Lords of the Fallen
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 17th Nov 2014 08:28    Post subject:
rgb#000 wrote:
what the fuck, anyone seen this?

Quote:
"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullcrap usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."

yay another "harmless" awesome undefeated DRM


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Mon, 17th Nov 2014 08:30; edited 1 time in total
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tonizito




Posts: 51051
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 17th Nov 2014 08:29    Post subject:
What the hell? Are You Serious

Hopefully someone will call that kurwa on this bullshit... from the relatively lax CDPR DRM (or lack of it) to this garbage Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Kein
Banned



Posts: 6102

PostPosted: Mon, 17th Nov 2014 08:48    Post subject:
Quote:
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations.


What? I'm illiterate idiot when it comes to such stuff but why would any protection do so? it makes little to no sense to me. Operation/obfuscation in memory is one thing but why disk space?

???
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Mon, 17th Nov 2014 09:17    Post subject:
Kein wrote:
Quote:
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations.


What? I'm illiterate idiot when it comes to such stuff but why would any protection do so? it makes little to no sense to me. Operation/obfuscation in memory is one thing but why disk space?

???


its not "disk space", its the quantity of memory on the disk is writing/reading: in few words, it's gonna kill your SSD really quick or damaging your normal HDD at a slow rate.


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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Mon, 17th Nov 2014 09:34    Post subject:
Fuck them I'll enjoy every second of the isodemo when it comes out.
Piracy is killing pc gaming, right?
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UreKismet




Posts: 487

PostPosted: Mon, 17th Nov 2014 09:46    Post subject:
Guyver wrote:
Kein wrote:
Quote:
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations.


What? I'm illiterate idiot when it comes to such stuff but why would any protection do so? it makes little to no sense to me. Operation/obfuscation in memory is one thing but why disk space?

???


its not "disk space", its the quantity of memory on the disk is writing/reading: in few words, it's gonna kill your SSD really quick or damaging your normal HDD at a slow rate.


Well that explains a problem I've been having with the game. I've gotta rack of 4 x 1TB HDD's plus a 300 n a bit gig Samsung ssd which is purely a system partition - I don't store any games on the ssd. I stopped playing this game cos of the racket my machine was making everytime I start up the game was too distracting.
I've checked all the fans and they were all OK then I swapped the steam folder to different HDD's but it made no diff.

These are all just standard barracudas but the oldest is only about 15 months so it makes no sense for that much noise to be coming off any of em. It doesn't happen with any other game.
The noise has been too irritating so I stopped playing the game thinking I'll wait until I build me a new rig for xmas but if the damn thing is just needlessly encoding & decoding the exe it's likely the only real fix is to soundproof my box n fuck that. eh.
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r3dshift




Posts: 2684

PostPosted: Mon, 17th Nov 2014 10:42    Post subject:
That indeed sounds outrageous, but where's the quote from? If it's a reliable source and the damage caused can be proven, then this piece of info should be spread all around the Internet.


Frant wrote:
Shitass games are ruining piracy.


Last edited by r3dshift on Mon, 17th Nov 2014 12:32; edited 1 time in total
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 17th Nov 2014 10:47    Post subject:
r3dshift wrote:
That indeed sounds outrageous, but where's the quote from? If it's a reliable soruce and the damaga caused can be proven, then this piece of info should be spread all around the Internet.

imo if ou have some good tool to measure RAM and HDD to see these read/write cycles - anyone who hav ethe game can test it
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 17th Nov 2014 11:10    Post subject:
Techreport.com does ssd endurance testing. If someone has the free time they should pitch them the story so they can test it.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Mon, 17th Nov 2014 11:45    Post subject:
I still don't understand why it has to write back to disk continuously... if it's "only a few kylobytes" why not just work entirely in RAM?

I hope people call them out on this... although if they do I don't think it'll be the end of this protection, unfortunately it sound like something that can be easily fixed by working entirely with a small ramdisk...
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Rudolph




Posts: 603
Location: Germany
PostPosted: Mon, 17th Nov 2014 13:13    Post subject:
So I guess, I install an old hard drive in my computer and move the Origin Games folder to that hard drive.
Neither do I want to destroy my SSD nor my main HDD. Too much important stuff on them. (And no, not pr0n. Work and University stuff)

// Oh wait, wrong thread. Confused Laughing
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Frolsa84




Posts: 1733

PostPosted: Mon, 17th Nov 2014 13:24    Post subject:
[quote="rgb#000"]what the fuck, anyone seen this?

Quote:
"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullcrap usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."


shitstorm incoming
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Tungsten




Posts: 2020

PostPosted: Mon, 17th Nov 2014 15:32    Post subject:
does fifa15 have this? because it's on my SSD as I had random stuttering on my normal HD
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EyePatchLives




Posts: 5666
Location: Israel.
PostPosted: Mon, 17th Nov 2014 15:46    Post subject:
Yes.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Tungsten




Posts: 2020

PostPosted: Mon, 17th Nov 2014 15:47    Post subject:
shit
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ixigia
[Moderator] Consigliere



Posts: 64926
Location: Italy
PostPosted: Tue, 18th Nov 2014 01:56    Post subject:
prudislav wrote:
rgb#000 wrote:
what the fuck, anyone seen this?

Quote:
"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are tossed around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullcrap usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."

yay another "harmless" awesome undefeated DRM

Holy jeebus on a wooden stick, that's simply insane if true. Surprised It's worse than having one of those uber-aggressive rootkits pseudoworms. Yet nobody "out there" is saying anything, on the contrary, they're clapping their hands because filthy pirates have been defeated. Long live the hard disk killer DRM!
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tolanri




Posts: 3589

PostPosted: Tue, 18th Nov 2014 02:01    Post subject:
But it's not DRM! Crying or Very sad

It's antitampering...something.

Or DDM (Disk Durabity Managment)


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 18th Nov 2014 09:30    Post subject:
tolanri wrote:
But it's not DRM! Crying or Very sad

It's antitampering...something.

Or DDM (Disk Durabity Managment)


Disk Ruining Malware
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lgor007




Posts: 131
Location: Croatia
PostPosted: Tue, 18th Nov 2014 10:03    Post subject:
Can this be played on english when activated by vpn? https://www.g2a.com/lords-of-the-fallen-limited-edition-steam-cd-key-ru.html
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h0rnyfavn
Serial Humper



Posts: 13851

PostPosted: Tue, 18th Nov 2014 10:06    Post subject:
@lgor007
http://steamcommunity.com/sharedfiles/filedetails/?id=333543289&searchtext=language

PS There is a difference between RU\CIS retail key version and RU\CIS steam gift.

The first one requires VPN to play, the second one requires vpn only to activate the game

I think this one is a retail version.

Actually they mention it on the page:
Quote:
can be activated and played only
, ergo you need to get a steam RU\CIS gift.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Mikey5449
Superdad



Posts: 3377

PostPosted: Thu, 27th Nov 2014 06:13    Post subject:
I've read "mixed reviews" about this game, but I see it's on sale and it at least "looks" good. Is it worth the sale price right now?


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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Boneleech




Posts: 1439

PostPosted: Thu, 27th Nov 2014 06:20    Post subject:
wait till winter sale for that 14.99
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warriormax
Banned



Posts: 3644

PostPosted: Thu, 27th Nov 2014 07:18    Post subject:
tonizito wrote:

Hopefully someone will call that kurwa on this bullshit...


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lolozaur




Posts: 26310

PostPosted: Thu, 27th Nov 2014 09:30    Post subject:
Mikey5449 wrote:
I've read "mixed reviews" about this game, but I see it's on sale and it at least "looks" good. Is it worth the sale price right now?

if you like dark souls gameplay, definitely Very Happy
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 27th Nov 2014 18:47    Post subject:
Patch 1.4 pre-announcement
Quote:
Lords of the Fallen Patch 1.4 will be released in the next few days.
Fixes in the patch will solve major gameplay issues. We are aware of the game stability problems. Since we cannot reproduce those issues on our side, we are sharing a development version of the game with users who reported such crashes.

The development version generates a log each time the game crashes so we can investigate specific cases of the game instability. We are working hard and doing our best to resolve those issues as soon as possible.

Patch 1.4 notes
    The following technical issues that will be fixed with the update:
    • Game functions not working properly if a gamepad is not connected to the PC
    • FPS drop while using Gauntlet
    • Windowed mode instead of the Windowed Borderless after restarting the game
    • Green bar at the bottom of screen on Nvidia splash screen
    • Mouse cursor disappearing after changing resolution in fullscreen mode

    The following gameplay issues that will be resolved in the patch:
    • Inactive lever before Commander encounter after game restart
    • Harkyn not being respawned after dying nearby magic statue
    • Harkyn being unable to move after jumping into gauntlet cutscene trigger
    • Incorrect physics of human ragdolls
    • Gate at Cirque of Heroes being closed after dying during Beast encounter
    • Possibility to get to the area with Law Hammer without opening the door
    • Game corruption when Harkyn dies while recovering his health points
    • The player being unable to change gear after equipping Sting
    • Incorrect Champion hitboxes
    • Guard Captain reacting improperly on Mimic skill effects
    • Inactive hitboxes of 2 Infested enemies In Catacombs
    • Greatswords attacks not dealing damage after successfully parrying an attack
    • Disappearing rewards from chests after death
    • Incorrect collision of Beast body
    • Archer shooting through wall in Catacombs
    • Incorrect collision of Beast body


http://steamcommunity.com/games/265300/announcements/detail/243521859361344241
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Sparhawk




Posts: 470

PostPosted: Fri, 28th Nov 2014 20:56    Post subject:
h0rnyfavn wrote:
@lgor007
http://steamcommunity.com/sharedfiles/filedetails/?id=333543289&searchtext=language

PS There is a difference between RU\CIS retail key version and RU\CIS steam gift.

The first one requires VPN to play, the second one requires vpn only to activate the game

I think this one is a retail version.

Actually they mention it on the page:
Quote:
can be activated and played only
, ergo you need to get a steam RU\CIS gift.


wrong.. my friend buy this from plati.ru = retail key and activated it with vpn.. he can play without vpn...


"What a lovely night. It makes me want to have a bite to drink."
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 28th Nov 2014 21:05    Post subject:
Sparhawk wrote:
h0rnyfavn wrote:
@lgor007
http://steamcommunity.com/sharedfiles/filedetails/?id=333543289&searchtext=language

PS There is a difference between RU\CIS retail key version and RU\CIS steam gift.

The first one requires VPN to play, the second one requires vpn only to activate the game

I think this one is a retail version.

Actually they mention it on the page:
Quote:
can be activated and played only
, ergo you need to get a steam RU\CIS gift.


wrong.. my friend buy this from plati.ru = retail key and activated it with vpn.. he can play without vpn...


Considering the game is going for $10 on Plati, that seems like a fantastic bargain. Seriously. Shame Plati sellers don't take PayPal because that $10 seems mighty appealing.
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keewee23




Posts: 1295

PostPosted: Sat, 6th Dec 2014 13:00    Post subject:
it has begun

 Spoiler:
 
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JackQ
Non-expret in Derps lagunge



Posts: 14107
Location: Kibbutznik, Israel
PostPosted: Sat, 6th Dec 2014 13:06    Post subject:
Edit Sad


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Sat, 6th Dec 2014 14:12; edited 1 time in total
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 6th Dec 2014 13:14    Post subject:
Fake.
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