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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Sun, 19th Oct 2014 09:45 Post subject: |
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frogster wrote: | open beta instead of demo ?
this is a mmo ? |
Keep is the character import system bridging your decisions from the first two games, it's not the game itself.
(I'd guess it's a form of DRM since importing the saves shouldn't have been that difficult to implement.)
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Posted: Sun, 19th Oct 2014 09:52 Post subject: |
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So, isodemo users are srcewed or what?
I own DA on Origins and it was legit copy, not giveaway one. I assume I need DA2 too?
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Sun, 19th Oct 2014 10:00 Post subject: |
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DCB wrote: | ClaudeFTW wrote: | What if we can export saves from the open beta and use them in the full game |
There's no "export". The game has to connect to the Keep server and log in with an Origin account user/pass. That's the whole point of the system. |
So the Keep is not going to have local saves? That sucks.
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Posted: Sun, 19th Oct 2014 10:58 Post subject: |
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Posted: Sun, 19th Oct 2014 12:17 Post subject: |
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The Keep has an export option.I am in the beta
We are entering a new age- Sandal Age:Enchantments!!!!!
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Sun, 19th Oct 2014 12:19 Post subject: |
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R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS
I usually stream stuff: http://www.twitch.tv/claudeftw
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Posted: Sun, 19th Oct 2014 12:40 Post subject: |
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Jazz2009 wrote: | The Keep has an export option.I am in the beta |
but you can't import? like take saves from DA1/2 and let the keep read the choices out.
well at least we might be able to generate saves for a cracked version, depending on how generous the legit users are.
provided that there will be a cracked version to begin with, and it's saves are compatible.
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Posted: Sun, 19th Oct 2014 13:02 Post subject: |
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Jazz2009 wrote: | The Keep has an export option.I am in the beta |
How do you opt in beta?
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Sun, 19th Oct 2014 13:13 Post subject: |
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fable2 wrote: | Jazz2009 wrote: | The Keep has an export option.I am in the beta |
but you can't import? like take saves from DA1/2 and let the keep read the choices out.
well at least we might be able to generate saves for a cracked version, depending on how generous the legit users are.
provided that there will be a cracked version to begin with, and it's saves are compatible. |
The Keep should enter open beta somewhere around 25 October, at which point it's accessible by everyone. I was thinking generate a save in the OB Keep, export it and use it in the yarr version. I ain't buying this without trying it and there's no way I'm gonna do it with the default world.
Also, to answer your question, afaik, it imports saves via the Origin cloud, ie, if you have DA games tied to your Origin account.
R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS
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Posted: Sun, 19th Oct 2014 15:22 Post subject: |
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ClaudeFTW wrote: | I was thinking generate a save in the OB Keep, export it and use it in the yarr version. |
That's not how it works. The game imports the plot data from Keep by contacting the servers directly. There's no manual import option. Unless someone codes a dummy local server (highly unlikely), the only logical solution is for someone to create an Inquisition save editor, thereby allowing you to create a new game with default settings, saving, then manually editing the plot flags to suit. That's not going to happen at launch though. It will likely take weeks or months, assuming something ever shows up. If you are planning on playing at launch, expect to be playing using the default world state.
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Posted: Sun, 19th Oct 2014 16:05 Post subject: |
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Kein wrote: | Jazz2009 wrote: | The Keep has an export option.I am in the beta |
How do you opt in beta? |
you cant anymore, open beta starts in 10 days
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Posted: Sun, 19th Oct 2014 16:34 Post subject: |
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As far as I know, the export feature is for sharing your world state with other Keep users, not for importing into the game.
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Posted: Sun, 19th Oct 2014 16:54 Post subject: |
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BioWare can go suck a fat dick. They'd probably even like it.
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Sun, 19th Oct 2014 17:00 Post subject: |
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DCB wrote: | ClaudeFTW wrote: | I was thinking generate a save in the OB Keep, export it and use it in the yarr version. |
That's not how it works. The game imports the plot data from Keep by contacting the servers directly. There's no manual import option. Unless someone codes a dummy local server (highly unlikely), the only logical solution is for someone to create an Inquisition save editor, thereby allowing you to create a new game with default settings, saving, then manually editing the plot flags to suit. That's not going to happen at launch though. It will likely take weeks or months, assuming something ever shows up. If you are planning on playing at launch, expect to be playing using the default world state. |
So I can't just put the exported save in My Documents/Dragon Age/save and expect it to work? That sucks absolute balls. Seems I'm gonna have to buy it or wait for a save editor. what a shit show, been keeping my DA and ME saves for as long as I can remember.
R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS
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Posted: Sun, 19th Oct 2014 17:40 Post subject: |
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It's not that big a deal. Play the iso demo when it comes out and see how bad it is before you get too carried away with buying it.
I seriously doubt your saves will change anything of merit. At best you will get a handful of throwaway lines about major plot points like who is ruling Ferelden. The Warden is confirmed not to be in it, and Hawke presumably only shows up for a cameo at the end. It's not like importing saves into DA2 magically made that any better, and Inquisition will be no different.
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Posted: Sun, 19th Oct 2014 18:06 Post subject: |
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This is what it looks like
http://imgur.com/CeLYuya,JckqJsL
When you click it
http://imgur.com/CeLYuya,JckqJsL#1
There is no import into keep but it does scan your account to check if you played the previous games but it doesn't set your choices it just takes a picture of your character and gives you some achievements
We are entering a new age- Sandal Age:Enchantments!!!!!
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Posted: Sun, 19th Oct 2014 18:26 Post subject: |
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@Jazz2009
It's basically just (not-so) thinly veiled DRM.
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Posted: Sun, 19th Oct 2014 18:40 Post subject: |
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Yeah by "export" all that means is when the game logs into the server, that's the world state it uses.
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Sun, 19th Oct 2014 18:53 Post subject: |
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DCB wrote: | It's not that big a deal. Play the iso demo when it comes out and see how bad it is before you get too carried away with buying it.
I seriously doubt your saves will change anything of merit. At best you will get a handful of throwaway lines about major plot points like who is ruling Ferelden. The Warden is confirmed not to be in it, and Hawke presumably only shows up for a cameo at the end. It's not like importing saves into DA2 magically made that any better, and Inquisition will be no different. |
Well that's disappointing, to say the least. And I don't get the reasoning behind the fact that the Warden does not make an appearance. My Warden stopped a Blight and survived to tell the tale and chose to stay behind at the end of Witch Hunt. I don't even care about Hawke. Sure, his armor was pretty sweet, but he's the reason the war between the mages and the templars is happening, if it weren't for him finding the piece of lyrium in the Deep and thus making what was-her-face crazy with power. If it were up to me, I would have Hawke not appear seeing as he would be pretty much the reason for the fuckery going on and have the Warden join with the Inquisitor and kick some Fade ass. But alas, I ain't writing for BioWere so what the hell do I know, amirite. Can't wait to see the green ending THIS time around. And yeah, I should probably stay my hand regarding a purchase, those money could be spent somewhere better. Such as an SSD, since I've been postponing that for a whole year now.
R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS
I usually stream stuff: http://www.twitch.tv/claudeftw
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Posted: Sun, 19th Oct 2014 19:01 Post subject: |
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I'll believe it when I see it. I've never seen any official talk of physical save downloads. They could have easily incorporated the world state generation process into the game itself. They reason they didn't is because it's an effective form of DRM (as evidenced by ClaudeFTW and others). Providing manual saves would remove the whole point of the system.
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Posted: Sun, 19th Oct 2014 19:17 Post subject: |
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Yeah, we'll see. But DRM is not the only possible reason why they did it this way. I imagine making it in form of web appication is also easier than making in-game UI.
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Posted: Sun, 19th Oct 2014 19:44 Post subject: |
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Not really. Most game UIs these days (including DA1 and 2) use Scaleform, which is basically just Flash, which is probably what the Keep frontend uses. Setting up a server backend to handle multi-platform client interaction is a whole other level of effort and expenditure that you wouldn't need with a purely game-based solution. You could argue that they are setting in place infrastructure that could be used in their future games like ME4, but you could equally suggest that they will be using Frostbite for everything from now on as well, and thus could just as easily port an in-game solution between titles.
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Posted: Mon, 20th Oct 2014 07:25 Post subject: |
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Ok, sorry, I'm not going to read 83 pages after playing the first 2....
Is there ANY chance that this game will be good? Meaning, are they moving away from the horrible garbage that was DA1, or DA2?
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Mon, 20th Oct 2014 08:04 Post subject: |
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jackasshole wrote: | Ok, sorry, I'm not going to read 83 pages after playing the first 2....
Is there ANY chance that this game will be good? Meaning, are they moving away from the horrible garbage that was DA1, or DA2? |
DA1 was great by every standard.
DA2 was horrible if you compared it to DA1, but stood on it's own and was decent hack/slash (as long as you forgot that it was a part of a series called Dragon Age)
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Posted: Mon, 20th Oct 2014 08:11 Post subject: |
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jackasshole wrote: | garbage that was DA1 |
wtf? da1 was great. da2 was a huge steaming pile of shit, yes.
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