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Posted: Mon, 2nd Dec 2013 13:02 Post subject: |
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rgb#000 wrote: | that site you linked, prices are decent only because they have 20% off for games in November.
typical non discounted price for ps4 games is £50-55, that's way more expensive than $60 in US. |
Can I ask how I do this? Sorry, a little bit a newbie with all this since I have never had PSN+ before. I have already created a Euro account where I already have prepaid 12 months PSN+. Should I create a NEW account with a different E-mail adress and my details as I lived in the US? i can then buy games and then transfer them to my other account or do I have to play them through my US account? Many thanks for a few pointers!
On topic: I have only passed the first level so far, will play more tonight but so far I am pleased with the action. Surprisingly challenging. Only downside so far is so-so vioce acting at times.
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Posted: Mon, 2nd Dec 2013 13:07 Post subject: |
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no, you create US account with US address etc, transfer funds to that account using pre-paid cards that you buy from amazon or other places (i think you can also use paypal but haven't tried that), and then you buy games with that US account. you can't transfer games from US to EU account.
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Posted: Mon, 2nd Dec 2013 13:36 Post subject: |
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Posted: Mon, 2nd Dec 2013 22:08 Post subject: |
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Rgb, I sent you a final question via PM not to clutter the board with Off topic questions. Thanks!
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deelix
PDIP Member
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Location: Norway
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Sat, 14th Dec 2013 11:33 Post subject: |
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everybody got one except me.. 
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Thu, 26th Dec 2013 19:48 Post subject: |
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Got this for Christmas and while it looks great, it also still has the signature Bloom™ and unnecessarily exaggerated Motion-Hurr®, such a shame. Especially the bloom makes things look quite bad at times. Battlefield has nothing on this game when it comes to lens flares either, holy crap
And I actually wish they had just locked the fucker down to 30 FPS. Would be better than this annoying variation from 28-30 to 50 (at least that's what it looks like to me, can't remember what DigitalFoundry found).
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Posted: Thu, 26th Dec 2013 23:00 Post subject: |
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That's what it looks like to me too. Doesn't seem there is any VSYNC at all to me.
Anyway, it's sadly a boredom.
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Posted: Fri, 27th Dec 2013 11:24 Post subject: |
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Lens flares are in abundance, but overall I had quite a fun time with the single player experience. 8.5/10.
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Sun, 12th Jan 2014 15:20 Post subject: |
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Let me tell you guys, this game is extremely difficult while drinking.. haha.
I couldn't even get past the first level, I was falling to my death off pretty much everything, grappling to all the wrong things, jesus. 
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Sun, 12th Jan 2014 23:39 Post subject: |
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Im on chapter 5 , not a bad game..decent shooter , looks awesome. 
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Posted: Fri, 17th Jan 2014 15:26 Post subject: |
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NFOAC
Posts: 6015
Location: India
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Posted: Fri, 17th Jan 2014 16:25 Post subject: |
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Is the difficulty level higher than killzone 2
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Posted: Fri, 17th Jan 2014 16:34 Post subject: |
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its been a while since i played kz2, but i would say yes.
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Tue, 4th Feb 2014 22:54 Post subject: |
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Finished it , 7.0 / 10 .. while it can look impressive it can look boring and bland too...had fun with it tho , will try it next time in MP.
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Posted: Wed, 5th Feb 2014 01:05 Post subject: |
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lol and i still have to finish KZ 2 and KZ 3 
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Horrordee
Soderator
Posts: 8867
Location: England
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Posted: Wed, 5th Feb 2014 09:35 Post subject: |
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This is a completely under rated game. On mission 4 and loving it. Hated all Other KZ games too.
Don't quite understand the scores at this point...
Space for rent. Contact me for rates!
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Posted: Fri, 7th Feb 2014 15:11 Post subject: |
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Code: | Guerilla Games and Sony released yesterday a brand new update for Killzone: Shadow Fall, adding among other new stuff the ability to lock the framerate to 30 fps in the campaign mode. Since it was by far my biggest problem with the game since its release, I just had to encode a comparison video showing the difference it actually does. So there you have it, the two videos below are showing the same cut scene, but one with an horizontal split, the other vertical, so it's easier to spot the difference. Hopefully many other developers will follow this example, the difference might not be that easy to spot in this video, but it's a completely different visual experience for me! |
http://www.gamersyde.com/news_killzone_sf_30_fps_comparison-15007_en.html
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Posted: Fri, 7th Feb 2014 21:05 Post subject: |
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I'm playing chapter 7 on normal difficulty and can't get through the end when have to defend Massar.
Tried plenty of times and had no success.
Pls let me know if I select chapter 7 on easy in playable chapters, after I finished it can I continue the eight chapter.
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headshot
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Posted: Tue, 25th Feb 2014 21:37 Post subject: |
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BLaM!
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Location: Germany
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Posted: Thu, 6th Mar 2014 19:23 Post subject: |
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Posted: Thu, 6th Mar 2014 23:52 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:25; edited 1 time in total
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 29th Mar 2014 00:35 Post subject: |
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So I picked up where I left off and finished this.
I'm sorry, but I have to take back some of my words. It looks great... half the time. The indoor areas are terrible. Truly, truly terrible. The texture quality in some places is just from KZ1. There's no excuse for most of the signs in the game not being legible. The levels are plenty small, there's no way they filled all 5 GB of RAM.
Aside from that, there were an awful lot of bullshit sequences in there, even long sequences where you're just taking a ride without a word being spoken. "Admire the view plz, we maek furst tech demo for PS4".
Unfortunately, had the levels been bigger, more freedom, more variety in weaponry, better AI - it would've been a more interesting game than Crysis 3. All the ingredients are there, they're just not fleshed out enough. Because the OWL is much more versatile than the damn Nanosuit is now. Doesn't help that the best bits were the prison escape and the mission with Echo after the first bit of credits.
And then there's the bugs
Oh my, I've laughed a lot at some of the shit that happened. Starts with Chapter 2, where I fell through the dropship 3 times (as in, the final getaway part of the chapter) before I decided to replace the entire section rather than just the last checkpoint. And that fixed it. The bit with Tyran also bugged out twice in a row, had to restart that entire section twice. His shield just wouldn't go down (yes, all his bots were gone and I fired 3 goddamn RPGs at him).
Then you've got the AI, which sometimes just kept running into rails, get into a crouch/stand-up loop or just move back and forth 30 cm. That's aside from the fact that they're deaf, but their damn red eyes apparently do see through cloth.
The best bit however was during the escape, where you encounter the first ATAC. I take that fucker out, now I have to deal with the infantry - who've got shields. "AHA!" I think, because I've still got one of those containers to drop on their head, let's see if I can make that work. Lure them there, mark it for Echo and yes it kills them! Well, 2 of them anyway. One of them runs straight through the container right at me. Fine, I take aim and....he just falls through the floor right in front of me. 4th guy was stuck on the corner of the container somehow
The AI in this game is quite embarrassing. We've seen some bad AI in recent years, but for a shooter of such profile, it's just embarassing 
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