Pillars of Eternity by Obisidan
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Interinactive
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Posts: 29446

PostPosted: Mon, 30th Mar 2015 12:45    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:04; edited 1 time in total
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Steelone




Posts: 1524

PostPosted: Mon, 30th Mar 2015 12:46    Post subject:
Lathieza wrote:
Steelone wrote:
Mister_s wrote:
Where did you guys get a rogue before Raedric? I seem to have missed this Durance guy also Confused


Not sure about rogue, but Durance you find out about if you go back to stronghold after clearing it. Leave the area and come back and talk to the throne again and it will update you about goings on.

The throne tells you about a "mad man with a flaming staff" ranting at passers by in one of the wilderness areas (can't remember which one). You go and talk to him and he joins you, he's one of the most interesting companions so far and the only priest I've found.


What are you talking about? I found the Durance guy in Gilded Vale close to the tree where they hang people. I'm clearing the stronghold with him.


Durance is the priest. Eder is the guy you find next to the tree at the start.
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Lathieza




Posts: 7146
Location: NL
PostPosted: Mon, 30th Mar 2015 12:51    Post subject:
I think you are mixing the 2 up then because i don't have a Eder guy in my party.

Edit: I do have a Eder guy lol.


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Last edited by Lathieza on Mon, 30th Mar 2015 12:53; edited 1 time in total
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Interinactive
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Posts: 29446

PostPosted: Mon, 30th Mar 2015 12:52    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:04; edited 1 time in total
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Lathieza




Posts: 7146
Location: NL
PostPosted: Mon, 30th Mar 2015 12:56    Post subject:
Aloth was for me in front of the Tavern and Durance near the tree. Eder i found in the woods i think.


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dodger2020




Posts: 3537

PostPosted: Mon, 30th Mar 2015 12:57    Post subject:
Steelone wrote:
Mister_s wrote:
Where did you guys get a rogue before Raedric? I seem to have missed this Durance guy also Confused


Not sure about rogue, but Durance you find out about if you go back to stronghold after clearing it. Leave the area and come back and talk to the throne again and it will update you about goings on.

The throne tells you about a "mad man with a flaming staff" ranting at passers by in one of the wilderness areas (can't remember which one). You go and talk to him and he joins you, he's one of the most interesting companions so far and the only priest I've found.



I picked up Durance well before the stronghold. Standing by a burning statue. The fighter (or is he a rogue, forgot) was by the tree with the people.
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dodger2020




Posts: 3537

PostPosted: Mon, 30th Mar 2015 13:00    Post subject:
blackdochia wrote:


P.S.: i've hit the trap bug. When i reloaded, the trap wasn't anywhere. Also hit the inventory bug, when you dismiss an adventrurer/companion, you will lose the equipment, so remove the equipment before dismissing the dudes and the dudettes...


That's not a bug. When you dismiss them, they keep what they had unless you take it all away first. If you bring them back on, they have their equipment with them. One other guy here said that they didn't have the equipment when they came back but that's the only report I've seen (without searching) of that. Certainly not as common as some of the other gamebreaker bugs
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Leishar




Posts: 356
Location: Ireland
PostPosted: Mon, 30th Mar 2015 13:03    Post subject:
Mister_s wrote:
Where did you guys get a rogue before Raedric? I seem to have missed this Durance guy also Confused


I hired one from the Inn.
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h0rnyfavn
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Posts: 13880

PostPosted: Mon, 30th Mar 2015 13:05    Post subject:
Eder (fighter) - Gilded Vale (you need to take a nap at the inn and talk with a dead dwarf hanging from the tree)

Durance (priest) - Magran Fork, near a burning statue

Aloth (wizard) - Gilded Vale, near teh inn

Kana Rua (chanter) -Caed Nua ( you need to clear the stronghold first) - actually, you don't. Thanx,Aquma .


Their locations are fixed.


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Last edited by h0rnyfavn on Mon, 30th Mar 2015 13:12; edited 1 time in total
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Aquma




Posts: 2805

PostPosted: Mon, 30th Mar 2015 13:10    Post subject:
You don't need to clear the stronghold for Kana Rua - I've met him right at the gates and cleared it with him.
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pillermann




Posts: 2577

PostPosted: Mon, 30th Mar 2015 13:10    Post subject:
Couple questions so I know how to plan ahead: Is XP divided by number of characters, meaning the larger the party the slower they level? How long is the game, and what level can one be expected to reach by the end?
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h0rnyfavn
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Posts: 13880

PostPosted: Mon, 30th Mar 2015 13:11    Post subject:
@Aquma

Ah, indeed. My bad Smile


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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Mar 2015 13:12    Post subject:
Sagani - ranger. The first map after the stonghold when you travel towards the Defiance Bay, right in the middle of the map, at the crossroads.

As for the rogue - my main is a dual wielding rogue - dumbest idea i had. A marksman rogue, that's what i should have made. Still, can put traps, disarm them, find secret places, lockpick and serve as bait Very Happy

My party at Raedric:

Rogue - main bait
Eder - tank build
Durance - priest - buff/heal
Aloth - wizard, crowd control, AOE
Hired adventurer - second fighter tank build.
Hired adventurer - third fighter tank build
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h0rnyfavn
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Posts: 13880

PostPosted: Mon, 30th Mar 2015 13:14    Post subject:
@blackdochia

Quote:
Eder - tank build
second fighter tank build.
third fighter tank build


I see you are playing it safe Very Happy


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Mister_s




Posts: 19863

PostPosted: Mon, 30th Mar 2015 13:31    Post subject:
I'll look for the Durance guy, I thought I cleared all maps untill Caed Nua. I hope it's not a bug. I guess I'll use mechanics with my monk, I don't want to hire people in the inn during my first playthrough. How important is Lore during conversations? If it's not very important, I'll just leave Lore at 3 and put points in mechanics (2 atm).
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Mar 2015 13:37    Post subject:
h0rnyfavn wrote:
@blackdochia

Quote:
Eder - tank build
second fighter tank build.
third fighter tank build


I see you are playing it safe Very Happy


Do not worry. Even with my builds, plenty of enemies that will wipe your party instantly. Let me know how you fare at level 5 against the bounties. All my stuff is from the "fine" category, with various bonuses, but i get the distinct feeling that i need "exceptional" or "superb" equipment to even try to touch them.
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djaoni




Posts: 8061

PostPosted: Mon, 30th Mar 2015 13:39    Post subject:
pillermann wrote:
Couple questions so I know how to plan ahead: Is XP divided by number of characters, meaning the larger the party the slower they level? How long is the game, and what level can one be expected to reach by the end?


Seems like it.

My party is almost 8, and I'm about 25 hours in. Doubt I'm even halfway. I'm doing every quest and actually reading. You get a ton of XP for bounties.

12 is max level, so expect level 12 if you do everything.

blackdochia wrote:
Sagani - ranger. The first map after the stonghold when you travel towards the Defiance Bay, right in the middle of the map, at the crossroads.

As for the rogue - my main is a dual wielding rogue - dumbest idea i had. A marksman rogue, that's what i should have made. Still, can put traps, disarm them, find secret places, lockpick and serve as bait Very Happy

My party at Raedric:

Rogue - main bait
Eder - tank build
Durance - priest - buff/heal
Aloth - wizard, crowd control, AOE
Hired adventurer - second fighter tank build.
Hired adventurer - third fighter tank build


I did Raedric with this party on hard.

Pistol Chanter - my character, chants for the ticking damage and invocations for damage/CC.
Eder - pure tank
Durance - (de)buffs
Aloth - AoE Damage mostly
Kana - 2h Sword, a bit of tanking, buff chants and invocations for CC.

The game is all about having a few melee characters engage enemies so they can't get to your ranged. On hard, anyway. I haven't actually tried the game on any other difficulty since the encounters were made for hard and obviously when you fight ranged characters, it's not the case.

Mister_s wrote:
I'll look for the Durance guy, I thought I cleared all maps untill Caed Nua. I hope it's not a bug. I guess I'll use mechanics with my monk, I don't want to hire people in the inn during my first playthrough. How important is Lore during conversations? If it's not very important, I'll just leave Lore at 3 and put points in mechanics (2 atm).


You definitely should, he might be the most interesting companion so far IMO. Though I have all of them, only he and Eder I have gotten long conversations with, so that might change.
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h0rnyfavn
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Posts: 13880

PostPosted: Mon, 30th Mar 2015 13:45    Post subject:
@blackdochia
Quote:
Let me know how you fare at level 5 against the bounties


I'll prolly die a lot. I just don't wanna hire mercs on my first playthrough.


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Mister_s




Posts: 19863

PostPosted: Mon, 30th Mar 2015 13:52    Post subject:
I like that I die at times. Makes going back to those encounters and wiping them out all that more fun. No level scaling FTW.
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h0rnyfavn
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Posts: 13880

PostPosted: Mon, 30th Mar 2015 13:54    Post subject:
Btw where do I get bounty quests? Is there a limited number or they are "generated"?


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djaoni




Posts: 8061

PostPosted: Mon, 30th Mar 2015 13:57    Post subject:
h0rnyfavn wrote:
Btw where do I get bounty quests? Is there a limited number or they are "generated"?


You build the Warden's Whatever in the stronghold.

Doubt they're generated. You get 4 initially and I assume more when you've done those 4.
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Aquma




Posts: 2805

PostPosted: Mon, 30th Mar 2015 14:00    Post subject:
Durance is incredible Very Happy The way he talks about his goddes Laughing Very good writing, I just love him. And his story is only getting more interesting Wink

I'm around thirty hours into the game, level 7 now. I'm loving it and can't stop playing. My only problem is with the things through which the low budget somewhat shows - low number of NPCs and generally rather weak atmosphere in cities (no siting people, for example - everyone is always standing around), some small locations (others are fine), too small number of companions - they're little things mostly, but they add up.

For me (I'll stress that, since opinions on the game are so divided) it's the only thing preventing PoE from sitting at BG2's table. Other than that it's a brilliant thing.

Haven't encountered a single bug either.
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pillermann




Posts: 2577

PostPosted: Mon, 30th Mar 2015 14:04    Post subject:
djaoni wrote:

Seems like it.

My party is almost 8, and I'm about 25 hours in. Doubt I'm even halfway. I'm doing every quest and actually reading. You get a ton of XP for bounties.

12 is max level, so expect level 12 if you do everything.

Good to hear. I like that the game is meaty, kinda expected a 10-20h campaign. No point going with less than 6 then if a full party can reach max level anyway.

So far I have
Me - chanter
Eder
Aloth
Durance
The Black Hound Cool

with room for 2 more NPCs.

Second playthrough I'll probably go with a full party generated from scratch.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Mar 2015 14:11    Post subject:
h0rnyfavn wrote:
Btw where do I get bounty quests? Is there a limited number or they are "generated"?


After you make a certain upgrade at the Stronghold, you will unlock them. Dunno about the number, but my guess that's a limited number, as they are hard as hell (at least on lower levels and without the proper equipment).

There is also an upgrade that will unlock quests for your recruits. That will range from trivial to legendary quests. Rewards vary between money and high grade equipment. I still have to unlock those, as there is also xp for the adventurers that are doing those quests.
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Steelone




Posts: 1524

PostPosted: Mon, 30th Mar 2015 15:36    Post subject:
dodger2020 wrote:
Steelone wrote:
Mister_s wrote:
Where did you guys get a rogue before Raedric? I seem to have missed this Durance guy also Confused


Not sure about rogue, but Durance you find out about if you go back to stronghold after clearing it. Leave the area and come back and talk to the throne again and it will update you about goings on.

The throne tells you about a "mad man with a flaming staff" ranting at passers by in one of the wilderness areas (can't remember which one). You go and talk to him and he joins you, he's one of the most interesting companions so far and the only priest I've found.



I picked up Durance well before the stronghold. Standing by a burning statue. The fighter (or is he a rogue, forgot) was by the tree with the people.


Durance wasn't at the statue for me the first time I'd visited the area, the throne told me about him first. Maybe it was because I hadn't had the dream when I first went to the area.
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Lathieza




Posts: 7146
Location: NL
PostPosted: Mon, 30th Mar 2015 15:36    Post subject:
BTW where are these pets for? Got a half dead cat from the fort but it just sits in my inventory Sad


Empty again Sad
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Steelone




Posts: 1524

PostPosted: Mon, 30th Mar 2015 15:36    Post subject:
Lathieza wrote:
BTW where are these pets for? Got a half dead cat from the fort but it just sits in my inventory Sad


They are just vanity/cosmetic items, you equip them in the pet slot and the pet follows you around.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Mar 2015 15:39    Post subject:
There are in the later game some useful pets if i am to believe the official guide. But most of them are just as useless as they can be.
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couleur
[Moderator] Janitor



Posts: 14330

PostPosted: Mon, 30th Mar 2015 15:47    Post subject:
Aquma wrote:

For me (I'll stress that, since opinions on the game are so divided) it's the only thing preventing PoE from sitting at BG2's table. Other than that it's a brilliant thing.


Likewise. The game has more of a BG feeling to it than BGII, content wise.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Doh!




Posts: 1361
Location: Wellhigh DK
PostPosted: Mon, 30th Mar 2015 17:33    Post subject:
blackdochia wrote:


As for the rogue - my main is a dual wielding rogue - dumbest idea i had. A marksman rogue, that's what i should have made. Still, can put traps, disarm them, find secret places, lockpick and serve as bait Very Happy



The things you list here are mostly because of mechanics, and any character can take that. Its a big shame the rogue gets no special d&d rogue talents (note ive at level 4 with my rogue hireling).
But ya ranged is where its at, she shoots with an arbalast for more damage that my 2h barbarian with 23 might.

I play with Eder as tank and my barbarian with no deflection but insane damage reduction plus his endurance skill makes him insane.
The 4 other guys mostly just stand behind and shots everything to pieces. Its only at tough fights I have to break out the magics I find.

I did just die at Heritage Hill to that enslaver ghost thingy. She seems insane at level 5.
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