Assassin's Creed: Unity, set in Paris
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sivar




Posts: 9
Location: Hemel Hempstead United Kingdom
PostPosted: Thu, 25th Dec 2014 14:55    Post subject:
does anyone know how i can get my R G Mechanics save to work with a genuine copy of the game, please


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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Fri, 26th Dec 2014 08:40    Post subject:
Is there any fix for the frame rate drop in cutscenes? It's running at around 55-60fps during normal gameplay though.
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D3lit3




Posts: 181

PostPosted: Sat, 27th Dec 2014 22:35    Post subject:
Any way to remove DLC weapons? They are free and too powerful, I want a challenge...which file is the DLC weapons file??
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MisterBear




Posts: 940

PostPosted: Sat, 27th Dec 2014 22:49    Post subject:
Can't you just not use them ?
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Sun, 28th Dec 2014 22:35    Post subject:
Bwahaha Performance Patch Good bye ^^

Was just doing the normal youtube browsing when i found this one here:



Watch @ 4m45s

6 Million Lines of code for crouching ? Holy Moly !


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harry_theone




Posts: 11172
Location: The Land of Thread Reports
PostPosted: Sun, 28th Dec 2014 23:07    Post subject:
Now let's guess if they needed 6 million lines or are just fucking derps Laughing
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Interinactive
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Posts: 29279

PostPosted: Sun, 28th Dec 2014 23:33    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:22; edited 1 time in total
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 28th Dec 2014 23:42    Post subject:
fucking stupid malakas
first it took them 5 games to add manual aiming then they added manual crouching and took manual aiming away, splinter cell in 2002 had all of that and didn't need to rewrite gazillion lines of codes to fix anything
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Sun, 28th Dec 2014 23:44    Post subject:
Im aware of that.

What i meant was that when 6 Million lines of code had to be rewritten for 1 task (including the hit detectiion, ai and so on), then how much fucking code has to be rewritten to finally fix the game !

Even the Ubi-Guy says the Engine is .... Meh grinhurt


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harry_theone




Posts: 11172
Location: The Land of Thread Reports
PostPosted: Mon, 29th Dec 2014 01:00    Post subject:
Mortibus wrote:
fucking stupid malakas
first it took them 5 games to add manual aiming then they added manual crouching and took manual aiming away, splinter cell in 2002 had all of that and didn't need to rewrite gazillion lines of codes to fix anything


You can still manually aim in Unity Wink First Splinter Cell though So Much Win
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Danyutz




Posts: 4412
Location: Redplanet
PostPosted: Tue, 30th Dec 2014 14:22    Post subject:
Just gonna leave this here. NP, OK

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Neon
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Posts: 18910
Location: Poland
PostPosted: Tue, 30th Dec 2014 14:27    Post subject:
Play Unity for 10 minutes, NP, OK.
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Royalgamer06
Banned



Posts: 2317

PostPosted: Tue, 30th Dec 2014 14:42    Post subject:


Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:40; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 30th Dec 2014 14:44    Post subject:
no fix by ubilol will help this game anymore


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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russ80




Posts: 4679
Location: Romania
PostPosted: Tue, 30th Dec 2014 15:51    Post subject:
So, which patch should i install if i didn't bother following this whole thread since the game launched?

Think i saw something along the lines of almost every patch fixing something but breaking something else.


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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Tue, 30th Dec 2014 15:58    Post subject:
So those who are using the mobile app: How do you get more nomad points if all of your assassin's are dead and you don't have enough to hire more? I did one mission last night with all 4 of my peeps at a 100% chance and still lost all of them on the mission. Now I have 47 nomad points and not enough to hire one assassin at 50 points needed.

Thanks Ubishit! I guess your version of 100% and mine are way off since you didn't 100% QA/fix the game.
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Yondaime
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Posts: 11741

PostPosted: Tue, 30th Dec 2014 16:07    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:37; edited 1 time in total
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Danyutz




Posts: 4412
Location: Redplanet
PostPosted: Tue, 30th Dec 2014 19:54    Post subject:
@russ80, patching this game is like applying band aid on a deep cut.

If you can ignore the fact that this game is beyond salvation, play it as it came, but if you nitpick that it isn't finished, don't bother.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Tue, 30th Dec 2014 20:33    Post subject:
Danyutz wrote:
@russ80, patching this game is like applying band aid on a deep cut.

If you can ignore the fact that this game is beyond salvation, play it as it came, but if you nitpick that it isn't finished, don't bother.

in other words giving someone who has ebola a goddamn aspirin Laughing
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human_steel




Posts: 33269

PostPosted: Tue, 30th Dec 2014 20:47    Post subject:
Mortibus wrote:
Danyutz wrote:
@russ80, patching this game is like applying band aid on a deep cut.

If you can ignore the fact that this game is beyond salvation, play it as it came, but if you nitpick that it isn't finished, don't bother.

in other words giving someone who has ebola a goddamn aspirin Laughing

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FadeToBlack




Posts: 1010
Location: Turdistan
PostPosted: Tue, 30th Dec 2014 21:59    Post subject:
I'm no expert on programming but i have enough experience to talk about it, writing 6 million of code just for crouching is just plain stupid. i mean for fuck sake... now is their crouch system (Laughing) revolutionary or something?

because i'm pretty sure other games don't use that amount of code just for this task. i say typical bullshit advertisement strategy from ubilel for trying to show us that their game is like piece of art in technical view lol wut more like modern art of coding.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 30th Dec 2014 22:21    Post subject:
I bet they used nearly as many lines of code for that Fish-AI™ in CoD
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snakedtx




Posts: 372

PostPosted: Tue, 30th Dec 2014 23:02    Post subject:
Just fuck ubisoft right in the cunt.
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MateoTTR




Posts: 191

PostPosted: Sat, 3rd Jan 2015 16:02    Post subject:
Lol bought a key on G2A when the game was released, and it has been revoked. Anybody else with the same issue?
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Sat, 3rd Jan 2015 16:31    Post subject:
They are revoking/banning keys since Christmas. Go to G2A and ask for a refund/new one.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 3rd Jan 2015 17:13    Post subject:
Or don't buy Ubishit games at all


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tonizito




Posts: 51175
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 3rd Jan 2015 17:18    Post subject:
DaLexy wrote:
They are revoking/banning keys since Christmas. Go to G2A and ask for a refund/new one.
Refund, I'd say.
Then buy this PoS from uplayshit for $5 when there are decently priced machines able to run it smoothly at 1080@60fps on the face of the planet Very Happy
Might take a while, though Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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StEFaN7




Posts: 5700
Location: them swamps
PostPosted: Sat, 3rd Jan 2015 17:20    Post subject:
just finished the story and to my surprise the game is somehow good, too bad they rushed this, 1 more year for polish and the game would have been a blast


I can see your soul at the edges of your eyes..


Last edited by StEFaN7 on Sat, 3rd Jan 2015 20:20; edited 1 time in total
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MateoTTR




Posts: 191

PostPosted: Sat, 3rd Jan 2015 19:04    Post subject:
DaLexy wrote:
They are revoking/banning keys since Christmas. Go to G2A and ask for a refund/new one.

OK thanks. I have issued a complaint, and G2A asked for a proof from Ubi that the key has been revoked Smile
Well I guess G2A sells the G2A shield service for this situation (i.e. they provide an instant refund or a new key?)

Anyway I was mid way into the game, the graphics and environments are gorgeous. Gameplay is average, definitely better than AC3 but not excellent.
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garus
VIP Member



Posts: 34200

PostPosted: Sat, 3rd Jan 2015 19:07    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:44; edited 1 time in total
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