Alien: Isolation #asurvivorisborn
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 28th Nov 2014 17:09    Post subject:
consolitis wrote:
Every time a developer releases a patch with no changelog attached a kitten dies Sad


Hehe Very Happy My personal favourite is "There's a special place in hell for developers that release updates without build logs or patch notes" Laughing
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me7




Posts: 3942

PostPosted: Fri, 28th Nov 2014 18:19    Post subject:
...hopefully the same place where child molesters and people who talk at the theatre go. These people deserve each other.
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sabin1981
Mostly Cursed



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PostPosted: Fri, 28th Nov 2014 18:22    Post subject:
me7 wrote:
...hopefully the same place where child molesters and people who talk at the theatre go. These people deserve each other.


Aha! Another Browncoat \o/
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consolitis
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PostPosted: Fri, 28th Nov 2014 18:28    Post subject:
iunderstoodthatreference.gif


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Epsilon
Dr. Strangelove



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PostPosted: Fri, 28th Nov 2014 19:32    Post subject:
consolitis wrote:
iunderstoodthatreference.gif

The man they call Jayne. Laughing
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LeoNatan
☢ NFOHump Despot ☢



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PostPosted: Fri, 28th Nov 2014 19:33    Post subject:
? Actually it is Book.
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 28th Nov 2014 19:34    Post subject:
#Gamergate! It's all connected amirite guise!


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 28th Nov 2014 19:37    Post subject:
Epsilon wrote:
consolitis wrote:
iunderstoodthatreference.gif

The man they call Jayne. Laughing


I Am Disappoint
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scaramonga




Posts: 9800

PostPosted: Sat, 29th Nov 2014 04:39    Post subject:
consolitis wrote:
Every time a developer releases a patch with no changelog attached a kitten dies Sad


Bang bang pussy Very Happy
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Yuri




Posts: 11000

PostPosted: Sat, 29th Nov 2014 07:36    Post subject:
consolitis wrote:
#Gamergate! It's all connected amirite guise!

No, you're wrong.



Fuck Yeah



1 and 2 are still amazing.
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Danyutz




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Location: Redplanet
PostPosted: Sat, 29th Nov 2014 08:25    Post subject:
Ok,
 Spoiler:
 
You Suspicious Be
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 29th Nov 2014 08:55    Post subject:
Danyutz wrote:
Ok,
 Spoiler:
 
You Suspicious Be


Your feeling is actually wrong...

 Spoiler:
 


Truth.


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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sat, 29th Nov 2014 17:45    Post subject:
chiv wrote:
Truth.


 Spoiler:
 
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chiv




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Location: Behind You...
PostPosted: Sat, 29th Nov 2014 23:18    Post subject:
Danyutz wrote:
chiv wrote:
Truth.


 Spoiler:
 


 Spoiler:
 


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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sun, 30th Nov 2014 11:58    Post subject:
Finished it last night, GOTY for me.
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human_steel




Posts: 33269

PostPosted: Sun, 30th Nov 2014 16:46    Post subject:
Alien.Isolation.Corporate.Lockdown.DLC-CODEX
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hindsights




Posts: 87

PostPosted: Mon, 1st Dec 2014 03:28    Post subject:
Alien.Isolation.Corporate.Lockdown.DLC-CODEX

Includes update 2 & 3.
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FLT




Posts: 99

PostPosted: Mon, 1st Dec 2014 22:44    Post subject:
Alien Isolation took many things from Dead space (first game). Ripley is like engineer without proper guns like Isaac, finishing this game now and i think developers liked Dead space much.
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Freakness
Banned



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PostPosted: Tue, 2nd Dec 2014 00:33    Post subject:
FLT wrote:
Alien Isolation took many things from Dead space (first game). Ripley is like engineer without proper guns like Isaac, finishing this game now and i think developers liked Dead space much.
A bit too much. Game's levels look like Dead Space's levels. Maybe the same mappers?
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Danyutz




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Location: Redplanet
PostPosted: Tue, 2nd Dec 2014 08:17    Post subject:
^My thoughts exactly. They also took the "errand boy/girl" thing, activate the generator, restore power, go pick the meds, etc.
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scaramonga




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PostPosted: Tue, 2nd Dec 2014 11:21    Post subject:
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prudislav
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PostPosted: Tue, 2nd Dec 2014 11:49    Post subject:
scaramonga wrote:
http://store.steampowered.com/app/282513/


Quote:
Welcome to Trauma, the second add-on content pack for Alien: Isolation. This pack features three all-new maps for Survivor Mode, a time-based challenge to test your skills.

Face off against a range of enemies across the medical bays of Sevastopol station. Will you evade, distract or confront them? You'll have to act fast if you want to survive.

  • Three new maps, including a claustrophobic scramble through the Sevastopol vents.
  • Play as Chief Medical Officer Lingard and get faster access to Medikits and distraction IEDs.
  • Destroy any trace of your research and save the survivors on the station.


so it looks like they will release one pack each one and half month


Last edited by prudislav on Tue, 2nd Dec 2014 11:51; edited 1 time in total
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chiv




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Location: Behind You...
PostPosted: Tue, 2nd Dec 2014 11:51    Post subject:
Danyutz wrote:
^My thoughts exactly. They also took the "errand boy/girl" thing, activate the generator, restore power, go pick the meds, etc.



ohhhh so dead space invented the restore power mission, the retrieve medical supplies mission, activage generator missions and errand missions? see thats what i like about the hump. you learn stuff.


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Danyutz




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PostPosted: Tue, 2nd Dec 2014 12:03    Post subject:
@chiv

Nah sir, didn't said that, probably phrased it inappropriately, what i meant is that they look-a-like. Played DS before this one and hence the resemblance, if Alien:I would have been released before DS games, i would of said the same.

I couldn't care less if devs took inspiration into DS games, I already stated that A:I is the goty for me. So no need to respond in a sarcastic way.
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human_steel




Posts: 33269

PostPosted: Tue, 2nd Dec 2014 12:05    Post subject:
chiv wrote:
Danyutz wrote:
^My thoughts exactly. They also took the "errand boy/girl" thing, activate the generator, restore power, go pick the meds, etc.



ohhhh so dead space invented the restore power mission, the retrieve medical supplies mission, activage generator missions and errand missions? see thats what i like about the hump. you learn stuff.

And, apparently, if a post-2008 game has tight, almost claustrophobic, dark, recondite levels, it obviously borrows from and copies Dead Space's level design approach. Laughing
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chiv




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PostPosted: Tue, 2nd Dec 2014 12:15    Post subject:
pity because i was going to go on to say 3d. alien isolation stole 3d from it too. also space.

you did say 'took'... and that does imply that the situations and the setup was borrowed from dead space, and that really does a disservice to the game...


i think you see the games as being similar because all of those things are pretty generic sci-fi/horror tropes.. the innocuous job description of the hero, the 'quests' out into hostile territories... i would say that the devs were inspired by ALL science fiction games and movies and stories, not just dead space...

and if you really want to get down to it, dead space was heavily inspired by the alien films (and other sci fi horror films and games) to begin with.


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Danyutz




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Location: Redplanet
PostPosted: Tue, 2nd Dec 2014 12:24    Post subject:
chiv wrote:
i think you see the games as being similar because all of those things are pretty generic sci-fi/horror tropes.. the innocuous job description of the hero, the 'quests' out into hostile territories... i would say that the devs were inspired by ALL science fiction games and movies and stories, not just dead space...


Spot on.

Quote:
and if you really want to get down to it, dead space was heavily inspired by the alien films (and other sci fi horror films and games) to begin with.


I haven't thought about it this way, you are quite right.
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zibztrollingme




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Location: RAR - Racist Against Russia. Apparently.
PostPosted: Tue, 2nd Dec 2014 18:23    Post subject:
Danyutz wrote:
chiv wrote:
i think you see the games as being similar because all of those things are pretty generic sci-fi/horror tropes.. the innocuous job description of the hero, the 'quests' out into hostile territories... i would say that the devs were inspired by ALL science fiction games and movies and stories, not just dead space...


Spot on.

Quote:
and if you really want to get down to it, dead space was heavily inspired by the alien films (and other sci fi horror films and games) to begin with.


I haven't thought about it this way, you are quite right.


I really find it funny that people miss out on this detail. I can only assume some have not seen the first Alien movie. The main source of inspiration (the movie) is all about claustrophobic hallways ffs. Game is about claustrophobic hallways and yet so few people realize this?
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Drowning_witch




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Location: Strawberry fields
PostPosted: Tue, 2nd Dec 2014 18:41    Post subject:
I missed the "Alien borrows from dead space" drama Crying or Very sad


steam: Drowning witch
uplay: Haxeety
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http://pastebin.com/g6MgD5DV
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Tue, 2nd Dec 2014 19:24    Post subject:
Looks like i hit a soft-spot, unintentionally.

zibztrollingme wrote:
I really find it funny that people miss out on this detail. I can only assume some have not seen the first Alien movie. The main source of inspiration (the movie) is all about claustrophobic hallways ffs. Game is about claustrophobic hallways and yet so few people realize this?


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