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Posted: Sat, 3rd Jan 2015 16:05 Post subject: |
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Supermax2004 wrote: | I can also smell a delay OR they are just ignorant assholes and dont want us to see pics vids and shit....not sure! I am really not sure but its one of the 2! |
I mean... they are fuckers. They were banning peoples twitch accounts, as some were streaming gta V from ps4, a day or two before release. People bought the game and legally played it on their consoles. Consumers shouldnt give a shit about embargos or anything.
And why even put embargo on rerelease of a damn game if millions finished it year ago. wtf
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Sat, 3rd Jan 2015 16:06 Post subject: |
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There are other games which were lacking any media but they were still available for pre order for a long time before the release, while GTA V is missing both. And not having pre order available 23 days before the release, means nothing else but a delay.
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Posted: Sat, 3rd Jan 2015 16:07 Post subject: |
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srsly? DO NOT PREORDER VIDEO GAMES. what is wrong with people
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Sat, 3rd Jan 2015 16:20 Post subject: |
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But there are also games which can be preordered years before right? So this is just an extreme example of reverse shittiness. Maybe it doesnt mean shit.
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Posted: Sat, 3rd Jan 2015 16:24 Post subject: |
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KillerCrocker wrote: | srsly? DO NOT PREORDER VIDEO GAMES. what is wrong with people |
Its not about the act of pre ordering at all.
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tonizito
VIP Member
Posts: 51423
Location: Portugal, the shithole of Europe.
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Posted: Sat, 3rd Jan 2015 16:45 Post subject: |
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KillerCrocker wrote: | srsly? DO NOT PREORDER VIDEO GAMES. what is wrong with people | But... but... the digital copies! They are limited! 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Sat, 3rd Jan 2015 16:57 Post subject: |
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Next week will be the holy week. Shit is gonna explode because of delay or no info at all or everything will be fine. Very interesting.
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Posted: Sat, 3rd Jan 2015 16:59 Post subject: |
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Yes, one of the upcoming days is the day of the judgement.
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tonizito
VIP Member
Posts: 51423
Location: Portugal, the shithole of Europe.
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Posted: Sat, 3rd Jan 2015 17:00 Post subject: |
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warriormax wrote: | I have a friend from the devs of Contagion and he told me that the keys are limited actually. They (the devs) paid Valve for certain number of keys and when there's a giveaway or leak, the devs are loosing money because they are not just pressing generate 100 times in some keygen. They paid some % to Valve to generate the said number of keys. There was a giveaway by that time, thats why he was explaining why they are giving "so little" amount of keys. Because they were 1000$ behind with giving out these keys, and not because they won't get any profit out of them, the indie devs want people to play their games, but because they had to pay out of their pocket for those keys.
Again, thats not my words and I don't know if its 100% true or not But if it is, its explaining why the digital copies are "limited". | 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Sat, 3rd Jan 2015 17:12 Post subject: |
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Supermax2004 wrote: | Next week will be the holy week. Shit is gonna explode because of delay or no info at all or everything will be fine. Very interesting. |
NO
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73220
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sat, 3rd Jan 2015 17:24 Post subject: |
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supermax and warriormax are two sides of the same coin, right? 
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DimasL
Posts: 1766
Location: Spain
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Posted: Sat, 3rd Jan 2015 17:27 Post subject: |
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So now we have two of this?
MSI MEG X570 UNIFY / A.D2 (AGESA 1.2.0.7) / AMD Ryzen 9 3950X @ 4.70 GHz / Noctua NH-D15 / EVGA GeForce RTX 3080 FTW3 ULTRA / 32GB Corsair Vengeance RGB Pro 3200Mhz CL16 / Corsair AX750w / SilverStone Fortress FT02B-W (Black)
Samsung 970 EVO Plus 1TB SSD NVMe M.2 / Samsung 850 Evo 500gb / Samsung F3 1TB 7200.11rpm / Samsung F4 2TB 5400rpm / Seagate 3TB 7200.14rpm / Seagate 8 TB Expansion Edición Especial USB 3.0
Logitech G502 Lightspeed / Logitech G640 / Logitech G915 Lightspeed / DROP Sennheiser + EPOS PC38X / Xbox360 Pad / Logitech G27 / Logitech X56 HOTAS / Logitech StreamCam
ASUS ROG SWIFT OLED PF27AQDM / BenQ XL2730Z 1ms 144Hz 1440p / HP 27q 1440p 60Hz
Internet Connection: 1Gb/1Gb Fiber
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harry_theone
Posts: 11228
Location: The Land of Thread Reports
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Posted: Sat, 3rd Jan 2015 19:50 Post subject: |
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warriormax wrote: | I have a friend from the devs of Contagion and he told me that the keys are limited actually. They (the devs) paid Valve for certain number of keys and when there's a giveaway or leak, the devs are loosing money because they are not just pressing generate 100 times in some keygen. They paid some % to Valve to generate the said number of keys. There was a giveaway by that time, thats why he was explaining why they are giving "so little" amount of keys. Because they were 1000$ behind with giving out these keys, and not because they won't get any profit out of them, the indie devs want people to play their games, but because they had to pay out of their pocket for those keys.
Again, thats not my words and I don't know if its 100% true or not But if it is, its explaining why the digital copies are "limited". |
http://steamcommunity.com/workshop/about/?appid=765§ion=faq
"If my game is accepted through Steam Greenlight, can I give my previous customers keys for the Steam version?
Once your game is accepted for distribution on Steam, we will give you as many keys for your game as you want at no cost."
So either Valve or your friend is lying.
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Posted: Sat, 3rd Jan 2015 20:41 Post subject: |
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Bob Barnsen wrote: | Supermax2004 wrote: | Next week will be the holy week. Shit is gonna explode because of delay or no info at all or everything will be fine. Very interesting. |
NO |
YES
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Posted: Sat, 3rd Jan 2015 20:46 Post subject: |
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Overlord123 wrote: |
So either Valve or your friend is lying. |
Or maybe Valve changed their politic about that at some point. I don't really care who's lying or not or whats changed or if its changed at all. I don't give a crap if the digital copies are "sold out" because I will just buy one from somewhere else or wait for restock. I don't make a big deal out of such small things.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sat, 3rd Jan 2015 21:09 Post subject: |
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Why the fuck are you guys posting in the San Andreas one... use the other one ffs 
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Posted: Sat, 3rd Jan 2015 22:09 Post subject: |
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Because there's no GTA SA for PS4.
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Posted: Sat, 3rd Jan 2015 22:52 Post subject: |
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I want a big fat PC trailer next week on Gamersyde with fucking super duper animal quality for men only. And then I wanna buy this shit game!
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harry_theone
Posts: 11228
Location: The Land of Thread Reports
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Posted: Sun, 4th Jan 2015 10:59 Post subject: |
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Posted: Fri, 16th Sep 2016 07:19 Post subject: |
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Why A Million People Still Play Multiplayer Grand Theft Auto: San Andreas Every Month
Quote: | It may be two Grand Theft Auto generations and 11 years old, but GTA: San Andreas is still very much alive. Its two most popular online multiplayer mods currently have a million or more active players between them — one, Multi Theft Auto, had 616,000 players in July (up from just 33k in February 2010), while the other, SA-MP, oscillates between about 15,000 and 50,000 concurrent players. I went to talk to members of both mod communities to find out what keeps them playing.
These certainly aren’t numbers to be sneezed at. They put many of the biggest current PC games to shame. Even the massively-popular GTA 5, replete with a sprawling online mode of its own that consistently puts it in Steam’s top 10 games by player count, fares no better than its ancestor. (To put a number on it, SteamSpy estimates over 1.2 million GTA 5 players in the past two weeks, with peak concurrent players consistently around 50,000.)
SA-MP and MTA are both very similar to GTA Online at first glance. They turn San Andreas into a persistent online multiplayer world that allows players to embark on the full gamut of GTA-like activities — killing sprees, racing, stunts, heists, running away from the police, and so on. Where they differ, however, is in approach. GTA Online puts up to 30 players on each server, and it doesn’t let you choose the server. SA-MP and MTA allow much larger player counts — sometimes several hundred, depending on the server — and in traditional PC gaming style offer up a long list of servers to choose from, each of which has its own rules, available game modes, and eccentricities. The mods themselves differ in more subtle ways. MTA is open source, but SA-MP is not. SA-MP has fewer custom interfaces, quicker load times, worse synchronisation and overall performance, and more elaborate role-playing servers. (And for creative types, MTA has a map editor and an easier-to-learn scripting system.) |
More: https://www.rockpapershotgun.com/2016/09/15/why-a-million-people-still-play-multiplayer-grand-theft-auto-san-andreas-every-month/
Damn, that's impressive.
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harry_theone
Posts: 11228
Location: The Land of Thread Reports
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Posted: Sun, 16th Apr 2017 15:33 Post subject: |
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Posted: Sun, 16th Apr 2017 18:33 Post subject: |
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