Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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blackeyedboy




Posts: 10079
Location: Transylvania
PostPosted: Sun, 20th Apr 2014 10:34    Post subject:
"Coming soon"... Reaction


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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frogster




Posts: 2860

PostPosted: Sun, 20th Apr 2014 11:41    Post subject:
hate the missile lock thing.
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dr-nix




Posts: 996
Location: Sweden
PostPosted: Sun, 20th Apr 2014 12:03    Post subject:
frogster wrote:
hate the missile lock thing.


Yeah it seems like a pretty common issue with ppl. I haven't heard/seen any reaction from CIG about it but i'm sure they know it's an issue with folks. If not then they will know for sure after the dfm is released. If it's something that alot of people don't like i'm sure they will change it.


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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Sun, 20th Apr 2014 12:06    Post subject:
dr-nix wrote:
frogster wrote:
hate the missile lock thing.


Yeah it seems like a pretty common issue with ppl. I haven't heard/seen any reaction from CIG about it but i'm sure they know it's an issue with folks. If not then they will know for sure after the dfm is released. If it's something that alot of people don't like i'm sure they will change it.


How dare you say something bad about this glorious game! ... is what the forum dwellers over there would say about anyone complaining about it! Cool Face ( most likely in a nastier way tho )


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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Sun, 20th Apr 2014 12:38    Post subject:
Why are they not focusing on the basics, ie flight and combat. Why add all these extra, omg wow cool needless stuff before the important core systems are in place and working as expected. All the walking putting gloves on, flipping your helmet Smile getting out of your ship, jet pack flying around it doesn't make sense to me.

Don't get me wrong all that stuff will be awesome, in time but why try and introduce it now. It all just looks patched together and broken.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 20th Apr 2014 13:59    Post subject:
Grale wrote:
Why are they not focusing on the basics, ie flight and combat. Why add all these extra, omg wow cool needless stuff before the important core systems are in place and working as expected. All the walking putting gloves on, flipping your helmet Smile getting out of your ship, jet pack flying around it doesn't make sense to me.

Don't get me wrong all that stuff will be awesome, in time but why try and introduce it now. It all just looks patched together and broken.


Know what I'm starting to suspect? That another interested party *coughFBcough* or suchlike will be like 'Hey, we can so get rich on this game, let's pay them billions of $ and make the world a better place'... so they embellish the game with loads of 'Look what we can do!' stuff to gain attention...

In fact... I'm gonna call it right now. RSI will sell out in one fashion or another before the year is out.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 20th Apr 2014 15:34    Post subject:
dr-nix wrote:
https://www.youtube.com/watch?v=VE3WxpO4jW0


Once they get to the post-PAX stuff, I counted 39 times he said "actually" before eventually just giving up and closing the video.

"Newtonian Safety Mode. The Newtonian safety is keeping me inline so I don't experience more gs than I actually can and it feels very restrictive. If I want to turn that off now I'm free to go blackout if I wanted to pull gs really hard. Cool!"

And the ship moves like a fucking canal barge with "Safety Mode" engaged. I knew I was right about the bullshit gforce stuff, just as I feared, reminds me of Darkstar One when you're towing cargo. As far as I'm concerned this has killed the game for me, absolutely ruined it Evil or Very Mad Goddamnit Sad

sabin1981 wrote:
Just get rid of that g-force/blackout/redout silliness and I'll be satisfied. Oh and when I say "get rid of", I don't mean "you can disable it but then your ship will be as sluggish as submarine, lolololol n00b" either grinhurt
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 20th Apr 2014 16:30    Post subject:
Congratulations RSI, not only have you put people off of your product - you've managed to keep their money too.

Apple would be proud.


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Mikey5449
Superdad



Posts: 3404

PostPosted: Sun, 20th Apr 2014 18:52    Post subject:
I just watched that recent video and honestly, the only thing that I enjoyed seeing was the actual atmosphere of space itself. All of the debris along with the asteroids really made it look good and how I envisioned space could be. Definitely a plus over the rather horizontal asteroid area that I've seen with Elite.

I also noticed jerky performance whereas I have seen none with Elite so far.

I don't like the missile lock either for SC. Just seems out of place for everything the game is trying to be. Then again, I think the SC HUD looks bad as well. Seems a bit too busy. G-forces is something I never thought I'd see in a space sim, but that's been talked about to death so I'll leave it at that.

The above comes with the following disclaimers: I've not played SC. I've not played anything beyond the first couple of combat scenarios in Elite. Obviously these are my opinions hehe. Overall, I'm looking forward to both, but I am concerned with some of their direction and decisions lately. The towel thing, the fish bowls... all of this stuff should be secondary. I don't mind them in the longrun, but they should concentrate on the core mechanics first I think.


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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EternalBlueScreen




Posts: 4314

PostPosted: Sun, 20th Apr 2014 21:48    Post subject:
Alpha. I'm still allowed to say it looks like shit, but that's probably true for most alphas. So this alpha looks like an unfinished aqueduct filled with sewer instead of water, luckily nobody has to drink it, that'd be bad.
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Sellob




Posts: 1229

PostPosted: Sun, 20th Apr 2014 23:10    Post subject:
Really like how it looks so far! Great gfx and it seems to balance between a sim and arcade quite nicely Smile

Can't wait!
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thenormal02




Posts: 580
Location: Liechtenstein
PostPosted: Mon, 21st Apr 2014 07:45    Post subject:
dr-nix wrote:
https://www.youtube.com/watch?v=VE3WxpO4jW0



Wow I can't wait for this game, I'm dancing!

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Casus




Posts: 4429

PostPosted: Mon, 21st Apr 2014 10:02    Post subject:
I love the baby whining guys - keep it up. I wonder how trivial you can get just to remain in denial. The WIP lock-on animation is a big problem - and the game has nothing good to show, right? Well, maybe it has - but nothing worth talking about.

Haha, human nature is a wonder to behold sometimes.

I'll check back from time to time - to witness the slooooow change from baby whiners to supporters. A few of you will obviously stick to your guns for as long as it's possible to not lose "internet-face" which is the most important thing in the world.

I can't wait for the excuses once you all start playing the final game. "Oh, but it really looked like shit at first - and we were just being sceptical for the best of reasons" Wink

"Elite Dangerous looked much more polished at the time" - Yeah, that's really odd considering it doesn't have the tiniest fraction of the scope they're going for with SC!

The wonder of the hump hivemind......
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Tungsten




Posts: 2020

PostPosted: Mon, 21st Apr 2014 10:04    Post subject:
Change the record Casus, it's getting old. This is a forum, where people are allowed to whine, as much as they are allowed to blindly support. If you don't like the post(s) just ignore it, like people (including me now) have done to you.
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Casus




Posts: 4429

PostPosted: Mon, 21st Apr 2014 10:07    Post subject:
Change the record Tungsten, this is a forum where I'm allowed to whine and if you don't like it, ignore me. If you've already done it - then your message is not only meaningless, it's also 100% counter to your own logic.

Congratulations Wink

Also, when you learn to read - you'll be surprised to learn that I actually DO like the posts. I'm amused. Human beings behaving so obviously like the insecure frail entities we really are is something that amuses me. I'd rather be amused at our own ignorance and weakness than consider it tragic. I chose that a while ago!
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Il_Padrino




Posts: 7544
Location: Greece by the North Sea
PostPosted: Mon, 21st Apr 2014 11:30    Post subject:
What is exactly so vastly different between the scopes of SC and Elite?


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Mister_s




Posts: 19863

PostPosted: Mon, 21st Apr 2014 12:03    Post subject:
All I have seen so far are flashy gimmicks, with little substance. I am not impressed. The only thing I got from all the info up untill now is "it looks great (though it'll rape my system)". I think that's sad, since I want this game to succeed.
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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Mon, 21st Apr 2014 12:56    Post subject:
Casus wrote:
I love the baby whining guys - keep it up. I wonder how trivial you can get just to remain in denial. The WIP lock-on animation is a big problem - and the game has nothing good to show, right? Well, maybe it has - but nothing worth talking about.



If people didn't speak out, or whining as you put it. How would the things that people didn't like get changed? Seems a lot of people don't like the lock on, so if no one speaks out it doesn't get changed and goes from WIP to final.

People pledged money via Kickstarter, some large amounts. I think that gives people a valid reason to whine when they see something they don't like, and then they can actively change the final product.

I was part of ED alpha from the start, we tested and sent bug tickets / suggestions / asked for things, whinged about things, and guess what?? they listened. I whinged there was no TrackIR in game. Some said i was being unreasonable wanting old tech when Oculus is just around the corner, no one uses trackir! Next patch .. Trackir support.

So bollocks to not voicing your opinion, to hell with what others may think Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 21st Apr 2014 13:02    Post subject:
@Grale

Sadly it's the opposite for SC; the community *wants* the dumbshit features and *applaud* nonsense inclusions Sad So it ends up being the minority (or the silent majority, but silence in this case just means the majority loses regardless) that dictates development, shutting out the voice of opposition.

But hey! Who cares about broken and pointless flight mechanics when we have helmet tossing and glove pulling? BROYEAH!
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 21st Apr 2014 17:48    Post subject:
sabin1981 wrote:
@Grale

Sadly it's the opposite for SC; the community *wants* the dumbshit features and *applaud* nonsense inclusions Sad So it ends up being the minority (or the silent majority, but silence in this case just means the majority loses regardless) that dictates development, shutting out the voice of opposition.

But hey! Who cares about broken and pointless flight mechanics when we have helmet tossing and glove pulling? BROYEAH!


Not silent, just shut out as we're not allowed to express a different opinion to those of RSI and their disciples.
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blackeyedboy




Posts: 10079
Location: Transylvania
PostPosted: Mon, 21st Apr 2014 18:02    Post subject:
Mister_s wrote:
All I have seen so far are flashy gimmicks, with little substance. I am not impressed. The only thing I got from all the info up untill now is "it looks great (though it'll rape my system)". I think that's sad, since I want this game to succeed.


My thoughts exactly.

Whirling cane


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 21st Apr 2014 18:14    Post subject:
Star Citizen though wants to be the next benchmarker for the coming years of gfx cards and they need to convince me that it hasn't completely become an obsession. They've set out to implement new tech as an ongoing thing and that's fine, but let's have a game that's fun to play first.

I'm looking forward to learning their answers to people who feel the animations ruin the flow and snap of gameplay. Like watching your guy planting his ass in a chair for the 100000 time, and having to get up of the chair for the 100000 time while your ship explodes around him he still gets up at the same pace. They've said that they won't create different sets of animations to accommodate for different states of alertness.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 21st Apr 2014 18:20    Post subject:
I got bored and eventually irritated by the car-enter animations in games like FarCry 2-3 pretty quick, and they were fast. I'd be fucking livid if we cannot turn off these animations in SC and I'd have to watch the same fucking 10-15 second sequence every fucking time I enter the (fucking Razz ) pilot seat.
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KKND
Banned



Posts: 9

PostPosted: Mon, 21st Apr 2014 18:25    Post subject:
Lol at anyone who's thinking that even a half of the things promised in this game will actually become a reality.

Double lol at anyone that pledged more than 15 bucks for a thing that doesn't even exist yet.
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 21st Apr 2014 18:27    Post subject:
They're doing a lot claiming its for the sake of 'immersion'.

I wonder if they're prepared throw everything they've spouted about the immersion factor out of the window to make the gameplay snappier or if they stick to their guns even when the masses cry for blood.
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 21st Apr 2014 18:29    Post subject:
KKND wrote:
Lol at anyone who's thinking that even a half of the things promised in this game will actually become a reality.

Double lol at anyone that pledged more than 15 bucks for a thing that doesn't even exist yet.


That's the whole point. It didn't exist so they wanted to make it. What a douche. Very Happy
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 21st Apr 2014 18:31    Post subject:
KKND wrote:
Lol at anyone who's thinking that even a half of the things promised in this game will actually become a reality.

Double lol at anyone that pledged more than 15 bucks for a thing that doesn't even exist yet.

Triple lol at registering just to post that.
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4treyu




Posts: 23122

PostPosted: Mon, 21st Apr 2014 18:31    Post subject:
Exactly. If they don't deliver half of the promised features, hell if they don't deliver 80% of them, then I'll give my permission to turn this into a flaming thread Cool Face

But so far my impression is that the scope and ambition of this game is still too much for most people's minds
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Mister_s




Posts: 19863

PostPosted: Mon, 21st Apr 2014 18:33    Post subject:
Yeah, people are too stupid to understand the developer's vision Troll Face
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4treyu




Posts: 23122

PostPosted: Mon, 21st Apr 2014 18:36    Post subject:
Mister_s wrote:
Yeah, people are too stupid to understand the developer's vision Troll Face


I don't think they are, but seeing some people's comments they have been overwhelmed, yes Troll Face
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