Total War : WARHAMMER
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EternalBlueScreen




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PostPosted: Thu, 23rd Apr 2015 11:27    Post subject:
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prudislav
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PostPosted: Thu, 4th Jun 2015 07:58    Post subject:
http://www.gameinformer.com/games/total_war_warhammer/b/pc/archive/2015/06/04/total-war-warhammer-shows-off-its-epic-battles.aspx
Quote:
We had a chance to take a look at some of the battles that are coming with Creative Assembly’s Total War: Warhammer, and things look promising. While we’re used to seeing swarms of humans tearing into each other with swords, axes, and catapults, this diversion to the realm of fantasy features fantastic creatures and creations that would seem completely out of place in the more historically-rooted franchise. Trolls, flying monsters, steam tanks, spellcasters, demigryphs, and even Karl Franz make an appearance in a demo of the Battle of Blackfire Pass, and things looked incredible. I’ve always wondered how fantasy and the Total War franchise would look like if they came together, and even the single battle we witnessed makes a strong case that these elements should keep coming together (although I’m still completely okay with the more historical titles as well).

The scenario – the Battle of Blackfire pass – takes place between two of the four factions that will be available on release: The Empire (Traditional human stuff, for those uninitiated to the Warhammer universe) and the Greenskins (savage orcs that run on WAAAAGH!). A huge variety of units were showcased on both sides – watching witch hunters and warrior priests charge into the lines of trolls, spiders, and goblins was a sight to behold, to be sure, and unlike anything I’ve ever seen in a Total War game. Dwarves and Vampire Counts are the other two playable races in Total War: Warhammer.

So imagine the scale and scope of your typical Total War battle – you’ve still got swarms and swarms of basic troops lined up across the battlefield preparing themselves for flanking attacks and charges, but the Warhammer universe gives things a chance to get much more exciting. Incredibly powerful units like Karl Franz on Deathclaw provide flying support to the ground troops, while massive arcane constructs like the Luminark of Hysh fire blinding white light, ripping through enormous giants that threaten to flatten, eat, and crush knights and pistoliers.

Things go way, way beyond what could just be interpreted as new takes on units and siege machines – magic is now a part of the game in a big way. Fragile spellcasting units can unleash extremely powerful area-of-effect attacks and other spells that can turn the tide of battle completely, like a Celestial Wizard invoking the Comet of Casandora to engulf entire armies or an Orc Shaman casting Foot of Gork smashing everything in its path. Even traditional roles like cavalry are highly differentiated, from demigryph knights to spider riders.

Watching everything unfold as a manually operated (player controlled aiming and firing) Goblin Doom Diver catapult launches an unfortunate goblin into a stack of unwary footmen is fairly awe inspiring as Total War scenarios go. I realize this is probably an encounter later in the game, featuring a complete roster of units to show off the scope of things, but after Total War: Attila and so many other Total War games shackled to some semblance of reality, I’m beyond ready a Warhammer-fueled take on the franchise.






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DCB




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PostPosted: Thu, 4th Jun 2015 08:55    Post subject:
So they have aerial units and, assuming it's not just a mockup for marketing fluff, the last image implies actual aerial combat as well (as opposed to flying siege engines). I wonder how that will work in practice.
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dsergei




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PostPosted: Thu, 4th Jun 2015 09:07    Post subject:
Hmm, only the first screenshot shows actual flying units of some kind - the rest are probably generals/heroes.

The one thing I'd like to see is whether they keep number of units in a squad as a scaling option. It would be very difficult to balance mages/heroes if they do.
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r3dshift




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PostPosted: Thu, 4th Jun 2015 09:10    Post subject:
Looks fuckin' ace.


Frant wrote:
Shitass games are ruining piracy.
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DCB




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PostPosted: Thu, 4th Jun 2015 09:34    Post subject:
dsergei wrote:
Hmm, only the first screenshot shows actual flying units of some kind - the rest are probably generals/heroes.

The first pic could just be background environmental fluff rather than actual units. Otherwise, something like Harpies perhaps? Do Orc armies have access to them in newer rulesets? From memory back in the day it was only Dark Elves and maybe Chaos.

As to heroes/generals, or otherwise unique units, that makes the most sense I guess. You don't want too many flying units, or things could easily get unbalanced. That last pic is Karl Franz and, at a guess, Azhag the Slaughterer (?).
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fissesvin




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PostPosted: Thu, 4th Jun 2015 09:42    Post subject:
Sounds alot like Dark Omen. Can't wait!


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Hellifant




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PostPosted: Thu, 4th Jun 2015 12:02    Post subject:
TW: Lord of the Rings pls Sad
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VGAdeadcafe




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PostPosted: Thu, 4th Jun 2015 17:07    Post subject:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.
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konkol84




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PostPosted: Thu, 4th Jun 2015 17:10    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.


lol whut? there is WH and there is WH:40k Smile
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DCB




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PostPosted: Thu, 4th Jun 2015 17:19    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.

Warhammer Fantasy Battle has been around for more than 30 years, and preceded 40K by about 4 or 5 years. Where do you think Blizzard stole half their ideas from? Starcraft lifted heavily from 40K, Warcraft likewise heavily from WHFB.
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r3dshift




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PostPosted: Thu, 4th Jun 2015 22:53    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.

I'm faaaar from being a WH fan, but what exactly is "gay" about it in your eyes, based on those screens?


Frant wrote:
Shitass games are ruining piracy.
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deadpoetic




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PostPosted: Thu, 4th Jun 2015 23:02    Post subject:
r3dshift wrote:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.

I'm faaaar from being a WH fan, but what exactly is "gay" about it in your eyes, based on those screens?


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randir14




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PostPosted: Thu, 4th Jun 2015 23:25    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.


The lore used to be that the fantasy version took place on a planet within 40K's universe
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EternalBlueScreen




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PostPosted: Thu, 4th Jun 2015 23:43    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.


Very Happy
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Imoen




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PostPosted: Sat, 6th Jun 2015 04:22    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.


If you are serious, this is the dumbest sentence I have ever read in my many years in this forum and quite possibly the dumbest thing I have read on any forum ever.

Well done either way.
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Ankh




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PostPosted: Sat, 6th Jun 2015 04:55    Post subject:
VGAdeadcafe wrote:
I didn't know there was a Warhammer without space marines. This looks like some gay high fantasy setting.


lol where is the camera? Cos this is game for a laugh...right? Very Happy
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prudislav
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PostPosted: Mon, 8th Jun 2015 14:08    Post subject:
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DCB




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PostPosted: Mon, 8th Jun 2015 15:24    Post subject:
That "journalist" looks like he is 16 years old.
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prudislav
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PostPosted: Wed, 17th Jun 2015 08:04    Post subject:
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Overlord123




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PostPosted: Wed, 17th Jun 2015 11:01    Post subject:
Mind Is Full Of Fuck
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konkol84




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PostPosted: Wed, 17th Jun 2015 11:26    Post subject:
so the difference between this and the previous teaser is that they actually showed a CGI of a landing griffin... awesome Rolling Eyes
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EternalBlueScreen




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PostPosted: Wed, 17th Jun 2015 11:31    Post subject:
Creative Assembly is an assembly of cunts
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Bob Barnsen




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PostPosted: Wed, 17th Jun 2015 11:36    Post subject:
very creative


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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xxax
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PostPosted: Wed, 17th Jun 2015 12:13    Post subject:
It will have the same problems as all previous CA games and since i made the big mistake of preordering Rome 2, i'm never buying anything from them again.
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EternalBlueScreen




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PostPosted: Wed, 17th Jun 2015 12:26    Post subject:
xxax wrote:
It will have the same problems as all previous CA games and since i made the big mistake of preordering Rome 2, i'm never buying anything from them again.


Yes. Never on pre-order again at least. Trust completely vaporized.
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r3dshift




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PostPosted: Wed, 17th Jun 2015 12:55    Post subject:
There was nothing seriously wrong with Attila at launch, though.


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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PostPosted: Wed, 24th Jun 2015 09:13    Post subject:
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konkol84




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PostPosted: Wed, 24th Jun 2015 10:51    Post subject:
gameplay or gtfo angry derp Rage
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DCB




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PostPosted: Wed, 24th Jun 2015 11:27    Post subject:
Presumably it was a behind-closed-doors demo. If it is 12 months (or more) away from release, we can probably expect a fairly slow drip-feeding of details.
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