Dragon Age 3
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Interinactive
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PostPosted: Tue, 2nd Dec 2014 03:06    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:29; edited 1 time in total
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sabin1981
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Posts: 87805

PostPosted: Tue, 2nd Dec 2014 03:12    Post subject:
Interinactive wrote:
I think it's the PS3 version

Here's one of my own shots, pretty sure it was maxed out

Another


Yup and here;



Jump to 16:35

The screenshot on the previous page is either "lowest" or PS360. Though the PC version is broken beyond belief, the performance is absolutely *disgusting* and the fact that there are people defending it just makes me I've had to cap framerate at 45 and even that isn't 100% sustainable in some areas, it's shockingly bad considering how the game looks (IMOIMOIMO) Lowering settings doesn't help either, it's like some areas are so bad that they're just fundamentally fucked up at the code level. This is a 30fps game through and through, as evidenced by the locked cutscenes (which RAPE your system too, even at 30fps they can often take insane GPU utilisation, anywhere from 75-95) and various 30fps animations, the fact that they "allow" it to run higher is just a joke as the hardware required for that is nuts. You're seriously looking at multiple high class GPUs. Single 780/780ti? Nope.


Last edited by sabin1981 on Tue, 2nd Dec 2014 03:22; edited 1 time in total
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 2nd Dec 2014 03:19    Post subject:
Interinactive wrote:
I think it's the PS3 version

Here's one of my own shots, pretty sure it was maxed out




Woah, are our Inquisitors brothers? Very Happy

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Interinactive
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PostPosted: Tue, 2nd Dec 2014 03:21    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:29; edited 2 times in total
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The_Zeel




Posts: 14922

PostPosted: Tue, 2nd Dec 2014 03:22    Post subject:
sabin1981 wrote:
It's most definitely not the most amazing looking game so many others claim it to be, but that screenshot is definitely running on very low settings. The faces aren't awesome but they're not like that.


yea i forgot to clarify, its from the 360 version, a horrible port when you compare the 6-7 years old 360 version of da:o that looked so much better.
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sabin1981
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PostPosted: Tue, 2nd Dec 2014 03:24    Post subject:
Yup, even on the PC version I've seen some scenes where DA2 looked better. I guess Frostbite just isn't built for expansive open worlds. I mean, even the largest BF3/4 map is a fraction of the size of the Hinterlands or Mire. It does have some very nice specular/shader effects though, as Inter rightly said, sometimes it's just insanity onscreen and you can't even see what you're doing because of all the smoke, flame, ice, lightning and various other particles.
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DCB




Posts: 5410

PostPosted: Tue, 2nd Dec 2014 06:12    Post subject:
Mister_s wrote:
I think I'll always dislike Bull to a degree since he's a pussified version :/

The arishok was like a fundamentalist Muslim trapped amongst the infidel, which caused him to snap and declare a Jihad. Bull went undercover in human lands and eventually started to like it, and pretty much stopped praying to Allah.
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jackasshole




Posts: 1433

PostPosted: Tue, 2nd Dec 2014 08:17    Post subject:
sabin1981 wrote:
Though the PC version is broken beyond belief


How so?!?
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DCB




Posts: 5410

PostPosted: Tue, 2nd Dec 2014 08:25    Post subject:
It's not broken as such, just a shitty console port. Terrible, inconsistent performance, horrible console-centric controls and UI.
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Lithy




Posts: 198

PostPosted: Tue, 2nd Dec 2014 09:24    Post subject:
h0rnyfavn wrote:
@Lithy

Where do you get this quest?


its on inner circle quest box see img below
 Spoiler:
 

I want to find this merchant plz any help?
Also is it possible after you fucked somebody to broke up and later return for romance plot again with the same person who broke up?
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h0rnyfavn
Serial Humper



Posts: 13855

PostPosted: Tue, 2nd Dec 2014 09:44    Post subject:
@Lithy
Ah..it's a romance quest. I haven't done it and the guide doesn't specifically say where this merchant is, only the general location.

Quote:
I somehow got that amulet and already gave back to Dorian


How did you do it? Confused


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Baguette




Posts: 323

PostPosted: Tue, 2nd Dec 2014 11:13    Post subject:
Took some maxed out screenshots (although 2X MSAA) @ 1920x1200 http://patukka.imgur.com/
May include minor spoilers.

Really enjoying this game, I just hope they fix that banter issue soon.
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lolozaur




Posts: 26310

PostPosted: Tue, 2nd Dec 2014 11:18    Post subject:
how to get in here http://i.imgur.com/63eAhfW.jpg

i see some loot there so i guess you can go inside somehow
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Supermax2004
Banned



Posts: 2407

PostPosted: Tue, 2nd Dec 2014 11:36    Post subject:
I certainly cant approve of this graphics performance bashing. Everything is moving (trees, birds, shit....) and there is tesselation everywhere. What kind of performance do you want? 100fps? Laughing

It runs 100% smooth atleast in 1080p and max details and 4MFAA for the good old 900 fuckers like me. Nothing that fucks me performance wise. It looks and runs great no doubt about it. 50-60fps in general. Absolutely fine.

Please talk about performance in 2,5 months regarding Witcher 3 Razz You will fucking go mad I assure you....the performance will be fucking worse!
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Interinactive
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PostPosted: Tue, 2nd Dec 2014 11:41    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:29; edited 1 time in total
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Ph3nom3n




Posts: 137
Location: Czech Republic
PostPosted: Tue, 2nd Dec 2014 11:43    Post subject:
lolozaur wrote:
how to get in here http://i.imgur.com/63eAhfW.jpg

i see some loot there so i guess you can go inside somehow


You need to deal with a dragon first, the entrance will be uncovered during the fight.
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Supermax2004
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Posts: 2407

PostPosted: Tue, 2nd Dec 2014 11:49    Post subject:
@Inter: In my opinion both is bad. Worse looking but more frames....plz not! Better looking but a fucking bad performance....plz not!
And besides I think Witcher 3 will have lots of popups. Amazing graphics with a world bigger than most peoples assholes is difficult to combine.

But dont get me wrong. I hope Witcher 3 will be fucking fucking amazing. Looking forward to it.
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sabin1981
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PostPosted: Tue, 2nd Dec 2014 12:55    Post subject:
DCB wrote:
It's not broken as such, just a shitty console port. Terrible, inconsistent performance, horrible console-centric controls and UI.


Yup, this. To me having hardware like mine struggling to maintain 45fps on "High" in some places or during heavy combat is definitely broken, but hey... Low/Medium run at 80fps+!! It scales great!

>_>

Meh. Regardless of the shitty performance (and mentioning Witcher 3 is laughable, the IQ jump from DAI to TW3 is mindblowing, people are expecting poor performance on that because it looks fucking SUBLIME) I'm having an absolute blast with the game. It's really enjoyable for those that like hack'n'slash aRPGs but I can fully understand the ire of those that want a classic Bioware/Black Isle cRPG. So much has been streamlined and mainstreamed and consolised, it really is a shame Sad
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Supermax2004
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PostPosted: Tue, 2nd Dec 2014 13:12    Post subject:
sabin1981 wrote:
and mentioning Witcher 3 is laughable, the IQ jump from DAI to TW3 is mindblowing, people are expecting poor performance on that because it looks fucking SUBLIME)


Lol as you say boss as you say. But dont come in the Witcher 3 thread whining about graphics and/or performance thank you! Like all of you are whining here.

All I can say is: good hardware, good graphics, good performance regarding Dragon Age Inquisition. That's what it's supposed to be with next-gen.
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sabin1981
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PostPosted: Tue, 2nd Dec 2014 13:24    Post subject:
I'll post whatever I like, whenever I like. Deal with it.

Good hardware, decent graphics, lousy performance. Yep.. It's NextGen® alright.
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Divvy




Posts: 1436

PostPosted: Tue, 2nd Dec 2014 13:25    Post subject:
I think it looks pretty nice. Even really nice in some places. It IS very hard on the PC though. I get a constant 60fps at 1080p all settings maxed out including 4xMSAA, or 2560x1440 all maxed out except shadows on high, post processing on high, no MSAA. Barely. GPU utilization can rise up to 95~ish percent on both cards at those settings in some heavily forested areas, so it's pretty close to dropping. SLI utilization is great, though there's a bit of glitchiness with the odd flashing texture and white solid smoke in a few areas. A shame, but I'd rather have that then throw me frames out the door by disabling SLI. There are a few areas where the CPU gets hit HARD due to amount of NPC's, like redcliffe village where I saw all the way down to 30'ish FPS at a certain point, generally around 40-60. Dropping mesh detail to medium gets me back to 60fps, but meh, I'd rather have full mesh detail since it runs fine elsewhere.

2500K @ 5.3ghz
GTX 970 SLI @ 1526/8000
8gb DDR3 2133mhz

For settings, the only one that seems to alleviate CPU stress considerably is mesh quality. All the other settings are more GPU-oriented. The best settings to drop to reduce GPU load are shadows ( gives blurrier shadows ), post-processing ( during cinematics, ultra to high makes a huge difference in FPS ), HBAO quality ( flatter lighting at lower settings ), and of course MSAA. Vegetation quality ( reduces vegetation coverage and range ) and tessellation quality ( reduces tessellation range ) can give good returns, but they impact the visuals quite dramatically as well IMO. Effects quality on medium gets rid of a lot of ambient smoke which can give a bunch of FPS in a specific areas. The other settings don't seem to make much difference to performance.

For my girlfriend's rig:

3670K @ 4.4ghz
GTX 670 4GB @ stock
8GB DDR3 1333mhz

Performance is quite dismal. I've locked her FPS to 30 so it isn't all over the place and frame delivery is steady and judder-free. She's on max settings except no MSAA and post-processing on high and drops below 30fps occasionally due to both CPU limit ( NPC's ) and GPU limit ( dense foliage ).

As for the game, I'm enjoying it. There's not a lot of tactics involved and my NPC's are on autopilot, but it's good fun non-the-less.
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sabin1981
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PostPosted: Tue, 2nd Dec 2014 13:33    Post subject:
Yup and Mesh detail is tied to hair quality too, so lowering that below "High" makes hair look like horrible plastic wigs I'm definitely thinking there's some kind of CPU bottleneck in those areas you talk about, because the framerate plummets but GPU utilisation is still fairly low. I mean, don't get me wrong: it DOES look nice in places, I just don't think its looks justify its cost :\

Thanks for the feedback on various settings though, it's appreciated Smile

i5-2500k @ 4Ghz
GTX 780 @ 1200/6000
8GB DDR3 1600

On Ultra "preset" I can get anywhere from 34-60 at 1080. Though there are many areas, such as the Mire, deep in Hinterlands or Redcliffe, where framerate drops down to mid 40s and stays there - which matches up with all the major benchmark sites, putting the 780 as "44 average" Lowering preset to "High" is absolutely no different, same drops, same locations. Something definitely screwy somewhere. Right now I've just left it on "High" with PP on Ultra for the better DoF in cutscenes (which are 30 capped anyhow, so performance doesn't matter there) - I did play on Ultra with a user cap of 45 but it was a bit glitchy at times, especially during heavy combat.

Divvy wrote:
As for the game, I'm enjoying it. There's not a lot of tactics involved and my NPC's are on autopilot, but it's good fun non-the-less.


Likewise Smile I'm just playing it as I would any other controller-based hack'n'slash, I've left my team to do their own thing since the "tactical cam" is horseshit, and I concentrate on doing my own thing. The AI tactics are sorely lacking though, which is something I don't understand. There's no real way to configure how your team fight, just a couple of preset options for potion use.. it's really limiting. I do like the atmosphere though and the exploration aspect is refreshing considering DA2.
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Divvy




Posts: 1436

PostPosted: Tue, 2nd Dec 2014 13:44    Post subject:
Unlocking the cutscene FPS really clears up the motion desync stutter nicely though. With the 30fps lock in place, animations and camera pans can get really jerky. It even helps when the game is locked to 30fps with an outside source like MSI Afterburner or NV CP.
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Supermax2004
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PostPosted: Tue, 2nd Dec 2014 13:50    Post subject:
Damn I'm glad nextgen is more or less here with the good old frostbite engine. Thank god or Dice.
GTA will look worse then not really next gen but lets wait. And then Witcher 3 and Dark Knight. I am rdy!

Arkham Knight still using the Unreal Engine 3 is a shock though Sad Modified but still.
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sabin1981
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Posts: 87805

PostPosted: Tue, 2nd Dec 2014 13:50    Post subject:
I did run with unlocked cutscenes but they're *so* system rapey (even 30fp can peak in the 90s sometimes) I locked them again. I hadn't thought about unlocking the simrate and then capping framerate to 30 manually. Even running at 60, there are plenty of 30fps animations that look really out of place though .. especially visible in opening doors, which judder and stutter.
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Divvy




Posts: 1436

PostPosted: Tue, 2nd Dec 2014 13:53    Post subject:
Did you try with PP on high? That should put your cutscene FPS in the same range as other gameplay in my experience. I also found that if I want to cap FPS to 30 externally, I have to use both the 1/2 refresh rate vsync setting in NVidia Inspector, as well as the 30fps MSI Afterburner lock. If either is missing, frame delivery is juddery. It's better not to enable adaptive tear control because that plus MSI Afterburner lock caused constant tearing.


Last edited by Divvy on Tue, 2nd Dec 2014 13:56; edited 1 time in total
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Supermax2004
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Posts: 2407

PostPosted: Tue, 2nd Dec 2014 13:54    Post subject:
So why isnt there still a patch for that? Damn assholes working for weeks on a more or less small patch. Assassins Creed though gets a patch with hundreds of fixes? Yes more needed but still, fast!
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sabin1981
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Posts: 87805

PostPosted: Tue, 2nd Dec 2014 13:55    Post subject:
Divvy wrote:
Did you try with PP on high? That should put your cutscene FPS in the same range as other gameplay in my experience.


Actually no, I hadn't tried. I've been keeping PP on Ultra since apparently lower settings have DoF bugs. I'll give it a try Smile

Supermax2004 wrote:
So why isnt there still a patch for that? Damn assholes working for weeks on a more or less small patch. Assassins Creed though gets a patch with hundreds of fixes? Yes more needed but still, fast!


Don't worry, much like every other "huge" game... the fix-it and performance patches tend to come out AFTER I've binge'd on the game and already finished it Facepalm
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fearwhatnow




Posts: 3451

PostPosted: Tue, 2nd Dec 2014 14:05    Post subject:
sabin1981 wrote:
Yup and Mesh detail is tied to hair quality too, so lowering that below "High" makes hair look like horrible plastic wigs I'm definitely thinking there's some kind of CPU bottleneck in those areas you talk about, because the framerate plummets but GPU utilisation is still fairly low. I mean, don't get me wrong: it DOES look nice in places, I just don't think its looks justify its cost :\

Thanks for the feedback on various settings though, it's appreciated Smile

i5-2500k @ 4Ghz
GTX 780 @ 1200/6000
8GB DDR3 1600

On Ultra "preset" I can get anywhere from 34-60 at 1080. Though there are many areas, such as the Mire, deep in Hinterlands or Redcliffe, where framerate drops down to mid 40s and stays there - which matches up with all the major benchmark sites, putting the 780 as "44 average" Lowering preset to "High" is absolutely no different, same drops, same locations. Something definitely screwy somewhere. Right now I've just left it on "High" with PP on Ultra for the better DoF in cutscenes (which are 30 capped anyhow, so performance doesn't matter there) - I did play on Ultra with a user cap of 45 but it was a bit glitchy at times, especially during heavy combat.

Divvy wrote:
As for the game, I'm enjoying it. There's not a lot of tactics involved and my NPC's are on autopilot, but it's good fun non-the-less.


Likewise Smile I'm just playing it as I would any other controller-based hack'n'slash, I've left my team to do their own thing since the "tactical cam" is horseshit, and I concentrate on doing my own thing. The AI tactics are sorely lacking though, which is something I don't understand. There's no real way to configure how your team fight, just a couple of preset options for potion use.. it's really limiting. I do like the atmosphere though and the exploration aspect is refreshing considering DA2.


Imo the controller is the only way to play this game. I sometimes use the tactical cam but the sad truth is that the tactical elements are a joke.In fact you can only tweak the use of the abilities by the AI controlled party members but it's useless. Not that DA: O was a tactical combat masterpiece but it still felt way more tactical.
I have no major problems with the performance (playing on medium ofc) but I had a couple of crashes and freezes especially in the loading screen when the game connects to the servers. If FIFA 15 had the same problems I would be sure that the crashes/freezes are protection related. The fact though is that both Lords Of The Fallen and DA: I have too many weird issues.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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speedgear




Posts: 2697
Location: portugal
PostPosted: Tue, 2nd Dec 2014 14:18    Post subject:
UNleash The Cracken


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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