So gutted I already completed it on X360... was my game of 2013, but cannot justify buying a game to replay it so quickly. Anyone who didn't play it on X360/PS3 should go and get this on next gen.
I played it through on PS3. It was an awesome game and I will definitely pick it up on PS4 too. Would love to play through it again in next gen loveliness
- How many FPS does Tomb Raider: Definitive Edition run at?
We are still optimizing the game for both platforms and will be doing so until we release to manufacturing so that we get the highest performance possible.
- Does Tomb Raider: Definitive Edition run natively at 1080p on both consoles?
Yes, Tomb Raider: Definitive Edition’s gameplay is native 1080p on both the Xbox One and PlayStation 4.
- Is Tomb Raider: Definitive Edition just a port of the PC game?
No, Tomb Raider: Definitive Edition is not a port of the PC game. Definitive Edition was rebuilt from the ground up for next-gen consoles. The X360, PS3, and PC editions were where we started from; and then we added an improved lighting and shadow caster system, more detailed storytelling visuals, massive amounts of more particle effects, a fully simulated physics world, and the new next-gen Lara.
- Some key Definitive Edition improvements include:
· An all-new Lara model created to take advantage of the power of next-gen consoles.
· Gear on Lara (necklace, climbing axe, radio, arrows) now have realistic physics.
· Lara’s head has been retopologized and increased in resolution for a higher fidelity appearance. Her head was rebuilt from scratch with an estimated 5x density improvement on features for eyes, nose, mouth, cheeks, etc. All of her textures are higher resolution as well. We’ve also smoothed over edges on elbows, shoulders, and legs to give more natural features.
· Shaders and lighting have been reworked to showcase the raw physicality of Lara’s journey through sweat, mud, and blood materials and effects.
· The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth. Additional enhancements have also been made to weather and lighting.
· All textures have been created at 4x resolution for maximum fidelity and detail.
· In-game characters, enemies, and destructibility have been enhanced for added realism.
· Subsurface scattering technology has been implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability on Lara.
· Native 1080p gameplay gives outstanding visual fidelity and showcases the deadly beauty of Yamatai.
TOMB RAIDER®: DEFINITIVE EDITION is the character defining action-adventure where a young and inexperienced Lara Croft transforms into a hardened survivor. This fully re-built version for PlayStation®4 system and Xbox One features an obsessively detailed Lara and a fully realized lifelike world.
* An all new Lara model created to take advantage of the power of next-gen consoles TRESS FX technology that delivers realistic hair simulation and motion with every strand being physically active.
* Shader and lighting reworked to showcase the raw physicality of Lara's journey through sweat, mud, and blood materials and effects.
* The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects.
* All texture resolutions have been created at 4x resolution for maximum resolution and detail.
* In-game characters, enemies and destructability have been enhanced for added depth and realism.
* Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability.
* Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition glory.
The Definitive Edition of the award-winning action-adventure includes all of the original downloadable content, plus digital versions of the Dark Horse comic, Brady Games mini-art book and the Final Hours developer videos.
The difference is actually pretty substantial, with loads of new particle effects and high-res textures making the game look significantly better on PS4. I played the original game on PC, and while I'm guessing that version won't be all that different from next-gen, I'm still seeing some differences here even compared to the PC version.
In particular, I'm surprised by how totally different Lara's face looks on PS4. She's like a different person!
can't say I'm surprised considering you need a 2000000000$ PC to run this at 60fps with TressFX + 1080p on PC... This sounds fair enough to me, but they should have had added an option to turn off TressFX + 60fps then.
Considering the major improvements compared to the PS360 version, I m not sure why you expected 60fps. Did you even try the game on PC fully maxed in 1080p ?
Good luck achieving anything near to a constant 60fps, even with tressFX off, some scenes are really GPU intensives in the outside.
The Definitive Edition once again features a new in-game model, plus increased texture resolutions. Lara is incredibly lifelike thanks to subsurface light scattering that allows light to pass through her skin before being redirected, and Tress FX ensuring every single stand of hair moves realistically.
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