[X360/PS3/NextGen] Destiny
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Mon, 22nd Sep 2014 19:28    Post subject:
or just wait for cyber Monday and buy a whole year of PSN for $20, that's what I did, now I'm good for 3 years Wink


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Mon, 22nd Sep 2014 19:49    Post subject:
tw1st wrote:
or just wait for cyber Monday and buy a whole year of PSN for $20, that's what I did, now I'm good for 3 years Wink
DAFUQ, american vs eurpoean prices Crying or Very sad Do we get cyber monday here? xD
Because a year is like 60 dollar here
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cyclonefr




Posts: 7017

PostPosted: Mon, 22nd Sep 2014 20:14    Post subject:
One word : Amazon.com

Just get rid of your EU account, problem solved.

And if you really wanna keep it for some reason, the PS4 allows you to have 16 accounts at a time. Why not using this feature and add a wonderful US account to your PS4 ?


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headshot
VIP Member



Posts: 36054
Location: UK
PostPosted: Mon, 22nd Sep 2014 20:58    Post subject:
deelix wrote:
Yeah, I know. At first its kinda boring, then you get some great stuff and get hooked Very Happy
Still no PS plus tho Laughing Fucking sony and their bluetooth encryption that won't let me use my awesome headset Sad
And also fuck them for not letting me use a 1 month trail on my profile because iv used a 14 trail earlier. Thats always been possible on xbox... sony is even more greedy than microsoft Sad Sad
Gonna get plus for the "free" driveclub version, so ill buy 3 months soon


Trial lol Razz

Ive joined the clan Very Happy

Kotaku review Smile

http://www.kotaku.co.uk/2014/09/22/destiny-kotaku-review


May the NFOrce be with you always.
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Hfric




Posts: 12017

PostPosted: Mon, 22nd Sep 2014 23:45    Post subject:
tw1st wrote:
Just had 3 legendary items drop today, all turned out to be shit low level 16 blues.....

I did manage to go from 22 - 24 farming the cave though, I think it's time to start saving up vanguard marks so I can buy my first piece of legendary gear to push me over to 25.




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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 23rd Sep 2014 01:03    Post subject:
Lmfao!


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matta666




Posts: 1061
Location: Manchester
PostPosted: Tue, 23rd Sep 2014 14:01    Post subject:
Wowsers, me and two randoms took down the monster in the summoning pits on the moon. The knights and wizards were fucking relentless, but we prevailed.

Cool
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The_Zeel




Posts: 14922

PostPosted: Tue, 23rd Sep 2014 14:06    Post subject:
i wish i could just farm doing the level 24 strike playlist (vanguard tiger), but as it is the fucking cave is more effective Laughing
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 23rd Sep 2014 15:00    Post subject:
Have enough marks for one vanguard legendary and one crucible legendary but only rank1 Sad

Guess, it's time to start doing strikes and lots of crucible now. I don't think I can anything else from the fucking cave Laughing

*edit*

Quens Wrath is available today, from what I understand after you complete any one of the bounties you get a level 24 mission that when completed rewards you with a random legendary. Who wants to do this tonight Smile


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headshot
VIP Member



Posts: 36054
Location: UK
PostPosted: Tue, 23rd Sep 2014 16:16    Post subject:
LOL!



May the NFOrce be with you always.
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$n@ke




Posts: 917
Location: the Netherlands
PostPosted: Tue, 23rd Sep 2014 18:52    Post subject:
tw1st wrote:
Have enough marks for one vanguard legendary and one crucible legendary but only rank1 Sad

Guess, it's time to start doing strikes and lots of crucible now. I don't think I can anything else from the fucking cave Laughing

*edit*

Quens Wrath is available today, from what I understand after you complete any one of the bounties you get a level 24 mission that when completed rewards you with a random legendary. Who wants to do this tonight Smile


Tonight I can't unfortunately.
Hopefully tomorrow.
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jazzman147




Posts: 5

PostPosted: Tue, 23rd Sep 2014 19:01    Post subject:
I'm up for Queens' wrath tonight, if anyones on add me PSN ID is phadnum
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 23rd Sep 2014 19:40    Post subject:
@$n@ke No worries, there's plenty for me to do tonight Wink See you tom.

@jazzman147 join our group/clan on Bungie.net if you haven't yet, look for NFOH Smile

http://www.bungie.net/en/Clan/Detail/205037


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The_Zeel




Posts: 14922

PostPosted: Wed, 24th Sep 2014 10:24    Post subject:
yep, join the hump clan, been representing it the last few days by humping the competition Cool Face

http://www.bungie.net/en/Legend/PGCR/2/4611686018428609255/2305843009216877741/203028707?_
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Wed, 24th Sep 2014 13:39    Post subject:
Getting better at crucible myself, shit can be frustrating though. Fusion Rifle > All

Did one of those queens wrath missions yesterday (thanks Zeel!), and got the legendary chest. I now have two more missions to do today, hopefully the helmet is the reward next. Going to need some more help, can't solo that stuff Sad


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Przepraszam
VIP Member



Posts: 14507
Location: Poland. New York.
PostPosted: Wed, 24th Sep 2014 14:41    Post subject:
You still have to help me get to level 20!


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 24th Sep 2014 14:52    Post subject:
Przepraszam wrote:
You still have to help me get to level 20!
I just became lvl 20 alone, its really easy. Just do the hive trick for an hour = 3 lvls easily Smile
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Przepraszam
VIP Member



Posts: 14507
Location: Poland. New York.
PostPosted: Wed, 24th Sep 2014 17:56    Post subject:
What hive trick?


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 24th Sep 2014 18:39    Post subject:
headshot wrote:
http://www.kotaku.co.uk/2014/09/17/destinys-vault-glass-smashed-11-hours

This
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The_Zeel




Posts: 14922

PostPosted: Wed, 24th Sep 2014 18:58    Post subject:
funny thing is, i thought they d nerf if with the update yesterday, but instead i keep getting more purple engrams than before in it Laughing

bungie knows that with the current tough loot system, many ppl would stop playing if it wasnt for the loot cave
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Wed, 24th Sep 2014 19:10    Post subject:
Loot Cave > Hive Trick

I don't get legendary items though :/

Skip to around 3 min mark for actual cave...



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headshot
VIP Member



Posts: 36054
Location: UK
PostPosted: Thu, 25th Sep 2014 20:11    Post subject:
Are Bungie trying to prevent people using the Loot cave? Just lately there seems to be an insane amount of enemies in that area at random times. Its amazing fun I have to say!

http://www.kotaku.co.uk/2014/09/25/everyones-obsessed-destinys-loot-cave







May the NFOrce be with you always.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Sep 2014 20:23    Post subject:
@headshot

They've just killed it;

http://kotaku.com/bungie-kills-destiny-loot-cave-1639154905

http://www.bungie.net/7_Hot-Fix---09252014/en/News/News?aid=12190

https://archive.today/J1vWT (if you don't want to give LOLtaku any hits or ad revenue)

Quote:

The Hive of the holy "Treasure Cave" have realized the futility of their endless assault on Skywatch and have retired to lick their wounds and plan their next attack
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headshot
VIP Member



Posts: 36054
Location: UK
PostPosted: Thu, 25th Sep 2014 20:26    Post subject:
sabin1981 wrote:
@headshot

They've just killed it;

http://kotaku.com/bungie-kills-destiny-loot-cave-1639154905

http://www.bungie.net/7_Hot-Fix---09252014/en/News/News?aid=12190

https://archive.today/J1vWT (if you don't want to give LOLtaku any hits or ad revenue)

Quote:

The Hive of the holy "Treasure Cave" have realized the futility of their endless assault on Skywatch and have retired to lick their wounds and plan their next attack


Wow! Its gone!?


May the NFOrce be with you always.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Sep 2014 20:26    Post subject:
According to today's patch notes, yeah, I like how they put it "in-character" too Very Happy
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headshot
VIP Member



Posts: 36054
Location: UK
PostPosted: Thu, 25th Sep 2014 20:30    Post subject:
sabin1981 wrote:
According to today's patch notes, yeah, I like how they put it "in-character" too Very Happy


Haha yeah. Nicely worded.

Its kind of a good thing and a bad thing I guess. It will be missed but at least I can concentrate on other things now lol.

Quote:
Expect changes soon which decrease the efficiency of cave farming and correspondingly increase engram drops from completing activities.


An increase of engram drops from completing activities is certainly good news though.


May the NFOrce be with you always.
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Thu, 25th Sep 2014 20:33    Post subject:
Well, I'm glad I got in while I did Smile Lots of nice loot for me over the past few days, took me from level 22-24 Very Happy

Here's an interesting read from Bungie though

Quote:
On September 9th the Bungie team traded late nights building Destiny for late nights playing Destiny with all of you. We'd looked forward to that day for years, knowing that it would bring millions of fresh eyes into our world and quickly change many of our plans and priorities. We were not disappointed.

In the last two weeks there have been many surprises, bugs, exploits, world firsts, and a whole lot of fun. It's been an amazing time. We think now is a great time to step back and let you all know how we think the game is holding up and to talk about some changes we are contemplating going forward.

We will be patching some of these issues as early as today. Others may not be addressed for a month or two. Stay tuned for updates and thank you for all your feedback online.

Loot

He Who Shall Not Be Named
Long ago during development, the Cryptarch decoded engrams of a given color into gear of that same color. Early in 2014 we added randomness, both for better and worse, to the decrypting process. The result was that end-of-session engram decoding got a lot more exciting and the Cryptarch himself suddenly acquired a personality. Both of these experiences were positive additions to the game.

But we didn't adequately communicate the potential random outcomes of decryption. Players see what looks like the familiar metaphor of item identification, while the Cryptarch thinks he's opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.

Destiny: The Cave
The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush to grab the loot, the scramble when the panic wave starts, the beckoning glow from inside the cave. The speed at which the community organized around this activity was inspiring and humbling to us.

But shooting at a black hole for hours on end isn't our dream for how Destiny is played. Our hope is that social engagement in public spaces is only one part of the Destiny experience. Expect changes soon which decrease the efficiency of cave farming and correspondingly increase engram drops from completing activities.

Reward Celebration
Growing more powerful by acquiring new upgrades, gear or progression is central to Destiny's player experience. Our goal is to always celebrate when this occurs, both as a reward in and of itself and to communicate to players what is going on.

During development we sometimes prioritized making a system functional over celebrating its rewards, for example:
The Vault of Glass contains highly coveted loot but the actual moment of reward happens without fanfare and can be easily missed.
The lowest level of the Daily Heroic gives great XP and Reputation rewards, but neither of these progressions appears on the postgame screen.

We will slowly be addressing these and other issues going forward.

Social

Voice Communication
Our vision for Destiny is that all players, even matchmade players in the Crucible, Strikes, the Tower or public spaces, be able to communicate with one another in a way that promotes positive socialization. Voice communication is the easy answer, but existing voice paradigms, including those in our own Halo games, have not done enough to protect players from abusive griefing from a minority of players.

Destiny's near-term solution will be to allow players to opt-in to voice communication during matchmade activities. Work on this feature was underway at launch and should be rolled out this year in Strikes and the Crucible.

Activities

Strikes
Strikes are intended to be a fun, combat-filled romp and stomp with a big boss and cool rewards at the end. Better with cooperation, but doable in a pick up group.

Since launch we've tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grindy as a result (sorry, Raiders - incoming damage is working as intended in the Vault of Glass).

Balance

Our goal when balancing Destiny is to never have one player choice-- for example a choice of class or weapon-- either be so much better than the alternatives that it is the only valid choice or to be so much worse that it would always be a mistake to choose. When we are successful with this kind of balance the result is a wide set of equally compelling player builds, some of which may be preferred by one player or another but none of which is an absolute right or wrong choice.

Exotic Weapons
Exotic Weapons are designed to look, feel and sound overpowered, but to not actually break the game. We hope these weapons challenge the way players think about their loadouts and expect their idiosyncrasies to sometimes be a little frustrating. We find ourselves wanting to collect them all and hope players feel the same way.

Not all our Exotic Weapons currently live up to this promise. In particular those weapons received from completing exotic bounties including Thorn and Bad Juju have disappointed many of us who have gone through the great effort to obtain them because, despite looking and sounding amazing, they feel underpowered. We're here to offer some advice: don't shard those guns. Their time will come.

Auto Rifles
The Auto Rifle archetype is designed to appeal to players who like to throw up a wall of bullets and not worry if a few miss their target. It is intended to inflict sustained damage at close to medium range, but to lose effectiveness at longer ranges.

Today the Auto Rifle is too effective at long range, even beating Scout and Pulse Rifles in some circumstances. Expect stability and/or damage adjustments to the Auto Rifle to address this in the weeks ahead.

Scout Rifles
Scout Rifles are for players who like to keep their enemies at medium range and hate to miss. They are intended to be an awkward weapon to use at close range but to be dominant-- as long as you land your shots-- at medium and longer ranges.

Scouts just aren't hitting hard enough today when compared to other precision weapons. We'll be addressing this soon.

Shotguns
Shotguns are for those situations where you need to deliver a massive spike of damage, right now, to the thing standing next to you about to do you harm.

Today shotguns are effective beyond their intended range, especially when upgraded with that intention. Expect changes soon to address shotguns which push the envelope of what it means to be close quarters.


Thank you for helping us drive these changes. Keep sharing. Keep talking. We’re watching and listening.

--Bungie


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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Thu, 25th Sep 2014 21:16    Post subject:
Damn, I think I farmed it for like 2 hours and never went anywhere near 20 -> 21 Sad


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TheOnerf




Posts: 69

PostPosted: Fri, 26th Sep 2014 01:43    Post subject:
i didn't get much from the loot cave Sad.

i sent in a request for nfohump clan, hopefully i can get some of u to help me with some of these crazy strikes, lol
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The_Zeel




Posts: 14922

PostPosted: Fri, 26th Sep 2014 07:31    Post subject:
yea i m glad i farmed it last weekend, but now i expect bungie to give us a decent alternative. instead of simply raising the amount of engram drops, they should instead change the system so we dont get completely randomized crap but loot we can use at our level. so yea after reading the patch notes, they just nerf'd alot of stuff and didnt really improve anything, thx obungie
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