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A-A
Posts: 3156
Location: New york
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Posted: Wed, 9th Jul 2014 17:18 Post subject: |
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Posted: Wed, 9th Jul 2014 17:30 Post subject: |
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Thanks
Just arrived at the mines, so i guess it still is a bit away
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Posted: Wed, 9th Jul 2014 18:35 Post subject: |
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| nforules wrote: | | Hellifant wrote: | | Is there any cheaper € store for Divinity than G2P? (21,95€) |
cjs keys
g2a |
you can get an actual steam gift for 15-18 bucks, why risk with more expensive keys.
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Posted: Wed, 9th Jul 2014 18:36 Post subject: |
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| Drowning_witch wrote: | | nforules wrote: | | Hellifant wrote: | | Is there any cheaper € store for Divinity than G2P? (21,95€) |
cjs keys
g2a |
you can get an actual steam gift for 15-18 bucks, why risk with more expensive keys. |
What!?
Please show me how to do that.
Is that sum for all new steam games or just sin? Can I "pay" for these steamgift instead of trading?
Thanks
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Posted: Wed, 9th Jul 2014 18:44 Post subject: |
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All games (as long as they are not locked). Also, some of them take Paypal, so yea, you can pay directly.
http://www.steamtrades.com/forum/search/divinity
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Neon
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Posts: 18935
Location: Poland
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Posted: Wed, 9th Jul 2014 19:57 Post subject: |
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So, do the 3DM updates work on the Reloaded version?
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JBeckman
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Posts: 35172
Location: Sweden
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Neon
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Posts: 18935
Location: Poland
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Posted: Wed, 9th Jul 2014 20:08 Post subject: |
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Some vendors sell sinew. Combine 2 to make bowstring.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Neon
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Location: Poland
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A-A
Posts: 3156
Location: New york
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Posted: Wed, 9th Jul 2014 20:14 Post subject: |
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Posted: Wed, 9th Jul 2014 21:13 Post subject: |
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| bonaldo2000 wrote: | | So, do the 3DM updates work on the Reloaded version? |
They do.
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Wed, 9th Jul 2014 21:28 Post subject: |
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Pearl boosts value of the item (more gold)
Rubies give + all elemental resists
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Posted: Wed, 9th Jul 2014 21:51 Post subject: |
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After 25 hours of playing I figure I might write down my feelings about this game.
Generally, I love the game. There's a lot of stuff to find, a lot of exploration, great combat - this is Divine Divinity with less focus on quick combat and more on tactics.
However, there's quite a long list of niggling flaws which stop it from being perfect:
- dialog trees are copy pasted for nearly every NPCs which sucks as I've said above. I prefer unique dialog with generic NPCs besides that
- the game is far too random when it comes to loot. It's 100% randomized which can make you feel like you've been cheated when you keep finding crap you can't use.
- stores don't replenish often enough to my taste
- the camera angle lock can be frustrating
- inventory quickly becomes a huge ugly monster with far too many items to easily keep track of. There aren't enough containers to help you sort your items either.
- the world is pretty compact in size - it could have been a bit bigger for my taste because now everything is crammed together
- not all items are highlighted when you press ALT
Many small flaws like this pop up now and then but it's still a brilliant game.
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Wed, 9th Jul 2014 21:55 Post subject: |
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yeah, especially the inventory is a real mess. They could really improve on that one. Especially crafting is more of a chore then anything as it stands now.
I'd like to have a proper crafting window for example. Which let's you craft with whatever ingredients and tools you have AND the recipes you have.
Also quest items should be in a separate inventory and shouldn't be possible to sell or drop (and lose).
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Posted: Wed, 9th Jul 2014 21:58 Post subject: |
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You can easily turn off that camera lock in options (tho supposedly it can cause some glitching, I didnt see any of that so far)
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Posted: Wed, 9th Jul 2014 22:03 Post subject: |
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| Sin317 wrote: | yeah, especially the inventory is a real mess. They could really improve on that one. Especially crafting is more of a chore then anything as it stands now.
I'd like to have a proper crafting window for example. Which let's you craft with whatever ingredients and tools you have AND the recipes you have.
Also quest items should be in a separate inventory and shouldn't be possible to sell or drop (and lose). |
I concur - they need to make tabs:
- crafting
- books, scrolls, pages, etc.
- quest items
- crap for selling (paintings, etc.)
- weapons, armor & arrows
- food
- everything else
Or they need to let you buy more bags - coloured ones.
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A-A
Posts: 3156
Location: New york
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Posted: Wed, 9th Jul 2014 22:19 Post subject: |
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