Dead Rising 3
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Fri, 5th Sep 2014 11:33    Post subject:
Max quality, 1080p. Get around 30 fps :/
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vsdalin




Posts: 20

PostPosted: Fri, 5th Sep 2014 11:42    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Sep 2014 12:47    Post subject:
inz wrote:
Bob Barnsen wrote:

But those companions Laughing
They rarely do any shit, instead they always get damaged by my attacks damn assholes


Just give them some gun and they'll mostly stay out of your way. They get unlimited ammo so something like an LMG works nicely.


Will try giving them a ranged weapon.
But end of chapter 2 now i guess, and i have really no need for a companion. Two of them are dead anyways, because i just let them die. And someone here wrote, that they can't die and just go back to the hideout Surprised Laughing


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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Fri, 5th Sep 2014 12:50    Post subject:
@Bob Barnsen Btw it looks like you can't give them DLC weapons. I tried giving a minigun to a girl who paints walls but she refused to take it.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Sep 2014 12:54    Post subject:
Well i don't have the DLCs activated anyways. But i noticed they don't take super-combo-weapons and some normal combo-weapons either

Oh and another question:
You can unlock combo categories with attribute points. But what use they have? For example i unlocked one category but i still can't craft the shown items with a questionmark.
On the other side i have not unlocked most of the categories, but can craft it's items when i found the blueprint. Bit confusing those unlockable categories for me
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JBeckman
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Posts: 34972
Location: Sweden
PostPosted: Fri, 5th Sep 2014 13:01    Post subject:
Bob Barnsen wrote:
Well i don't have the DLCs activated anyways. But i noticed they don't take super-combo-weapons and some normal combo-weapons either

Oh and another question:
You can unlock combo categories with attribute points. But what use they have? For example i unlocked one category but i still can't craft the shown items with a questionmark.
On the other side i have not unlocked most of the categories, but can craft it's items when i found the blueprint. Bit confusing those unlockable categories for me


I could be wrong but I don't think you will have the item DLC stuff even when the game is released, all that they've included is the four mission packs whereas other stuff like the protagonist pack and who knows what else will probably be sold separately, or you can use a cracked exe. Razz
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MiB




Posts: 393
Location: SWE
PostPosted: Fri, 5th Sep 2014 13:04    Post subject:
Boneleech wrote:
MiB wrote:
meh.. when i shall quit the game back to windows it doesnt jump back out.. must restart computer.. annoying..



All you gotta do is CTRL+ALT+DEL, then press cancel, that will bring you to the desktop.


yeah thnx.. just did an ALT TAB and minimized and closed windows .. have no idea why it wont quit though but works as good =)
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 5th Sep 2014 13:05    Post subject:
Any idea why steam version doesn't have anything under dlc tab? Even in-game, the downloadable content tab is empty.

Regarding the combo unlocks, I think it's just to save time. You can explore & collect 105 blueprints to unlock everything or spend skill points and unlock them immediately.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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JBeckman
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Posts: 34972
Location: Sweden
PostPosted: Fri, 5th Sep 2014 13:11    Post subject:
IamAWESOME wrote:
Any idea why steam version doesn't have anything under dlc tab? Even in-game, the downloadable content tab is empty.

Regarding the combo unlocks, I think it's just to save time. You can explore & collect 105 blueprints to unlock everything or spend skill points and unlock them immediately.


Deleted the previous post, thinking about it I believe the DLC stuff won't be available until the game unlocks, which is later today.
(You might get it working if you use a VPN connection, or that's how it's worked for other Steam games.)
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zerstorer




Posts: 1410
Location: Germany
PostPosted: Fri, 5th Sep 2014 14:00    Post subject:
game doesn`t
got a gtx660Mobile anyone encouters the same problem ?
Crashing at the load screen :/
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Terje22




Posts: 248

PostPosted: Fri, 5th Sep 2014 14:01    Post subject:
Game seems to more crash heavy in chapter 1 when dealing with the biker gang boss.
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MiB




Posts: 393
Location: SWE
PostPosted: Fri, 5th Sep 2014 14:26    Post subject:
Terje22 wrote:
Game seems to more crash heavy in chapter 1 when dealing with the biker gang boss.
did not crash for me there but those 10 bikes and the big one after them u gotta kill is fucking annoying as hell
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rgb#000
Banned



Posts: 5118

PostPosted: Fri, 5th Sep 2014 14:44    Post subject:
maybe this game is optimized for 8 core CPUs, like the xbox one version, so time to buy that i7 5960X Very Happy
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inz




Posts: 11914

PostPosted: Fri, 5th Sep 2014 15:03    Post subject:
IamAWESOME wrote:

Regarding the combo unlocks, I think it's just to save time. You can explore & collect 105 blueprints to unlock everything or spend skill points and unlock them immediately.


Nah, you'll still need to collect the blueprints. The combo category skills are for making the combo weapons with generic weapons of the same type (so any blunt weapon instead of for example sledgehammer), instead of needing the specific weapon that the recipe calls for.
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fable2




Posts: 6054

PostPosted: Fri, 5th Sep 2014 15:22    Post subject:
Never thought i would say this...but this actually runs worse for me than watch dogs Crying or Very sad

anyways my monitor is 1440x900 but i cant set the res in game to be like that, only goes up to 1280x1024 with huge black bars
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DV2




Posts: 5234

PostPosted: Fri, 5th Sep 2014 15:24    Post subject:
Seriously?

,
vsdalin wrote:
AMD Radeon optimization

Nvidia need update Driver...hurry

http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Dead_Rising_3-test-dr_3_1920.jpg


Even with a "OMG SUPERB!" Rig,the specs are pretty hard there,don't ya think?...i mean,big PC,not even able to run the game properly...


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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 5th Sep 2014 15:25    Post subject:
Seems like legit version have issues with laptops
http://steamcommunity.com/app/265550/discussions/0/613935404060304387/



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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Fri, 5th Sep 2014 15:30    Post subject:
So problems aside - what do people who usually like these zombie games think about it?
Im gonna play it tomorrow, but it would be nice to hear some feedback on the actual game (without the already discussed technical problems included)


shitloads of new stuff in my pc. Cant keep track of it all.
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KillerCrocker




Posts: 20501

PostPosted: Fri, 5th Sep 2014 15:35    Post subject:
man... If they only released Dead Rising1 on pc. it is one of best games ever and certainly ebst zombie game (aside from walking dead s01)


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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Fri, 5th Sep 2014 15:39    Post subject:
Ankh wrote:
So problems aside - what do people who usually like these zombie games think about it?

I loved DR2+OTR on PC and i think this one is (at least) enjoyable too but the shoddy performance kills the fun


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 5th Sep 2014 15:39    Post subject:
@Ankh

I haven't played much, but if it's *anything* like the previous two; it's going to be awesome. Technical shit is a shame but the game itself looks like it could be a blast .. and with the more-forgiving timer not crippling the enjoyment too.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Fri, 5th Sep 2014 15:40    Post subject:
BettyShikle wrote:
Ankh wrote:
So problems aside - what do people who usually like these zombie games think about it?

I loved DR2+OTR on PC and i think this one is (at least) enjoyable too but the shoddy performance kills the fun


But what about the timelimit? I know it was mentioned before - but does it spoil the game or do you have enough time to explore/have fun without any problems?
Anyone tried the coop part yet? I bought it for coop only.


shitloads of new stuff in my pc. Cant keep track of it all.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Fri, 5th Sep 2014 15:48    Post subject:
Ankh wrote:

But what about the timelimit? I know it was mentioned before - but does it spoil the game or do you have enough time to explore/have fun without any problems?
Anyone tried the coop part yet? I bought it for coop only.

As Sabin said,the timelimit is much more forgiving than in DR2 (and while it has created some frustration,i was fine with the timelimit in DR2),looks like you`re not that much under pressure this time.However,you still have to complete the game in a certain timeframe (6 or 7 ingame days).

Tried coop for a bit and it seems to work very well.I wasn`t able to damage my coop partners tho


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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inz




Posts: 11914

PostPosted: Fri, 5th Sep 2014 15:51    Post subject:
Ankh wrote:
So problems aside - what do people who usually like these zombie games think about it?
Im gonna play it tomorrow, but it would be nice to hear some feedback on the actual game (without the already discussed technical problems included)


I'm really liking it so far, almost done with Chapter 3 now. It's definitely easier than the first two games, but there's always the hardmode to tackle afterwards.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Fri, 5th Sep 2014 15:56    Post subject:
Thanks for the replies Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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warriormax
Banned



Posts: 3644

PostPosted: Fri, 5th Sep 2014 16:00    Post subject:
Just 9 levels to go. I can't believe how easy it is to level up. Btw is it true that if you play the DLC is wipes out your main game inventory (including the clothes) ?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Sep 2014 16:42    Post subject:
inz wrote:
IamAWESOME wrote:

Regarding the combo unlocks, I think it's just to save time. You can explore & collect 105 blueprints to unlock everything or spend skill points and unlock them immediately.


Nah, you'll still need to collect the blueprints. The combo category skills are for making the combo weapons with generic weapons of the same type (so any blunt weapon instead of for example sledgehammer), instead of needing the specific weapon that the recipe calls for.


Good to know. So no need to unlock those categories via points then for me. As i only get the weapons from the lockers Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Fri, 5th Sep 2014 16:44    Post subject:
deelix wrote:
Max quality, 1080p. Get around 30 fps :/


By default, the game is locked to 30fps but fear not as an uncapped framerate is possible via external modifications. According to our contacts via Capcom Vancouver -
“Note that the game is capped at 30FPS but if you would like to mess with that, create a “user.ini” file which contains a single line: “gmpcr_unlock_frame_rate = True” (no quotes) and place it in the same folder as deadrising3.exe before running the game.”
It’s important to reiterate this as the message has been confusing. Using the .ini custom fix isn’t officially supported and may cause graphical issues or even gameplay problems. I tested this alteration at length to ensure players are aware of the optimization and fluidity prior to purchasing. Even though this workaround is available, hard locking a game to 30 fps on PC is completely unacceptable and creates a rift between the consumer and publisher. I was overjoyed to see that the .ini modification works brilliantly and didn’t encounter any graphical glitches or artifacting. The only minor issue is the sudden frame drops within cutscenes which often go from 48 to 23 and can be extremely jarring. Annoyingly, this only occurs when the .ini mod is enabled.

http://truepcgaming.com/2014/09/04/dead-rising-3-pc-review/
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 5th Sep 2014 16:47    Post subject:
Quote:
The only minor issue is the sudden frame drops within cutscenes which often go from 48 to 23 and can be extremely jarring. Annoyingly, this only occurs when the .ini mod is enabled.


Not true. I'm not using the ini hack to remove the lock (simply because I can't even sustain 30 all the time, so the constant up and down would annoy the piss out of me) and the framerate takes a nosedive during cutscenes anyway.
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Terje22




Posts: 248

PostPosted: Fri, 5th Sep 2014 17:03    Post subject:
Monitored RAM usage on a second display while playing the game. The game (deadrising3.exe) easily used 3GB alone while playing the game.

Even 8GB system ram total may be on the low side then with Windows coming on top of that.


Bought the game now to see if the crashing is only related to the various cracks of the game.
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