New Tex Murphy game with the help of Kickstarter May 15
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Hfric




Posts: 12017

PostPosted: Thu, 8th May 2014 23:05    Post subject:
heck now i can finally see
MR BURNS
Awesome

awesome
game


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xxax
Banned



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PostPosted: Thu, 8th May 2014 23:28    Post subject:
Tungsten wrote:
which game is the best to start with?


Under a killing Moon, then Pandora Directive and lastly Tesla Effect. There's also Overseer but its the weakest of them all and is basically a remake of their previous game Mean Streets.

Up to day 5 and the biggest complaint currently is the amount of "fetch x number of things to get puzzle started" concept. Its starting to get old quite fast. Rest is great.
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red_avatar




Posts: 4567

PostPosted: Fri, 9th May 2014 07:55    Post subject:
xxax wrote:
Tungsten wrote:
which game is the best to start with?


Under a killing Moon, then Pandora Directive and lastly Tesla Effect. There's also Overseer but its the weakest of them all and is basically a remake of their previous game Mean Streets.

Up to day 5 and the biggest complaint currently is the amount of "fetch x number of things to get puzzle started" concept. Its starting to get old quite fast. Rest is great.


The baseball cards are the first puzzle I got like that and I can imagine if you can't find of those, it can get annoying because you're never sure you're even looking in the right place.
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Interinactive
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PostPosted: Fri, 9th May 2014 08:09    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:13; edited 1 time in total
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Hfric




Posts: 12017

PostPosted: Fri, 9th May 2014 13:28    Post subject:
does anyone know if they will tell you, Tex real name ?

Tex is a kids nick name he got when his toy bouncy horse bounced him into the celling and he made a hole the shape of Texas Laughing

@Interinactive
If i would be you then i would go buy the gog versions and then get the DVD9 version of Overseer, it works nicely if you add MPEG2 DLL codecs
CD


DVD


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sabin1981
Mostly Cursed



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PostPosted: Fri, 9th May 2014 13:31    Post subject:
@Interinactive

I'm pretty sure that's not Charles Dance, though that snippet looks very much like him. He's uncredited for any of the Tex Murphy games even though he's a hugely prolific actor Smile
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xxax
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PostPosted: Fri, 9th May 2014 14:12    Post subject:
Hfric wrote:
does anyone know if they will tell you, Tex real name ?


Tex himself tells it in Tesla effect.
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red_avatar




Posts: 4567

PostPosted: Fri, 9th May 2014 14:16    Post subject:
Hfric wrote:
does anyone know if they will tell you, Tex real name ?

Tex is a kids nick name he got when his toy bouncy horse bounced him into the celling and he made a hole the shape of Texas Laughing

He DID say his real name - James Tiberius I beleive it was.
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randir14




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PostPosted: Fri, 9th May 2014 18:06    Post subject:
I thought he was making a Star Trek joke rather than telling his real name.
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Immunity




Posts: 5627

PostPosted: Sat, 10th May 2014 00:55    Post subject:
Anyone care to post the solution to this asinine fucking maze puzzle on Day 5? I don't care to waste any more time than I already have on this horseshit.

53 moves to get from the red arrow to the green arrow (no diagonal or backtracking allowed), alternating from skull to anubis head each time...

 Spoiler:
 


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Whip57




Posts: 42

PostPosted: Sat, 10th May 2014 02:02    Post subject:
Answer is on Youtube....Tesla Effect: A Tex Murphy Adventure - Walkthrough Part 10 Sesen

starts at 1:19
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scaramonga




Posts: 9800

PostPosted: Sat, 10th May 2014 02:32    Post subject:
Nothin like Phantasmagoria then? Razz
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Immunity




Posts: 5627

PostPosted: Sat, 10th May 2014 02:45    Post subject:
Whip57 wrote:
Answer is on Youtube....Tesla Effect: A Tex Murphy Adventure - Walkthrough Part 10 Sesen

starts at 1:19


Got it, thanks.

The solution link for anyone interested -
 Spoiler:
 


Man..that one was a pain in the arse for me.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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red_avatar




Posts: 4567

PostPosted: Sat, 10th May 2014 11:05    Post subject:
Come on, that was easy. There were only like two or three possibles solutions and two of the three had too many steps. Heck, even easier: make a screenshot and use Paint to mark the steps that are possible. Took me all of 5 minutes.
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JanKowalski82




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Location: Poland
PostPosted: Sun, 11th May 2014 06:23    Post subject:
It's not even in top 100 top sellers on Steam Sad Never seen it on the slides on front page.


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red_avatar




Posts: 4567

PostPosted: Sun, 11th May 2014 09:51    Post subject:
JanKowalski82 wrote:
It's not even in top 100 top sellers on Steam Sad Never seen it on the slides on front page.


Steam sucks for that - Steam decides which games appear on the front page. For a game this cheap, it makes no sense to not sell well considering how great it is. The only reason is poor coverage from the press and Steam not doing its job.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Sun, 11th May 2014 13:41    Post subject:
Interinactive wrote:




...Tywin?


The designer of the games and actor playing the MC is called Chris Jones (not to be confused with Chris Jones from Obsidian).


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red_avatar




Posts: 4567

PostPosted: Mon, 12th May 2014 21:34    Post subject:
Whatever you do, don't watch TotalBiscuit's "review". As usual, he makes a huge mess out of it. First of all, he lies - says he played the game quite far but then says stuff that betrays he actually DIDN'T. Then he says the FMV is good, the puzzles are good, the graphics are old but at the end he says the game is "very very very flawed" Rolling Eyes . He doesn't even say WHY it's flawed - except he admits it's not his kind of game. No kidding, anything that requires more than two braincells is too hard for our hero TotalBitch . Laughing

But yeah, I completed the game, got the best ending and highest PI score. Enjoyed it tons and the way the story came together really makes the game.
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Neon
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PostPosted: Mon, 12th May 2014 22:14    Post subject:
TotalBiscuit is an idiot, what a surprise Shocked Laughing
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randir14




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PostPosted: Mon, 12th May 2014 22:22    Post subject:
JanKowalski82 wrote:
It's not even in top 100 top sellers on Steam Sad Never seen it on the slides on front page.


They said there's a bug preventing it from showing in the top sellers list, but that it's selling well. For the first day or two it wasn't showing up in the new releases section either.
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red_avatar




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PostPosted: Mon, 12th May 2014 22:36    Post subject:
Neon wrote:
TotalBiscuit is an idiot, what a surprise Shocked Laughing


I'm not surprised some devs get upset at getting a bad review - his "flock" is full of retards as well who lap up his words despite him rarely playing the games for more than an hour before he makes his "review".

Nearly half his review consisted of stuff like "yeah, FMV are old hat, this game is a nostalgic trip, this genre has been dead and buried for many many years, BUT I guess if you like Tex Murphy games, you don't care ... I never played any of them, but I'll still waffle on about them to sound more professional". *facepalms*

His entire review can be summed up as "I don't like games like this, I'm too dumb for them but because a lot of people enjoy them, I better not slam the game completely. Did I mention I suck at these games?"

I do hope this game sells well - I really really want Big Finish Games to sell at least 100k copies which would pretty much mean another Tex game in the future. 100k should be doable at that price. I just wish the media gave it some more coverage. For the piss poor review TB gave it, at least it was still coverage.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Mon, 12th May 2014 23:23    Post subject:
randir14 wrote:
JanKowalski82 wrote:
It's not even in top 100 top sellers on Steam Sad Never seen it on the slides on front page.


They said there's a bug preventing it from showing in the top sellers list, but that it's selling well. For the first day or two it wasn't showing up in the new releases section either.


That's good to hear. Smile


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pontus




Posts: 568

PostPosted: Fri, 16th May 2014 10:07    Post subject:
As someone who enjoyed the 3 previous Tex Murphy games, it's nice to see Tex back in action but the concept has aged really bad. In the 90s the static 3D environment and FMV were really pushing the technical boundaries at the time, but it looks very old-fashioned today.
As an adventure game it's also far too simplistic even in gamer mode, it's like a Telltale game.
I'm sure it appeals to Tex Murphy fans but I certainly understand the mediocre reviews.
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scaramonga




Posts: 9800

PostPosted: Fri, 16th May 2014 10:56    Post subject:
Maybe he's pissed it didn't run too well on his TWO titans, you know, TWO titans he has, just in case he never mentioned it, this time Rolling Eyes
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red_avatar




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PostPosted: Fri, 16th May 2014 16:57    Post subject:
pontus wrote:
As someone who enjoyed the 3 previous Tex Murphy games, it's nice to see Tex back in action but the concept has aged really bad. In the 90s the static 3D environment and FMV were really pushing the technical boundaries at the time, but it looks very old-fashioned today.
As an adventure game it's also far too simplistic even in gamer mode, it's like a Telltale game.
I'm sure it appeals to Tex Murphy fans but I certainly understand the mediocre reviews.


I don't get this attitude, honestly.

You'd rather see Chandler avenue as a bustling place even when it's called "the run down part of town" with half the businesses being closed? It wouldn't work. If you look around, the world ISN'T all that dynamic. I don't enter a room and see all kinds of moving objects. The game had moving bits where moving bits were suitable, not just to make things visually appealing.

Besides that, I don't think many adventure games EVER had dynamic locations. Broken Age & Broken Sword, both Kickstarter adventure games, were a lot less technologically advanced AND even less static so I don't see them problem really.

Really, you can say the game has dated graphics but that's the only real criticism in this respect that it deserves - and frankly, I don't give a toss. I'd rather have an atmospheric game like Tesla Effect, than a lens flair fest that are many modern games that lack any degree of personality.

I agree that the puzzles were on the easy side, though. However, THAT is the true modern approach of things (sadly enough). When games are too hard for the average moron, it gets bad reviews (look at Witcher 2 and all the bitching from incompetent "gamers") so I'm not surprised they made it easier than previous games. Heck, even the "mensa" puzzles I found very easy - I played on the hardest difficulty so couldn't even skip if I wanted to.

In general, the game is brilliant at what it does - people just want it to be something it isn't, never was and never was going to be. Which makes them idiots Laughing
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fable2




Posts: 6054

PostPosted: Fri, 16th May 2014 17:15    Post subject:
the graphics are prehistoric really not just dated, it really ruined my enjoyment of the game, also they affected game play in the sense that i couldn't find certain objects amidst the awful textures and bump maps.
also the FMVs don't blend in well with the rest of the game, so much potential only to be wasted on triggered cut scenes only. which is the same formula from the much older games as far as i know.
all those years and no new ideas, really?
not even gonna mention how dead every local felt to me (run down part of the city or not).

but of course i am an idiot right? my criticisms dont matter cuz i don't understand what this game is obviously.

Quote:
I'd rather have an atmospheric game like Tesla Effect, than a lens flair fest that are many modern games that lack any degree of personality.


i dont know, but the FMV's had plenty of lens flares, i felt i was watching a J.J abrams movie

Quote:
Broken Age & Broken Sword, both Kickstarter adventure games, were a lot less technologically advanced AND even less static so I don't see them problem really.

Broken age had lots of life in the areas, and besides Tesla effect used a 3d engine so the comparison isn't prefect tbh
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Mr.Tinkles




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Location: Reino de Suecia
PostPosted: Fri, 16th May 2014 17:23    Post subject:
I don't know about everyone else but the graphics seem to fit the whole Tex Murphy style of game.
I can't speak for the puzzles but the game seems to be exactly what I'd expect from a Tex Murphy game.


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Paintface




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PostPosted: Sat, 17th May 2014 17:46    Post subject:
cant people just enjoy games anymore , how did you guys deal with the 90s?
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red_avatar




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PostPosted: Sat, 17th May 2014 18:15    Post subject:
Paintface wrote:
cant people just enjoy games anymore , how did you guys deal with the 90s?


They were 3 years old and sucking their momma's titties by the sound of it. Laughing
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scaramonga




Posts: 9800

PostPosted: Sun, 18th May 2014 04:50    Post subject:
Paintface wrote:
cant people just enjoy games anymore , how did you guys deal with the 90s?


Unfortunately not. You see, we live in an age of spoilt bratisism, growing deeper, and wider, by the hour. Nothing, and I mean nothing, will ever satisfy their needs, so one will now moan regardless, it's habit, and has become the 'norm' for everything that exists today, regardless of whether its good or not.

Just be thankful to be leaving this world with memories of how it used to be, and not be part of the nonsense that is today Wink

And if your young, well, good luck with that one lol Smile
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