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Posted: Sun, 12th Jan 2014 19:57 Post subject: |
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Posted: Sun, 12th Jan 2014 19:58 Post subject: |
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Game isnt that bad. UI is not that bad too, once you get used to it. I like the fact that it disapear when you dont need it.
The biggest flaw, IMO, is the combat. Feels REALLY weak. Controls are unresponsive, no clip through ennemies, no oommpppfff while attacking. Fixing this would make this game a lot better. And it's the number 1 thing people are whining about in game.
And it woudl change the game completly, for the best
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Sun, 12th Jan 2014 20:25 Post subject: |
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Anyone found any pre-order bonuses for the game?
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Posted: Sun, 12th Jan 2014 21:06 Post subject: |
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man its being true to tes ,having terrible ui is a requirement , but its actually not that bad, quest log could be improved and there needs to be normal way to pop a mouse on the screen instead of opening inventory or any of the sort
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Posted: Sun, 12th Jan 2014 21:08 Post subject: |
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mtj wrote: | Anyone found any pre-order bonuses for the game? |
yes every major retailer have it... and its far too expensive, considering that game isnt special + monthly fee and cash shop..
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sun, 12th Jan 2014 23:08 Post subject: |
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so far i'm pleasantly surprised.
+
looks very nice and coherent.
runs smooth
best combat in a TES game yet (wait for it)
well thought out quests and lore
generally a refreshing experience
-
it's still tes combat (see ?)
lack of immersion caused by other players (this would be one heck of a sp game lol)
price tag (full retail + sub ? no freaking way
_________________
Yeah the game is nice. If it drops below 30$ and they drop the monthly sub, i'll probably buy it.
(that's what i did with the secret world, waited for them to drop sub and make game cheaper and what ya know, it happened not long after release hehe).
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Posted: Mon, 13th Jan 2014 01:05 Post subject: |
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Well yea it is quite fun. Good/fun quests, not just kill this get that blabla. Battle isnt button smashing on higher level you need to actually fight tactically. But the lack of clipping (when you hit enemy), hits not getting registered and no sound when you hit etc really breaks the combat.
The combat basic is solid but needs hell of a lot of polish. (clipping/sound/hitbox/unregistered hits etc)
Its like you are slashing air with your sword.
But rest of the game is kinda ok. I agree with the post above me. Expensive initial purchase+high sub price+cash shop? Uhmmm noo...... Drop the sub and lower the initial price and its a solid game for me.
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Fa4Ta4L
Posts: 394
Location: Netherlands
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Posted: Mon, 13th Jan 2014 10:12 Post subject: |
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With magic the combat is remarkably ok. I never even really noticed the noclip vs. enemies, and several spells have really nice impacts and effects. Still too bad that there's no larger variety of spells or spell crafting.
Stories/quests etc. are quite a lot of fun, and it looks quite nice. Still, it's not that spectacular for an MMO and I still enjoy Skyrim way more. So I, like many others, will only buy it without a monthly subscription and not for full price...
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Posted: Mon, 13th Jan 2014 10:49 Post subject: |
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Any sub based game in today technology will eventually fail in short period of time.
Too many better games that does not suck money out of you for no reason nowadays, why bother with full retail price and subs + i bet they will make some uber unbalanced "ingame" shop once they realize it was a fail choice they made.
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russ80
Posts: 4679
Location: Romania
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Posted: Mon, 13th Jan 2014 11:07 Post subject: |
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K0tY wrote: | Any sub based game in today technology will eventually fail in short period of time.
Too many better games that does not suck money out of you for no reason nowadays, why bother with full retail price and subs + i bet they will make some uber unbalanced "ingame" shop once they realize it was a fail choice they made. |
the ingame shop will be there from the beginning even with the sub thats allrdy confirmed.
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Posted: Mon, 13th Jan 2014 12:34 Post subject: |
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tet666 wrote: | K0tY wrote: | Any sub based game in today technology will eventually fail in short period of time.
Too many better games that does not suck money out of you for no reason nowadays, why bother with full retail price and subs + i bet they will make some uber unbalanced "ingame" shop once they realize it was a fail choice they made. |
the ingame shop will be there from the beginning even with the sub thats allrdy confirmed. |
LOL, didnt even know that, now thats so shameful, smells like EA and not Bethesda.
I wont even bother with free trials and free to play about this utter garbage they are producing.
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A-A
Posts: 3156
Location: New york
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Posted: Mon, 13th Jan 2014 13:25 Post subject: |
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Posted: Mon, 13th Jan 2014 13:40 Post subject: |
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Quote: | Comments
Suck My Dick wrote:
Please...stay with WOW, I don't want garbage like clogging up my game. BTW, your writing needs ALOT of practice. |

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A-A
Posts: 3156
Location: New york
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Posted: Mon, 13th Jan 2014 13:46 Post subject: |
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They finally managed to teach monkeys how to write. Now, they only need to work on content!
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 13th Jan 2014 13:48 Post subject: |
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he really lost it, when he said it was a wow clone.
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Posted: Mon, 13th Jan 2014 13:59 Post subject: |
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Only thing he was right about is, IMO, the combat system. All the rest is rubbish and non applicable to ESO
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Mon, 13th Jan 2014 14:31 Post subject: |
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Sin317 wrote: | he really lost it, when he said it was a wow clone. |
Don't you know? EVERYTHING is a WoW clone!
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Mon, 13th Jan 2014 15:52 Post subject: |
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sausje wrote: | Sin317 wrote: | he really lost it, when he said it was a wow clone. |
Don't you know? EVERYTHING is a WoW clone! |
Clone #622354687, wtf , don't tell The Big Secret!
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Mon, 13th Jan 2014 16:14 Post subject: |
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Yeh every fricking beta chat is filled with WoW and GW2 blabbering.
The combat with some tweaking will be fine.
Most of the negativity comes from people who aren't used of MMO's and expecting a SP game. And the MMO players that whine usually come with a background of WoW or either GW2.
It's not a stellar game but it's not as bad as some people let out. They should try EQ2 because for me it falls more into that kind of MMO than WoW or GW2 and most of their clones.
What I thought this game did best was the exploration, I loved wandering around and bumping into great sights, some secrets, Quests. On that part they have toned down the hand holding than most of the modern games. You still have it show up on the compass if you're close but it's not like other MMO's that steer you from one quest hub to another (You can play like that tho).
The cash shop... well every fricking MMO comes with that now. If it's like WoW (well it has a bit of a cash shop), GW2 than I'm kinda fine with it. Even though I'd rather have that they stop this bullshit from 'modern' times.
For me the points they really need to work on: Combat needs tweaking and PLEASE make it more difficult since everything was so fricking easy. It's too beginners friendly like most MMO's these days. But then again I'm one of those idiots that likes to try and solo elites and bosses with unconventional tactics.
Also I hate playing with other people more and more the older I get. Fuck sake most people are morons But that's something they can't change. And that's what happens with anything that goes mainstream.
I won't be getting it tho. Got way too many great games to play to get sucked into MMO's again. Might have played it if there was no box copy price ( not that I'm against this model, just I'm not that into MMO gaming anymore until they give me my virtual worlds back).
Edit: Starting to hate that I sound like a big defender of the game But I really think people are way too harsh on it.

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Posted: Mon, 13th Jan 2014 16:22 Post subject: |
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I expect the beta is using US servers only and since I'm from Europe - I think some of the combat issues were lag related.
It also bugged out with missing sound effects now and then, which seems to be quite the trendy bug - as a lot of games suffer from that issue these days.
Combat wasn't as visceral and kinetic as Skyrim, that's for sure - but for an MMO, I felt it was impressively active and responsive. Then again, I'm not a huge fan of tab-target hotbar combat - and I really enjoy being able to influence the outcome by reacting through dodging and blocking, etc.
Definitely isn't going to blow people away - but then again, when did an MMO ever do that? WoW was great for what it was, but I don't remember being blown away by a long shot.
This, however, is the first MMO in AAAAAGES to feel fresh and at least somewhat different. It doesn't clutter the screen with numbers and it doesn't have flashing quest markers all over the place.
It doesn't look like a fucking cartoon in toyland - and I love how monsters blend into the environment and that they're not constantly in your face.
You actually have to seek out enemies - and the game is very much about exploration and lore, which is exactly what I've been missing in MMOs for a long time.
It's NOT just another raid game with a new loot treadmill and it seems to provide a shitload of content at release. At least compared to most MMOs I've played.
Oh, there's no doubt I'll give this a shot - and paying 15$ pr. month (if it lasts that long) is nothing to me if I'm having fun and they're not exploiting their cash shop.
ALL MMOs have cash shops these days, but they use them in different ways. The reason they implement them from the beginning is to have the structure in place in case the game can't be sustained through subscriptions. It's simply stupid not to have it - even though I would have loved if they didn't go that cheap route.
But it's like DLC = essentially free money. No publisher is going to allow developers not to implement a cash chop in a modern MMO. At least, it'll be a very common thing from now on.
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Posted: Mon, 13th Jan 2014 16:44 Post subject: |
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The problem is not the cash shop or the sub.
The problem is that this game will have both.
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Posted: Mon, 13th Jan 2014 16:47 Post subject: |
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deadpoetic wrote: | The problem is not the cash shop or the sub.
The problem is that this game will have both. |
So what? If they sell exclusively cosmetic stuff in the cash shop, what's the problem?
GW2 sells power directly - and yet people seem to think it's so great because it doesn't have a sub? Bullshit.
All big-title MMOs will have a cash shop from now on, whether at release or a few months later.
It's free money no matter how they use it.
Even WoW with millions of subscribers has a cash shop - and yet it still remains the most played MMO.
You can buy cosmetic crap in it - and so what?
Now, if they start exploiting the cash shop by selling power or really desirable items, that's another matter. THEN I will consider it a problem and a cheap shot.
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Posted: Mon, 13th Jan 2014 16:52 Post subject: |
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You can be sure that even if you pay a sub, if this game has a cash shop it will be restricted in some way. Either you will be able to buy character slots, bank or inv slots, boost etc...
Mark my words that it wont be cosmetic or pets only.
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Posted: Mon, 13th Jan 2014 17:03 Post subject: |
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deadpoetic wrote: | You can be sure that even if you pay a sub, if this game has a cash shop it will be restricted in some way. Either you will be able to buy character slots, bank or inv slots, boost etc...
Mark my words that it wont be cosmetic or pets only. |
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Posted: Mon, 13th Jan 2014 17:10 Post subject: |
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If this was like Secret World, I might give it a go when it drops in price. Secret World is an AMAZING deal for what you get - seriously. The game has tons of great quests (including hilarious cut scenes), loads of great lore and basically, it gives you several single player games for next to nothing AND with team play on top.
This game should have been buy-to-play from the get go. It's baffling that the devs/publisher doesn't realise this - it doesn't have the added value to make it a monthly payment and with the amount of top quality & polished MMOs out there that can be played for free, every new MMO has to try something different AND have enough depth to want to charge a monthly fee. This game has neither.
It doesn't feel like Elder Scrolls either - the entire approach is wrong. For starters, they should have added different "origin" starts like Dragon Age had - with characters starting in different provinces.
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Posted: Mon, 13th Jan 2014 17:17 Post subject: |
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deadpoetic wrote: | You can be sure that even if you pay a sub, if this game has a cash shop it will be restricted in some way. Either you will be able to buy character slots, bank or inv slots, boost etc...
Mark my words that it wont be cosmetic or pets only. |
I don't consider those things to be power - and you can more than likely get them in-game with a modicum of effort.
The only thing I don't want to see is actual power - as in items and abilities. The rest I can easily do without - and as long as the game remains rich and entertaining, I couldn't care less.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 13th Jan 2014 17:17 Post subject: |
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red_avatar wrote: | If this was like Secret World, I might give it a go when it drops in price. Secret World is an AMAZING deal for what you get - seriously. The game has tons of great quests (including hilarious cut scenes), loads of great lore and basically, it gives you several single player games for next to nothing AND with team play on top.
This game should have been buy-to-play from the get go. It's baffling that the devs/publisher doesn't realise this - it doesn't have the added value to make it a monthly payment and with the amount of top quality & polished MMOs out there that can be played for free, every new MMO has to try something different AND have enough depth to want to charge a monthly fee. This game has neither.
It doesn't feel like Elder Scrolls either - the entire approach is wrong. For starters, they should have added different "origin" starts like Dragon Age had - with characters starting in different provinces. |
well, they have 3 different starting areas for the 3 factions. Only the first 5 minutes are the same for everyone.
Anyway, i'll keep an eye open for this. I'm definitely interested, just not enough to pay full retail and a sub
But i don't think that's even set into stone yet (it having a sub etc.) It's still 3 months away from release, so they might get smart and change that hehe.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Mon, 13th Jan 2014 17:24 Post subject: |
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red_avatar wrote: | If this was like Secret World, I might give it a go when it drops in price. Secret World is an AMAZING deal for what you get - seriously. The game has tons of great quests (including hilarious cut scenes), loads of great lore and basically, it gives you several single player games for next to nothing AND with team play on top.
This game should have been buy-to-play from the get go. It's baffling that the devs/publisher doesn't realise this - it doesn't have the added value to make it a monthly payment and with the amount of top quality & polished MMOs out there that can be played for free, every new MMO has to try something different AND have enough depth to want to charge a monthly fee. This game has neither.
It doesn't feel like Elder Scrolls either - the entire approach is wrong. For starters, they should have added different "origin" starts like Dragon Age had - with characters starting in different provinces. |
Yet this offers a bigger world from the get go than Secret world. Don't get me wrong, the secret world wasn't bad but it was rather small and more hub designed than this one (there are better things out there to compare it with). So I actually think they offer you more than the secret world from the get go.
I of course have a different view than you seeing you talk of Top quality and polished MMO's while I see very little of those out there. Be it payed or free. I see most of them as watered down MMO's more like online hub games than anything close to Massive.
It doesn't add something new like 90% of the MMO's out there but at least introduced some of the MMO elements in again instead of watering it down even more.
The whole: It's not a TES game most claim really baffles me. It's a TES game suited to MMO mechanics. The UI is like a TES game, The lore is, the world is, the combat is... how can it then not feel like a TES game?
I too like it when starting positions is based on faction/race. But I guess they went this way just to ensure it's still enjoyable when less people play. It can really thin out a low level population.

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