Batman: Arkham Knight
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demde




Posts: 6536
Location: Lake Karachay
PostPosted: Mon, 22nd Jun 2015 15:47    Post subject:
Neon wrote:
trollpower wrote:
got my key from gmg


Still nothing here, and I bought the game a year ago Laughing


Same here. Will wait few more hours and write to support, maybe we took so early that their system forgot us Laughing


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mike-




Posts: 1510

PostPosted: Mon, 22nd Jun 2015 15:59    Post subject:
hey i ordered off gmg 5 days ago and still nothing. they did give me the season pass key though. i like to think they enjoy tinkering with peoples hopes with these releases.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Mon, 22nd Jun 2015 16:06    Post subject:
received my key from gmg


Lutzifer wrote:
and yes, mine is only average
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MadK9




Posts: 297

PostPosted: Mon, 22nd Jun 2015 16:19    Post subject:
got my key from gmg as well
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deadpoetic




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Location: Canada
PostPosted: Mon, 22nd Jun 2015 16:21    Post subject:
is prehurrdownload availaible for steam?
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MisterBear




Posts: 940

PostPosted: Mon, 22nd Jun 2015 16:25    Post subject:
Yes
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IamAWESOME




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PostPosted: Mon, 22nd Jun 2015 16:35    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Breezer_




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Location: Finland
PostPosted: Mon, 22nd Jun 2015 16:54    Post subject:
Dat music, completely destroyed that trailer Laughing
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Mon, 22nd Jun 2015 16:56    Post subject:
Yeah... muse was an odd choice to have for the trailer lol


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madness




Posts: 13316

PostPosted: Mon, 22nd Jun 2015 16:58    Post subject:
Exactly what I thought I Am Disappoint
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Kein
Banned



Posts: 6101

PostPosted: Mon, 22nd Jun 2015 17:09    Post subject:
JBeckman wrote:

Unfortunately the PDF release notes also highlights several open issues with the game.
(Page 14 - http://uk.download.nvidia.com/Windows/353.30/353.30-win8-win7-winvista-desktop-release-notes.pdf )



Only for SLI and for win 8.1. I'd say there is no issues at all then.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 22nd Jun 2015 17:16    Post subject:
Quote:
 Negative LOD Bias Clamp
Negative LOD bias clamp for DirectX applications is not supported on Fermi-based
GPUs and later.


What the hell? Why did they do that? "Negative LOD bias clamp" is absolutely essential if you're forcing levels of AF and the last time I checked, it also mitigates some of the texture issues in W3 too.
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JBeckman
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PostPosted: Mon, 22nd Jun 2015 17:23    Post subject:
Yeah but it's actually been unsupported since Fermi was released I believe, not sure what Nvidia has done that prompted this change but it's probably something in the driver rather than the GPU architecture.

EDIT:

Kein wrote:
JBeckman wrote:

Unfortunately the PDF release notes also highlights several open issues with the game.
(Page 14 - http://uk.download.nvidia.com/Windows/353.30/353.30-win8-win7-winvista-desktop-release-notes.pdf )



Only for SLI and for win 8.1. I'd say there is no issues at all then.


I'd have to check but I'm pretty sure the 8.1 issues affect 8 and 7 as well just that they don't list the same issue multiple times but as I said I will have to check if there's some info on how it's set up.

EDIT: We'll know tomorrow I'm sure, not that it's that difficult to boot up the game and alt-tab and see what happens. Smile
(Or change the shadow quality option or any of the other listed issues.)

EDIT: I might have misread the listed issues a bit in regards to the problems with the GK180 and GK206, I thought it was those GPU's or SLI but it might be that the issue only occurs if you have both.


Last edited by JBeckman on Mon, 22nd Jun 2015 17:32; edited 1 time in total
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Mon, 22nd Jun 2015 17:31    Post subject:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing


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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Mon, 22nd Jun 2015 17:32    Post subject:
Yeah that was mentioned earlier in this thread although not as clearly. Smile
(I certainly didn't know the Riddler trophies were involved, thought it was just the secondary criminals that you needed to take down.)
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djvelho




Posts: 1262
Location: Finland
PostPosted: Mon, 22nd Jun 2015 17:37    Post subject:
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vurt




Posts: 13816
Location: Sweden
PostPosted: Mon, 22nd Jun 2015 17:47    Post subject:
Subject16 wrote:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing


just a really lame way for them to be able to write the game is xx hours long (jn this case maybe xxx hours long, didn't check Wink ).. it's very sad that game length has become such a big thing for promoting games, it leads to all kinds of shitty things...
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Neon
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Location: Poland
PostPosted: Mon, 22nd Jun 2015 17:50    Post subject:
Did anyone receive the season pass key from gaming dragons yet?
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madness




Posts: 13316

PostPosted: Mon, 22nd Jun 2015 17:50    Post subject:
Subject16 wrote:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing


is this a joke? it must be a joke...it must be Poker Face
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Stormwolf




Posts: 23683
Location: Norway
PostPosted: Mon, 22nd Jun 2015 17:52    Post subject:
djvelho wrote:
https://www.pixeldynamo.com/news/gaming/2015/06/22/69607/batman-arkham-knight-pc-suffers-amd-card-issues-system-requirements-updated/

Minimum:AMD Radeon HD 7950 (3 GB Memory Minimum)
Aww Yeah


So, did they just try their game with a AMD card now?
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escalibur




Posts: 12148

PostPosted: Mon, 22nd Jun 2015 17:52    Post subject:
djvelho wrote:
https://www.pixeldynamo.com/news/gaming/2015/06/22/69607/batman-arkham-knight-pc-suffers-amd-card-issues-system-requirements-updated/

Minimum:AMD Radeon HD 7950 (3 GB Memory Minimum)
Aww Yeah



Laughing


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Neon
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Location: Poland
PostPosted: Mon, 22nd Jun 2015 17:55    Post subject:
A game sucks on AMD, what a surprise, isn't this the obvious thing with 99% of PC releases these days?
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escalibur




Posts: 12148

PostPosted: Mon, 22nd Jun 2015 17:56    Post subject:
Neon wrote:
A game sucks on AMD, what a surprise, isn't this the obvious thing with 99% of PC releases these days?


How about.....yes!



Aww Yeah


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0wen




Posts: 3566

PostPosted: Mon, 22nd Jun 2015 17:56    Post subject:
Subject16 wrote:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing


At least it's not tied to a New Game + or whatever they are calling the highest difficulty for this one or the challenge maps.
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Bsham




Posts: 56
Location: England
PostPosted: Mon, 22nd Jun 2015 17:57    Post subject:
tw1st wrote:
Yeah... muse was an odd choice to have for the trailer lol


true. I love Muse, a great band, but it didn't go with the trailer at all. They should have hired the person who made the Arkham City "no place for heroes" trailer. That trailer with that music was just brilliant.
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randir14




Posts: 4950

PostPosted: Mon, 22nd Jun 2015 18:12    Post subject:
It'll be funny if the true ending actually does have Batman die. All that effort for nothing.

Neon wrote:
Did anyone receive the season pass key from gaming dragons yet?


Not me
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Mon, 22nd Jun 2015 18:17    Post subject:
escalibur wrote:
djvelho wrote:
https://www.pixeldynamo.com/news/gaming/2015/06/22/69607/batman-arkham-knight-pc-suffers-amd-card-issues-system-requirements-updated/

Minimum:AMD Radeon HD 7950 (3 GB Memory Minimum)
Aww Yeah



Laughing


That is my card, minimum these days, what a blag, still a half decent card.


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tonizito
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PostPosted: Mon, 22nd Jun 2015 18:19    Post subject:
djvelho wrote:
https://www.pixeldynamo.com/news/gaming/2015/06/22/69607/batman-arkham-knight-pc-suffers-amd-card-issues-system-requirements-updated/

Minimum:AMD Radeon HD 7950 (3 GB Memory Minimum)
Aww Yeah
Wow... nice parity there by the devs Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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fearwhatnow




Posts: 3451

PostPosted: Mon, 22nd Jun 2015 18:24    Post subject:
madness wrote:
Subject16 wrote:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing


is this a joke? it must be a joke...it must be Poker Face


Is that a sarcastic quote from Kotaku or is this real? Confused
Wtf do they mean? The game calculates the completion of all these including the, beyond boring and ridiculous, Riddler "puzzles" and decides if you'll get a full ending? They can't be serious?! Laughing


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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Mon, 22nd Jun 2015 18:25    Post subject:
Subject16 wrote:
From the Kotaku review:

Quote:
Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009.


Seems like Rocksteady did their job well. Laughing

Am I the only one that is happy about this? Seriously? Surprised I did the previous 2 Arkham games to 100% and it was very enjoyble. (Excluding Arham Origins for obvious reasons. Those Riddler stashes or watever they were weren't fun at all.)


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