Daemon-tools V4
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KrutojPoc




Posts: 1528

PostPosted: Wed, 2nd Nov 2005 12:01    Post subject:
Phluxed wrote:
Does anyone know the site where I can see up to date news about the upcoming release of Daemon Tools?

???
http://www.daemon-tools.cc/
and its forum
the only place Smile
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Phluxed
VIP Member



Posts: 4911
Location: Oakville, Ontario, Canada
PostPosted: Wed, 2nd Nov 2005 13:33    Post subject:
Sorry, I was REALLY REALLY REALLY innebriated when I posted that and didn't think about going there. Thanks, haha.


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niked




Posts: 6

PostPosted: Thu, 3rd Nov 2005 02:36    Post subject:
Better to wait then to relase a buggy version. I really hope DT team will make it an StarForce killer. Is there still miracles happening in the world. We will know sortley. =)
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KrutojPoc




Posts: 1528

PostPosted: Thu, 3rd Nov 2005 03:00    Post subject:
Is Alcohol team going to do something about SF3?
If free DT4 and PRO will beat SF3 their shareware Alcohol 120% will be just a pile of useless junk (DT PRO will be able to burn discs/ create images anyway). Looks like they didnt even fix Securom 7/ Safedisc 4 blacklists yet. On their forum they ask people to use third party programs like SR7 Stop etc. Smile
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Weedo




Posts: 1506
Location: Japan
PostPosted: Thu, 3rd Nov 2005 13:44    Post subject:
Alcohol uses the Daemon Tools mount engine so I guess there will be a new Alcohol with the DT4 mount engine too.
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KrutojPoc




Posts: 1528

PostPosted: Thu, 3rd Nov 2005 16:06    Post subject:
Are you sure? I thought DT and Alcohol are different teams and DT and all its components are copyrighted. You cant just use other people's work to make money
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Saner




Posts: 6874
Location: Uk
PostPosted: Thu, 3rd Nov 2005 18:32    Post subject:
they use the same Engine.
Alcohol and Deamon share some of the same Dev's and technoligy.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Phluxed
VIP Member



Posts: 4911
Location: Oakville, Ontario, Canada
PostPosted: Mon, 7th Nov 2005 20:14    Post subject:
10 days maybe.


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isvind




Posts: 30

PostPosted: Tue, 8th Nov 2005 07:27    Post subject:
with DT 4.0 just I need mount a sf game image to play it ?


"Train yourself to let go, everything you fear yo lose"
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highfe




Posts: 1606

PostPosted: Tue, 8th Nov 2005 10:16    Post subject:
Every Protection Team will be beaten when DT4 comes out cause DT4 uses virtual ATAPI drive ( Alcohol and the other ones are using SCSI drives witch will result in blacklisting ) so maybe that takes for them ten years or more to beat Deamon Tools 4 Laughing

DT4 will be able to emulate every Copy Protection Scheme from this days Twisted Evil
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pinox2000
Banned



Posts: 96

PostPosted: Tue, 8th Nov 2005 10:46    Post subject:
highfe wrote:
Every Protection Team will be beaten when DT4 comes out cause DT4 uses virtual ATAPI drive ( Alcohol and the other ones are using SCSI drives witch will result in blacklisting ) so maybe that takes for them ten years or more to beat Deamon Tools 4 Laughing

DT4 will be able to emulate every Copy Protection Scheme from this days Twisted Evil



that'd be great but i doubt it will last long. Game companies will find another way to protect games Arrow
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jaapie18




Posts: 2421
Location: Holland
PostPosted: Tue, 8th Nov 2005 10:48    Post subject:
pinox2000 wrote:
highfe wrote:
Every Protection Team will be beaten when DT4 comes out cause DT4 uses virtual ATAPI drive ( Alcohol and the other ones are using SCSI drives witch will result in blacklisting ) so maybe that takes for them ten years or more to beat Deamon Tools 4 Laughing

DT4 will be able to emulate every Copy Protection Scheme from this days Twisted Evil



that'd be great but i doubt it will last long. Game companies will find another way to protect games Arrow


lets hope that DT4 comes reguarly with updates. and not to wait months
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Mr_Baggins




Posts: 1426

PostPosted: Tue, 8th Nov 2005 10:54    Post subject:
jaapie18 wrote:

lets hope that DT4 comes reguarly with updates. and not to wait months


True. The first step is the hardest. Once you know how to beat the protection, you own them. Developping smth new is hard - no protection except from SF3 caused much trouble.


11th "Thou shalt not flash"
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Selt




Posts: 1493

PostPosted: Tue, 8th Nov 2005 11:15    Post subject:
actually the ide virtual drive will come as a plugin for daemon tools pro. v4 will remove blacklisting from safedisc and securom, emulate tages twinsectors on the fly and implement a nice thing for starforce.
everything can be blacklisted, but updates to remove such blacklists are supposed to show up more frequently. the real deal is daemon tools pro, the whole concept of blacklist would not be usefull, cp companies would have to think something new if they want to stop dtoolspro
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Hfric




Posts: 12017

PostPosted: Tue, 8th Nov 2005 11:55    Post subject:
hmmm let me think like they new starforce and they new way of changing the system drivers thats why when u have USB cd/dvd your fucked


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highfe




Posts: 1606

PostPosted: Tue, 8th Nov 2005 12:54    Post subject:
Selt wrote:
actually the ide virtual drive will come as a plugin for daemon tools pro. v4 will remove blacklisting from safedisc and securom, emulate tages twinsectors on the fly and implement a nice thing for starforce.
everything can be blacklisted, but updates to remove such blacklists are supposed to show up more frequently. the real deal is daemon tools pro, the whole concept of blacklist would not be usefull, cp companies would have to think something new if they want to stop dtoolspro



Yes thats right they programmed DT4 from the beginning new... so they have more time for anti - blacklisting Very Happy
I think DT4 will be the Starforce for Game Companys Twisted Evil
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 8th Nov 2005 19:23    Post subject:
well I dunno but staforce is nasty theire drivers just patch everything from our OS what walks in the way.. I think Starforce realy has to be beaten with cracking methods crackers must find an way to debug the starforce code on the fly so debugger acces at ring0+sf. that is what the problem is cause it can't be debugged at the same time the game is running everything need to be logged and this cost to much fucking time. I vote for an new debugger that can work on ring0 level together with Starforce. , when this has been created Starforce =fucked.
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Mr_Baggins




Posts: 1426

PostPosted: Tue, 8th Nov 2005 21:31    Post subject:
highstuff wrote:
well I dunno but staforce is nasty theire drivers just patch everything from our OS what walks in the way.. I think Starforce realy has to be beaten with cracking methods crackers must find an way to debug the starforce code on the fly so debugger acces at ring0+sf. that is what the problem is cause it can't be debugged at the same time the game is running everything need to be logged and this cost to much fucking time. I vote for an new debugger that can work on ring0 level together with Starforce. , when this has been created Starforce =fucked.


I totally agree, but the crackers can work on while we play the games...


11th "Thou shalt not flash"
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highfe




Posts: 1606

PostPosted: Wed, 9th Nov 2005 13:26    Post subject:
We will see what happens Razz
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alklas




Posts: 7

PostPosted: Wed, 9th Nov 2005 14:15    Post subject:
highstuff wrote:
well I dunno but staforce is nasty theire drivers just patch everything from our OS what walks in the way.. I think Starforce realy has to be beaten with cracking methods crackers must find an way to debug the starforce code on the fly so debugger acces at ring0+sf. that is what the problem is cause it can't be debugged at the same time the game is running everything need to be logged and this cost to much fucking time. I vote for an new debugger that can work on ring0 level together with Starforce. , when this has been created Starforce =fucked.


an answer would be hardware debugguer : there used to be a time when it was possible to insert a hardware debugger between the cpu and the motherboard, on the socket. this way the debugger was completly out of the OS.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 10th Nov 2005 08:27    Post subject:
Delayed to q1 2k6
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pinox2000
Banned



Posts: 96

PostPosted: Thu, 10th Nov 2005 10:45    Post subject:
deelix wrote:
Delayed to q1 2k6



where do you see this info?
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 10th Nov 2005 11:21    Post subject:
alklas wrote:
highstuff wrote:
well I dunno but staforce is nasty theire drivers just patch everything from our OS what walks in the way.. I think Starforce realy has to be beaten with cracking methods crackers must find an way to debug the starforce code on the fly so debugger acces at ring0+sf. that is what the problem is cause it can't be debugged at the same time the game is running everything need to be logged and this cost to much fucking time. I vote for an new debugger that can work on ring0 level together with Starforce. , when this has been created Starforce =fucked.


an answer would be hardware debugguer : there used to be a time when it was possible to insert a hardware debugger between the cpu and the motherboard, on the socket. this way the debugger was completly out of the OS.


Thats exactly what crackers need to handle starforce.
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Selt




Posts: 1493

PostPosted: Thu, 10th Nov 2005 11:22    Post subject:
pinox2000 wrote:
deelix wrote:
Delayed to q1 2k6



where do you see this info?


info?? call things with their name... that is bullshit
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 10th Nov 2005 11:50    Post subject:
with simple google search I found this http://64.233.161.104/search?q=cache:vFPbYa6F4XMJ:www.hack.lu/wiki/images/8/87/Rr0d.ppt+ring0+hardware+debugger&hl=nl

http://rr0d.droids-corp.org/

A ring 0 debugger can in theory, debug everything

Conclusion
Being kernel independent has advantages:
no ptrace detection
no IsDebuggerPresent detection
No modification of the heap structure while debugging (win)
Debugging ring0 backdoors can be simple
There are still many things to do!


sounds interesting ,hopefully crackers learn how to work with that debugger (sorry for the offtopic)
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alklas




Posts: 7

PostPosted: Thu, 10th Nov 2005 13:32    Post subject:
this debugger seems to be close to soft ice, and i think that any cracker on pc has soft ice.
but for example a program like world of warcraft detects softice. it is not low level enough.
the only unoticed debugger is hardware.
on some console development kits, this kind of debuggers were also used.
and of course on atari and amiga, with the use of the cartridges.

(sorry too for the offtopice)
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 10th Nov 2005 15:01    Post subject:
alklas wrote:
this debugger seems to be close to soft ice, and i think that any cracker on pc has soft ice.
but for example a program like world of warcraft detects softice. it is not low level enough.
the only unoticed debugger is hardware.
on some console development kits, this kind of debuggers were also used.
and of course on atari and amiga, with the use of the cartridges.

(sorry too for the offtopice)


I think that rr0d debugger is much better then softise coz rr0d is OS independent
but an hardware debugger would ofcourse be the best.
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White_Knight




Posts: 132

PostPosted: Thu, 10th Nov 2005 21:41    Post subject:
Selt wrote:
actually the ide virtual drive will come as a plugin for daemon tools pro. v4 will remove blacklisting from safedisc and securom, emulate tages twinsectors on the fly and implement a nice thing for starforce.
everything can be blacklisted, but updates to remove such blacklists are supposed to show up more frequently. the real deal is daemon tools pro, the whole concept of blacklist would not be usefull, cp companies would have to think something new if they want to stop dtoolspro


what is special about DT Pro that cp companies will have to rethink their blacklisting methods??
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Selt




Posts: 1493

PostPosted: Fri, 11th Nov 2005 15:56    Post subject:
White_Knight wrote:
Selt wrote:
actually the ide virtual drive will come as a plugin for daemon tools pro. v4 will remove blacklisting from safedisc and securom, emulate tages twinsectors on the fly and implement a nice thing for starforce.
everything can be blacklisted, but updates to remove such blacklists are supposed to show up more frequently. the real deal is daemon tools pro, the whole concept of blacklist would not be usefull, cp companies would have to think something new if they want to stop dtoolspro


what is special about DT Pro that cp companies will have to rethink their blacklisting methods??


is no more a scsi drive Smile
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KrutojPoc




Posts: 1528

PostPosted: Fri, 11th Nov 2005 16:28    Post subject:
They have IDE plugin for paying customers which makes virtual drive much harder to blacklist
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