The Witcher 3: Wild Hunt
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Lathieza




Posts: 7146
Location: NL
PostPosted: Wed, 20th May 2015 12:50    Post subject:
Breezer_ wrote:
Surprised that it runs so good on AMD cards without any new drivers. My heavily overclocked 290 runs this 55-60 fps @ 2560x1080 with all ultra expect foliage distance on high and shadows high hairworks also off. Apparently on AMD cards you can also tweak Hairworks to make it look good and to get no performance hit, Tesselation level slider works to it, havent tried it myself yet tho.

Anyway, game looks pretty nice but nowhere near good how it looked back in the times, game feels good tho but very empty somehow ;(. Anyway off to playing some more Smile.


Holy shit.... this works and i only lost 5 fps Very Happy
I did put it on 8x though.

http://wccftech.com/witcher-3-run-hairworks-amd-gpus-crippling-performance/


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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 20th May 2015 12:52    Post subject:
http://i.imgur.com/gAJ1wij.jpg?1

How to use hairworks on NVIDIA with barely any performance hit. Default Hairworks has MSAA x 8 applied to it. You can lower it to like 4 or 2 and gain around 10-15 frames.


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Interinactive
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Posts: 29446

PostPosted: Wed, 20th May 2015 12:54    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:50; edited 1 time in total
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 20th May 2015 12:58    Post subject:
Breezer_ wrote:
Apparently on AMD cards you can also tweak Hairworks to make it look good and to get no performance hit, Tesselation level slider works to it, havent tried it myself yet tho.

That's no surprise.

That comment from Nvidia about "AMD not being as fast with tessellation" is funny as hell. It's true that AMD has less grunt available for tessellation, but that's a design decision to save space. Tessellation is most effective somewhere between 8 to ~20 samples, depending on the actual geometry - more samples than that are useless, as you can't see them unless you're rendering at 4K/8K and then zoom in on a still screenshot. Up to 8 samples tessellation has no impact whatsoever on AMD cards; after that there's only a small hit. Nvidia's tessellators work a bit differently (they are a lot smaller), performance goes down tiny amounts all the way through, but because they have so many of them they can handle a lot more samples.

So what does Nvidia do? Run with 64 or even more samples.

it's the same as MSAA, running at 32 samples is not visible unless it's rendered at an extreme resolution and then zoomed in on a still shot. From 4 to 8 you can still quite clearly see the difference, 8 to 16 is a lot less visible already.

I haven't fired this up yet, but I'm probably gonna keep idiotworks disabled just the same. I saw that video a few pages ago and I'm still trying to figure out what "physics" were being "simulated" on that wall carpet. Flapping around like there's a fucking tornado when it's in a corridor with no windows or anything. Just looks ridiculous.
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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 20th May 2015 13:00    Post subject:
Werelds wrote:
Breezer_ wrote:
Apparently on AMD cards you can also tweak Hairworks to make it look good and to get no performance hit, Tesselation level slider works to it, havent tried it myself yet tho.

That's no surprise.

That comment from Nvidia about "AMD not being as fast with tessellation" is funny as hell. It's true that AMD has less grunt available for tessellation, but that's a design decision to save space. Tessellation is most effective somewhere between 8 to ~20 samples, depending on the actual geometry - more samples than that are useless, as you can't see them unless you're rendering at 4K/8K and then zoom in on a still screenshot. Up to 8 samples tessellation has no impact whatsoever on AMD cards; after that there's only a small hit. Nvidia's tessellators work a bit differently, performance goes down tiny amounts all the way through, but because they have so many of them they can handle a lot more samples.

So what does Hairworks do? Run with 64 or even more samples.

it's the same as MSAA, running at 32 samples is not visible unless it's rendered at an extreme resolution and then zoomed in on a still shot. From 4 to 8 you can still quite clearly see the difference, 8 to 16 is a lot less visible already.

I haven't fired this up yet, but I'm probably gonna keep idiotworks disabled just the same. I saw that video a few pages ago and I'm still trying to figure out what "physics" were being "simulated" on that wall carpet. Flapping around like there's a fucking tornado when it's in a corridor with no windows or anything. Just looks ridiculous.


- makes up excuses for AMDs poor tesselation performance by saying "it's not worth it"
- calls gameworks idiotworks while being the leading tech to bringing us the most impressive effects in games while AMD is furiously masturbating over the only thing they have (tressfx)
- insists he's never biased


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked
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Lathieza




Posts: 7146
Location: NL
PostPosted: Wed, 20th May 2015 13:02    Post subject:
@Werelds

Yeah but even with it disabled you see your hair move around like you are being hit by a tornado while you sit in the pub.


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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Wed, 20th May 2015 13:03    Post subject:
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Breezer_




Posts: 10795
Location: Finland
PostPosted: Wed, 20th May 2015 13:04    Post subject:
Actually there has been nothing wrong with AMD tesselation performance since 7xxx series.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Wed, 20th May 2015 13:06    Post subject:
@Russ
When you jump on someone like that... it reeks of bias as well. I do hope you are aware of that.


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Divvy




Posts: 1452

PostPosted: Wed, 20th May 2015 13:11    Post subject:
Breezer_ wrote:
Surprised that it runs so good on AMD cards without any new drivers. My heavily overclocked 290 runs this 55-60 fps @ 2560x1080 with all ultra expect foliage distance on high and shadows high hairworks also off. Apparently on AMD cards you can also tweak Hairworks to make it look good and to get no performance hit, Tesselation level slider works to it, havent tried it myself yet tho.


My girlfriend's rig with a 4.6ghz 3570k and 290 @ 1170mhz core clock can only do 1080p, maxed out except hairworks off and foliage and shadows on medium, and even then it sometimes drops to 45fps or so though usually it's 60. There are areas after the first area that are tougher on the GPU.
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sunseeker




Posts: 429

PostPosted: Wed, 20th May 2015 13:11    Post subject:
Supermax2004 wrote:

And regarding SMAA: you need an injector for that shit? Maaaannn....


Dunno. In game settings give you just on-off and I think that's some kind of FXAA variant.

edit: I have an injector from http://mrhaandi.blogspot.com/p/injectsmaa.html and works like a charm with minimal performance hit. It has the perfect level of blurryness for my liking.


Last edited by sunseeker on Wed, 20th May 2015 13:17; edited 1 time in total
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 20th May 2015 13:12    Post subject:
@russ80

Hey, Derpy....you do know that tressFX was already available in Tomb Raider, right?
Which was AMD 'exclusive' and just as bad as hairworks IMO.


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 20th May 2015 13:15    Post subject:
russ80 wrote:
- makes up excuses for AMDs poor tesselation performance by saying "it's not worth it"
- calls gameworks idiotworks while being the leading tech to bringing us the most impressive effects in games while AMD is furiously masturbating over the only thing they have (tressfx)
- insists he's never biased

- has never actually looked at what tessellation is, does or how it looks
- clearly also doesn't know it's AMD who pioneered tessellation
- blindly accepts anything nvidia shoves down his throat
- thinks 9mm bullets making concrete explode or carpets flapping around wildly when there's nothing that would cause that is "impressive"

As for my bias? Let's see, since 1995 I've had a Mach 64 (with my Voodoo), Radeon 9700, 5870, 6950. In the same time period I've had a GF2 MX400, GF4 Ti<can't remember which>, 6800 GT, 8800 GTS-640, another 8800 GTS-640 thanks to underfill, a 9800 GTX+ thanks to underfill, GTX 680, GTX 770, GTX 970. And the best ones of all of those were my Voodoo, 5870 and the 8800, despite Nvidia's crappy build quality.

Yeah, I'm clearly biased towards AMD you dumb shit.


Join in on the war on LeoSatan


Last edited by Werelds on Wed, 20th May 2015 13:16; edited 2 times in total
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Bsham




Posts: 56
Location: England
PostPosted: Wed, 20th May 2015 13:16    Post subject:
chiv wrote:
nope, you get a crossbow now so its more like your preferred call of duty games.


AMD have new drivers, just in Beta form. Drivers barely touch performance in games though.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Wed, 20th May 2015 13:20    Post subject:
Russ really? Werelds has elaborated these exact points several times to you. It's not his fault if you have the memory of a fly or just go la la la when he takes his time and explains everything and the technical background. Even with my 6950 I never had any problems with tesellation except for shitty implementations like in crysis where they rendered the water below the level.

On that note: The water calculation in W3 is absolutely crap. If you have any water quality level below middle the boats wont even follow the waves and if you go above the lowest water quality level the game will just 2x every time the tesselation factor, just because. The graphics do not improve a bit, so you HAVE to have the water on high quality if you don't want wonky physics and just accept that you have 8x more tesselation than required...


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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Supermax2004
Banned



Posts: 2407

PostPosted: Wed, 20th May 2015 13:22    Post subject:
sunseeker wrote:
Supermax2004 wrote:

And regarding SMAA: you need an injector for that shit? Maaaannn....


Dunno. In game settings give you just on-off and I think that's some kind of FXAA variant.

edit: I have an injector from http://mrhaandi.blogspot.com/p/injectsmaa.html and works like a charm with minimal performance hit. It has the perfect level of blurryness for my liking.


Well ok then god bless you will try to use that shit with preset ultra.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Wed, 20th May 2015 13:26    Post subject:
xExtreme wrote:
http://www.reddit.com/r/witcher/comments/36lxfl/til_you_can_have_sex_with_yennefer_in_the/


Not sure if troll or works, ima try at home.
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StEFaN7




Posts: 5857
Location: them swamps
PostPosted: Wed, 20th May 2015 13:26    Post subject:
xExtreme wrote:
http://www.reddit.com/r/witcher/comments/36lxfl/til_you_can_have_sex_with_yennefer_in_the/


video?


I can see your soul at the edges of your eyes..
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 13:30    Post subject:
How do I use a crossbow? I select it via a wheel and then press MMB and nothing happens Confused


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Matisto23




Posts: 646

PostPosted: Wed, 20th May 2015 13:31    Post subject:
do anyone see any fps gain from previous nvidia driver and the specific witcher 3 driver?
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Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Wed, 20th May 2015 13:33    Post subject:
h0rnyfavn wrote:
How do I use a crossbow? I select it via a wheel and then press MMB and nothing happens Confused


You have to hold mmb to shoot it manually, if you tap it Geralt shoots at the nearest target.
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0wen




Posts: 3566

PostPosted: Wed, 20th May 2015 13:43    Post subject:
StEFaN7 wrote:
xExtreme wrote:
http://www.reddit.com/r/witcher/comments/36lxfl/til_you_can_have_sex_with_yennefer_in_the/


video?


Like it is hard to take a screenshot if it was real.
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Famou




Posts: 713
Location: Amsterdam
PostPosted: Wed, 20th May 2015 13:47    Post subject:
What shit combat. Monsters sometimes run up to me and I can't even block because the game doesn't allow it yet. Switched back to K+M because of the fucking controls. Now I am having a hard time switching targets on kb...
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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 20th May 2015 13:49    Post subject:
Werelds wrote:
russ80 wrote:
- makes up excuses for AMDs poor tesselation performance by saying "it's not worth it"
- calls gameworks idiotworks while being the leading tech to bringing us the most impressive effects in games while AMD is furiously masturbating over the only thing they have (tressfx)
- insists he's never biased

- has never actually looked at what tessellation is, does or how it looks
- clearly also doesn't know it's AMD who pioneered tessellation
- blindly accepts anything nvidia shoves down his throat
- thinks 9mm bullets making concrete explode or carpets flapping around wildly when there's nothing that would cause that is "impressive"

As for my bias? Let's see, since 1995 I've had a Mach 64 (with my Voodoo), Radeon 9700, 5870, 6950. In the same time period I've had a GF2 MX400, GF4 Ti<can't remember which>, 6800 GT, 8800 GTS-640, another 8800 GTS-640 thanks to underfill, a 9800 GTX+ thanks to underfill, GTX 680, GTX 770, GTX 970. And the best ones of all of those were my Voodoo, 5870 and the 8800, despite Nvidia's crappy build quality.

Yeah, I'm clearly biased towards AMD you dumb shit.

-oh but i do know what it does and how it looks
-i know they pioneered tesselation, but like many other things they pioneer it and NVIDIA perfects it
-ehhm.. nope

What do previous cards prove again? I had 3dfx voodoo 1/2/3. S3 virge. Matrox something. Ati 9600xt or whatever it was called back then. 4850 and since then only NVIDIA. This proves we're both unbiased amirite?

PS : yes you are biased and no need for insults, just reinforces my point even more. Insults = you already lost your argument if you ever had one in the first place.
PPS : many people keep telling you that they can clearly see you're biased whenever someone brings up AMD and NVIDIA, i barely even bother replying in discussions with you over this subject anymore cause it's pointless


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked


Last edited by russ80 on Wed, 20th May 2015 13:54; edited 2 times in total
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 20th May 2015 13:52    Post subject:
I can fly through Dark Souls in SL1 but I have very difficult times with Witcher3's combat. Especially when there is multiple enemies.

I must be doing something wrong... all I can do is roll and i hate that so much since Witcher2. When I use dodge, one of the other enemies gets a hit in...


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Dazz99




Posts: 7300

PostPosted: Wed, 20th May 2015 13:53    Post subject:
m3th0d2008 wrote:
I can fly through Dark Souls in SL1 but I have very difficult times with Witcher3's combat. Especially when there is multiple enemies.

I must be doing something wrong... all I can do is roll and i hate that so much since Witcher2. When I use dodge, one of the other enemies gets a hit in...
nah it's just artificial difficulty Laughing


cockcockcockcockcockcockcockcockcockcockcockcock
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 20th May 2015 13:56    Post subject:
Dazz99 wrote:
m3th0d2008 wrote:
I can fly through Dark Souls in SL1 but I have very difficult times with Witcher3's combat. Especially when there is multiple enemies.

I must be doing something wrong... all I can do is roll and i hate that so much since Witcher2. When I use dodge, one of the other enemies gets a hit in...
nah it's just artificial difficulty Laughing


It's infuriating. I want to get the melee down and not fucking roll around and spam signs all day.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Areius




Posts: 14853

PostPosted: Wed, 20th May 2015 14:00    Post subject:
Werelds wrote:
russ80 wrote:
- makes up excuses for AMDs poor tesselation performance by saying "it's not worth it"
- calls gameworks idiotworks while being the leading tech to bringing us the most impressive effects in games while AMD is furiously masturbating over the only thing they have (tressfx)
- insists he's never biased

- has never actually looked at what tessellation is, does or how it looks
- clearly also doesn't know it's AMD who pioneered tessellation
- blindly accepts anything nvidia shoves down his throat
- thinks 9mm bullets making concrete explode or carpets flapping around wildly when there's nothing that would cause that is "impressive"

As for my bias? Let's see, since 1995 I've had a Mach 64 (with my Voodoo), Radeon 9700, 5870, 6950. In the same time period I've had a GF2 MX400, GF4 Ti<can't remember which>, 6800 GT, 8800 GTS-640, another 8800 GTS-640 thanks to underfill, a 9800 GTX+ thanks to underfill, GTX 680, GTX 770, GTX 970. And the best ones of all of those were my Voodoo, 5870 and the 8800, despite Nvidia's crappy build quality.

Yeah, I'm clearly biased towards AMD you dumb shit.

Don't get me started on the 8800GT, what a shit card that was. I've burned through 3 (all same overheating problem), after which NVIDIA rebranded it to an 9800GT, which had the same problem. After 2 more replacements under warranty I was finally allowed to moved over to the red side again Very Happy


PC: Yes. Console: No.
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Interinactive
VIP Member



Posts: 29446

PostPosted: Wed, 20th May 2015 14:03    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:50; edited 1 time in total
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Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Wed, 20th May 2015 14:07    Post subject:
Two quick PSAs that the game doesn't mention (I think):


1. If you press jump before you hit the ground after falling it may negate some, if not all, fall damage (and it's fucking insane in this game, Geralt is a wuss)
2. You can double tap a direction to doge, you don't have to break your wrist and press alt + direction.
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