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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 28th Apr 2014 08:22 Post subject: |
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archermac wrote: | Early Access. There's no restriction for sharing impressions, they even allow streaming, reviews can't be posted yet.
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Min-max except the resolution thing, that's on full in all cases. The second comparison is kind of off because there's a glowstick on the ground but it shows DoF anyway. Yes, only one texture quality.
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I guess this is the special fog effect used as dust when opening doors. Don't know where cloth comes in, there's barely anything moving here.
There's no FOV option but it felt wide enough here. I'm sensitive to both head bobbing and low FOV, usually makes me sick in a matter of minutes. Seems to be set to 90 if I'm reading the ini correctly. |
Why the fuck is there chromatic aberration in these shots? 
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Mon, 28th Apr 2014 15:53 Post subject: |
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Quote: | Took me a bit less than two hours with two deaths. There's some quote in the PS4 thread that it's 30 minutes...maybe a speedrun but otherwise it's longer.
1. Safe zone
- A few letters and other bits of story with objects occasionally trying to be scary.
2. Action zone
- same as #1, +
- Collect 5-6 "remnant" papers around a randomly generated level layout
- Go to / find a summoning ring place to get a special item
- Haul ass to a "gate" and offer it that item in your hand to pass the zone. Glowsticks and flares can't be used to fend off ghosts when you have the item.
3. Repeat ~7 times |
tl;dr - it's shit.
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A-A
Posts: 3153
Location: New york
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Posted: Mon, 28th Apr 2014 15:58 Post subject: |
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As I said before, it's bad and repetitive!
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StEFaN7
Posts: 5854
Location: them swamps
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Posted: Tue, 29th Apr 2014 07:58 Post subject: |
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pice of shit game, marketing bullshit
I can see your soul at the edges of your eyes..
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Posted: Tue, 29th Apr 2014 11:16 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:15; edited 1 time in total
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Posted: Tue, 29th Apr 2014 11:19 Post subject: |
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Looks like they could only afford to bribe Eurogamer and Softpedia.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Posted: Tue, 29th Apr 2014 11:31 Post subject: |
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Posted: Tue, 29th Apr 2014 15:21 Post subject: |
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There was an update released today but nothing substantial changed.
I watched some alpha footage yesterday and the levels are not nearly as unique and the whole vibe is...no, that PAX build gives a better impression even now after I beat the final version.
edit: just tried the UE4 demos. Now I know what the hell "ShooterGame" banners and files meant in Daylight's folders lol ..and the update removed the files lol
Last edited by archermac on Tue, 29th Apr 2014 16:05; edited 2 times in total
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Posted: Tue, 29th Apr 2014 15:36 Post subject: |
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I think its good for some jump scares ( like slender ), but after you beat 2 levels with collecting x pages and running away from the shadows it becomes boring...Too bad all the new horror games seem to copy that shit: Collect x things while something is chasing you that grows stronger the more things you collect...
System: i7-8700k @ 4,4ghz | AORUS 2080ti XTREME | 16gb RAM | 500gb SSD | 1TB SSD | Windows 10 |
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A-A
Posts: 3153
Location: New york
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Posted: Tue, 29th Apr 2014 15:36 Post subject: |
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Posted: Tue, 29th Apr 2014 16:08 Post subject: |
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A-A wrote: | It isn't scary at all |
What?!
Nonsense!
Just the scores only are scary as fuck.
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Posted: Tue, 29th Apr 2014 16:14 Post subject: |
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Damn I though this was the game with zombies that look like Dead island!
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JBeckman
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Posts: 34972
Location: Sweden
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StEFaN7
Posts: 5854
Location: them swamps
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Posted: Tue, 29th Apr 2014 17:53 Post subject: |
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at least they could have backport it to dx10
I can see your soul at the edges of your eyes..
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Posted: Tue, 29th Apr 2014 19:44 Post subject: |
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Posted: Tue, 29th Apr 2014 19:47 Post subject: |
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Hmm i getting a Failed to Start Game from steam with this game? i have deleted the appecache folder but i still have the problem.
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Tue, 29th Apr 2014 19:50 Post subject: |
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Tue, 29th Apr 2014 22:12 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65076
Location: Italy
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Posted: Wed, 30th Apr 2014 01:12 Post subject: |
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Well, this sounds and looks like a complete failure. Not that I wasn't expecting it, but still. Y u no steal good ideas instead of the bad ones?
Slender was a bad horror game in my opinion, because it didn't manage to build up tension and when scares become cheap, everything falls into monotony. A good horror game must keep the player always on the edge, feed him with momentum and surprise him when he least expects it..but with style and great level design. I'll try the ISOdemo anyway, if only for Chobot's fancy writing skills xD
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Dromaium
Banned
Posts: 462
Location: I don't identify as Banned, Ronhrin, Citizen.
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Posted: Wed, 30th Apr 2014 01:28 Post subject: |
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We can rejoice in the fact that Outlast Whistleblower will be released in less than 2 weeks.
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ixigia
[Moderator] Consigliere
Posts: 65076
Location: Italy
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Posted: Wed, 30th Apr 2014 01:40 Post subject: |
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Yeah, that one hopefully will tickle the right spot horror-wise 
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