The Hong Kong Massacre
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NaViTo




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PostPosted: Tue, 25th Feb 2014 13:52    Post subject: The Hong Kong Massacre
Awesome, can't wait for this! Twisted Evil I love John Woo movies and Hotline Miami too!

vreski wrote:
Hi everyone. This is the game I´m currently working on. It is called The Hong Kong Massacre.
It is a top-down action game inspired by classic Hong Kong action movies. I wanted to make a game for sometime that tries to capture the intensity and mayhem that gunfights creates in these movies.

So I decided to start a DevLog mostly to share my work with you guys and hopefully get some good feedback and ideas also. It´s also a good motivation to keep updating and working on the game.




Quote:
About the Game

The idea of the games is that the player is set out to hunt down a triad leader(or similar) in Hong Kong, his whereabouts is unknown so your job is to track him down. You do this by finding people in his organization for more clues. When you start the game you have a map with different locations available. These acts as levels and you can choose any order you want to visit them. As you get new clues new locations will be unlocked on the map for you to visit, and so on. I also want to include levels that are more stealth based (haven't tested this yet so it might not work at all), and some where you only take out one target.

The main game mechanic is the ability to slow down time whenever you want. This is crucial to be able to clear a harder level. When you slow down time you can dodge bullet by rotate your character and also rack up shoots when killing enemies. In the future I want to extend this ability with some more stuff.

In progress
I have gotten quite far with the core game mechanic and overall art direction of the game.
Right now I´m remaking the whole AI system as the old one was a bit funky and ugly.
I´m also currently working on a trailer for the game and hopefully I will be done with that in a couple of days.

Here are some animated gifs of the game from 3 different levels (Subway station, Office, and Parking Garage)


You can follow the news on his twitter, he promised to launch the website and a trailer later this week.











Salu2


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Last edited by NaViTo on Tue, 25th Feb 2014 13:58; edited 1 time in total
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JBeckman
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PostPosted: Tue, 25th Feb 2014 13:53    Post subject:
Oh nice. Smile
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Interinactive
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PostPosted: Tue, 25th Feb 2014 13:58    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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freiwald




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PostPosted: Tue, 25th Feb 2014 14:10    Post subject:
need android version!
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prudislav
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PostPosted: Tue, 25th Feb 2014 14:13    Post subject:
looks nice , reminds me hotline miami without pixelated graphics


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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4treyu




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PostPosted: Tue, 25th Feb 2014 15:57    Post subject:
Nice!
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HubU
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PostPosted: Tue, 25th Feb 2014 16:20    Post subject:
GTA1: now on Game Boy Advance!


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Bob Barnsen




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PostPosted: Tue, 25th Feb 2014 17:32    Post subject:
Looks very nice.
If GTA1 and 2 were be played and looked like this Me Gusta


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BLaM!
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PostPosted: Tue, 25th Feb 2014 18:00    Post subject:
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Breezer_




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PostPosted: Tue, 25th Feb 2014 18:58    Post subject:
Damn this actually looks cool Very Happy
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ixigia
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PostPosted: Tue, 25th Feb 2014 23:40    Post subject:
Haha this looks awesome, it's like a realistic version of Hotline Miami Cute Pom Pom's
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MannyK




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PostPosted: Tue, 25th Feb 2014 23:47    Post subject:
Holy shit
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warriormax
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PostPosted: Wed, 26th Feb 2014 07:12    Post subject:
John Woo inspired game - sold.
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FireMaster




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PostPosted: Wed, 26th Feb 2014 07:24    Post subject:
Only thing that turned me off hotline miami was that pixelated nonsense, this looks good!
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NaViTo




Posts: 311

PostPosted: Tue, 11th Mar 2014 16:44    Post subject:
Update from developer:

Quote:
So today I did a bit of testing with the dual weapons setup. Here are some short gif:s to show it in action.





Basically you just hold down the right mouse button to extend your arms to the side and can continue shooting with the left mouse button, when releasing right button the arms goes back to normal.

Will need some more testing on how it works and if it´s worth to keep, right now it feels a bit unnatural since the cross-hair is in another place then where you shoot.


Quote:
And how is your work going? Any fancy news for us? Smiley


Quote:
Well, not super much for updates at the moment. Have been working on a Greenlight trailer for Steam mostly. It have taken a bit more time then I anticipated but if nothing terrible happens it should be done soon.

I also decided to move into 3d to create the levels, mostly because I want to somewhat future safe it if/when I move the game to Unity3D (it will still be top-down 2d of course).
But it made more sense to build up a library of 3d assets that later on easily can be modified and improved upon without the need to remake a lot of stuff (Before everything was done in Photoshop the old 2d way)

Anyway here is a small gif showing part of a level from untextured 3d to an early in-game version.



Also want to thank everyone for the big support and all the comments, it really makes it more fun to make the game when you hear that sort of stuff, so thanks a lot!


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jackbomb




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PostPosted: Wed, 12th Mar 2014 01:58    Post subject:
Looks awesome So Much Win


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4treyu




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PostPosted: Wed, 12th Mar 2014 03:35    Post subject:
Me Gusta
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Neon
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PostPosted: Mon, 14th Apr 2014 23:35    Post subject:
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EternalBlueScreen




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PostPosted: Mon, 14th Apr 2014 23:39    Post subject:
\o/
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madmax17




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PostPosted: Mon, 14th Apr 2014 23:40    Post subject:
So much blood, dudes must be eating red beets.
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moosenoodles




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PostPosted: Tue, 15th Apr 2014 00:00    Post subject:
stupid gifs, why not short vids.
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4treyu




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PostPosted: Tue, 15th Apr 2014 00:07    Post subject:
madmax17 wrote:
So much blood, dudes must be eating red beets.


Me Gusta
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ace2kx




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PostPosted: Tue, 15th Apr 2014 00:09    Post subject:
Holy men this shall kick butts.
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sabin1981
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PostPosted: Tue, 15th Apr 2014 00:11    Post subject:
ace2kx wrote:
Holy men this shall kick butts.


Amen, brother! Laughing
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paxsali
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PostPosted: Tue, 15th Apr 2014 00:39    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 22:01; edited 1 time in total
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sabin1981
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PostPosted: Tue, 15th Apr 2014 00:42    Post subject:
paxsali wrote:
I find the violence a llittle over the top. Comical, to be precise. I'd prefer a Max Payne style of pseudo-realistic violence.


I take it you're not a fan of hardboiled Korean/Chinese cop/mobster films? Very Happy The ultraviolence is part and parcel of it all Very Happy



Filme in one shot with no cuts or camera changes So Much Win Me Gusta So Much Win
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Claptonvaughn




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PostPosted: Tue, 15th Apr 2014 01:26    Post subject:
sabin1981 wrote:
paxsali wrote:
I find the violence a llittle over the top. Comical, to be precise. I'd prefer a Max Payne style of pseudo-realistic violence.


I take it you're not a fan of hardboiled Korean/Chinese cop/mobster films? Very Happy The ultraviolence is part and parcel of it all Very Happy



Filme in one shot with no cuts or camera changes So Much Win Me Gusta So Much Win


I'm pretty sure he was talking about the blood, and gallons of blood coming out of a single person after getting shot once is not part and parcel of Hong Kong action movies like Hard Boiled, A Better Tomorrow, etc.

If anything, his Max Payne example was a much better comparison to those movies than this game is. Max Payne is a tribute to movies like the one you posted. This game, is more like a parody.

Don't get me wrong though, it looks fun and I look forward to playing it.
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ixigia
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PostPosted: Tue, 15th Apr 2014 05:04    Post subject:
In a gaming world dominated by political correctness it's always nice to see some developers going overboard with splatter and gory effects. Shooting in this game looks so damn satisfying Razz
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4treyu




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PostPosted: Tue, 15th Apr 2014 05:11    Post subject:
Sounds, now we only need hairy giant spiders to make it perfect!
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NaViTo




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PostPosted: Tue, 15th Apr 2014 16:09    Post subject:
First trailer from the game:



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