Grand Theft Auto V
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randir14




Posts: 4950

PostPosted: Tue, 5th May 2015 12:45    Post subject:
swebarb wrote:
Wow online is a fucking joke, all u do is stare at loading screens smallest mission and u get kicked out of session and load and load forever... is this why we payed for the game? so it lags dead... Evil or Very Mad


Yeah I tried it once and never went back.
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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 13:13    Post subject:
@swebarb You DO have read that Online currently has issues a page ago that weren't there before? Laughing I had no issues EVER except a few popular bugs. Other than that you shouldn't complain if you never experienced Online's first start on consoles, now THAT was a joke Embarassed

DCB wrote:
I assume the idea is unofficial MP outside of Rockstar's control, so freedom to do all sorts of crazy shit they wouldn't allow.


Yep, this is FiveM. They're making good progress already. Besides literally nothing to do, the players are on a Server together, which is like the most work already done. It's insane what's possible less than a month after release of the game Surprised
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Tue, 5th May 2015 13:40    Post subject:
I can't say i have disconnects, had only 2 till now, but that was because of my internet, but the damn loading screens for everything you want to do are killing me.


Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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Janz




Posts: 13997

PostPosted: Tue, 5th May 2015 13:55    Post subject:
lol so cockstar no clearly wrote in the eula that its prohibited to mod the game? its even on the loading screen now. not a very smart move. and DONT RENAME YOUR COCKSTAR ACCOUNT. the game is tied to the name, wont start if you change that. lol
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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 14:02    Post subject:
Well it's nothing special it's stated in the EULA, pretty much every game writes that. That being said if there's more expanded mods and the Cracks get better I'll be off using that when I don't care about Online as much anymore.
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Janz




Posts: 13997

PostPosted: Tue, 5th May 2015 14:55    Post subject:
yeah but that allows them to deactivate your game even if u use offline mods
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Tue, 5th May 2015 15:32    Post subject:
Uh how do u change heists in your apartment? i have completed fleeca job but i can only see that is there no way change to others? ive done the lab mission to when i was lower rank but i dont see option to change them
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gemiko




Posts: 462
Location: Proland
PostPosted: Tue, 5th May 2015 15:35    Post subject:
Lester will give you a call when new heist is available and once you will finish all 5 heists as a leader then you will be able to choose which heist you wanna start again .
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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 16:35    Post subject:
@swebarb You can only replay them after you did all.

@Janz Nobody has been banned for SP mods, those on Reddit that said it also modded Online with CE and all that shit. They're liars. (How come I didn't? I removed the files before going Online with the new update) -> ModManager does this for you as well, no bans.
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Tue, 5th May 2015 17:33    Post subject:
Right, all this SP Mod Banning stuff is completly Bullshit and Rockstar will never ban for that. If they do im pretty sure the hell would break loose under them.

Hell i even played Online with those Mods installed and Scripthook and im still playin fine online. Those Bans that happend are from users who used CE and exploited the Game with Money and RP or are the guys who used Scripts to boost themselfs without playing the game.

Everytime i see a new thread on Reddit or GTAF about those bans in sp for mods im about the taste puke in my mouth. Some ppl are just a big fail.

P.S: Im in Skypeconversation with 25 Modders of GTA V (including the Scripthook Creator Alex B) and none of them reported a ban for using this stuff.


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Last edited by DaLexy on Tue, 5th May 2015 17:36; edited 1 time in total
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Janz




Posts: 13997

PostPosted: Tue, 5th May 2015 17:35    Post subject:
i never said they did that already, i just said if they want they can do that
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 5th May 2015 17:50    Post subject:
I think the 2 week ban for mods is to scare of the majority of casual cheaters that tried to use it online. Only the addict cheaters will keep using mods online now.


steam: Drowning witch
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Tue, 5th May 2015 18:29    Post subject:
uh oh.... sooo stupid....
and the rage beginns...

Quote:
According to the new terms of service, unless there is a change in Rockstar’s EULA, the Grand theft Auto V modding scene, one of the biggest sell-points for the PC version, is not allowed to take off, effectively forcing players to choose between modding their game or the ability to play online.

The Internet has taken to Steam, where Grand Theft Auto V’s review count has hit 6,529 negative reviews with no sign of slowing down.

User G0LKS left the following review:

Good game but can’t recommend due to Rockstar’s shady practices…Banning people, who paid 60 freakin dollars, because they use mods to enhance their SP experience is abhorrent and violates the basic principles of PC gaming. It’s made even more ridiculous by the fact that most of these mods are harmless graphical fixes (such as the FOV mod) which serve to improve the already awesome game that rockstar has developed.

I hope the developers change their stance about this and do it soon.

Some users indicate that changing your Rockstar account username will “unbind” the activation code from the account since they are bound to the username and non-transferable, resulting in users getting the message “Rockstar activation code already in use.” when trying to launch the game.

Given Steam’s mod controversy, and Gabe Newell’s statement about the costs of angering the Internet (“yes, I mean pissing off the Internet costs you a million bucks in just a couple of days“), we can only hope Rockstar see its potential mistake, and fixes it before it is too late.


http://www.guru3d.com/news_story/rockstar_changes_eula_can_ban_players_for_modding_gta_v.html

edit:
http://store.steampowered.com/app/271590/

scrolls down to teh reviews...
Evil or Very Mad


..:: Life - A sexually transmitted disease which always ends in death. There is currently no known cure::.. Troll Dad
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JBeckman
VIP Member



Posts: 34549
Location: Sweden
PostPosted: Tue, 5th May 2015 18:34    Post subject:
Originally I had thought GTA V was one game and GTA Online another but the way it's integrated makes it pretty difficult to separate mods to only affect the SP game and even if the script hook author has tried to make it a bit more difficult there's probably already modified builds available that do work online again.

I can understand Rockstar banning (Two weeks was it?) for using mods in public online games but if they do ban for also using it in SP or in private matches that's a bit much.
(But with how people in SP also exploit the leaderboards and such I'm not surprised Rockstar has taken a very strict stance against mods.)

Not really sure what they can do, not really sure the bans will truly help stop people cheating in the online mode either but hopefully it does stop some of it.
(Modding is fine and it would be nice if it had better support officially but unfortunately people will try to exploit it.)
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Tue, 5th May 2015 18:41    Post subject:
3E74 wrote:
uh oh.... sooo stupid....
and the rage beginns...

Quote:
According to the new terms of service, unless there is a change in Rockstar’s EULA, the Grand theft Auto V modding scene, one of the biggest sell-points for the PC version, is not allowed to take off, effectively forcing players to choose between modding their game or the ability to play online.

The Internet has taken to Steam, where Grand Theft Auto V’s review count has hit 6,529 negative reviews with no sign of slowing down.

User G0LKS left the following review:

Good game but can’t recommend due to Rockstar’s shady practices…Banning people, who paid 60 freakin dollars, because they use mods to enhance their SP experience is abhorrent and violates the basic principles of PC gaming. It’s made even more ridiculous by the fact that most of these mods are harmless graphical fixes (such as the FOV mod) which serve to improve the already awesome game that rockstar has developed.

I hope the developers change their stance about this and do it soon.

Some users indicate that changing your Rockstar account username will “unbind” the activation code from the account since they are bound to the username and non-transferable, resulting in users getting the message “Rockstar activation code already in use.” when trying to launch the game.

Given Steam’s mod controversy, and Gabe Newell’s statement about the costs of angering the Internet (“yes, I mean pissing off the Internet costs you a million bucks in just a couple of days“), we can only hope Rockstar see its potential mistake, and fixes it before it is too late.


http://www.guru3d.com/news_story/rockstar_changes_eula_can_ban_players_for_modding_gta_v.html

edit:
http://store.steampowered.com/app/271590/

scrolls down to teh reviews...
Evil or Very Mad


Wow that sucks! polostealth voted for this don't forget that!
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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 19:04    Post subject:
@3E74 While I do believe users being banned for the FOV mod (opposed to Flawless Widescreen users I guess) I think a good bunch of them are lying about what they really did. I've seen people complaining about getting back money they lost from a car that glitched to another one and they gave themselves money thinking they were right to do so Laughing

I for one would only mod MP on a seperate service like FiveM or else in the future. Or playing things like LSPDFR and so on. And the bans are all temporary until the 16th, so not much thought and maybe second chances for innocents.

@JBeckman There should be no risks if you remove any modded files before heading into Online, bans happen if you have them in there regardless of them working or not.

I know plenty of those sites that reverse-engineer the stuff to get it Online and never cared for that but the Mods to play in SP with. There will ALWAYS be the kids that try to get this somewhere, they couldn't stop it on Consoles as well and prolly won't unless it's like PS4/ONE.
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Lathieza




Posts: 7145
Location: NL
PostPosted: Tue, 5th May 2015 19:37    Post subject:
Better to remove Reshade or is that cool?


Empty again Sad
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JBeckman
VIP Member



Posts: 34549
Location: Sweden
PostPosted: Tue, 5th May 2015 19:54    Post subject:
ReShade is OK, tools like Widescreen Fixes with it's GTA V plugin to modify FOV is a bit of a gray area currently.
(People say they've been banned and then there's others saying it's safe and I don't think Rockstar has clarified it either though modifying FOV could give a gameplay advantage so it's probably a bit risky to use online.)
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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 20:55    Post subject:
FOV modifying doesn't give any advantage outside of the very rare 'FP only modes' anyone saying that is using it as an excuse, the real reason is still the modification of game files, regardless of functionality.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 5th May 2015 21:10    Post subject:
Dayum, the first car on the epsilon list is ultra rare. Surprised

found all the others without guides, but the first one is a tough one. Gonna have to revisit that later or hope I randomly see it during gameplay, as I don't wanna cheat with guides.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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madness




Posts: 13281

PostPosted: Tue, 5th May 2015 21:14    Post subject:
The 5 cars list? Found them all in the same area where the garage is within 15 minutes or so Very Happy

E: Or maybe one of them was further away..cant even remember anymore
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lolozaur




Posts: 26310

PostPosted: Tue, 5th May 2015 21:41    Post subject:
only stunt jumps left for 100% So Much Win
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 5th May 2015 22:15    Post subject:




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harry_theone




Posts: 11160
Location: The Land of Thread Reports
PostPosted: Tue, 5th May 2015 22:18    Post subject:
RIP fps Laughing Laughing (at least mine would I guess)
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templ




Posts: 256
Location: Sirius
PostPosted: Tue, 5th May 2015 22:32    Post subject:
lolozaur wrote:
those epsilon missions


The best thing is the final reward, especially if you don't do the "proper" ending.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 5th May 2015 22:39    Post subject:
madness wrote:
The 5 cars list? Found them all in the same area where the garage is within 15 minutes or so Very Happy

E: Or maybe one of them was further away..cant even remember anymore


Yeah, its one of those pegazzi super sports cars. I keep searching around the rich people areas, but can't find it yet.
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templ




Posts: 256
Location: Sirius
PostPosted: Tue, 5th May 2015 22:48    Post subject:
Ugh, how does one land a helicopter in 10 seconds or less? I can't get a gold medal for one of the challenges (helicopter speed run) in Flight School because the damn helicopter is all over the place during landing.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Tue, 5th May 2015 23:03    Post subject:
It is amazing what they've figured out already, I really hope Rockstar realise that mods are what'll keep this game thriving for years to come much more so than the online element.

It is a brilliant game and some of the mods simply add details that quite frankly are perfect fits for their own work. Things such as the vehicle control, as dumb as it seems, completely fit with their work. Rockstar actually made the headlight and beam indicators work too. Then again, just having working dials already makes the cockpit view better than certain "racing" games that don't even have one, blur it or have non-functional dials Cool Face

Drowning_witch wrote:
Dayum, the first car on the epsilon list is ultra rare. Surprised

found all the others without guides, but the first one is a tough one. Gonna have to revisit that later or hope I randomly see it during gameplay, as I don't wanna cheat with guides.

Which one was the first one? The Lambo? That's in Vinewood, down the hill and to the left from Franklin's house. I knew where to find that straight away because I came across it while roaming as Franklin and "borrowed" it lots of times Laughing

The Tornado took me a lot longer to track down.
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tonizito




Posts: 51091
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 5th May 2015 23:05    Post subject:
sabin1981 wrote:


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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inz




Posts: 11914

PostPosted: Tue, 5th May 2015 23:13    Post subject:
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