Grand Theft Auto V
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Interinactive
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PostPosted: Fri, 1st May 2015 09:08    Post subject:
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LeoNatan
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PostPosted: Fri, 1st May 2015 09:22    Post subject:
What blur where you seeing before? I don't remember seeing any if I disabled the depth of field. Not like GTA4, where it had a constant distance blur filter.
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madness




Posts: 13319

PostPosted: Fri, 1st May 2015 09:25    Post subject:
me7 wrote:
madness wrote:
Update lowered my framerate a little, it seems to me


Maybe AO is working again? It was broken with the last update, leading to higher framerates.


Nah I have it off anyways. But the next time I played the performance was ok again, like before Laughing Don't get this game sometimes
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Interinactive
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PostPosted: Fri, 1st May 2015 09:48    Post subject:
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Werelds
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PostPosted: Fri, 1st May 2015 09:53    Post subject:
You have some form of PPAA turned on. And judging by the image quality, I'd say it's FXAA, SMAA is more accurate than that.
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Interinactive
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PostPosted: Fri, 1st May 2015 09:55    Post subject:
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pwr




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PostPosted: Fri, 1st May 2015 10:08    Post subject:
Is the steam version best? I read someone say that it was because of mods etc? Confused
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freiwald




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PostPosted: Fri, 1st May 2015 10:10    Post subject:
pwr wrote:
Is the steam version best? I read someone say that it was because of mods etc? Confused


i'm not into gta v mods but how can that be? after launching it in steam, rgsc will be launched. and you got the same files, like all people who just got the rgsc edition.
don't be stupid. don't pay that much for it
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LeoNatan
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PostPosted: Fri, 1st May 2015 10:15    Post subject:
Interinactive wrote:
Vanilla | ReShade | View both at 100%

I don't see it in either... Sad I also like the lighting on the vanilla better, but that could be time of day difference between printscreens.

Are you sure it's not the sharpening? I don't like artificial sharpening because usually when applied on a pre-rendered image, it creates ugly artefacts on hard edges.
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pwr




Posts: 204

PostPosted: Fri, 1st May 2015 10:27    Post subject:
LeoNatan wrote:
Interinactive wrote:
Vanilla | ReShade | View both at 100%

I don't see it in either... Sad I also like the lighting on the vanilla better, but that could be time of day difference between printscreens.

Are you sure it's not the sharpening? I don't like artificial sharpening because usually when applied on a pre-rendered image, it creates ugly artefacts on hard edges.


Thanks!
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moosenoodles




Posts: 18411

PostPosted: Fri, 1st May 2015 10:28    Post subject:
LeoNatan wrote:
Interinactive wrote:
Vanilla | ReShade | View both at 100%

I don't see it in either... Sad I also like the lighting on the vanilla better, but that could be time of day difference between printscreens.

Are you sure it's not the sharpening? I don't like artificial sharpening because usually when applied on a pre-rendered image, it creates ugly artefacts on hard edges.


The sharpening in arma 3 is done nice that slider option is great for after you got rid of all jaggies you just slide that thing up and all the grain of wood and wall depth comes right back out. So far best use of it I have seen in a game.

I have yet to be dissapointed in gta 5 with everything turned up and dof and motion blur turned off.
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Werelds
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PostPosted: Fri, 1st May 2015 10:39    Post subject:
Interinactive wrote:
It said to turn off everything but FXAA in the readme

That doesn't make sense. Out of the three PPAA algorithms everyone uses (FXAA, MLAA, SMAA), SMAA is the best one by far. FXAA does exactly what you describe, smear its vaseline over shit it shouldn't even be touching.

If you want a crisp image, don't use FXAA. Period. Use MSAA with SMAA for the best results.

Your ReShade image looks blurry btw. That text on the gun :S
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tolanri




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PostPosted: Fri, 1st May 2015 10:50    Post subject:
Interinactive wrote:
Vanilla | ReShade | View both at 100%


What's up with that chromatic aberration shit? Can that be turned off?

From that screenshot enlarged by 250%:

 Spoiler:
 
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Interinactive
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PostPosted: Fri, 1st May 2015 10:53    Post subject:
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CaptnNemo




Posts: 909

PostPosted: Fri, 1st May 2015 10:58    Post subject:
Interinactive wrote:
I hadn't tried ReShade/sweetfx on this until today. I thought it looked good before, but with this, all the blur is gone and everything is crisp Very Happy

One question; is there a fix for the stuttering while the game loads when using ReShade?


Press Scroll Lock to disable the SweetFX and once the game loaded, press it again to reactivate Smile


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Drowning_witch




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PostPosted: Fri, 1st May 2015 11:00    Post subject:
freiwald wrote:


mission 1 was easy but man mission 2! 2 more seconds grrr

/edit just beat you on mission 2 too. lol i was screaming like an complete idiot while flying thru the finish. it was so hard what a relieve that it was just enough to beat your time


you were on a roll last night. but today is a new day, and daddy is already back on throne in all 5 stunt plane trials. Fuck Yeah

The undisputed heavyweight hump champion of flying, feeling the wind of victory in my silver hair PC Master Race
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Interinactive
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PostPosted: Fri, 1st May 2015 11:02    Post subject:
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dontgiveafuck




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PostPosted: Fri, 1st May 2015 11:23    Post subject:
new patch fixes character switching crash

but now introduces TIEUP_0014_CHK_B error crash.
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Interinactive
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PostPosted: Fri, 1st May 2015 12:38    Post subject:
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LeoNatan
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PostPosted: Fri, 1st May 2015 12:45    Post subject:
Interinactive wrote:
After a few more tries this is it

This looks pretty blurry to me on the walls to the right and the fridge to the left. The chromatic derperration around the chandelier is especially terrible.

I think some minimal blurring is still a lot better than chromatic aberration.
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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 1st May 2015 12:46    Post subject:
Is it possible to toggle the display of the radar and HUD off?
A bit annoying to got into options every time first


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Interinactive
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PostPosted: Fri, 1st May 2015 12:52    Post subject:
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LeoNatan
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PostPosted: Fri, 1st May 2015 12:54    Post subject:
Is it intentional? Why would someone code such a shit.
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Nui
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PostPosted: Fri, 1st May 2015 12:57    Post subject:
Why did anyone ever build in a lens flare effect in an egoshooter? Why are there sharpening filters?

Because people are insane.


kogel mogel
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Interinactive
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PostPosted: Fri, 1st May 2015 12:57    Post subject:
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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 1st May 2015 13:23    Post subject:
Yes man.
Optionally some mod or tool would be helpful to automatically switch to third person when driving vehicles, and first person when on foot


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harry_theone




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Location: The Land of Thread Reports
PostPosted: Fri, 1st May 2015 14:04    Post subject:
http://www.reddit.com/r/GrandTheftAutoV_PC/comments/34ht1x/good_news_from_alexander_blade_next_version_of/

Quote:
With the next update you won't be able to go Online like at all , in order to do that you will need to disable asi loader , this is done in order to prevent any attempts to get banned even it SP , take it or leave it.


Hopefully doesn't turn out for the worse (SP getting restricted).
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LeoNatan
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PostPosted: Fri, 1st May 2015 14:19    Post subject:
Interinactive wrote:
Dunno. I hate it. I don't know why so many devs use it now. I'd love to hear their rationale for why they decided to use it in this.

It's more realistic and gritty and cinematic.
Together with SSAO, they are the worst effects of the last few years, even worse than bloom (fake low precision HDR + tone mapping) and color saturation.



Gritty `n` shit Rolling Eyes
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sabin1981
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PostPosted: Fri, 1st May 2015 14:20    Post subject:
That derp indistinct CA blurry crap image actually hurts my eyes Laughing I simply don't understand why CA became such a hot new thing, it's ugly as hell.
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Nui
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PostPosted: Fri, 1st May 2015 14:22    Post subject:
To a small degree I actually like SSAO Sad


kogel mogel
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