Dragon Age 3
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 00:13    Post subject:
Yup, no Mantle here. Bah. I guess I'll just have to shelve it until BiowarEA pull their fingers out their asses and stop being lazy crooks.

~edit~

Someone recommended running in windowed mode to solve the drops to desktop. I tried out Borderless Windowed and it *seems* to be more stable. Can't really tell for sure yet.
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ZezoS




Posts: 1937

PostPosted: Wed, 3rd Dec 2014 01:14    Post subject:
Ok, so i just punched Solas in the face so he would stop being a whiny little bitch and he didn't leave the group. I think at this point it's safe to say they won't leave cause of approval Laughing
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Smikis.




Posts: 1994

PostPosted: Wed, 3rd Dec 2014 01:31    Post subject:
Solas is probably most badass mage in dragon age, how did you get him to be whiny Surprised?
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ZezoS




Posts: 1937

PostPosted: Wed, 3rd Dec 2014 01:39    Post subject:
Smikis. wrote:
Solas is probably most badass mage in dragon age, how did you get him to be whiny Surprised?

I'm just being a complete asshole to everyone, and then he came whining i was rude and selfish. Then i punched in the face and told him to mind his business. It was super effective Laughing
And i do think Solas is an emo bald fuck. Vivienne is the freaking badass lady mage. She's a bitch and she knows it, like Sera says Very Happy
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 3rd Dec 2014 01:55    Post subject:
@sabin1981

If you have overlays running (origin, afterburner or it's alternatives etc) you could try disabling them . It might help.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 3rd Dec 2014 02:58    Post subject:
This game is so clearly designed to be 30fps it's almost laughable. Cutscenes still animate to 30fps, even with the override startup options, yet using those same options to lock it to 30fps means I can play it on my rig at maximum detail, at 1080p, with zero issues (if you can accept 30fps as not an issue)...

As heathenic as it might be, I will play this locked to 30fps, as I just can't be done with the stuttering and shite otherwise.


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 03:19    Post subject:
The Haven... um.. event was freakin' epic and then "The Dawn Will Come" song was pretty damned stirring, I have to say. It seems the game really does get better as you go on. Playing FS Windowed *seems* to have fixed the random crashes, at least I've gone from having them every few minutes (if even that) to not having a single drop in 3 hours.

@Kaltern

Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.
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randir14




Posts: 4950

PostPosted: Wed, 3rd Dec 2014 03:31    Post subject:
The song was nice, but I laughed at the robotic looking movements and facial animations of the characters in what was supposed to be an emotional scene. Not as cringey as Leliana singing in the first game though.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 03:32    Post subject:
We need more developers to adapt MotionScan. We already have facial capture but nothing has done it better than MotionScan yet, we need that in more games.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 3rd Dec 2014 03:50    Post subject:
sabin1981 wrote:
Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.


That's obvious... it's because 30fps is the best way to experience a cinematic game. Well 24fps would be of course, but that's quite difficult to achieve on a 60Hz monitor....

It has nothing whatsoever to do with the fact that consoles need tro run at 30fps because otherwise it becomes an unplayable mess, and that the PC version is just a lazy port of the ONE version, explaining all the issues... no, not at all.

Cinematic. Because EA knows best.
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Parabolica




Posts: 295
Location: Archimedes' equidistant
PostPosted: Wed, 3rd Dec 2014 04:10    Post subject:
Kaltern wrote:
sabin1981 wrote:
Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.


That's obvious... it's because 30fps is the best way to experience a cinematic game. Well 24fps would be of course, but that's quite difficult to achieve on a 60Hz monitor....

It has nothing whatsoever to do with the fact that consoles need tro run at 30fps because otherwise it becomes an unplayable mess, and that the PC version is just a lazy port of the ONE version, explaining all the issues... no, not at all.

Cinematic. Because EA knows best.




In life, ones success is not determined by their wealth, but by how many attend their funeral..
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 3rd Dec 2014 04:11    Post subject:
Parabolica wrote:
Kaltern wrote:
sabin1981 wrote:
Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.


That's obvious... it's because 30fps is the best way to experience a cinematic game. Well 24fps would be of course, but that's quite difficult to achieve on a 60Hz monitor....

It has nothing whatsoever to do with the fact that consoles need tro run at 30fps because otherwise it becomes an unplayable mess, and that the PC version is just a lazy port of the ONE version, explaining all the issues... no, not at all.

Cinematic. Because EA knows best.




Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 04:16    Post subject:
Parabolica wrote:
Kaltern wrote:
sabin1981 wrote:
Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.


That's obvious... it's because 30fps is the best way to experience a cinematic game. Well 24fps would be of course, but that's quite difficult to achieve on a 60Hz monitor....

It has nothing whatsoever to do with the fact that consoles need tro run at 30fps because otherwise it becomes an unplayable mess, and that the PC version is just a lazy port of the ONE version, explaining all the issues... no, not at all.

Cinematic. Because EA knows best.




Very Happy
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Game90




Posts: 231

PostPosted: Wed, 3rd Dec 2014 06:16    Post subject:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only


TheBugulous wrote:
There is only 1 Mega Awesome title coming & that is Chris Taylor's latest opus ... <drum roll>
S U P R E M E C O M M A N D E R !!!!!!!!!!!!!
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scaramonga




Posts: 9800

PostPosted: Wed, 3rd Dec 2014 06:21    Post subject:
Game90 wrote:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only


Fuck Denuvo! Real challenge is getting it working on Win8/10 systems lol Laughing
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Game90




Posts: 231

PostPosted: Wed, 3rd Dec 2014 06:54    Post subject:
scaramonga wrote:
Game90 wrote:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only


Fuck Denuvo! Real challenge is getting it working on Win8/10 systems lol Laughing
.

Well the quota is full. They say the first test crack will be available within 1-2 days and will work only on systems with hardware identical or at least 80% similar to the testers' submitted machine data.
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Auran13




Posts: 385

PostPosted: Wed, 3rd Dec 2014 09:12    Post subject:
sabin1981 wrote:
The Haven... um.. event was freakin' epic and then "The Dawn Will Come" song was pretty damned stirring, I have to say. It seems the game really does get better as you go on. Playing FS Windowed *seems* to have fixed the random crashes, at least I've gone from having them every few minutes (if even that) to not having a single drop in 3 hours.

@Kaltern

Yup, it's more than obvious this is a game that has targeted 30fps from inception. Draw your own conclusions as to why, but the end result remains the same.


I gotta admit i thought that whole section was underwhelming, especially the protagonist voice over when he meets the big bad and he's just casually what do you want?

Mass effect gave me shivers at points, especially the ending to number 1. this one just seems close but not quite there on the delivery
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LeoNatan
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Posts: 73196
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PostPosted: Wed, 3rd Dec 2014 09:23    Post subject:
Game90 wrote:
win 7 x64 only

lol wut
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 3rd Dec 2014 11:16    Post subject:
Game90 wrote:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only


Frap Frap Guy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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rgb#000
Banned



Posts: 5118

PostPosted: Wed, 3rd Dec 2014 11:18    Post subject:
Game90 wrote:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only

haha so my joke in denuvo thread was correct Laughing Fuck Yeah
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Wed, 3rd Dec 2014 12:34    Post subject:
scaramonga wrote:
Game90 wrote:
3DM ls preparing to release test crack for 100 testers, win 7 x64 only


Fuck Denuvo! Real challenge is getting it working on Win8/10 systems lol Laughing


Well they're doing the master race OS first, since its still the most used OS among gamers. PC Master Race

Don't worry, they won't forget McWindows.
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Wed, 3rd Dec 2014 12:39    Post subject:
Which means they havn't really "cracked" (reversed) denuvo, they just mad a ad-hoc workaround which is both os-dependent and cpu-dependent.
Say what you want about how shit today's "scene" is compared to p2p groups, but that is not a proper crack. Not that people care, they just want to play for free I guess.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 12:49    Post subject:
The_Leaf wrote:
Which means they havn't really "cracked" (reversed) denuvo, they just mad a ad-hoc workaround which is both os-dependent and cpu-dependent.
Say what you want about how shit today's "scene" is compared to p2p groups, but that is not a proper crack. Not that people care, they just want to play for free I guess.


The "Scene omglolz" do the same thing. Almost every Steam game released by RLD or SR features a steam_api.dll Steam emulator/bypass/workaround. It's very rare to actually see any cracking done unless it's CEG/CPUID, which is now just stripped with a single tool available to everyone.
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Wed, 3rd Dec 2014 12:51    Post subject:
The_Leaf wrote:
Which means they havn't really "cracked" (reversed) denuvo, they just mad a ad-hoc workaround which is both os-dependent and cpu-dependent.
Say what you want about how shit today's "scene" is compared to p2p groups, but that is not a proper crack. Not that people care, they just want to play for free I guess.

You forget that is TEST crack and they're working out to collect data they need to make it work for all systems and OS


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 12:53    Post subject:
demde wrote:
You forget that is TEST crack and they're working out to collect data they need to make it work for all systems and OS


For what it's worth, I'd certainly check it out when it hits. "Loader" or "Emulator" be damned, any way of playing without requiring someone else's account is fine by me Very Happy
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Wed, 3rd Dec 2014 12:58    Post subject:
sabin1981 wrote:
The_Leaf wrote:
Which means they havn't really "cracked" (reversed) denuvo, they just mad a ad-hoc workaround which is both os-dependent and cpu-dependent.
Say what you want about how shit today's "scene" is compared to p2p groups, but that is not a proper crack. Not that people care, they just want to play for free I guess.


The "Scene omglolz" do the same thing. Almost every Steam game released by RLD or SR features a steam_api.dll Steam emulator/bypass/workaround. It's very rare to actually see any cracking done unless it's CEG/CPUID, which is now just stripped with a single tool available to everyone.


I wasn't really defending the "scene" as it were, I have no problems with loaders/emulators, my problem was with the fact that it was a ad-hoc solution that works on a specific set of cpus/OSes. A proper crack would run 5 years from now. Will this? I doubt it...

And don't get me wrong, I'll check it out as well Very Happy Just saying, I wouldn't call denuvo defeated just yet. But we'll see...
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 13:00    Post subject:
For me something is defeated when it no longer serves its purpose. Starforce was technically "defeated" when it could be bypassed with a clone drive and removal of physical optical drives. It may not have been a full crack, but it was certainly defeated Very Happy
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pillermann




Posts: 2577

PostPosted: Wed, 3rd Dec 2014 13:03    Post subject:
Need proper by Skidrow or I ain't leeching.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Dec 2014 13:08    Post subject:
pillermann wrote:
Need proper by Skidrow or I ain't leeching.


No no, it's release by Skidrow, crackfix by Skidrow, proper by Reloaded, updates by FTS Very Happy
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Supermax2004
Banned



Posts: 2407

PostPosted: Wed, 3rd Dec 2014 13:26    Post subject:
sabin1981 wrote:


High preset. Medium Tessellation. Medium Shadows. Ultra PP. HBAO Full. No MSAA.

50-60% CPU across all cores (i5-2500k @ 4Ghz) and 89% GPU. 50fps.


In this scene I have 49fps in 1080p and everything ultra plus 2msaa (or 4MFAA Smile )

970GTX@1515mhz (that is beyond 980 gtx though)
GPU @ 98-99%

And 5820k@4,1ghz 6core cpu at 25% load in general. In my opinion everything is fine. Ultra and 4MFAA with great graphics and 50fps good enough for me.

And then when I'm running around I get 53-60 in general. So these 50 here are the lowest ^^


Last edited by Supermax2004 on Wed, 3rd Dec 2014 13:29; edited 1 time in total
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