DayZ (Standalone, "1.0") [Early Access Forever]
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moosenoodles




Posts: 18411

PostPosted: Sat, 11th Jan 2014 14:17    Post subject:
I play with a bunch of serbians... its insane...
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Interinactive
VIP Member



Posts: 29452

PostPosted: Tue, 14th Jan 2014 22:14    Post subject:
⁢⁢


Last edited by Interinactive on Thu, 4th Dec 2025 11:09; edited 2 times in total
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4treyu




Posts: 23494

PostPosted: Tue, 14th Jan 2014 22:18    Post subject:
It's an illusion. PC Gaming is dying, there's no real profit to be made there. That's why GTA V is never coming to PC.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 14th Jan 2014 22:39    Post subject:
Interinactive wrote:
Quote:
Well, 1 million copies in 4 weeks. So much for the death of PC Gaming


https://twitter.com/rocket2guns/status/422872564088573953


inb4streamlining


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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PredOborG




Posts: 2146
Location: BG
PostPosted: Tue, 14th Jan 2014 22:45    Post subject:
"The death of PC Gaming" is just some dumb marketing phrase to make the kids cry for the lesser consoles. Let them suffer in their little world.

Meanwhile I demand patches and new stuff!
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S.S.S




Posts: 1489

PostPosted: Sat, 18th Jan 2014 01:20    Post subject:
Goddammit. Just lost an almost fully geared character thanks to some bug. Was on my way to Elektro when my connection dropped and when i logged back on my char had been wiped and i spawned as a noob char.

Did a quck search and look like i'm not the only one. Anyway it doesn't piss me off that much since i know it's still an alpha and stuff like this is going to happen but fuck , i couldn't even enjoy blowing some head with my Mosin Sad

Razz

But i sort of like starting all over. But i'm not a fan of the new spawn system. Not enough spawn locations.
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0wen




Posts: 3566

PostPosted: Sat, 18th Jan 2014 10:01    Post subject:
Pending Changelog: Experimental Branch: 0.31.114343

Branch:
◾Experimental

ETA:
◾Monday 20 January 2014, AM

Description:

This build is being tested on experimental branch, and contains a number of fixes and changes that have been in preparation for the last two weeks. Please note that we do not expect that this build will be quickly posted to stable branch as we anticipate at least one more update will occur to Experimental prior to being pushed to stable. Only a limited number of servers will be running this version, so be aware slots may be limited. Once we have confirmed this build is functioning correctly we will announce more information about the release to stable branch.
◾What are experimental/stable branches?

In your steam application settings, you can choose a "beta branch". This allows you to opt in to our experimental branch to try it out.
◾Does my saved character get affected in experimental branch?

No. It runs on a different database, so any changes will not affect your character on stable branch.
◾I can't find a slot while on experimental branch!

Only a small number of servers run this branch. You will need to change your game back to the stable branch and play on a normal server
◾Can I join a stable branch server wil experimental branch client?

No, you would need to change your client back to stable.
◾When will this be in stable?

We expect stable to be updated before the end of that week (by Friday 24 January 2014).

Fixed:
◾Niosh mask (respirator) inventory size fixed to 1/1 slot.
◾Missing strings for BE popup for alternate languages, set to English while translations are being done.
◾Reduced dispersion of FNX45 (from 0.05 to 0.03)
◾Balanced stomach capacity,
◾Added stuffed notifier (instead of sickness when full up)
◾Eating and drinking animations properly set for tablets/disinfectants
◾Version number in server browser and details
◾Saline transfusion doesn't refill full blood
◾Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick
◾Player aim run speed updated, weapon position changed and improved for first person view
◾Glitches on right hand while moving and while giving taunt fixed
◾Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
◾Magnum speedloader should be spawning now
◾Number of backpacks spawning lowered
◾Number of .357 Pythons spawning lowered.
◾Number of M4A1s spawning lowered
◾Dead character cleanup performed at 10 minutes past death
◾Removed scripted server teleporting check as now managed by engine


New:
◾Editable character name in main menu
◾Hive, mode and time columns in server browser
◾Database support for sub hives. (Sub-private, Hardcore/Regular public)
◾DayZServer.exe support for sub hives.
◾Signature verification against PBOs
◾Added shotgun speedloader into loot spawns
◾Added box of 20 pieces .357 rounds into loot spawns
◾Added color variants of all shoes into loot spawns
◾Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
◾Added hacksaw into the loot spawns
◾Added shotgun into loot spawns
◾Berry picking
◾Added Hacksaw into loot spawns
◾Saw-off shotgun recipe
◾Opening cans with saw
◾Painting Mosin now supported w/ spraypaint
◾Added spraypaint can into loot spawns
◾Coastal harbor town of Svetloyarsk (and surrounding areas)

Seems this will be a nice big patch, will be nice to have the stable version by the end of next week.
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moosenoodles




Posts: 18411

PostPosted: Sat, 18th Jan 2014 10:48    Post subject:
No we will have a version at the end of next week.... Nothing in that patch screams optimizations... Just more garbage like a shotgun.. wtf? if its the first weapon you find sure you will use it, but its going to be hardly used I expect, It should of been a higher grade weapon type and made rare as fuck.

fucking hiking pants? why? nobody is going to want hiking pants, just more garbage items to clutter the place not to be used yet time spent creating such.

spray painting the mosin different colours? that would be real healthy to do to ones only means of hunting for food in a survival situation, lets possibly get spray paint all in the mechanisms of the weapon.

"Balanced stomach capacity," << best thing in the patch.
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polosistealth




Posts: 3533

PostPosted: Sat, 18th Jan 2014 11:00    Post subject:
DayZ needs both Arma II + Arma II OP ?


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sat, 18th Jan 2014 11:36    Post subject:
DayZ Mod needs arma 2 and arma 2 op.

The new DayZ Stand alone (which is on steam) requires nothing.


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polosistealth




Posts: 3533

PostPosted: Sat, 18th Jan 2014 12:04    Post subject:
both are the same thing? Confused


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moosenoodles




Posts: 18411

PostPosted: Sat, 18th Jan 2014 12:23    Post subject:
polosistealth wrote:
both are the same thing? Confused


no one is a mod developed by dean rocket hall the other is a standalone version going to final release developed by dean rocket hall. Surprised

with different game play elements.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sat, 18th Jan 2014 14:01    Post subject:
Just like Counter Strike, which was previously a mod for Half Life, DayZ was a Mod for ARMA 2 + Operation Arrowhead.

The development of the mod stopped because ARMA 2's modding reached it's limits. To have more gameplay possibilities and better performances they abandoned the mod and went for a standalone game.

DayZ Standalone is not the mod. It is currently in development and will have more features than the mod when completed.


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S.S.S




Posts: 1489

PostPosted: Sat, 18th Jan 2014 18:45    Post subject:
I'm glad they're gonna lower the spawns of M4 , Mosic etc. Because right now it seems that everyone and their mother is fully geared and guns are easy to find which sort of remove a bit of the tension. Those should be rare and not that easy to find. IE : Going to an airfield or an hospital on a fresh server shouldn't mean finding a gun almost everytime.

Also they need to make zombies a bit tougher. Because right now the dead don't scare me at all. I can just enter a building and own them with a shovel without taking any or very low damage,. Granted this may be due to zombies glitching when they are in buildings but heh whatever improve hte situation.
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S.S.S




Posts: 1489

PostPosted: Tue, 21st Jan 2014 01:02    Post subject:
Ok guys i need to ask a favor. Can somone come and kill me ? My character is fucking stuck undera building/in textures of an hospital and there are no fucking way i can get out of there.

You can keep my items if you do. I don't have much but i have some food , a medkits , backpack , a gun holster and stuff like that ( ijust started over not long ago)
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4treyu




Posts: 23494

PostPosted: Tue, 21st Jan 2014 01:06    Post subject:


I'll sent a newbie scout fresh out of the oven just in case Cool Face
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S.S.S




Posts: 1489

PostPosted: Tue, 21st Jan 2014 01:15    Post subject:
It was not a trap but it doesn't matter anymore because a zombie glitched through the wall and ended my misery lol

Beware of the hospital in in the town with the name that start with a 3. It's 3pchercek or something like that as this is where i glitched by falling through the stairs while going up
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Immunity




Posts: 5725

PostPosted: Tue, 21st Jan 2014 03:30    Post subject:
The least they could do with the standalone is convert the town signage into non-cyrillic (or at least put an extra sign down below). Nothing against our Russian friends, but I got tired of translating that cryptography into the latin alphabet.
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S.S.S




Posts: 1489

PostPosted: Tue, 21st Jan 2014 03:34    Post subject:
Immunity wrote:
The least they could do with the standalone is convert the town signage into non-cyrillic (or at least put an extra sign down below). Nothing against our Russian friends, but I got tired of translating that cryptography into the latin alphabet.


Yeah seriously this shit is confusing as i don't speak Russian either myself

They also need to give us an option to suicide , especially in an Alpha full of bugs like this. Would help for situations like the one that happened to me
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 21st Jan 2014 03:54    Post subject:
Just be patient and play the game. There will come a time when you don't need to read those signs anymore.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Lopin18




Posts: 3425
Location: US
PostPosted: Tue, 21st Jan 2014 05:00    Post subject:
Ok m gonna bite. Buying tonight. Any established groups here? Us servers?
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0wen




Posts: 3566

PostPosted: Tue, 21st Jan 2014 05:14    Post subject:
Help me please I seem to have lost my shoes.

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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 21st Jan 2014 05:26    Post subject:
Why do you still have vision with the burlapsack on your head? Kinda pointless lol. On the other hand, seems to be a 3PP plebian server, so maybe that's why.

*EDIT* -.- It's from Hall's twitter...


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Tue, 21st Jan 2014 06:29    Post subject:
S.S.S wrote:
Immunity wrote:
The least they could do with the standalone is convert the town signage into non-cyrillic (or at least put an extra sign down below). Nothing against our Russian friends, but I got tired of translating that cryptography into the latin alphabet.


Yeah seriously this shit is confusing as i don't speak Russian either myself

They also need to give us an option to suicide , especially in an Alpha full of bugs like this. Would help for situations like the one that happened to me


what does it matter whether its a Cyrillic name or a proper one? its still the same place/name.

X = X Y= Y

Its supposed to be an eastern European environment, changing the names to English town names would just offset it with the surroundings imo
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harry_theone




Posts: 11714
Location: The Land of Thread Reports
PostPosted: Tue, 21st Jan 2014 16:44    Post subject:
Many people learned the town names, changing them now would create even more confusion. So yeah, too late to do that, should've been back in the first mod releases if they planned it.

It's kind of a cool thing and quite fun though, not knowing the language and having to orientate yourself by going up high or remembering landmarks (also counts for a laptop on your side with a map of chernarus, still need to find out where you are).
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 21st Jan 2014 17:34    Post subject:
harry_theone wrote:
Many people learned the town names, changing them now would create even more confusion. So yeah, too late to do that, should've been back in the first mod releases if they planned it.

It's kind of a cool thing and quite fun though, not knowing the language and having to orientate yourself by going up high or remembering landmarks (also counts for a laptop on your side with a map of chernarus, still need to find out where you are).


My whole group (4 people) got shot when we tried to decipher a town sign back in the day Laughing

So yeah, it actually does add to the game Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Tue, 21st Jan 2014 17:42    Post subject:
m3th0d2008 wrote:
There will come a time when you don't need to read those signs anymore.

It's exactly like that if you keep on playing.Everyone is like "omg,i will never be able to navigate around here,can't even read the signs" at start,after a months its "oh,you're in Zelenogorsk?k,omw"


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 21st Jan 2014 20:52    Post subject:
Gah, I want to give this a try but I've just dropped my monthly game mulla on Rust.. Whilst Rust provides something a little bit more interesting in the crafting/building/gathering/research department (which I love!).. the gunplay doesn't seem like its nearly as developed as DayZ, same for gear.. If only they merged the games Razz!
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jarlian




Posts: 195

PostPosted: Wed, 22nd Jan 2014 11:07    Post subject:
[sYn] wrote:
Gah, I want to give this a try but I've just dropped my monthly game mulla on Rust.. Whilst Rust provides something a little bit more interesting in the crafting/building/gathering/research department (which I love!).. the gunplay doesn't seem like its nearly as developed as DayZ, same for gear.. If only they merged the games Razz!


I totally agree on that one. I think Hall made a mistake by just copying and improving the mod. Grinding for gear in urban areas and player interaction is more fun then actually having all the gear you want. Then you just get paranoid or you turn into a bandit eventually. I'm also a little dumbfounded why this new zombie AI was implemented.

There's an "Ask me Anything" with Hall this afternoon at 14 CET on Reddit.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 22nd Jan 2014 11:52    Post subject:
jarlian wrote:
[sYn] wrote:
Gah, I want to give this a try but I've just dropped my monthly game mulla on Rust.. Whilst Rust provides something a little bit more interesting in the crafting/building/gathering/research department (which I love!).. the gunplay doesn't seem like its nearly as developed as DayZ, same for gear.. If only they merged the games Razz!


I totally agree on that one. I think Hall made a mistake by just copying and improving the mod. Grinding for gear in urban areas and player interaction is more fun then actually having all the gear you want. Then you just get paranoid or you turn into a bandit eventually. I'm also a little dumbfounded why this new zombie AI was implemented.

There's an "Ask me Anything" with Hall this afternoon at 14 CET on Reddit.


The new zombie AI isn't even in yet. The zombies you're seeing now are the ones that were supposed to replace the ones in the mod as far as I know.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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