X3: Reunion (c) Enlight *DVD* *SFCure*
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headshot
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Posts: 34706
Location: UK
PostPosted: Tue, 1st Nov 2005 22:52    Post subject: X3: Reunion (c) Enlight *DVD* *SFCure*


Game Site:

http://www.egosoft.com/games/x3/info_en.php

Summary:

X³: Reunion continues to lead the way in offering players the ultimate open ended game play experience, backed by an addictive storyline and intense combat/trading action. Utilising the 'X³ Reality' engine, X³ pushes the graphical boundary to movie quality in-game graphics. TRADE in a new economy, dynamically reactive in pricing relative to supply and demand. FIGHT individual dog fights or command full-scale fleets against massive enemy armadas. Budding trade entrepreneurs can BUILD interconnecting factories to create huge space borne complexes, to truly mass produce commodities. THINK through a professional screen-written story line, to unravel the destiny of the galaxy.

Features:

* X³: Reunion engine utilizes the very latest DirectX 9 graphical technology; pixel shader technology is used to create realistic reflections across a variety of surface types, while bump maps and specula maps add detail to the geometry of objects
* A freshly developed economy system allows for more imaginative ways to conquer your foes via commerce. Functions using established business models of 'Elasticity of demand', 'Economies of scale' and 'Return on investment'. Factories are constructed by non player characters, which can freely trade; wars in sectors affect the universal economy, while opportunities bring challenges to both novice and experienced players.
* Over 200 newly designed models have been created for X³. Star ship detail has been massively increased; over 10 times greater than the previous game at an average of 25,000 polygons per ship
* A new graphical user interface prevents less screen obstruction and faster access to all game options.
* Completely redesigned X universe, with new high detailed environments including asteroid fields, dense gaseous nebulae's, star ship graveyards and much more. Players can fly much closer to planetary bodies; where space stations can hang in low planetary orbits.
* A multitude of new technologies and weapons systems, make the player even more devastating in combat; multi threat targeting system allows for numerous targets to be pin pointed simultaneously.
* Controllable via joystick, keyboard and mouse cursor; all are fully re-mappable giving the player infinite choice over control layout, which can be stored as custom profiles

System Requirements:

Minimum Requirements:

Operating System: Windows 98 SE, ME, 2000, XP
CPU Type and speed: Pentium IV (or AMD equivalent) 1.7 GHz
Memory: 512MB RAM
Hard drive space: 2GB of disk space
Graphics card: 128MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 1.3 support
Optical media: DVD-ROM drive

Recommended Requirements:

Operating System: Windows 98 SE, ME, 2000, XP
CPU Type and speed: Pentium IV (or AMD equivalent) 2.4 GHz
Memory: 1GB RAM
Hard drive space: 2GB of disk space
Graphics card: 256MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 2.0 support
Optical media: DVD-ROM drive

Screenshots:

http://www.egosoft.com/games/x3/screenshots_en.php

Comments:

Yay! I was considering buying this one today but it was only a brief consideration! Looks like the same protection and by pass method used in UFO Aftershock and unlike many others that worked for me so Im gonna get this!


May the NFOrce be with you always.


Last edited by headshot on Tue, 1st Nov 2005 23:04; edited 5 times in total
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zTc
Banned



Posts: 293
Location: Denmark
PostPosted: Tue, 1st Nov 2005 22:53    Post subject:
great game if you liked freelancer then get this
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StarrManUK




Posts: 13

PostPosted: Tue, 1st Nov 2005 22:53    Post subject:
wahooooooooooooooooooooooooooooo!!!!!!

Most anticipated game of the year for me, along with FM2006.


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FiZi




Posts: 66
Location: Canada
PostPosted: Tue, 1st Nov 2005 22:53    Post subject:
Is there multiplayer in this game?
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D4rkKnight




Posts: 801

PostPosted: Tue, 1st Nov 2005 23:00    Post subject:
zTc wrote:
great game if you liked freelancer then get this



Freelancer? The only thing they have in common is that they both take place in space Smile
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Rzooq




Posts: 536
Location: "Mexico of Europe"
PostPosted: Tue, 1st Nov 2005 23:01    Post subject:
X3_Reunion_SFAlcoholCloneDVD



  • Official web page: LINK
  • Publisher: Deep Silver Enlight
  • Developer: Egosoft
  • Genre: Space Combat Sim/Economic Simulation
  • Release date: 2005-11-01
  • Story/Description:
    Quote:

    The Sequel to the award winning X²: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X³: Reunion will be more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically.

    The Technology
    Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: REUNION will present players with an ever changing, evolving universe; where a player

  • Multiplayer: dunno
  • Media type and size: DVD, 74x50mb
  • System requirements:
    Quote:

    Minimum Requirements

    Operating System: Windows 98 SE, ME, 2000, XP
    CPU Type and speed: Pentium IV (or AMD equivalent) 1.7 GHz
    Memory: 512MB RAM
    Hard drive space: 2GB of disk space
    Graphics card: 128MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 1.3 support
    Optical media: DVD-ROM drive

    Recommended Requirements:
    Operating System: Windows 98 SE, ME, 2000, XP
    CPU Type and speed: Pentium IV (or AMD equivalent) 2.4 GHz
    Memory: 1GB RAM
    Hard drive space: 2GB of disk space
    Graphics card: 256MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 2.0 support
    Optical media: DVD-ROM drive

  • Release folder name: X3_Reunion_SFAlcoholCloneDVD
  • NFO file: LINK
  • Protection: StarForce
  • Multilanguage: dunno
  • News & Previews: GameSpot
  • Gamespot community rating: 9.4
  • Screenshots: GamersHell GameSpot IGN
  • Movies: GamersHell GameSpot IGN


FORUM Rules wrote:
1. No requests!!! Don't ask where to find stuff. There are no files here and we won't help you find it!

2. Don't PM people asking for warez!


Goodnight... yaaaaaaawn


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Gamer100%




Posts: 28

PostPosted: Tue, 1st Nov 2005 23:46    Post subject:
Whoooo this has just made my night Smile And i get to play it with my new card , I will post a few pics laters
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xxxMrGreenxxx




Posts: 76

PostPosted: Tue, 1st Nov 2005 23:54    Post subject:
hmmm not tried an sfcure game yet. now seems like a good time tho, this looks awesome
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Pavel888




Posts: 115

PostPosted: Wed, 2nd Nov 2005 00:09    Post subject:
multilanguages ?
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mrgeo




Posts: 15
Location: Around
PostPosted: Wed, 2nd Nov 2005 01:15    Post subject:
Wow, I'm definetly going to pick this one up.The screenshots look sweet.
I think I'll hold out of a non-sfcure release. Too lazy to bother with that. Otherwise I'll be force to get this release. Surprised
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sueil




Posts: 1082

PostPosted: Wed, 2nd Nov 2005 01:40    Post subject:
Awesome I've been waiting for this ever since I saw the first screenshots someone posted here.
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D4rkKnight




Posts: 801

PostPosted: Wed, 2nd Nov 2005 04:42    Post subject:
Anyone tested the patch with this?
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Wed, 2nd Nov 2005 08:08    Post subject:
Alright guys, you _WILL_ keep this goddamn thread clean. GAME DISCUSSION ONLY.

Bring the tech questions to the tech forum, STARFORCE whining to the Protection Bitch'n forum, if you notice posts disappearing, don't wonder why.


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Wed, 2nd Nov 2005 09:28    Post subject:
I just answered the dude that asked if the patch will work with this, and ill do it again briefly.
Yes.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Gregor26




Posts: 31

PostPosted: Wed, 2nd Nov 2005 11:29    Post subject:
Is this US or EU version?
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zTc
Banned



Posts: 293
Location: Denmark
PostPosted: Wed, 2nd Nov 2005 13:09    Post subject:
will you ppl stfu about the protection and keep to the game as stoOz said!

I played around with it for 30 min it's really impressive and to quote Douglas Adams "Space is big really big" but it's runs like shit on my 2.8 p4 gforce 6800u 1gb ddr ram Sad
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headshot
VIP Member



Posts: 34706
Location: UK
PostPosted: Wed, 2nd Nov 2005 13:30    Post subject:
zTc wrote:
will you ppl stfu about the protection and keep to the game as stoOz said!

I played around with it for 30 min it's really impressive and to quote Douglas Adams "Space is big really big" but it's runs like shit on my 2.8 p4 gforce 6800u 1gb ddr ram Sad


Runs like shit on a 6800!?


May the NFOrce be with you always.
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BloodAngel




Posts: 1234

PostPosted: Wed, 2nd Nov 2005 13:53    Post subject:
i run it on my 9800xt , amd64 3400 and 1 gig ram... and it runs fine maxxed out


Intel Core2 Quad Q8300
Asus P5N-E SLI
Asus ENGTX 480
4GB 6400
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 2nd Nov 2005 13:57    Post subject:
BloodAngel wrote:
i run it on my 9800xt , amd64 3400 and 1 gig ram... and it runs fine maxxed out


On 800x600? Laughing


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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BloodAngel




Posts: 1234

PostPosted: Wed, 2nd Nov 2005 13:58    Post subject:
on 1280x1024 on my tft


Intel Core2 Quad Q8300
Asus P5N-E SLI
Asus ENGTX 480
4GB 6400
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ady5




Posts: 263
Location: A planet near you
PostPosted: Wed, 2nd Nov 2005 14:24    Post subject:
don't forget to apply the patch if u want to run this baby smoothly...
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Wed, 2nd Nov 2005 16:09    Post subject:
Interesting Note: My router logs are recording the same Ping of Death attacks from the same IP ranges as I was getting when downloading Quake 4.


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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headshot
VIP Member



Posts: 34706
Location: UK
PostPosted: Wed, 2nd Nov 2005 16:52    Post subject:
BloodAngel wrote:
i run it on my 9800xt , amd64 3400 and 1 gig ram... and it runs fine maxxed out


Well I should be ok then! Ive got the same system but a 256mb 6800GT Smile


May the NFOrce be with you always.
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Supino




Posts: 699
Location: Norway
PostPosted: Wed, 2nd Nov 2005 16:57    Post subject:
It would be nice if someone could print a minireview in here.. And please keep all problems in the PC Games - Technical..
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TheSaint
Dalai Lama



Posts: 6586
Location: Cook Islands
PostPosted: Wed, 2nd Nov 2005 17:51    Post subject:
Supino wrote:
It would be nice if someone could print a minireview in here.. And please keep all problems in the PC Games - Technical..




And please keep all problems in the PC Games - Technical.
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Poisonous Mind




Posts: 226

PostPosted: Wed, 2nd Nov 2005 17:56    Post subject:
fuckin pos runs like shit , its not even playable on 6800 ultra , lol , 10-30 fps , sometimes its even less than 10 fps and theres no difference , u can play it in 1600x1200 and 1024x768 maxed out with no fps gain , this engine is fucked , they told me to disable the hud , disabed it and i got 30 to 90 fps but its unplayable without any infos and shit :/
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Wed, 2nd Nov 2005 17:59    Post subject:
Ran like shit, installed the 81.85 driver again instead of the 81.87, runs good now all maxed out, but gonna turn off AA to make it smoother, lol the HUD takes like 10fps.

But i think this release is a beta, really, partly because of the preformance, i mean people on the forums have been reporting great preformance after the 1.2 patch, and that the sound crackling was fixed, which it isnt even after applying the 1.2 patch.
Also, there is no names on any trade goods or equipment in station!!! i mean like, LOL?
And when targeting certain ships, even something as common as the Argon Titan, you just end up with "Argon <invalid>" in the targeting window..
And the UI highlight in big menu icons are like cloned and streches off the side of the screen..

This release must be a beta, not perhaps because of the preformance, it runs quite good for being the best looking game to date.
But noone have complained about neither the icon offset or the targets not being typed out properly..
People on the official forum would Definetly have mentioned not being able to view any goods and equipment names!!
I havent seen any of those things mentioned at all on the forums, which makes me take this conclusion that this release is odd, i hold my case until i've gotten my original copy.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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weird0
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Posts: 3904

PostPosted: Wed, 2nd Nov 2005 18:02    Post subject:
this game sounds like a lot of fun Laughing Rolling Eyes
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Poisonous Mind




Posts: 226

PostPosted: Wed, 2nd Nov 2005 18:08    Post subject:
baleur just check the official forum , lol , theres 39483048304803408304 threads about the performance and 39048038403804830380 threads about other glitches and unfinished things
i like the gfx but whats up with the rest
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mrgeo




Posts: 15
Location: Around
PostPosted: Wed, 2nd Nov 2005 18:10    Post subject:
Quote:
Genre: Economic Simulation

Whats that? Is it like trading goods? Buying low/selling high?
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