Divinity: Original Sin
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blackeyedboy




Posts: 10157
Location: Transylvania
PostPosted: Fri, 4th Jul 2014 22:38    Post subject:
Has this texture problem been solved with the latest update (v1.0.53)?

I am still on the 1.0.51 version.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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JBeckman
VIP Member



Posts: 35043
Location: Sweden
PostPosted: Fri, 4th Jul 2014 23:01    Post subject:
Well in that thread a Larian developer posted that it would be solved in today's update, which was 1.0.53.0
Quote:

- Fixed low-res terrain textures


That one probably.
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Immunity




Posts: 5629

PostPosted: Fri, 4th Jul 2014 23:32    Post subject:
So I've just spent the past few hours compiling the definitive OST for myself - of the 256 files in the /Sounds directory, a whopping 145 of them are actual music/melodies.

Just curious, if anyone owns the official OST from Kickstarter, how many tracks are included? I've got a feeling they're shortchanging people.

Here is a listing of the tracks that are actually music, with the ambient/town/nature sounds filtered out.....

http://pastebin.com/gahB7dWE

For those curious, you have to convert the .wem files to .ogg, and then .ogg to MP3 if you prefer - there's no way to go straight from .wem to MP3 to my knowledge.

I have to say, this is one of the finest game OST's I have heard in a very long time. Superb!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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keewee23




Posts: 1307

PostPosted: Fri, 4th Jul 2014 23:34    Post subject:
where is maradino cave/house ? need a spell to brake barrier on white witch cabin


Why walk, when you can ride.
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blackeyedboy




Posts: 10157
Location: Transylvania
PostPosted: Fri, 4th Jul 2014 23:36    Post subject:
JBeckman wrote:
Well in that thread a Larian developer posted that it would be solved in today's update, which was 1.0.53.0
Quote:

- Fixed low-res terrain textures


That one probably.


Thanks! I just checked the patch notes for 1.0.53. Thinking also that might be it, eh. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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ramalan




Posts: 1138

PostPosted: Fri, 4th Jul 2014 23:39    Post subject:
Immunity wrote:
So I've just spent the past few hours compiling the definitive OST for myself - of the 256 files in the /Sounds directory, a whopping 145 of them are actual music/melodies.

Just curious, if anyone owns the official OST from Kickstarter, how many tracks are included? I've got a feeling they're shortchanging people.

Here is a listing of the tracks that are actually music, with the ambient/town/nature sounds filtered out.....

http://pastebin.com/gahB7dWE

For those curious, you have to convert the .wem files to .ogg, and then .ogg to MP3 if you prefer - there's no way to go straight from .wem to MP3 to my knowledge.

I have to say, this is one of the finest game OST's I have heard in a very long time. Superb!


just downloaded dlc files. 22 tracks in....WAV format. no wonder that archive was +1gb.
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Immunity




Posts: 5629

PostPosted: Fri, 4th Jul 2014 23:44    Post subject:
ramalan wrote:

just downloaded dlc files. 22 tracks in....WAV format. no wonder that archive was +1gb.


Man, 22 tracks? That's it?! Like I said, there are 145 actual music tracks (we're talking major tracks several minutes in length each). It came out to just under a gig for me when I converted the .ogg's to .mp3's at 320kbps CBR.

Thanks for the info though, now I'll know not to waste $10 on the "official" OST, although to be honest I think they deserve my money anyway!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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A-A




Posts: 3156
Location: New york
PostPosted: Fri, 4th Jul 2014 23:46    Post subject:
Divinity.Original.Sin.v1.0.47-v1.0.51.Update.and.Crack *xdelta*
Divinity.Original.Sin.v1.0.51.0.Incl.DLC.Cracked-3DM
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 4th Jul 2014 23:49    Post subject:
I think the OST might only contain tracks written for D:OS, whereas the full complete soundtrack is made up mostly of tracks Kirill has written - both released and unreleased - for the entire saga. Maybe that's it? That and, well, OSTs are always infamously lacking compared to the full scores of games/movies Sad
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Immunity




Posts: 5629

PostPosted: Fri, 4th Jul 2014 23:56    Post subject:
sabin1981 wrote:
I think the OST might only contain tracks written for D:OS, whereas the full complete soundtrack is made up mostly of tracks Kirill has written - both released and unreleased - for the entire saga. Maybe that's it? That and, well, OSTs are always infamously lacking compared to the full scores of games/movies Sad


No, no, you must have misunderstood me Sabin.

I actually went into my Divinity Original Sin\Data\Public\Main\Assets\Sound folder and manually converted all of the files in there to MP3, then went through and listened to each one myself to pick out the ones that were not music. There's 145 musical tracks in D:OS (hell, there's close to 20 ones I recognized just from battle).


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 5th Jul 2014 00:06    Post subject:
Haha, and you're misunderstanding me Very Happy I'm not talking about the data that comes with the game, I'm talking about the "OST" you got from Kickstarter. The reason why that one only has 22 tracks compared to the 145 in the game data files *could* be because those 22 are the ones that were specifically written for D:OS before Kirill became ill, as it stands the bulk of the D:OS soundtrack is supposedly made up of Kirill's past work on the rest of the saga.

So while the game data "files" have 145 tracks, perhaps most of those are from previous games - remixes even - but not specifically written for D:OS therefore not part of the so-called "Official Soundtrack"?

https://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/868045



Read up on the updates and you'll see what I mean. Kirill fell ill and was unable to fully commit to the rest of the soundtrack, so Larian tapped into his previous works to pad out the rest, even utilising some previously unreleased stuff.
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 00:07    Post subject:
Also read somewhere that D:OS in-game music is mix of OST from previous divinity games so that might be it.
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Immunity




Posts: 5629

PostPosted: Sat, 5th Jul 2014 00:09    Post subject:
Ah, I see - I was unaware of all the background to it, thanks for setting me straight Sabin! Very Happy And while I'm ashamed to admit it I've never played through the originals (I know, blasphemy! ) so if most of the tracks were rehashes I'd never know it!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 5th Jul 2014 00:11    Post subject:
It's all good partner Smile The soundtrack is still fantastic because Kirill's music is fantastic full stop Very Happy I could be completely wrong of course, I honestly don't know which tracks were composed specifically for D:OS and which are rereleases, unreleased work, remixes, etc .. and, again, it could be the whole "we'll pick XX of the tracks we think are the best for an OST" - just like other movie/game OSTs. We oh so rarely get the full score Sad Either way, you can find out more at 4:28 on the vid above Smile

You really, super really, should go and play Divine and DKS though, they're incredible Smile
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Mister_s




Posts: 19863

PostPosted: Sat, 5th Jul 2014 00:16    Post subject:
I am truly in love with this game. It's been a long time since I've been unable to stop playing after a few hours, I can't seem to do long sessions anymore (must be old age Sad ).

One stupid thing that irritates me though, character switching during barter doesn't switch the char being compared. So if you start trading with one char, switch to another with the arrows, the items are still being compared to teh first char. So I have to exit trade and enter again with the char I want to compare shit. Very irritating.

Spoilery question about first lead leading you out of town.
 Spoiler:
 
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ffy




Posts: 206

PostPosted: Sat, 5th Jul 2014 00:17    Post subject:
keewee23 wrote:
where is maradino cave/house ? need a spell to brake barrier on white witch cabin


 Spoiler:
 
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Sat, 5th Jul 2014 00:21    Post subject:
I played 35 hrs before hitting the second town lol Very Happy

Not even completed all the quests in the first one ...damn i wander off a lot Very Happy
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red_avatar




Posts: 4567

PostPosted: Sat, 5th Jul 2014 00:22    Post subject:
I had a go with a friend but I think this is one of those games where you really need voice because the idiot set me on fire, then almost electrocuted me, set off a mine when I was standing right next to it and basically did nothing the game asked him to do. The lockpick tutorial ended with him whacking the chest for ages - he then complained his weapon broke a while later (the lockpick chest takes a TON of hits) <.<

Oh and, he wanted to be a ranger but didn't want to do any crafting *facepalms* didn't stop him picking up all crafting items.
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A-A




Posts: 3156
Location: New york
PostPosted: Sat, 5th Jul 2014 00:27    Post subject:
3DMGAME-Divinity.Original.Sin.v1.0.51-v1.0.53.Update.and.Crack-3DM
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l0newolf




Posts: 373

PostPosted: Sat, 5th Jul 2014 00:29    Post subject:
Man that ehm, "ruins of cyseal" boss fight is nuts -.- think i'll level up some more before trying that again.
My ranger felt really good the first few levels but now she just feels sort of weak, hoping it'll pick up a bit again. Played knight/cleric at first which was a REALLY bad idea, three melee was just impossible .. Playing knight/ranger now which seems alright combined with the wiz & warrior, mostly cause i refused to go double wiz, played the game a little now and some of the synergy it would have in my head would make it too easy.

So awesome though, hard to stop playing
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Stormwolf




Posts: 23744
Location: Norway
PostPosted: Sat, 5th Jul 2014 00:31    Post subject:
anyone else feeling they get slightly underleveled? in the middle of the second area and everything is pretty much higher level than me at all times. First area always had places which fit your level pretty precisely.
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 00:42    Post subject:
When i got the deeper grasp of combat and 2 more npcs everything seems almost too easy, bigger fights went with no problems on a 1st try, I`m not even trying really, just normal play.

I think that oldschool rpg players who enjoyed mods making bg1/2 harder and using that icewind dale uber difficulty mode will need to put this on hard from the start, or after getting that initial idea of how combat and skills work in this game.
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red_avatar




Posts: 4567

PostPosted: Sat, 5th Jul 2014 00:51    Post subject:
Stormwolf wrote:
anyone else feeling they get slightly underleveled? in the middle of the second area and everything is pretty much higher level than me at all times. First area always had places which fit your level pretty precisely.

A lot of people seem to be having problems with certain combinations of characters. I think this is the game's main weakness - the fact that only certain combinations of classes work well. I expect patches or mods to tweak this, though. I love rangers but so many people are saying they become shit later on so I'm worried.
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Mister_s




Posts: 19863

PostPosted: Sat, 5th Jul 2014 00:52    Post subject:
Who's saying rangers become shit later on?
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Immunity




Posts: 5629

PostPosted: Sat, 5th Jul 2014 00:57    Post subject:
Mister_s wrote:
Who's saying rangers become shit later on?


I experienced the opposite - once my ranger henchman got ranged charm and ranged mute (combined with the melee stun/melee charm she already had) she has become indispensable to the party.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 00:57    Post subject:
From what I have seen no classes are shit, its just different playstyle, tho mage and warrior will be definitely easier than rouge and ranger early on (and by early I mean those first zombie packs around the town)
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Sat, 5th Jul 2014 00:57    Post subject:
actually i'm finding the ranger quite lacking of use... except for the special arrows, i don't see much use for the moment in my lvl 7 omni-wizard, warrior, rogue party.
some tips?


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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 01:01    Post subject:
Maybe try stealing/buying ranger based skillbooks?



here we go Very Happy
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Sat, 5th Jul 2014 01:03    Post subject:
ramalan wrote:
Maybe try stealing/buying ranger based skillbooks?



here we go Very Happy

gonna recheck the merchant, but there wasn't anything worth besides few thing already taken off.


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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 01:13    Post subject:
Maybe try little bit of rouge/scoundrel combination with skills, as a ranger you already have high dex, duinno, I havent really checked those classes besides the basic skills.

There are some nice synergic skills and talents combinations between classes, I bet you can find something which compliments the other team members skills/spells or talents.

edit - already killed everyone in the screenshot above, zero problems. dont try this on arhu (the cat npc) Very Happy also some quest kinda glitched on me, journal entries popped up asking me to return something to someone while he didnt even asked me that.
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