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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sat, 15th Feb 2014 18:05 Post subject: |
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Boneleech wrote: | This game is a POS. |
Duly noted. Move along
@Sin317 I had my doubts, but now I think it's actually pretty far from being a POS
If Zenimax fails to deliver/properly support the game I most certainly won't cry and I'll just play something else ;P
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Sat, 15th Feb 2014 18:08 Post subject: |
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Posted: Sat, 15th Feb 2014 18:19 Post subject: |
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well Im not hater, I never said its POS etc.. the game is normal mmorpg for me.. nothing revolutionary etc, yet its not POS.. still as I said I rly dont like companies that wanna milk the game so hard...
"What a lovely night. It makes me want to have a bite to drink."
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Posted: Sat, 15th Feb 2014 18:34 Post subject: |
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Wouldn't you know it, I'm not the fanboy type - and I never said it was fantastic or the next big thing. I'm just saying it's good - and a lot better than a lot of people seem to be saying.
I simply happen to like ESO a lot.
As for what the suits do to maximise profit, I keep that separate from the game itself.
Funny how that works.
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Posted: Sat, 15th Feb 2014 20:07 Post subject: |
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They won't see a dime from me... And I'm huge Elder Scrolls fan. I would buy Skyrim ( highres textures and effects to the max, maybe mod support) for PS4 in a hearth beat but have zero interest in this.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sat, 15th Feb 2014 20:56 Post subject: |
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Why must I download the whole game again?!
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sat, 15th Feb 2014 21:09 Post subject: |
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mmm copy the folder, rename it to "The Elder Scrolls Online EU" and then run the launcher - it should repair and only d/l whats required.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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XeveN
Posts: 95
Location: Denmark
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Posted: Sat, 15th Feb 2014 21:17 Post subject: |
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Anyone know if there will be another beta before release? - Didn't have much time to play this past weekends "public" beta..
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Posted: Mon, 17th Feb 2014 16:19 Post subject: |
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Hey is it true that if u pre order this you dont even get beta access?
If so, fuck them 
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Posted: Mon, 17th Feb 2014 16:25 Post subject: |
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Acer wrote: | moosenoodles wrote: | Hey is it true that if u pre order this you dont even get beta access?
If so, fuck them  |
You get a whole 5 days early access and if you want you can pay to be able to play as an imperial. |
lol - would be wasted money right there then.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 17th Feb 2014 17:59 Post subject: |
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Sin317 wrote: | well beta is pretty much open right now anyway. I.e. nda lifted iirc and everybody and their mother got a key (and iirc it will be fully open come march).
And only nerds preorder to be imperial anyways
Tbh, i would never preorder a mmo ever again. MMO's are like a good wine (so i'm told, since i don't like wine at all). It needs to ripen. Most mmo's i played (and play) only really became good after a year or 2 lol. And almost all of them are a buggy , unfinished mess at release. Add to that overloaded servers, overloaded zones (because everyone is at the same point at the same time, since all started together) etc. etc. and it always ends up the same way : people bitching and moaning about the game, blaming all the above and then move on.
When it comes to mmo's, there really is one way to ensure maximum enjoyment :
WAIT AND SEE. |
I have to disagree with you here. MMOs are the best, just after release, when everything is fresh, new, unknown. When there are no cookie-cutter builds or elitism. The best MMO experience I've had was when wow launched, there were no databases, online guides which made leveling/crafting piss easy, you had to figure everything out by yourself, and that was why it was difficult and fun.
Ofc you get a more polished product with more content with time, but this happens in any MMO, it's a natural progression.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 17th Feb 2014 18:06 Post subject: |
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Posted: Mon, 17th Feb 2014 18:21 Post subject: |
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Sin317 wrote: | oO, if you say so.
Because one couldn't just ... not read up on guides etc. It's hard i know, like ... not open that webpage and like not installing that quest helper etc Tough tough
ANyway, my point stays. Most (if not all) mmo's basically just suck at launch. There are always (usual several) of reasons. Overcrowded zones which for me remove any immersion. When you see a train of people, not grouped mind you, flock from ! to ! and stand in queue to click that item or wait to get to kill that mob ... Yeah, that's immersion pure lol.
Also talking of cookiecutter builds. Any cookie cutter build there may be at the release of a mmo is almost always based on some totally overpowered abilities or even worse, exploits of something bugged (i.e. abilities that do things they shouldn't do etc). I don't think there has been a mmo, in which a "cookie cutter" build survived the launch (builds coming from beta) and then went on ans stayed as such for long (not of the devs do their job the least correctly lol).
So i pretty much disagree with your points  |
It's not just the guides, it's how oversimplified the game gets with every patch and never the other way around. Overpopulated zones are a valid point only in case of a starting zone only (which post launch are empty), not mid or end-game. When you have to figure out how to do a dungeon, not grouping with ppl who have done it 100 times already. This is what breaks the immersion the most.
As for cookie-cutter builds, not many ppl used to play beta, now more and more publishers use "Beta" status of the game more like a demo. I think it's a big factor because when at launch everyone is at level playing field and gets to learn/master the class and experiment, that's what really is fun, outsmarting your opponent, post launch there is only 1-2 viable builds which everybody runs with and if you're using something different you're at a disadvantage.
Sure, you can disagree with my points but this is simply how it is from PVP perspective. PVE wise - I think it's much less important, unless you want to play it not casually, aiming for some world firsts and stuff like that.
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Posted: Mon, 17th Feb 2014 18:40 Post subject: |
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Sin317 wrote: | well beta is pretty much open right now anyway. I.e. nda lifted iirc and everybody and their mother got a key (and iirc it will be fully open come march).
And only nerds preorder to be imperial anyways
Tbh, i would never preorder a mmo ever again. MMO's are like a good wine (so i'm told, since i don't like wine at all). It needs to ripen. Most mmo's i played (and play) only really became good after a year or 2 lol. And almost all of them are a buggy , unfinished mess at release. Add to that overloaded servers, overloaded zones (because everyone is at the same point at the same time, since all started together) etc. etc. and it always ends up the same way : people bitching and moaning about the game, blaming all the above and then move on.
When it comes to mmo's, there really is one way to ensure maximum enjoyment :
WAIT AND SEE. |
Really? I never got a key
edit: oh seemed I did just forgot 
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 17th Feb 2014 19:12 Post subject: |
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Is there any way to get a key right now?
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Posted: Tue, 18th Feb 2014 00:39 Post subject: |
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t00ner wrote: | I have to disagree with you here. MMOs are the best, just after release, when everything is fresh, new, unknown. When there are no cookie-cutter builds or elitism. The best MMO experience I've had was when wow launched, there were no databases, online guides which made leveling/crafting piss easy, you had to figure everything out by yourself, and that was why it was difficult and fun. |
Truth. WoW was pretty broken at release in many ways (the entire paladin class and the end-game/MC to a large extent) but it was amazingly fun to explore and enjoy before Thottbot and Allakhazam and all the rest bred a generation of wiki-straddlers. The PC guys on this forum often complain about modern games being too easy...well there's a perfect example...catering to the masses and shitting on veterans (I quit after first expansion, which came far too late and propped up newbs far too much).
Anyway, I guess you could use the analogy of a colony or something similar - the first players are pioneers. That's what I love about MMOs more than anything, pioneering. Being the first of my friends to see something amazing, then sharing it with them. Figuring out things for the first time, having the game "click" at just the right moment. MMOs are broken at launch, yes, but they have these feelings in spades. I see someone says that most early builds are borne on exploits...to be honest, after playing Planetside 2 so long, you start to realize that all online games are like this all the time because people will always find the best ways to exploit things.
In your second post you mention early level zones being underpopulated after release. This is true, even with alts (which are less likely in a TES game), but keep in mind the 50+/50++ game in ESO is based on doing the questlines for all alliances. Since that's the only way to get the most skill points I think you'll be seeing high population levels for quite some time.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 18th Feb 2014 09:24 Post subject: |
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flipp wrote: | t00ner wrote: |
I have to disagree with you here. MMOs are the best, just after release, when everything is fresh, new, unknown. When there are no cookie-cutter builds or elitism. The best MMO experience I've had was when wow launched, there were no databases, online guides which made leveling/crafting piss easy, you had to figure everything out by yourself, and that was why it was difficult and fun. |
Barrens chat was so much fun at that time. "Where's is east?" At least someone took the time to read the quest.  |
Still have nightmares of people asking constantly where Mankriks wife was
Kind of the same experience in ESO with people asking where the star was/Warrior statue/Iron Mask/Finger stone... They put one quest where you had to think (or read the hint) and it was too hard for most people 
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Tue, 18th Feb 2014 10:07 Post subject: |
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MORPHINEUS wrote: | flipp wrote: | t00ner wrote: |
I have to disagree with you here. MMOs are the best, just after release, when everything is fresh, new, unknown. When there are no cookie-cutter builds or elitism. The best MMO experience I've had was when wow launched, there were no databases, online guides which made leveling/crafting piss easy, you had to figure everything out by yourself, and that was why it was difficult and fun. |
Barrens chat was so much fun at that time. "Where's is east?" At least someone took the time to read the quest.  |
Still have nightmares of people asking constantly where Mankriks wife was
Kind of the same experience in ESO with people asking where the star was/Warrior statue/Iron Mask/Finger stone... They put one quest where you had to think (or read the hint) and it was too hard for most people  |
I think the most common one was, "Why can't I get into the temple, the guards kick me out always!" (This was in Aldmeri starter area)
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Gormadok
Posts: 85
Location: between tons of pirated discs
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Posted: Tue, 18th Feb 2014 16:18 Post subject: |
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long time ago, when i received a note that there will be TES Online i decided that this game will be my last MMO. The main reasons were that im getting older and older. now im closer to 40 than 20 years old and have only few reasons to live :]. second reasons was that most of mmo's ive played till now were more or less WoW clones. I loved WoW till its became easy and noob-friendly. i didnt have objections about montly payments even if during WoWs live most of mmos became f2p with microtransactions and with subscription as an option. i believe that main reason to become f2p is that there are alot of other mmos which gives same experience of gameplay but in different universe. I remember my first asian mmos like Silkroad and Lineage, then i played WoW a little, then over 2 years with LoTRO, ~2 years ago i tried Diablo3 (1,5 year), now over 1 year with SWToR. Most of classic mmos come with same schematic:
1) big universe with alot of planets (swtor), or areas (lotro/wow/etc) which allow you to easily lvl urself up by doing quests which are similiar to those from other mmo's. Kill X mobs, get X things from mobs, gather X resources, blablabla. I dreamed about a different point of view concerning quests in TESO, but after i played beta, i cannot say that ive seen something different. predefined quests like get a dress and get inside a castle is nothing different and i believe u've seen something like that in other mmo's or rpg's. it means TESO gives us opportunity to do exactly the same as in other games: "go to island 1, get all possible quests, go to quest-related areas, do those quests, go back and get reward, move to next island". i didnt even read dialogues, because its pointless. there is no way to be considered by npcs in different way. u dont feel like someone important - u're still ordinary player. and the only way to grow up is to do those quests till the end game.
2) Audio & Video.
maybe its my experience with skyrim and tons of youtube movies with ENB's presented but i didnt feel alot of skyrim/oblivion in TESO. got my settings set to high but i haven't noticed large detailed woods like in games i mentioned above. mountains were raw, buildings were "ordinary". i knot that to make mmo playable for most players, we need to remove things that could make game unplayable. But at first glance i realize that this game could be named differently and no one could notice that this could be TES game. gfx wasnt that bad but wasnt that beautiful like skyrims forest at noon with sun shining over your head.
3) crafting and skills. ive seen nothing revolutionary. crafting is pretty the same except the fact that you need to "prepare" raw materials to be used in craft, and u can customize the look of an item. I was surprised that when ive seen a fallen tree ive suddenly got an axe to chop it. i was surprised that i could find alot of materials, some of them, like fallen trees do woodwork, were look like ordinary item.
I played as a sorcerer and i realized what skills could i have and i wasnt surprised that ive got some lighting bolt, familiar, dark-bolt. nothing new.
4) optimalization
well, my rig isnt too powerful, maybe because im unemployed and cant upgrade it, but i was possitively surprise that this game run smoothly in hdready on my amd 7850, phenox x6, 4gb of ram and old ata disc. not much of disc reading, not much of fps droping - smooth play, but ive got some problems leaving areas and sometimes i needed to wait few minutes to load game =) its not internet problem - (30mbit, 10ms lags to google site). i could risk buying that game if only:
5) price could be lower. it will cost around 75$ in my country which is 20% of montly salary. sounds incredible and i know that zenimax isnt responsible for global economy, poverty, etc. but price is beyond my budget (which is ofcourse reduced until i get a job). i can efford 15$/month but not 75$. most of my countrymen think same and i believe this game wont be popular here. it will be popular in North America, western europe and maybe among chinese goldfarmers. and i believe it takes year or two to see TESO f2p with microtransactions like SWToR which universe is more globally popular than tamriel and that popularity didnt help SWToR to stay pay-2-play game.
maybe it looks like scam but i put my paypal datails to see if someone could help be get 75$ in 2 months so i could but it in time and try if i was wrong in my judgement.
right not i have 5$
so if u can spare 50Cent, here is paypal gormadokaege@gmail.com
i hope TESO will be indeed my last mmo.
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Posted: Tue, 18th Feb 2014 16:26 Post subject: |
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