Middle Earth: Shadow of Mordor
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 27th Sep 2014 08:34    Post subject:
Pre-load: 33.9 GB.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Yuri




Posts: 11000

PostPosted: Sat, 27th Sep 2014 08:40    Post subject:
IamAWESOME wrote:
Pre-load: 33.9 GB.

Whyyy



1 and 2 are still amazing.
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h0rnyfavn
Serial Humper



Posts: 13855

PostPosted: Sat, 27th Sep 2014 08:42    Post subject:
I presume it's without HD hurr hurr texture pack Reaction


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sat, 27th Sep 2014 14:22    Post subject:
Yuri wrote:
IamAWESOME wrote:
Pre-load: 33.9 GB.

Whyyy


Well the Ultra HD textures that require 6GB of Vram that's why Everything Went Better Than Expected
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 27th Sep 2014 14:45    Post subject:
Quote:
Ultra-Textures are not available yet, so the PC Gamer Vid only uses "High".

I doubt even the ultra-textures will use 6 Gigs on 1080p however - High uses 2.7 Gigs but with downsampling from 2720 x 1700 @ 1920 x 1200. Reason because I didn't try 1080 is because Mordor recognizes my downsampling-resolution as native and will only use percentages of that- so instead of 1080p I'll get some really weired ones like 1927 x 1187 or something like that (and I can't be arsed to fix it right now).

There is however a ingame-supersampling option so you can set the internal rendering to 200 % and will get effectivly 4K-Res while still being in 1080p. If I'd use that coming from 1080p instead of 1700p I'd wager you'd be around 3 Gigs. So the recommendation seems plausible.

So with Ultra-Textures taking somewhat more VRAM and Supersampling enabled, 4 Gigs might be just not enough, making the jump to 6 Gigs logical. - Remember: With Supersampling you're effectively running 4K not 1080p. Coming from there, I'd wager you'll be absolutely fine with 3 Gigs running this game with everything set to ultra, including textures but disabled supersamping.

It also runs very nice. Everything set to ultra except textures and downsampling I get an average framerate of just over 60 with some minor drops to ~50. Setting this to 4K, I still get 45+ with a R9 290X.
This is an Nvidia-sponsored game, so Geforce-users will probably be at least slightly higher than this with a similar performing GPU (GTX 780- 780T i, Titan, GTX 970)
I'll test that more in-depth at some point next week, so we'll see.

So much for not opimized.

So don't get your panties in a bunch Wink




The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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h0rnyfavn
Serial Humper



Posts: 13855

PostPosted: Sat, 27th Sep 2014 14:48    Post subject:
Ha! I knew something was fishy.. Very Happy


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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madness




Posts: 13279

PostPosted: Sat, 27th Sep 2014 14:49    Post subject:
Pre-hurrdurrs.. GO! Cool Face
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Overlord123




Posts: 2335

PostPosted: Sat, 27th Sep 2014 15:25    Post subject:
madness wrote:
Pre-hurrdurrs.. GO! Cool Face

Preloading... Smile
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lolozaur




Posts: 26310

PostPosted: Sat, 27th Sep 2014 15:29    Post subject:
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vagonite




Posts: 132

PostPosted: Sat, 27th Sep 2014 15:30    Post subject:
I have an EVGA GTX 780 6G card and I am presently in EVGA STEP-UP program to get the new GTX 980 4G card.

VRAM seems to be the future, so I may have to cancel the supposed upgrade.

Porting to PC is what big game studios are probably gonna keep doing and no amount of dissatisfaction on PC gamers part going to change their mind - not if they think they save money and development time. Hmmm...wonder what GTA V PC is going to require?
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russ80




Posts: 4679
Location: Romania
PostPosted: Sat, 27th Sep 2014 15:36    Post subject:
vagonite wrote:
I have an EVGA GTX 780 6G card and I am presently in EVGA STEP-UP program to get the new GTX 980 4G card.

VRAM seems to be the future, so I may have to cancel the supposed upgrade.

Porting to PC is what big game studios are probably gonna keep doing and no amount of dissatisfaction on PC gamers part going to change their mind - not if they think they save money and development time. Hmmm...wonder what GTA V PC is going to require?


The consoles don't have access to the ultra HD texture pack.. WHICH IS OPTIONAL

lol wut
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vagonite




Posts: 132

PostPosted: Sat, 27th Sep 2014 15:46    Post subject:
russ80 wrote:
vagonite wrote:
I have an EVGA GTX 780 6G card and I am presently in EVGA STEP-UP program to get the new GTX 980 4G card.

VRAM seems to be the future, so I may have to cancel the supposed upgrade.

Porting to PC is what big game studios are probably gonna keep doing and no amount of dissatisfaction on PC gamers part going to change their mind - not if they think they save money and development time. Hmmm...wonder what GTA V PC is going to require?


The consoles don't have access to the ultra HD texture pack.. WHICH IS OPTIONAL

lol wut


Consoles may not have the texture pack, but if PC architecture was only taken in account apart from consoles in the development, it most probably not require 6GB vram.
Still, future is probably 4 to 6GB.
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tonizito




Posts: 51077
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 27th Sep 2014 16:22    Post subject:
http://www.nuuvem.com.br/produto/2060-middle-earth-shadow-of-mordor

Pre-hurrdurr the shadow of mhurrdurr nao! lol wut


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Seafort




Posts: 439

PostPosted: Sat, 27th Sep 2014 17:45    Post subject:
vagonite wrote:
I have an EVGA GTX 780 6G card and I am presently in EVGA STEP-UP program to get the new GTX 980 4G card.

VRAM seems to be the future, so I may have to cancel the supposed upgrade.

Porting to PC is what big game studios are probably gonna keep doing and no amount of dissatisfaction on PC gamers part going to change their mind - not if they think they save money and development time. Hmmm...wonder what GTA V PC is going to require?


Let them keep porting to PC and bringing out unoptimised trash and watch their sales drop considerably.

AAA gaming isn't the be all and end all of PC gaming. It's probably the worst thing about PC gaming atm.

They don't put any effort into their console ports for PC and yet people still pay for them. The sooner the big publishers get put in their place the better for everyone involved. Hit them where it hurts and stop buying their crap.

Oh and don't keep upgrading your graphics card just because of one skewed system requirement from a Japanese developer who doesn't have a fking clue about PC architecture.
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 27th Sep 2014 17:53    Post subject:
Seafort wrote:
Oh and don't keep upgrading your graphics card just because of one skewed system requirement from a Japanese developer who doesn't have a fking clue about PC architecture.

what the hell are you blabbering about? this game is developed by Monolith in Washington, USA. oh btw, racist much?
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 27th Sep 2014 17:57    Post subject:
rgb#000 wrote:
Seafort wrote:
Oh and don't keep upgrading your graphics card just because of one skewed system requirement from a Japanese developer who doesn't have a fking clue about PC architecture.

what the hell are you blabbering about? this game is developed by Monolith in Washington, USA. oh btw, racist much?

It's a known fact that japanese developers are shit at pc development.
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 27th Sep 2014 18:13    Post subject:
what does that have to do with this game?
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Seafort




Posts: 439

PostPosted: Sat, 27th Sep 2014 18:29    Post subject:
rgb#000 wrote:
Seafort wrote:
Oh and don't keep upgrading your graphics card just because of one skewed system requirement from a Japanese developer who doesn't have a fking clue about PC architecture.

what the hell are you blabbering about? this game is developed by Monolith in Washington, USA. oh btw, racist much?


I wasn't talking about Monolith but Tango Gameworks. The 6GB VRAM requirement is optional for Shadow of Mordor but The Evil Within 4GB VRAM requirement isn't which Tango Gameworks tried to "optimise".

And what's racist about saying a Japanese developer is shite at developing PC games? It's the truth they even say it themselves.

Everyone seems to be panicking for no reason because a Japanese developer can't optimise a PC game and would rather brute force it instead. Hence the 4GB VRAM requirement.
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 27th Sep 2014 18:54    Post subject:
i'm not panicking, was just wondering what the heck you were talking about Smile

i'm pretty calm about this whole vram situation actually, and i only gave 3GB vram currently. games requiring for more vram were bound to happen, it's kinda weird that this is news to so many people.

i remember discussion when AMD released new cards with 4GB vram, people were excited that this is good future proofing, but now when these games finally do require this vram people are flipping out? come on.
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jaapie18




Posts: 2412
Location: Holland
PostPosted: Sun, 28th Sep 2014 00:42    Post subject:
Yuri wrote:
IamAWESOME wrote:
Pre-load: 33.9 GB.

Whyyy


Who cares
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sun, 28th Sep 2014 01:03    Post subject:
rgb#000 wrote:
i'm not panicking, was just wondering what the heck you were talking about Smile

i'm pretty calm about this whole vram situation actually, and i only gave 3GB vram currently. games requiring for more vram were bound to happen, it's kinda weird that this is news to so many people.

i remember discussion when AMD released new cards with 4GB vram, people were excited that this is good future proofing, but now when these games finally do require this vram people are flipping out? come on.


its cause it still looks like shit
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djaoni




Posts: 8061

PostPosted: Sun, 28th Sep 2014 01:13    Post subject:
This is clearly the best looking game ever.

The future is now!
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tonizito




Posts: 51077
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 28th Sep 2014 01:18    Post subject:
Keit wrote:
rgb#000 wrote:
i'm not panicking, was just wondering what the heck you were talking about Smile

i'm pretty calm about this whole vram situation actually, and i only gave 3GB vram currently. games requiring for more vram were bound to happen, it's kinda weird that this is news to so many people.

i remember discussion when AMD released new cards with 4GB vram, people were excited that this is good future proofing, but now when these games finally do require this vram people are flipping out? come on.


its cause it still looks like shit
Still need to wait for quite a few high and ultra shots but I have the same idea... somewhat.
Wouldn't call it shit but where is that extra VRAM applied?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 28th Sep 2014 09:25    Post subject:
the penises of the orcs


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 28th Sep 2014 09:59    Post subject:
Fucking bastards... oooonlyy 3gb!

I have 1.something, and that's always been good enough in the past!


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Terje22




Posts: 248

PostPosted: Sun, 28th Sep 2014 14:03    Post subject:
How many DVDs for the retail PC version?

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lolozaur




Posts: 26310

PostPosted: Sun, 28th Sep 2014 14:06    Post subject:
1 with the key and a .txt "you need to download game from steam" Laughing
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Terje22




Posts: 248

PostPosted: Sun, 28th Sep 2014 14:14    Post subject:
Makes me wonder if it will be cheaper to ship the game on an SD card with a USB adapter included.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 28th Sep 2014 14:17    Post subject:
Terje22 wrote:
How many DVDs for the retail PC version?

About Retail DVDs i guess 2-4 DVD9s with rest downloaded in 0-Day patch.

For rls it depends on amount of possible compression - for example CoD Ghost cant be compressed much 33Gb to 7xDVD5 if you remove nonenglish VO. But 35GB of Hitman Absolution can be fully compressed to 3xDVD5 or 20GB of Wasteland 2 can be compressed to 3GB.
We will see what can be done with SoM
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inz




Posts: 11914

PostPosted: Sun, 28th Sep 2014 14:20    Post subject:
Terje22 wrote:
Makes me wonder if it will be cheaper to ship the game on an SD card with a USB adapter included.


Of course not, per unit cost of DVDs for professional printing is negligible - much cheaper than any SD card. Wolfenstein: TNO was even bigger and it had 4 discs for the PC release.
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