mmo style of old skool play from main stream dev/publishers will never ever id bet go back to the way things used to be. The whole reason is money and audience....
It's not really old school, but it doesn't seem to be yet another wow clone either. I would rather say it's an attempt to make a sandbox mmo accessible enough to be considered mainstream, with a few interesting and flashy additions to get attention. And if they do it right, it just might work. It's becoming more and more apparent that the wow formula has kinda ran its course. Warcraft's fanbase is steadily falling apart, and no other game managed to capture gamers' hearts quite as successfully. Something new is needed to do that, a new idea, even if it's only yet another combination of the known basic principles (just as WoW was in its time).
Of course, it might just as well turn out to be an overhyped piece of shit. Final product's quality is the only thing that matters.
i agree it has some disapointing design choices but honestly an mmo with oculus rift and building capabilities sounds awesome to me. They are also hinting at permadeath over and over. Whether thats a specific ruleset server or part of the game we shall see.
Landmark Alpha is, EQ:N Alpha is some ways off still
Glad I held off on buying into alpha. Seems theres some horrible performance issues atm(going from 50 to 2 fps every few seconds) reported for systems similar to mine =(
pay to get into beta, build stuff, small read print that soe owns everything youbuild and can use in main game, hope to sell your useless crap on marketplace, probably only thing there is to it
I don't like the character art style - but the world has the potential to be beautiful. I'm much more interested in the actual game design than I am in all this builder crap. I think it's a wonderful addition to the genre, if they can keep it under smart control - but the game design beyond "MMO Minecraft" is something I'm interested to hear about from the devs.
Everquest was my first MMO (I was there when it launched in 1999), and as such I have very fond memories of it. Now they've just turned it into Minecraft with WoW graphics and player-base. Fucking blasphemy. Burn it with fire!
Everquest was my first MMO (I was there when it launched in 1999), and as such I have very fond memories of it. Now they've just turned it into Minecraft with WoW graphics and player-base. Fucking blasphemy. Burn it with fire!
Don't forget that this is NOT EQNext, but EQNLandmark. The entire purpose of this thing is to get players to build shit that they can use to populate EQNext with. I'd assume that the actual EQNext will be more of a traditional MMO.
Everquest was my first MMO (I was there when it launched in 1999), and as such I have very fond memories of it. Now they've just turned it into Minecraft with WoW graphics and player-base. Fucking blasphemy. Burn it with fire!
Don't forget that this is NOT EQNext, but EQNLandmark. The entire purpose of this thing is to get players to build shit that they can use to populate EQNext with. I'd assume that the actual EQNext will be more of a traditional MMO.
You've got a point, but I'm sure the art style is going to be more or less unchanged, and it's that ugly crayon look WoW uses. Damned shame.
The rest remains to be seen I suppose, but these are some bad first impressions.
Yeah, well, art style is unlikely to change. Their announcement demo had it, Landmark has it, the actual game will have it. Personally, if the game is good enough, I can live with it.
Is LandMark and EQ:Next 2 totally different thing? If I buy a Landmark alpha founder stuff, does it give access to final version of EQ Landmark and EQ:Next?
I doubt it? Game is suppose to be F2P so you only getting into silly alpha for for LandMark AND by buying LandMark founders stuff you will NOT get into beta of EQ:NEXT..If that makes any sense, which sounds really silly to me.
Haha, yeah I was pressing every button hoping one was skip but nope... Really annoyed the hell out of me.
Didn't like landmark much, build a tunnel structure to then go 400 meters further to a craft station to come back and tunnel system gone. I mean ffs, that's just lame. + it was more tedious than old school MMO's.
Having to grind quite a bit so you can build other grinding tools to build more grinding gear to then eventually build building tools... Someone didn't think it through. I love crafting but this was way too excessive.
My girl at a point: 'So do you do anything else than just mine?' So I told her you could build stuff but she wasn't impressed seeing me grind stuff for 5 hours with only a better pick to show for (yes I had some more stuff, but not much )
"We have been building EverQuest Next," Georgeson says after acknowledging all the questions he's received about the highly anticipated MMO. "We've been building it right in front of you – it's called Landmark." Landmark, Georgeson says, allows the company to build all the moving pieces it needs to get such a massive project further along the development stage. Some of that comes from the players, as seen in a massive dark elf fortress Georgeson showcased that was built in Landmark by players based on SOE style guides (which, Georgeson says, occasionally change based on player innovations)."
So they KEPT the shitty cash-shop grind till you die Minecraft simulator, but cancelled the MMO (the thing that was supposed to have real content and effort put into it).
Big fucking surprise there (said no one ever).
Although, if we're being honest, maybe it was all for the best. The entire project was rotten from the outset.
Having said that, I think it's high time for Daybreak (aka SOE gutted and sold off) to just crawl in a hole and die somewhere, they're nothing more than a shell owned by investment bankers now.
Doesn't surprise me, since Sony sold off all their assets, Daybreak have shown no interest in developing anything, and I imagine a new MMO would just cut into their blatent profiteering.
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Yeah it was to be expected. The no news went on for too long, then Smeddy Smedley got kicked out (the one that probably was the only entity defending Hizi and EQ).
Kind of funny that they keep the worst of the two around and it only existed to support the community created stuff in EQ Next. And there was ofcourse that dumb decision to split Hizi in two.
Can't see them stick around much longer if they don't come up with a new project... well as developers. Just keeping the lights on and milking the cows they got, I can see that going on for years.
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