Thief 4
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JBeckman
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Posts: 35037
Location: Sweden
PostPosted: Mon, 3rd Mar 2014 18:36    Post subject:


I like how he does the thumbs up gesture like he scored or something. Razz
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StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Mon, 3rd Mar 2014 20:22    Post subject:
if i go to the next chapter, can i come back again ? i still have some appartments left but i dont have the necesary items


I can see your soul at the edges of your eyes..
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JBeckman
VIP Member



Posts: 35037
Location: Sweden
PostPosted: Mon, 3rd Mar 2014 20:29    Post subject:
Yeah the hub world remains available although guards respawn as you move from district to district or game chapters, plus you can replay any previously completed missions and side jobs. Smile
(Just re-visit the location and use the little glowing interact indicator and you will be asked if you wish to replay the chapter/job again.)
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khaze




Posts: 134

PostPosted: Mon, 3rd Mar 2014 22:13    Post subject:
Anyone here had problems with save corruption?
I don't have the patch installed, and my latest save loads, a message popup appears saying the save is corrupted and i get thrown to the menu.
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dodger2020




Posts: 3537

PostPosted: Mon, 3rd Mar 2014 22:18    Post subject:
khaze wrote:
Anyone here had problems with save corruption?
I don't have the patch installed, and my latest save loads, a message popup appears saying the save is corrupted and i get thrown to the menu.


Again, does it say save corrupted? Or does it say there was a problem saving the game and that you'll now be returned to the menu? If it's actually the latter, you need to run it as administrator.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 3rd Mar 2014 22:18    Post subject:
khaze wrote:
Anyone here had problems with save corruption?
I don't have the patch installed, and my latest save loads, a message popup appears saying the save is corrupted and i get thrown to the menu.


Have you tried changing the texture streaming settings? That's known to break existing save files.
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dodger2020




Posts: 3537

PostPosted: Mon, 3rd Mar 2014 22:20    Post subject:
sabin1981 wrote:
khaze wrote:
Anyone here had problems with save corruption?
I don't have the patch installed, and my latest save loads, a message popup appears saying the save is corrupted and i get thrown to the menu.


Have you tried changing the texture streaming settings? That's known to break existing save files.


It doesn't corrupt them though. At least not that I experienced. The game will just crash when you try to load. The save game is fine and never gives a corrupted message.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 3rd Mar 2014 22:22    Post subject:
Ah, gotcha, thanks for the clarification Smile
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Arukardo




Posts: 4465

PostPosted: Mon, 3rd Mar 2014 23:29    Post subject:
Finished chapter 3 without being detected, no suspicions raised, no kills or takedowns and yet I still got Opportunist rating? How does the rating system work?
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Kein
Banned



Posts: 6101

PostPosted: Mon, 3rd Mar 2014 23:34    Post subject:
I dunno, I stopped caring about it in chapter 2.
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JBeckman
VIP Member



Posts: 35037
Location: Sweden
PostPosted: Mon, 3rd Mar 2014 23:40    Post subject:
Opportunistic is using the environments to your advantage, unsure what exactly that means compared to Ghost, maybe using and manipulating the surroundings in various ways from putting out torches and candles to using rope arrows although that's pretty vague.
(Oppressor or what the aggressive style was called is mostly because you knocked out or directly killed people but I don't know the specific criteria for either of the three, maybe the little bonus objectives can help since they are specific to the style you got through the mission most as.)
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khaze




Posts: 134

PostPosted: Mon, 3rd Mar 2014 23:44    Post subject:
sabin1981 wrote:
khaze wrote:
Anyone here had problems with save corruption?
I don't have the patch installed, and my latest save loads, a message popup appears saying the save is corrupted and i get thrown to the menu.


Have you tried changing the texture streaming settings? That's known to break existing save files.


I didn't change anything.
I just tried to load the game again now, mainly to take a screenshoot of the message, and the save worked.

I'll just save more often and in different slots.
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Arukardo




Posts: 4465

PostPosted: Mon, 3rd Mar 2014 23:47    Post subject:
Well, putting out any candles in my way in chapter 1 and 2 and using only one rope arrow (in chapter 2) didn't stopped me in achieving Ghost rating.

I saw ghost walkthrough on youtube where even with 3 suspicions raised someone managed to get ghost rating Confused
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Claptonvaughn




Posts: 931

PostPosted: Tue, 4th Mar 2014 00:29    Post subject:
JBeckman wrote:
Opportunistic is using the environments to your advantage, unsure what exactly that means compared to Ghost, maybe using and manipulating the surroundings in various ways from putting out torches and candles to using rope arrows although that's pretty vague.
(Oppressor or what the aggressive style was called is mostly because you knocked out or directly killed people but I don't know the specific criteria for either of the three, maybe the little bonus objectives can help since they are specific to the style you got through the mission most as.)


I figured opportunist means that you stole a lot of things, while ghost meant that you only did the objective and left no other traces that you were ever there.
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Arukardo




Posts: 4465

PostPosted: Tue, 4th Mar 2014 00:43    Post subject:
Claptonvaughn wrote:
JBeckman wrote:
Opportunistic is using the environments to your advantage, unsure what exactly that means compared to Ghost, maybe using and manipulating the surroundings in various ways from putting out torches and candles to using rope arrows although that's pretty vague.
(Oppressor or what the aggressive style was called is mostly because you knocked out or directly killed people but I don't know the specific criteria for either of the three, maybe the little bonus objectives can help since they are specific to the style you got through the mission most as.)


I figured opportunist means that you stole a lot of things, while ghost meant that you only did the objective and left no other traces that you were ever there.

Nope. http://steamcommunity.com/sharedfiles/filedetails/?id=233407907
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 4th Mar 2014 09:33    Post subject:
Game is almost closer to playing a sneaky char in dark messiah then a regular thief.

At least that's how the part in the ruins felt Smile


steam: Drowning witch
uplay: Haxeety
game completion log:
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StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Tue, 4th Mar 2014 11:21    Post subject:
you guys find a way to make the minimap smaller ?


I can see your soul at the edges of your eyes..
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apcarr




Posts: 438
Location: England
PostPosted: Tue, 4th Mar 2014 11:47    Post subject:
yeah.watch it on a smaller screen Smile
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blackeyedboy




Posts: 10154
Location: Transylvania
PostPosted: Tue, 4th Mar 2014 11:48    Post subject:
Or just disable it. Play the game as a "real" PC gamer. Wink


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Royalgamer06
Banned



Posts: 2317

PostPosted: Tue, 4th Mar 2014 11:51    Post subject:


Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Tue, 4th Mar 2014 12:39    Post subject:
i kinda find the waypoint system stupid and often need to bring up the map to see the route more clearly , so navigating with the minimap is more ok but its too big


I can see your soul at the edges of your eyes..
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MEGAtexture




Posts: 913

PostPosted: Tue, 4th Mar 2014 13:54    Post subject:
StEFaN7 wrote:
i kinda find the waypoint system stupid and often need to bring up the map to see the route more clearly , so navigating with the minimap is more ok but its too big



just toggle it with "m" ?
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nightfox




Posts: 601

PostPosted: Tue, 4th Mar 2014 14:28    Post subject:
this game was an insult to my intelligence omfg , and the endingggg ....... speechless.The developers should be shot. 4,5\10 max cuz of the wannabe nice world and the voice of the main character.
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StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Tue, 4th Mar 2014 16:33    Post subject:
MEGAtexture wrote:
StEFaN7 wrote:
i kinda find the waypoint system stupid and often need to bring up the map to see the route more clearly , so navigating with the minimap is more ok but its too big



just toggle it with "m" ?


i asked if theres a way to reduce de size of the minimap and not how to toggle it


I can see your soul at the edges of your eyes..
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 4th Mar 2014 22:00    Post subject:
Quote:
Thief developer Eidos Montreal has just laid off a number of employees, according to multiple Kotaku sources.

We've heard differing numbers, but they're big—one source says 30-50; another says 20+. Those people requested anonymity while speaking to Kotaku.

A number of reports suggested that the game had troubles during development.


http://kotaku.com/big-layoffs-at-thief-developer-eidos-montreal-1536315021


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Sohei




Posts: 476

PostPosted: Tue, 4th Mar 2014 22:15    Post subject:
I tried but could not finish this game, really boring and no sense of accomplishment when stealing stuff, a shame :/
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tet666




Posts: 5092

PostPosted: Tue, 4th Mar 2014 22:19    Post subject:
IamAWESOME wrote:
Quote:
Thief developer Eidos Montreal has just laid off a number of employees, according to multiple Kotaku sources.

We've heard differing numbers, but they're big—one source says 30-50; another says 20+. Those people requested anonymity while speaking to Kotaku.

A number of reports suggested that the game had troubles during development.


http://kotaku.com/big-layoffs-at-thief-developer-eidos-montreal-1536315021


At a smaller studio this would probably be the usual post launch layoffs, but since its Eidos /Square-Enix we are talking about this shouldn't be the case since studios this big normally don't do this, they should have enough other projects running to shift the staff too.
Seems like some Suits are not happy with the results of Thief so far, a pitty since those are probably the people responsible for how the game turned out and not the people who got fired.
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tonizito
VIP Member



Posts: 51455
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 4th Mar 2014 23:23    Post subject:
Just realized who the lead writer was for this and... Laughing Reaction


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Royalgamer06
Banned



Posts: 2317

PostPosted: Tue, 4th Mar 2014 23:25    Post subject:


Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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Interinactive
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Posts: 29477

PostPosted: Wed, 5th Mar 2014 00:08    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:26; edited 1 time in total
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