Battlefield 4
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Vulgarr




Posts: 1273

PostPosted: Thu, 20th Feb 2014 21:10    Post subject:
Wake was the bomb.. back when I played Desert Combat. It's kind of annoying they release these old maps as part of their DLC. That shit should be free and DLC should be all new material IMO.
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Lopin18




Posts: 3373
Location: US
PostPosted: Thu, 20th Feb 2014 23:31    Post subject:
:O Just reading this is origin,

"Latinamerica, from 03/26/2013 onwards you will now have access to the Mexican Origin Store along with prices in $US"

Does that means that the mexican store is gonna switch to Dollars? Meaning no more cool prices?
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 20th Feb 2014 23:37    Post subject:
should affect anyone who uses a mexican proxy, so it appears like you are IN mexico and not connecting from somewhere else.
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4treyu




Posts: 23157

PostPosted: Thu, 20th Feb 2014 23:46    Post subject:
Lopin18 wrote:
:O Just reading this is origin,

"Latinamerica, from 03/26/2013 onwards you will now have access to the Mexican Origin Store along with prices in $US"

Does that means that the mexican store is gonna switch to Dollars? Meaning no more cool prices?


About time EA!
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tonizito
VIP Member



Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 21st Feb 2014 00:48    Post subject:
Back to Ace Squading matches with the monkeybidness, feels good man Me Gusta


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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monk3ybusin3ss




Posts: 11155

PostPosted: Fri, 21st Feb 2014 01:12    Post subject:
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fable2




Posts: 6054

PostPosted: Fri, 21st Feb 2014 02:10    Post subject:
Join earlier toni, like 2~3 hours earlier. Razz


Last edited by fable2 on Fri, 21st Feb 2014 03:55; edited 1 time in total
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BKarza




Posts: 536
Location: /lazurus mode 1
PostPosted: Fri, 21st Feb 2014 03:21    Post subject:
Ok , stupid question due to fading memory. Which BF3 map had the wrecked ship in the desert? Reminded me a little of Jedi Knight duel map. Any takers? I'm pretty sure it's called King's Bounty in Bulgaria just to get that out of the way Wink


Nui wrote:
Because digital shipping takes time. Think of all the digital boats and their digital captains.
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hailey




Posts: 866

PostPosted: Fri, 21st Feb 2014 03:25    Post subject:
that was Atacama Desert in BC2
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BKarza




Posts: 536
Location: /lazurus mode 1
PostPosted: Fri, 21st Feb 2014 03:53    Post subject:
Thank you fine sir. That explains why I couldn't find the damn thing looking in the wrong game. Proves my memory is going. Loved that map.
I gotta say I hate how people grab 2 or 3 maps and that's all you see in rotation. Paracel is FAR from my fav and it's fukkin EVERYWHAR!


Nui wrote:
Because digital shipping takes time. Think of all the digital boats and their digital captains.
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bangalter




Posts: 223
Location: Sweden
PostPosted: Fri, 21st Feb 2014 07:42    Post subject:
FWIW....

Forcing vsync in the catalyst CP fixes.the crashing for me. 7970. (I run with a 60hz monitor)
You who are crashing try to limit your fps with vsync or fpslimit commands.


Latest and greatest...
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MinderMast




Posts: 6172

PostPosted: Fri, 21st Feb 2014 09:52    Post subject:
VSync in BF4 can reduce performance by a noticeable amount though.

In general, the crashing is so random that most of these "fixes" turn out to be coincidences. Two days ago I could crash 2-3 times per match, while yesterday I played for over two hours without a single one...
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bangalter




Posts: 223
Location: Sweden
PostPosted: Fri, 21st Feb 2014 09:54    Post subject:
MinderMast wrote:
VSync in BF4 can reduce performance by a noticeable amount though.

In general, the crashing is so random that most of these "fixes" turn out to be coincidences. Two days ago I could crash 2-3 times per match, while yesterday I played for over two hours without a single one...


Well sure, but I played Metro (hähä) 5 hours straight without a crash yesterday.

My fps is a super stable 60fps all the time, its good enough for me, because I HATE tearing with a passion.


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rgb#000
Banned



Posts: 5118

PostPosted: Fri, 21st Feb 2014 10:09    Post subject:
MinderMast wrote:
VSync in BF4 can reduce performance by a noticeable amount though.

false?

let's say i stand in a spot where i get 55fps with tripple buffered vsync. when i disable vsync fps is still 55. how exactly does it reduce performance? if you mean fps is capped at your monitor refresh rate (usually 60fps), then yes in that sense it does "reduce" performance.
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tonizito
VIP Member



Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 21st Feb 2014 10:34    Post subject:
I'm experiencing some weird warping sometimes in which my ping is normal but I find myself warping all over the place.

Could it be due to my wireless connection with the router?
There's about 9-10 meters and 3 walls between them, but my DL speed is usually pretty steady and the wireless bar indicator on windows is mostly 3/4 or completely full.

Halp!


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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MinderMast




Posts: 6172

PostPosted: Fri, 21st Feb 2014 10:42    Post subject:
rgb#000 wrote:
MinderMast wrote:
VSync in BF4 can reduce performance by a noticeable amount though.

false?

let's say i stand in a spot where i get 55fps with tripple buffered vsync. when i disable vsync fps is still 55. how exactly does it reduce performance? if you mean fps is capped at your monitor refresh rate (usually 60fps), then yes in that sense it does "reduce" performance.

How about 59-62 with VSync on vs 75 with it off without even changing your POV Razz

I have done plenty of tests on this with my system - it's not a double-buffering issue, it's not a framerate lock issue nor is it a refresh rate issue (I am running on 120Hz). It doesn't always work that way, but happens mostly on (what I assume are) more CPU intensive maps or situations, certain parts of Shanghai being, as always, a notable example.

I can post screenshots later if you want to compare notes Smile
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bangalter




Posts: 223
Location: Sweden
PostPosted: Fri, 21st Feb 2014 11:48    Post subject:
tonizito wrote:
I'm experiencing some weird warping sometimes in which my ping is normal but I find myself warping all over the place.

Could it be due to my wireless connection with the router?
There's about 9-10 meters and 3 walls between them, but my DL speed is usually pretty steady and the wireless bar indicator on windows is mostly 3/4 or completely full.

Halp!


Hey, please dont play bf4 over a wifi connection ever, packet loss will always be a factor even in lab environments...

Sure you can have good transfer speeds of large chunks of data over wifi but wifi connections are not good for latency critical applications like bf4. (although right now there are lots of bugs to bf4s latency compensation algorithms so my point might not be valid until dice fixes the bugs).


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 21st Feb 2014 12:01    Post subject:
vsync gives me a huge input lag. Everything becomes "sluggish". I even removed the max fps command in user.cfg. I just run the game at whatever it wants to run lol. And i don't experience screen tearing, so there really is no point in it anyways.
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OrignalSpaceJockey




Posts: 2401
Location: Sweden
PostPosted: Fri, 21st Feb 2014 12:03    Post subject:
Damn I find this game so superboring after the Titanfall beta Sad
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tonizito
VIP Member



Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 21st Feb 2014 12:04    Post subject:
bangalter wrote:
Hey, please dont play bf4 over a wifi connection ever, packet loss will always be a factor even in lab environments...

Sure you can have good transfer speeds of large chunks of data over wifi but wifi connections are not good for latency critical applications like bf4. (although right now there are lots of bugs to bf4s latency compensation algorithms so my point might not be valid until dice fixes the bugs).
Can't, router is too far Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tolanri




Posts: 3589

PostPosted: Fri, 21st Feb 2014 12:07    Post subject:
Lopin18 wrote:
:O Just reading this is origin,

"Latinamerica, from 03/26/2013 onwards you will now have access to the Mexican Origin Store along with prices in $US"

Does that means that the mexican store is gonna switch to Dollars? Meaning no more cool prices?


2013?
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bart5986




Posts: 662

PostPosted: Fri, 21st Feb 2014 12:08    Post subject:
bangalter wrote:
Hey, please dont play bf4 over a wifi connection ever, packet loss will always be a factor even in lab environments...


This is very wrong.

Any decent router won't give you packet loss unless you get poor signal.
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tolanri




Posts: 3589

PostPosted: Fri, 21st Feb 2014 12:10    Post subject:
bangalter wrote:
Hey, please dont play bf4 over a wifi connection ever, packet loss will always be a factor even in lab environments...

Sure you can have good transfer speeds of large chunks of data over wifi but wifi connections are not good for latency critical applications like bf4. (although right now there are lots of bugs to bf4s latency compensation algorithms so my point might not be valid until dice fixes the bugs).


What? With a decent 5GHz AP like UniFi and receiver it's almost as good as over cable.
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bangalter




Posts: 223
Location: Sweden
PostPosted: Fri, 21st Feb 2014 12:22    Post subject:
tolanri wrote:
bangalter wrote:
Hey, please dont play bf4 over a wifi connection ever, packet loss will always be a factor even in lab environments...

Sure you can have good transfer speeds of large chunks of data over wifi but wifi connections are not good for latency critical applications like bf4. (although right now there are lots of bugs to bf4s latency compensation algorithms so my point might not be valid until dice fixes the bugs).


What? With a decent 5GHz AP like UniFi and receiver it's almost as good as over cable.


The main difference between wired vs wifi is jitter.

When playing FPS based games you want latency to be as constant as possible (low jitter), yes wireless these days can provide the bandwidth and low latency, jitter on the other hand can vary considerably.

Wifi and even EoP is a shared half duplex medium, it use's CSMA/CA (http://en.wikipedia.org/wiki/Carrier_sense_multiple_access_with_collision_avoidance)
essentially every transmitted packet from any station must wait until the entire channel is clear before it sends, sometimes it might only wait <1ms before it transmits, sometimes it could be several ms.

or the packet can be sent on an in-use channel and the packet is corrupted and dropped.

Even with a single host, you can only send or receive at any 1 point in time, so if you have to wait to finish sending before you can receive this also increases jitter.

These days everyone has wifi, everyone has a phone or 2 or more attached to the wifi and every other device each increasing jitter.

If your anal just don't do it.

Borrowed the wall of text..


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tolanri




Posts: 3589

PostPosted: Fri, 21st Feb 2014 12:35    Post subject:
Okay...I don't have any problems with wifi ever since I bought one of those UniFi AP - and one I got isn't even 5GHz ac (used to run TP Links, which were horrendous in comparison). Pinging other computers connected through Wifi is constant ~1-2ms...While on ethernet it's constant ~0.200 ms...big difference. I don't really care about technicalities you just posted, but it works for me great! Very Happy
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rgb#000
Banned



Posts: 5118

PostPosted: Fri, 21st Feb 2014 12:38    Post subject:
Sin317 wrote:
And i don't experience screen tearing, so there really is no point in it anyways.

just because you are blind as a bat and don't notice image quality ruining screen tearing, doesn't mean everyone else is too. but good for you, i guess.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 21st Feb 2014 13:51    Post subject:
rgb#000 wrote:
Sin317 wrote:
And i don't experience screen tearing, so there really is no point in it anyways.

just because you are blind as a bat and don't notice image quality ruining screen tearing, doesn't mean everyone else is too. but good for you, i guess.


want me to lie about it, so you can feel better ?

And why would i lie about that anyways ? And my vision is just fine.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 21st Feb 2014 14:15    Post subject:
Laughing

There he strikes again, with having never ever any problems with the games he plays Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Fri, 21st Feb 2014 16:16    Post subject:
wifi has higher packet loss and jitter than wire

wire is the best solution

I had a friend use wifi for 2 years, because cable would "clutter his new apartment"
in the end he caved in, put some cable around the corners of the room and wired his pc to the router


Lutzifer wrote:
and yes, mine is only average
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 21st Feb 2014 17:09    Post subject:
i think it goes without saying, that wired > wifi.

But sometimes people don't have a choice in that matter Smile
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