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Parabolica
Posts: 295
Location: Archimedes' equidistant
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Posted: Sun, 21st Jun 2015 03:16 Post subject: |
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Star Ponzi
In life, ones success is not determined by their wealth, but by how many attend their funeral..
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Posted: Sun, 21st Jun 2015 03:22 Post subject: |
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Posted: Sun, 21st Jun 2015 04:08 Post subject: |
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i lost at at missile evaded part 
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 30th Jun 2015 08:27 Post subject: |
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Could have told them that the moment we saw the first gameplay footage.
Bogged down clunky crap with gimmicks that would annoy you after an hour of playing.
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Posted: Tue, 30th Jun 2015 08:35 Post subject: |
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So I guess the full game will be released by 2025?
1 and 2 are still amazing.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 30th Jun 2015 10:32 Post subject: |
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What's just happened is the 'we can't make the game we promised, so sorry, but please, here's another $400 ship you can buy for the other game we may or may not be able to make' excuse.
This whole thing has become a bad joke, and I know it's petty, even a little unfair, but I hope the thousands of people who have paid, quite literally, millions of dollars into this game, lose everything.
That would send a signal worldwide that things are not right in the land of Kickstarter, Preorders, broken promises and half-finished products.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Tue, 30th Jun 2015 11:33 Post subject: |
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Areius wrote: | I thought you'd get all of them. |

1 and 2 are still amazing.
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Posted: Tue, 30th Jun 2015 11:34 Post subject: |
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This game sounds more and more like a big social experiment that aims to measure the naivety/patience/gullibility of the human race and the effectiveness of some media/marketing manipulating instruments.
Ta-daa... ! 
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mtj
Posts: 2315
Location: Austria / Finland
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 30th Jun 2015 12:09 Post subject: |
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Yup you can buy them ingame. Prolly for lots of credits.
i think the fps thing is good news tho. I really didn't like what they had.
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Posted: Tue, 30th Jun 2015 15:17 Post subject: |
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Honestly, Star Shitizen is just an enormous pathetic joke, meanwhile Roberts is getting rich off the gullible idiots that keep throwing him $200, $300, $400 for a digital ship that doesn't even exist. Yay. Now that Star Marine has been delayed "indefinitely", that's going to end up crippling development schedule for the rest of the game too, since FPS combat/exploration was crux to the whole game.
Squadron 42 sure as hell won't be out this year and I'm willing to bet the whole game will likely slip into 2017 at the earliest. Meanwhile, here's another $400 ship! It's LIMITED so quick, snap it up now!
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Posted: Tue, 30th Jun 2015 15:58 Post subject: |
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sabin1981 wrote: | Honestly, Star Shitizen is just an enormous pathetic joke, meanwhile Roberts is getting rich off the gullible idiots that keep throwing him $200, $300, $400 for a digital ship that doesn't even exist. Yay. Now that Star Marine has been delayed "indefinitely", that's going to end up crippling development schedule for the rest of the game too, since FPS combat/exploration was crux to the whole game.
Squadron 42 sure as hell won't be out this year and I'm willing to bet the whole game will likely slip into 2017 at the earliest. Meanwhile, here's another $400 ship! It's LIMITED so quick, snap it up now! |
I'm pretty sure Star Citizen is just a scientific experiment at finding the fastest and most efficient way at finding gullible people
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Posted: Tue, 30th Jun 2015 16:13 Post subject: |
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Posted: Tue, 30th Jun 2015 16:14 Post subject: |
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I don't know how to feel about this. On the one hand, the longer this goes on the more I feel as if I dodged a $40 bullet. However, I also feel my hopes and dreams being crushed (with what sounds like a maniacally greedy laugh in the background). I know it was pretty dumb to get my hopes up on promises, but I'd be lying if a part of me didn't think they'd pull something glorious off in the beginning.
Having said all that, I wasn't impressed at all when I got the opportunity to play for a weekend when they gave out those expo codes. To me it felt like the flight part of the game didn't know what it wanted to be.....
I was expecting freelancer like point and click combat. I got that somewhat, until I dug a bit further and took a gander at the control mappings, which revealed more keys than a fully fledged aircraft simulator like DCS - nigh impossible to play effectively with a keyboard and mouse.
Maybe all my time in Elite has spoiled me, but as high a learning curve as that game has, once you get the basics down it has relatively few mappings to worry about in combat. I'm pretty sure I counted something along the lines of 7 different key mappings having to do with shields in SC....that's just...too much.
So where does this game fall exactly in the spectrum of sim vs. arcade? Because it sure as fuck ain't Freelancer.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Tue, 30th Jun 2015 16:19 Post subject: |
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Immunity wrote: | I was expecting freelancer like point and click combat. I got that somewhat, until I dug a bit further and took a gander at the control mappings, which revealed more keys than a fully fledged aircraft simulator like DCS - nigh impossible to play effectively with a keyboard and mouse. |
... and this was even before they crippled mouse control because the brats with $300 HOTAS setups were whining about unfair advantage. It only got worse since then. Sure, you CAN play with m/k, but it's unnecessarily sluggish and limited now compared to how it used to be.
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no9999
Posts: 3437
Location: Behind you...
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Posted: Tue, 30th Jun 2015 19:30 Post subject: |
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Posted: Tue, 30th Jun 2015 19:39 Post subject: |
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no9999 wrote: | Areius wrote: |
What's the deal with all these ships anyway, do you really have to purchase all of them when the game is actually released? I thought you'd get all of them. |
You must be trolling right ...
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No, I thought this was the reason of the 'KS', to actually fund a decent game.
PC: Yes. Console: No.
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Posted: Tue, 30th Jun 2015 19:41 Post subject: |
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The developers "claim" (quotation marks for emphasis because I fully believe they're lying) all ships can be acquired in-game "only" by using in-universe credits and that the cash-for-ships option will vanish when the game is launched. They "claim" that selling ships for real money right now is solely to increase funding for the game since they also "claim" there won't be any monetary aspects when it's launched, except for additional pilot slots (save slots in every other game but this one) or perhaps Elite-style ship paintjobs.
You'll notice a lot of quotation marks here.
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no9999
Posts: 3437
Location: Behind you...
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Posted: Tue, 30th Jun 2015 19:58 Post subject: |
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It's needed for me and I'm sure quite a few others, I don't know of any other online game (except Elite?) that has a single-slot policy, even the worst of the worst f2p titles offer more than a single slot, and yup, reading the Elite Defence Force posts shows that Braben selling ship "paint" is applauded for being a fantastic venture and people are SO grateful for the chance to customise their ship. As for the "two additional months" comment, I don't think he meant that it's delayed 2 months.. just that delaying FPS by 2 months doesn't mean SC is delayed 2 months too.
Reading the full explanation shows just how shocking the development is, with them having to go back and completely rewrite entire systems fundamental to the game on the whole. It's ridiculous, too much goddamn feature creep, too much monetisation, not enough progress 
Last edited by sabin1981 on Tue, 30th Jun 2015 20:01; edited 1 time in total
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 30th Jun 2015 20:01 Post subject: |
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I wonder if the first alpha of the majority of the game has already been completed, but they won't show it because their cash train would grind to a halt.
I fully expect there to be a working universe with a lot of the game mechanics already in place, but they won't show it. Perhaps that's the $100mil strech goal 
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 30th Jun 2015 20:02 Post subject: |
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sabin1981 wrote: | Reading the full explanation shows just how shocking the development is, with them having to go back and completely rewrite entire systems fundamental to the game on the whole. It's ridiculous, too much goddamn feature creep, too much monetisation, not enough progress  |
Sensible developers would have completed a working space combat/trading universe first, THEN added the FPS later.
Of course, if they did that, then they wouldn't have raised more cash...
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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no9999
Posts: 3437
Location: Behind you...
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Posted: Tue, 30th Jun 2015 20:15 Post subject: |
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To be honest, after having read those articles/explanations it sounds to me like their engineering/programming team has no idea what in the fuck they are doing. It's almost as if they were expecting to get minimal funding, and were sure they could deliver on such an amount. But then, when the whole thing exploded, they realized they were way out of their depth, but had to keep going, as they had already taken all that money.
And outsourcing/delegating the FPS portion to some no name developers with jack shit under their belt? Why don't they ask RockSteady how THEIR latest outsourcing decision went!
When this....thing...whatever it may be finally boils over, the resulting shitstorm is going to be unlike anything we've seen on the internet before. I just hope I'll be alive to see it (with the current delays I may not be!)
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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no9999
Posts: 3437
Location: Behind you...
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Posted: Tue, 30th Jun 2015 20:18 Post subject: |
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