Assassin's Creed: Unity, set in Paris
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 09:44    Post subject:
At first the Game run like arse on my 4790K + 770 GTX 2GB, no matter what i tried. So i thought to myself lets wait till some patches are out.
Coudnt resist and tried some more variations and now the game runs really decent.

I had to lower resolution from 1080p to 900p, tunred off vsync as it gave me tearing and everything on Ultra, HBAO+ and PCSS and it gives me a steady 45-66 fps with no stuttering.

when i turn down Enviromental Details to High i gather additional ~20fps, so i get then 60(mostly 65) to 80 fps and the game doesnt look different than on ultra enviromental details.

I think i can live with those settings and play the game now. btw. Game is unpatched and so far no bus at all (have only played 3 hours).


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Matisto23




Posts: 646

PostPosted: Tue, 18th Nov 2014 10:12    Post subject:
do you need to enable ambient oclussion ? and what about vsync on or off?
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 10:13    Post subject:
As i said, vsync is off as it gave me tearing, AO is set to HBAO+

Oh yeah and before i forget, im using TXAA cause no AA in this Game makes it looking really ugly.


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Mortibus




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Location: .NL
PostPosted: Tue, 18th Nov 2014 10:38    Post subject:
v-sync off + borderless screen = no tearing
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 11:27    Post subject:
exactly what im using, forgot about the borderless window.

//EDIT
Tried now the 1.02 Patch from 3DM with converted saves and it gave me less fps (minus 5-10) and stuttering -.-

reverting back now to no patch


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banish




Posts: 858

PostPosted: Tue, 18th Nov 2014 12:13    Post subject:
if i played reloaded version but now i want to install 3dm patch where can i find ac unity saves so i can transfer them?
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Il_Padrino




Posts: 7547
Location: Greece by the North Sea
PostPosted: Tue, 18th Nov 2014 12:15    Post subject:
So you're saying there's not a lot of difference between high and ultra environments? I've been hearing the exact opposite... (haven't tried the game yet, waiting for the shitstorm to clear Very Happy )
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 12:50    Post subject:
Yeah, thts what im saying.

@banish: a look at the orbit_api.ini solves your problem.

Saves and Achievements stored here:

Windows 2000, 2003, XP
C:\Documents and Settings\All Users\Application Data\Orbit\%GameId%\%UserName%

Windows Vista, 7, 8
C:\ProgramData\Orbit\%GameId%\%UserName%

//EDIT
Tell me the difference if you see something.

First is High, Second is Ultra High (left very High out)

 Spoiler:
 


Here is another Set inside a building, again first is high and second ultra high.

 Spoiler:
 


And yeah, im using FXAA and not TXAA, TXAA gives me microstuttering.


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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 18th Nov 2014 13:22    Post subject:
Curious about this tessellation that they mentioned adding. is this currently available or being added in later with a patch?


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Matisto23




Posts: 646

PostPosted: Tue, 18th Nov 2014 13:25    Post subject:
maybe try with the new 344.75 released drivers?
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 13:32    Post subject:
The New Drivers are giving me a huge fps boost, gathered 10-20fps more. Need some more testing now.

//EDIT
When my max was 80 fps on the roofs, i now get over 100fps.

Will try now Patch 1.02 again.


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Interinactive
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PostPosted: Tue, 18th Nov 2014 13:46    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:31; edited 1 time in total
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 14:03    Post subject:
Yeah False alarm from my side, sorry but the game dumped down my resolution to 720p (lawl) which gave me the increse in fps. -.-


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Neon
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PostPosted: Tue, 18th Nov 2014 14:06    Post subject:
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KamamuraCZ




Posts: 408

PostPosted: Tue, 18th Nov 2014 14:08    Post subject:
"720p should be enough for everybody" - Bill Gates

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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Tue, 18th Nov 2014 14:12    Post subject:
Well yeah I can play fine with 720p as well, but then I don't need AA either because it's already blurry as fuck
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 18th Nov 2014 14:44    Post subject:
@DaLexy

It's your vram, i have 2 gens lower i7 and a 4GB 770. EVERYTHING , except AA on FXAA and no soft shadows, maxed on 1080p gives me 40-60 fps depending on the scene ofc. But i see my vram hovering around 3.8GB in use.


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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 18th Nov 2014 14:57    Post subject:
1080p is too much for the 2GB VRAM, no matter what settings i try. Now i can live with my settings and peasent 900p derpsole resolution.


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vaifan1986




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Location: Birthplace of the necktie.
PostPosted: Tue, 18th Nov 2014 14:58    Post subject:
Is anyone having issues with far away buildings having extremely low resolution regardless of what settings you're using?


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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 18th Nov 2014 15:02    Post subject:
Yep, it's the LoD distance in this game, it's very low compared to before.
The engine just can't handle it i guess.. and instead of investing in a new engine that CAN handle all this (because that means no annual release), they just keep forcing this one to handle more than it can..


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Tue, 18th Nov 2014 15:06    Post subject:
DaLexy wrote:
1080p is too much for the 2GB VRAM, no matter what settings i try. Now i can live with my settings and peasent 900p derpsole resolution.


game using 2gb no matter what settings or resolution you use, also don't forget you don't have 2gb it's 1.89 and 140mb goes to windows with all shit closed, so that's like 1.7gb free vram with 2gb video card, chrome with youtube can use up to 500mb vram, yeah Laughing don't forget to close your web browsers when gaming

so in reality you need at least 3gb for this game, same situation with FC4
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Tue, 18th Nov 2014 15:09    Post subject:
sausje wrote:
Yep, it's the LoD distance in this game, it's very low compared to before.
The engine just can't handle it i guess.. and instead of investing in a new engine that CAN handle all this (because that means no annual release), they just keep forcing this one to handle more than it can..

Except, not everyone has that issue. Even people with pretty much the same rig, some have the issue, some don't.


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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 18th Nov 2014 15:11    Post subject:
Wait some don't have the ugly low res buildings?
From pretty much every screenshot i saw, the same distance when buildings started losing detail.. I've yet to see one that doesn't have this "issue"


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Ph3nom3n




Posts: 137
Location: Czech Republic
PostPosted: Tue, 18th Nov 2014 15:25    Post subject:
sausje wrote:
Wait some don't have the ugly low res buildings?
From pretty much every screenshot i saw, the same distance when buildings started losing detail.. I've yet to see one that doesn't have this "issue"


It's pretty inconsistent, sometimes it shows really ugly lowres much closer than it should be and sometimes it doesn't...

My example:

Holy lowres Batman
http://cloud-4.steampowered.com/ugc/41984609196085582/66950A44E4799E8D148A49C73864AAFC0681910E/

And then it's okay somewhere else
http://cloud-4.steampowered.com/ugc/41984609238222654/745AE2891F4B9D3D0B72346DE5D01B5711CC26CD/
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 18th Nov 2014 15:53    Post subject:
Oh wow, that first screenshot, never had it THAT bad Neutral
More like second screenshot is how it was all the time for me Neutral


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Tue, 18th Nov 2014 15:54    Post subject:
Ultra 720p

 Spoiler:
 



Low 720p

 Spoiler:
 


Borderless



Ultra 1080p

 Spoiler:
 


Low 1080p

 Spoiler:
 


it is that simple 2gb is not enough to run this on low @720p, ubi optimization Laughing
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Tue, 18th Nov 2014 15:59    Post subject:
Did you restart the game before taking those screens? Cause they look _very_ similar.


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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Tue, 18th Nov 2014 16:06    Post subject:
Prefetian wrote:
Did you restart the game before taking those screens? Cause they look _very_ similar.


I thought the same, and then there was this voice in my head: Ubisoft. Cool Face


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KamamuraCZ




Posts: 408

PostPosted: Tue, 18th Nov 2014 16:09    Post subject:
Ultra just lowers the framerate, visuals remain the same!

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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 18th Nov 2014 16:11    Post subject:
Aww Yeah


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