ArcheAge has found a publisher for the west
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Mon, 1st Sep 2014 02:35    Post subject:
For anyone who missed it. Release is on the 16th


RTX ON
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Mon, 1st Sep 2014 02:46    Post subject:
Aye, and I don't think they are ready. Surprise surprise


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moosenoodles




Posts: 18411

PostPosted: Mon, 1st Sep 2014 02:52    Post subject:
It crashed and burned in the east so with what we know with how the west deals with asian mmo's and how they turn out I hold no hope at all for this one.
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K0tY




Posts: 900

PostPosted: Mon, 1st Sep 2014 16:27    Post subject:
Vikerness wrote:
Badrien wrote:
This game should have just gone full sub model and bypass all the entitled cheapskates
uhm NO. Fuck monthly payments. Fuck p2w as well. If they want my money then make it a one time purchase just like gw2 did


This.

I cba with Monthly pay and p2w Free to play models. Will proly never buy a MMO unless its a one time pay and play with no stupid as fuck ingame shops.
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Imoen




Posts: 892

PostPosted: Mon, 1st Sep 2014 16:41    Post subject:
That won't ever happen.
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YuckFou




Posts: 302

PostPosted: Mon, 1st Sep 2014 17:55    Post subject:
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 1st Sep 2014 21:43    Post subject:
So there's another character reset on sep. 8 after the open beta ends right ?


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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krell1983




Posts: 551
Location: Poland
PostPosted: Mon, 1st Sep 2014 21:43    Post subject:
I tried it close beta. Questing is boring. Story is traditional Japanese / Korean nonsense. Combat is like in classic mmo I don;t like it. You will fight with one mob at time and it will take you some time to kill it.

I like RPG system and picking 3 classes that cool and interesting.

In terms of graphic is below average characters look average animation is average but environment is boring. I don't think this game is worth paying. As a P2P game is below average and as a F2P is just terrible. SandBox element aka Farmville simulator are locked behind P2P system.

There is a lot much better F2P and P2P games to play. Just play Farmvile Wink.
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khaze




Posts: 134

PostPosted: Mon, 1st Sep 2014 22:01    Post subject:
I've been looking for a f2p mmo to sink a couple hours during weekends.
I'll give archage a try.

Could you guys recommend me others though?
I thought about trying rift, but haven't got to it yet.
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krell1983




Posts: 551
Location: Poland
PostPosted: Mon, 1st Sep 2014 22:20    Post subject:
It depend what you looking for in mmo @khaze.

Rift is like WOW. In my opinion boring i prefer more action oriented combat.

Never Winter Online is ok as a fantasy F2P MMO i don't like how the characters look in that game.
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khaze




Posts: 134

PostPosted: Mon, 1st Sep 2014 22:37    Post subject:
I guess anything with good combat (more action oriented like you said) and fun quests would do.
I like leveling and exploring the world. (I already have guild wars 2 btw)
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krell1983




Posts: 551
Location: Poland
PostPosted: Mon, 1st Sep 2014 22:57    Post subject:
Never Winter Online have good combat but rpg system is average. Well there is story NWO with voice acting but it's dragon and dungeons i found i boring and skip dialog... Some quest are interesting and funny.

In action MMO there is Vindictus i heard that combat in Terra is interesting.

I too have GW2 very good MMO, end game is boring...
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Mon, 1st Sep 2014 23:20    Post subject:
You could always give Defiance and Planetside 2 a go. As action gameplay goes.

For exploring the only things I really liked in all the years: Star Wars Galaxies (You could play SWG emu), Everquest 2, Vanguard: Saga of Heroes and Elder Scrolls Online. Most are very sub par in that field. Guess WoW isn't too bad in world size, just that it caters less to exploring.

Archage is a lot more lifeless compared to the previous ones I mentioned.



Something else I enjoyed that was free: Age of Conan, but it ran like a dog on my fiancee pc so we gave that one up and never got back to it after I bought her a better GPU.


Don't really get why Never Winter Online gets mentioned so much when people talk about F2P, sure it's one of the newer ones, but older games that gone F2P surpass it. To me it felt like a cheaper version of Warhammer Online and that wasn't a big success either.

The MMO genre isn't all that atm. At least for me. Smile


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Maxxify




Posts: 274

PostPosted: Tue, 2nd Sep 2014 01:03    Post subject:
MORPHINEUS wrote:
You could always give Defiance and Planetside 2 a go. As action gameplay goes.


Defiance isn't too bad for a F2P...reminds me most of Borderlands type play, so it's good with friends.

Planetside 2 is awesome and reminds me most of the BF1942 multi-player, which was always a blast. However, it is a very challenging game that takes at least 100 hours of play for you to get good enough (with enough unlocks as well) not to die within 3 microseconds of spawning.
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hindsights




Posts: 87

PostPosted: Tue, 2nd Sep 2014 02:38    Post subject:
If you are playing Archeage for PVE you will be sorely disappointed.

The main appeal of this is the PVP and piracy sandbox elements.

The naval battles is what this game really has going for it :

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moosenoodles




Posts: 18411

PostPosted: Tue, 2nd Sep 2014 03:55    Post subject:
guys voice is fucking annoying repeating shit over and over. And I thought fleet commanders in eve online were irritating Very Happy
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krell1983




Posts: 551
Location: Poland
PostPosted: Sun, 7th Sep 2014 10:53    Post subject:
ArcheAge: The Shift to Pay to Win - Cash Shop Labor Potions & Archeum (Crafting Materials)



Quick summary: best way to get important crafting competent is to give money to Trion.


Last edited by krell1983 on Sun, 7th Sep 2014 11:45; edited 1 time in total
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Mchart




Posts: 7314

PostPosted: Sun, 7th Sep 2014 11:04    Post subject:
Gonna get the game.

I don't like the general Asian theme but the gameplay elements are outstanding. Has tons of crafting, and the ship aspects are pretty awesome.

I can see why it failed in Korea given that it doesn't play like the typical Korean favorite MMO's. The Asian market doesn't like sandbox MMO's like this much.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Sun, 7th Sep 2014 12:15    Post subject:
Mchart wrote:
Gonna get the game.

I don't like the general Asian theme but the gameplay elements are outstanding. Has tons of crafting, and the ship aspects are pretty awesome.

I can see why it failed in Korea given that it doesn't play like the typical Korean favorite MMO's. The Asian market doesn't like sandbox MMO's like this much.


Fail is a big word, it doesn't do as well as they hoped (a lot have wow numbers in their head). But it's still making money and doing good. Just that they lost a bunch due to the 1.2 patch but that's already restoring.

It's not going to be as successful in the west as they thought either. It's going to generate buzz and then it will die down in a few months. Trion did way too little to westernize it, talked more about it than actually doing it.

That being said, they'll make money and it will stick around as in: I don't see it fail. I won't be playing this tho, added everything up and there isn't really convincing me after 50 hours in beta. I see enough troubles down the road to not invest in this game.


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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Sun, 7th Sep 2014 14:44    Post subject:
krell1983 wrote:
Quick summary: best way to get important crafting competent is to give money to Trion.


As someone who got the archeum pack when 1.2 was already live, I never got to play during the golden days. I only crafted a single item by the time I hit 46. One. A flute. I maybe had the mats for 2 or 3 more level 20-24 items, but that's it. I far outleveled anything I could've made, so I never bothered with crafting.
This annoyed me. I like crafting my own gear while I level up, but as it was, that was completely impossible. You can craft one or two things, and then crafting only comes back in endgame, where you can farm archeum while not outleveling what you can craft, since you're at max.

This was something that needed fixing in my eyes, and I'm extremely butthurt that this is where it's going. It hits me as a ploy to try to extract as much money as possible during the headstart from the 'whales'. They already gave you 150$, so hey, they might shell out more on those labor pots and archeum boxes! And when the general population gets in, there will suddenly be a fix.
If that's not even the case, I don't see how I'll be playing this for longer than the patron period I've already got thanks to my pack.. I'm not double dipping, paying for patron for housing AND paying to get my labor and mats, and will not support a company that clearly wants me to do this. And while I probably have enough gold by then to buy APEX, it's still a matter of principle.
I have some hope that this isn't Trion, since I liked their Rift F2P stuff.. but I'm still scarred and won't trust their name implicitly again. (never played defiance)
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hehehemann




Posts: 320

PostPosted: Tue, 9th Sep 2014 04:05    Post subject:
Well said Airbag!!

I played on closed beta/alpha and was loving the game, after reading the direction this game is taking and it becoming nothing more than a cash cow I lost all hope for a sandbox MMO like the good old days of SWG Smile
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Tue, 9th Sep 2014 04:21    Post subject:
Well it was fairly obvious from the first hour this was no where near the crafting system in SWG and in all honesty I don't think we will ever see it again since the whole harvesting and more systems were linked into it.

My advice: just play SWGemu Crafting and Harvesting system works fine in it.


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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Tue, 9th Sep 2014 06:11    Post subject:
Mchart wrote:
Gonna get the game.


Gonna be playing EU or NA?
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Tue, 9th Sep 2014 10:07    Post subject:
we killed the kraken in the last beta and it was the first EU beta kill!



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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 9th Sep 2014 15:11    Post subject:
holy shit
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Tue, 9th Sep 2014 16:50    Post subject:
Actually that looked boring as hell
Wouldn't call that an interesting boss fight, then again might be because of how it is filmed. Smile

It does showcase some of my annoyances with raids I had in all games: people slacking off and Teamspeak (or whatever) full of needless banter.

Still, congrats with the kill.


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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Tue, 9th Sep 2014 18:03    Post subject:
my pov



under the galleons there is a tank, taking the hits, and few healers to patch him up.
at 30% of life that motherfucker just regenerate like 1% of life every second, so is a race against the clock.
this is the final phase of the fight, before this, there was more people getting beated(mostly people not at 50th level), ship repositions and more.


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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Wed, 10th Sep 2014 00:06    Post subject:
Guyver wrote:

under the galleons there is a tank, taking the hits, and few healers to patch him up.


Is this to soak up the damage the ships would otherwise take?
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Wed, 10th Sep 2014 00:30    Post subject:
is open beta until the release, on the 16th?
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Wed, 10th Sep 2014 00:41    Post subject:
deadpoetic wrote:
is open beta until the release, on the 16th?


Open beta ended sep 8th
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