02:33    Post subject:


Laughing Laughing Laughing Laughing Laughing Laughing
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 8th Dec 2013 02:43    Post subject:
BTW, anyone play Wyrmstooth? I see it has custom voice actors, and from the videos on the tubes, they don't sound bad actually. None of that giorman accented attempt and shakespearean English we see so often. Laughing
Back to top
fable2




Posts: 6054

PostPosted: Sun, 8th Dec 2013 03:21    Post subject:
Yes, voice acting is okay, mod itself i didn't like though.
Back to top
Page 599 of 674 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 598, 599, 600 ... 672, 673, 674  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group