Yes, Crytek UK isn’t totally down and out despite rumors to the contrary. They still have a game at their hands and apparently, they are really excited about it.
What’s more the developer has shared some more details about Homefront: The Revolution – probably to assure us that everything at their studio isn’t as bad as the condition of their employees’ salary payments.
Enough of the cynicism; coming back to the open world first person shooter, the game producer Fasahat Salim has dropped some information about it.
First off, he explained how taking over the game after THQ had benefitted them and the project.
He says that back then it was just a ‘level to level first person shooter’ but once ‘[they] acquired the IP it allowed [them] to take the shackles off. [They] could go as big as wanted to. The thing [they] wanted to do was create a big free-roaming world.’
Salim, a young Pakistani also doesn’t see the game as a direct sequel to the 2011 Homefront game:
We don’t see this as a sequel per se. We see it as a completely different game but we have used that universe because we felt that it was very interesting and unique. If it wasn’t for that we wouldn’t have had this focus on guerrilla warfare. We looked at what Homefront did good, we know a lot of people enjoyed it and it resonated with a lot of players.
So what else is good about Homefront: The Revolution? According to Salim, the world is ‘big, big, big’ although broken into three zones and also, there aren’t going to be any load screens between the shifts.
oh thats too bad, i really liked what i saw this far.
hopefully there is a rumour about Deep Silver buying Crytek UK , but who knows.
Crytek Management:
- From now on, every game we make will be F2P.
- Warface bombs outside Russia and nobody cares about their FtP games.
- Their non-F2P games suffer and company faces bankruptcy.
Don’t you just love it when higher ups f*** up the company this badly and put hardworking artists and devs in jeopardy?
Last edited by prudislav on Mon, 14th Jul 2014 15:16; edited 1 time in total
Oh no, what will we do without another overhyped handholding simulator with shitty gunplay, requiring 6gb RAM and dx11.
Get rekt, son.
I meant for the people working there. I heard they haven't been paid for a while, now it's certain they're gonna be without a job. Although finding a job in UK with their credentials would be easy, I hope.
The game itself was very meh, sure, I'd give it an isodemo, but other than a few ideas borrowed from everywhere, I didn't have high hopes. Frontlines: Fuel of War was a better Homefront.
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And more info. Handing over to a new team.. wow.. I doubt Crytek are going to last much longer in the industry, to be honest, they'll have to just retreat to being an engine-developer.
i dont thing its really new studio - just rebranded Crytek UK to Deep Silver Dambuster Studios as both of them are Nottingam based (the same way like they were previosly known as Free Radical Design)
Dambusters was established on July 21 in the UK, according to records from Companies House, so whether this studio is Crytek UK or not, Deep Silver has yet to say. What we do know is that Hasit Zala, former head of Crytek UK, is now studio director at Dambuster Studios, according to documents seen by VG247.
And more info. Handing over to a new team.. wow.. I doubt Crytek are going to last much longer in the industry, to be honest, they'll have to just retreat to being an engine-developer.
Didn't you hear? They are not a development studio anymore, they are an "Online-Publisher".
And more info. Handing over to a new team.. wow.. I doubt Crytek are going to last much longer in the industry, to be honest, they'll have to just retreat to being an engine-developer.
Didn't you hear? They are not a development studio anymore, they are an "Online-Publisher".
You should try their F2P masterpiece Warface Leo, it's the bomb.
Spoiler:
So bad..
I don't know what they're going to do here, but Deep Silver isn't a terrible choice, at least they have money to invest for an AA(a-ish) game. Expectations for this game are almost zero, especially now, but time will tell if it will be a revolution or a devolution
Tell me that the wallhack is a hack and not "part of his vision"...
Nah, don't tell me!
Haha you can imagine the answer..
That was from the beta that I tried a lot of time ago, things are probably even worse now. The barrier that separates legit players and cheaters has finally been completely demolished! #orlytheinnovator
"We are excited that Deep Silver's acquisition of the Homefront IP and assets from Crytek has allowed development of Homefront: The Revolution to continue with minimum disruption," Deep Silver Dambuster boss Hasit Zala said. "The team here believes we are working on something truly special."
"Dambuster Studios are an extraordinarily talented group," added Deep Silver boss Dr. Klemens Kundratitz. "We are giving the team every opportunity to turn Homefront: The Revolution into a best-selling title, and have set a 2016 release date to provide them the time they need to achieve this. You can expect to hear more about the game later this year."
So no FPS other than Wolf expandalone and the usual military bullshit in 2015???
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Don't know what to think about the new gameplay really, the game has been rebooted so many times that it's almost like a Frankenstein monster now
It kinda looks like an urban Far Cry (3/4), only with a lot of visceral brown palette, low-res textures and smog to help Xbone's poor processing power. Oh well, we'll see I guess.
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