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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 15th Apr 2015 20:29 Post subject: |
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And MKXLauncher.exe is a debug version, but the redist they provide is release. 
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 15th Apr 2015 20:29 Post subject: |
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#PCGAMINGMASTERRACE #OMGZOMG #4K #PCRETARDRACE 
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Posted: Wed, 15th Apr 2015 20:31 Post subject: |
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After the, frankly sublime, MK9-PC release... I don't know how this one could be so broken. It's bizarre.
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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 15th Apr 2015 20:34 Post subject: |
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sabin1981 wrote: | After the, frankly sublime, MK9-PC release... I don't know how this one could be so broken. It's bizarre. |
They should have delayed it for two years, by then they might have optimized it properly. Maybe. 
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 15th Apr 2015 20:40 Post subject: |
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game works fine here 
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Rynath
Posts: 383
Location: Ozarks
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Posted: Wed, 15th Apr 2015 20:48 Post subject: |
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Other than fatalities and the other known offenders capped at 30 fps, the combat maintains 60 fps for me. I've tested matches on multiple stages, played about 4-5 chapters into story mode, and finished 2 towers.
Intel i5 2500k @ 4.5
GTX 680 2 gb
16 gb ram
Is there a particular stage + special moves that are known to be demanding?
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JBeckman
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Posts: 34494
Location: Sweden
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JBeckman
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Posts: 34494
Location: Sweden
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Posted: Wed, 15th Apr 2015 22:46 Post subject: |
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The Krypt plays a bit like Legend of Grimrock in terms of movement style, if you use a keyboard you use WSAD to move but to turn you have to use O and U I think it was and then L and K during QTE sequences (You don't die but you do get extra "koin" for completing them.) and there's a small puzzle element where certain chests only appear at specific times and some items are needed to progress past certain rooms.
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Posted: Wed, 15th Apr 2015 22:51 Post subject: |
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This alternating 30/60 fps is really annoying. But this is the first time I've enjoyed a MK game in many years.
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Posted: Wed, 15th Apr 2015 23:54 Post subject: |
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yep, they could've done it like ehrgeiz with its dungeon mode, alot of missed potential.
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Posted: Thu, 16th Apr 2015 02:40 Post subject: |
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30fps menus. 30fps X-rays. 30fps Fatalities. 30fps story cutscenes. 30fps Krypt. Living Towers, even the single-player challenges and stages, are locked to online-only.
*sigh*
At least the combat seems to run 60fps with all settings cranked up max, so there's that. I'm not sure how I feel about the game right now though, something feels "off" about the flow of combat and the controls themselves, it doesn't feel as fluid or natural for some reason, though I'm not sure why or what it is.
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hazen
Posts: 1228
Location: Norway
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Posted: Thu, 16th Apr 2015 04:51 Post subject: |
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30 fps in 2015
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demde
Posts: 6514
Location: Lake Karachay
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Posted: Thu, 16th Apr 2015 04:56 Post subject: |
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sabin1981 wrote: | At least the combat seems to run 60fps with all settings cranked up max, so there's that. I'm not sure how I feel about the game right now though, something feels "off" about the flow of combat and the controls themselves, it doesn't feel as fluid or natural for some reason, though I'm not sure why or what it is. |
They have lot of work and knowing how "fast" are they it will take ages.
Like Leo said 2 years probably.
Right now the biggest problem is falling from air timing. Its so broken that i can start air combo and make 10 hits+ and the other player won't be able to block at all.
This will be exploited in online and most of the fights will be useless as if they catch you once you can pretty much wait for round 2.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Last edited by demde on Thu, 16th Apr 2015 04:58; edited 1 time in total
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Posted: Thu, 16th Apr 2015 04:57 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 00:59; edited 1 time in total
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Posted: Thu, 16th Apr 2015 05:49 Post subject: |
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Posted: Thu, 16th Apr 2015 08:49 Post subject: |
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Seems like a step back from mk9 so far.
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Thu, 16th Apr 2015 09:05 Post subject: |
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Interinactive wrote: | I did prehurrdurr this, glad I cancelled it  |
The fuck
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Posted: Thu, 16th Apr 2015 09:20 Post subject: |
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The hotfix should fix the crash in storymode when u meet subzero
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 16th Apr 2015 10:28 Post subject: |
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This game is freaking strange :-/
On one hand i really love it and even the new characters and variations , it even works fine for me, but as of now something seems off. I dont know what that is and why , but there is something really offputing even though i love the rest
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