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Posted: Thu, 5th Jun 2014 09:03 Post subject: |
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Interinactive wrote: | I never played much of the originals |
Well, you didn't miss out at all if you skipped Terror from the Deep and Apocalypse (and everything that followed after).
But as far as the very first one goes, yes, you did miss out imho. Looks like shit today but is still awesome and playable nonetheless.
Xenonauts hopefully will be the game to go to for the original experience though.
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Posted: Thu, 5th Jun 2014 18:52 Post subject: |
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Interinactive wrote: | Tried it yesterday. If I had played this before the new XCOM game then I might have been impressed... but.. ehh. |
New one is mainstreamed and flashy...
This one looks rather like original one and I think I'm gonna like it thanks to that.
And XCOM TFTD was a blast for me, liked it much more than UFO EU.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Posted: Thu, 5th Jun 2014 18:56 Post subject: |
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I liked the new streamlined XCOM. If they could build on it for XCOM2 then hell yesh!
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Thu, 5th Jun 2014 19:00 Post subject: |
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Played the first two classics to death (the rest after not so much) and while I enjoyed Xenonauts and it brought the feeling back of X-com I got tired of it rather fast.
It was beta tho (can it be 2/3 years? Feels the same like Project Zomboid as in how long its been around), so will see when this finally releases if it can keep me interested for a longer time. Back then the frequency of interceptions were a bit too high.
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VonMisk
Posts: 9436
Location: Hatredland
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Posted: Thu, 5th Jun 2014 19:57 Post subject: |
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m3th0d2008 wrote: |
But as far as the very first one goes, yes, you did miss out imho.Looks like shit today but is still awesome and playable nonetheless.
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Install OpenXCom over it. Still looks awesome:
Spoiler: | |
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Posted: Thu, 5th Jun 2014 21:39 Post subject: |
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That is a shit filter, dude, but props for suggesting OpenXcom !
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JBeckman
VIP Member
Posts: 34755
Location: Sweden
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Posted: Thu, 5th Jun 2014 21:41 Post subject: |
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Looks like Hq4x or some such, 2x works in some games but above that it kinda messes with the sprites a bit too much, of course it's pretty game specific as well.
(And if you run it windowed at original res it probably looks OK unfiltered or scaled or however it's called.)
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Posted: Fri, 6th Jun 2014 00:50 Post subject: |
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i wouldn't be surprised if there was a high res texture pack in the works for openxcom
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Posted: Fri, 6th Jun 2014 10:57 Post subject: |
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Oh, it's out. I guess I should finally install it and check it out now that it is final. I avoided the betas.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 6th Jun 2014 11:02 Post subject: |
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DCB wrote: | Oh, it's out. I guess I should finally install it and check it out now that it is final. I avoided the betas. |
final is out on 16th , this is just content final without pre-final bugfixing and optimalizations
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ixigia
[Moderator] Consigliere
Posts: 65017
Location: Italy
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Posted: Sat, 7th Jun 2014 00:32 Post subject: |
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Football Manager has 1000+ hours in it. It is a bit like drugs only drugs is finite.
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Posted: Mon, 16th Jun 2014 16:11 Post subject: |
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locke89
Posts: 2812
Location: Poland
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Posted: Mon, 16th Jun 2014 22:17 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65017
Location: Italy
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Posted: Mon, 16th Jun 2014 22:33 Post subject: |
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Looks sexy as hell, I'm waiting for the 'rls' which is nowhere to be seen at the moment. 
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Posted: Mon, 16th Jun 2014 22:40 Post subject: |
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Xenonauts-CODEX
chill out man, life is beautifull...
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Posted: Mon, 16th Jun 2014 22:54 Post subject: |
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Fakir wrote: | Xenonauts-CODEX |
Thanks men.
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ixigia
[Moderator] Consigliere
Posts: 65017
Location: Italy
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Posted: Mon, 16th Jun 2014 23:15 Post subject: |
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I second the men. Thanks Fakir 
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VonMisk
Posts: 9436
Location: Hatredland
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Posted: Mon, 16th Jun 2014 23:22 Post subject: |
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I've played a little bit of the final release a week ago but maybe they change something in the few patches that happened in the mean time.
Do the enemies appear in larger groups than one on the map? They changed the combat between builds and this time I've played it I haven't enountered more than one enemy - Normal difficulty. I've even cheated and they are just sparsely distributed.
The combat a few builds before was really challenging on Normal. And clearing downed UFOs gets boring really fast.
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mYslead
Posts: 738
Location: Canada
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Posted: Mon, 16th Jun 2014 23:27 Post subject: |
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A-A
Posts: 3146
Location: New york
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Posted: Mon, 16th Jun 2014 23:35 Post subject: |
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Can the aliens attack your home base?
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 17th Jun 2014 00:23 Post subject: |
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Bob Barnsen wrote: | A-A wrote: | ace2kx wrote: |
Thanks mAn. |
Fixed for the stupid  |
Do you even understand what is going on |
He's not a true humper lets cast him out!
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