Batman: Arkham Knight
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 25th Jun 2015 20:45    Post subject:
Neon wrote:
Yeah, the game works perfectly guys, that's why the publisher decided to pull the game from Steam and from certain retailers as well Laughing Laughing


Exactly, so much hysteria up in here.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 25th Jun 2015 20:49    Post subject:
MinderMast wrote:
Is framerate the actual issue in this game though (I mean besides the lock). Stuttering and stability seems to be the main concern... I found it performing very well, other than that.


VRAM usage is a bigger concern. People reporting 6gb+ in some cases. Also frame rate is an issue too. A Titan struggles to keep 60 fps @ 1080p. SLI is broken too. Biggest shitshow in recent years. Laughing
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Thu, 25th Jun 2015 21:05    Post subject:
And all this on an 11 years old engine. Surprised They should've mastered it by now. Shame!


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NeHoMaR




Posts: 855
Location: In my house.
PostPosted: Thu, 25th Jun 2015 21:17    Post subject:
Well, I was waiting for a crack, and now the game was "canceled", omg

BTW, I bet the game is very good, but everybody talk about frames rate? can't wait to test it.


I used to be a knee like you. Then I took an adventurer in the arrow.
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Thu, 25th Jun 2015 21:18    Post subject:
Game seems to be extremely good. I'm just going to wait for the updated version anyway. No rush.
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Thu, 25th Jun 2015 21:24    Post subject:
Perhaps our pc's are just too powerful for this game. Like those old DOS games that ran on CPU frequenty. It's just been replaced by framerate now. Laughing Laughing


Last edited by Il_Padrino on Thu, 25th Jun 2015 21:25; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 25th Jun 2015 21:25    Post subject:
NeHoMaR wrote:
Well, I was waiting for a crack, and now the game was "canceled", omg

BTW, I bet the game is very good, but everybody talk about frames rate? can't wait to test it.


So far, from pretty much all indications available, the game is meant to be fantastic. Many are calling it the best Batman game yet.. so yeah, the "game" seems very good, it's the "port" that is shite.
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Kein
Banned



Posts: 6101

PostPosted: Thu, 25th Jun 2015 21:34    Post subject:
NeHoMaR wrote:
Well, I was waiting for a crack, and now the game was "canceled", omg

You will have to wait for it even longer than for "fixed" release of the game.
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Lukxxx




Posts: 726

PostPosted: Thu, 25th Jun 2015 21:50    Post subject:
Just activated my Nvidia key and downloading. Just thought that after this bullshit noone would buy it anyway. Though now I consider I might be wrong as this is the only way to get the game for PC now.

But still will check out this abomination and if its unplayable I will wait for patch(es).
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neeger93




Posts: 917

PostPosted: Thu, 25th Jun 2015 21:50    Post subject:
gemiko wrote:
Got stable 60 fps on foot and 45-60 fps in car Smile ( 2hr ingame)
i5 2400 OC'ed
8GB ddr3 @ 1600
asus gtx 970 black - OC'ed
@ fullHD + win7 on ssd
All highest except for gameworks Very Happy


You are not wrong per se but things like stuttering which gets worse the more you play due to a severe memory leak and the highly jumpy FPS while gliding and driving make it pretty bad. I have a similar rig and get similar performance and have locked my framerate to 42 FPS because otherwise gliding and driving are too annoying.

But seriously this is the worst memory leak I have ever seen. The game fills out my 8GB of ram in a manner of minutes and then starts using the page file. I actually had to move the page file to my SSD to not have the game became a freezing and stuttering mess after 15-20 mins of playing.

I also tried to disable the page file to see what would happen and couldn't even get past the main menu. Got a low memory error and a total game lockup instantly after the loading screen. I actually had to sign out of windows to get back to desktop. The memory management here is a goddamn joke.

So if you have somehow managed to have a relatively stutter free experience do tell us about your magic.

Also apart from the abysmal port the game is very very good. Good time to be a console gamer I guess.
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Mister_s




Posts: 19863

PostPosted: Thu, 25th Jun 2015 21:53    Post subject:
Have you guys considered the game might be too demanding because it's just ahead of this generation of GPUs? Considering all the tech used, such as multivolumetric fog density polarity, triunilateral tri-mipmap texturing, anisomoronic filtering and fulltime precognitive AA (FPAA), I'm not surprised it runs like shit. Finally a dev has the balls to use advanced techniques, you guys bitch. PC master race my ass. Buy some proper PCs (in 2020)

And before someone starts screaming "but it runs good on PS4 lololol", yeah no shit Sherlock. Compare a fixed platform with top of the line HW to a multitude of PCs with mostly below average HW.
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4treyu




Posts: 23155

PostPosted: Thu, 25th Jun 2015 21:54    Post subject:
Troll Face
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neeger93




Posts: 917

PostPosted: Thu, 25th Jun 2015 21:55    Post subject:
Mister_s wrote:
Have you guys considered the game might be too demanding because it's just ahead of this generation of GPUs? Considering all the tech used, such as multivolumetric fog density polarity, triunilateral tri-mipmap texturing, anisomoronic filtering and fulltime precognitive AA (FPAA), I'm not surprised it runs like shit. Finally a dev has the balls to use advanced techniques, you guys bitch. PC master race my ass. Buy some proper PCs (in 2020)

And before someone starts screaming "but it runs good on PS4 lololol", yeah no shit Sherlock. Compare a fixed platform with top of the line HW to a multitude of PCs with mostly below average HW.

Are You Serious Reaction Troll Face
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randir14




Posts: 4950

PostPosted: Thu, 25th Jun 2015 21:55    Post subject:
Anyone know how to get this trophy? When I drive on the pad it turns into a timed shooting gallery, but the time always runs out before I can shoot them all.

http://i.imgur.com/WQrVSd3.jpg

-edit someone posted the solution here in case anyone else gets stuck:
http://steamcommunity.com/app/208650/discussions/0/523890046871134217/?tscn=1435261451
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escalibur




Posts: 12154

PostPosted: Thu, 25th Jun 2015 22:21    Post subject:
http://imgur.com/Up2Wf09 Laughing


Quote:
GAME employees have confirmed to Eurogamer that the PC version of Batman: Arkham Knight is now being pulled from shop shelves.

"We have the stock," one GAME employee said, "but I'm not allowed to sell it to you".



http://www.neogaf.com/forum/showthread.php?t=1069874





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Last edited by escalibur on Thu, 25th Jun 2015 22:25; edited 3 times in total
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Rifleman




Posts: 1401

PostPosted: Thu, 25th Jun 2015 22:22    Post subject:
Mister_s wrote:
Have you guys considered the game might be too demanding because it's just ahead of this generation of GPUs? Considering all the tech used, such as multivolumetric fog density polarity, triunilateral tri-mipmap texturing, anisomoronic filtering and fulltime precognitive AA (FPAA), I'm not surprised it runs like shit. Finally a dev has the balls to use advanced techniques, you guys bitch. PC master race my ass. Buy some proper PCs (in 2020)

And before someone starts screaming "but it runs good on PS4 lololol", yeah no shit Sherlock. Compare a fixed platform with top of the line HW to a multitude of PCs with mostly below average HW.

Okay


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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dsergei




Posts: 4061
Location: Moscow, Russia
PostPosted: Thu, 25th Jun 2015 22:24    Post subject:
escalibur wrote:
http://imgur.com/Up2Wf09 Laughing


That joke is dumb though. Marketing budgets are usually comparable or even larger than development budgets for AAA titles. Let alone porting budgets.
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escalibur




Posts: 12154

PostPosted: Thu, 25th Jun 2015 22:26    Post subject:
dsergei wrote:
escalibur wrote:
http://imgur.com/Up2Wf09 Laughing


That joke is dumb though. Marketing budgets are usually comparable or even larger than development budgets for AAA titles. Let alone porting budgets.


It still doesn't mean that it is right especially in this case.


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dsergei




Posts: 4061
Location: Moscow, Russia
PostPosted: Thu, 25th Jun 2015 22:29    Post subject:
We have no way of knowing how large their porting budget actually was. Perhaps it was adequate but their (WB) management is incompetent and/or hired incompetent morons.
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JBeckman
VIP Member



Posts: 34998
Location: Sweden
PostPosted: Thu, 25th Jun 2015 22:34    Post subject:
Now there's a suit you could make use of Batman, not like Oracle will be needing it either what with her condition.
 Spoiler:
 

(Storyline spoiler.)



(Certainly better than the New 52 and 2139 outfits at least, liking the minimalistic look of the Batman Beyond outfit though or what it was called but the proportions are a bit off, arms like a gorilla and thicker legs than Chun-Li from streetfighter...)


Last edited by JBeckman on Thu, 25th Jun 2015 22:36; edited 5 times in total
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 25th Jun 2015 22:34    Post subject:
escalibur wrote:
GAME employees have confirmed to Eurogamer that the PC version of Batman: Arkham Knight is now being pulled from shop shelves.

"We have the stock," one GAME employee said, "but I'm not allowed to sell it to you".


That smells so much like an actual callback that I'm slowly starting to think they won't fix this at all. They'll stay silent now and then pop up with an apology and statement of cancellation of the PC version, issuing refunds Laughing


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •


Last edited by m3th0d2008 on Thu, 25th Jun 2015 22:36; edited 3 times in total
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randir14




Posts: 4950

PostPosted: Thu, 25th Jun 2015 22:35    Post subject:
escalibur wrote:
Angry Joe video


He tweeted asking if he should buy it on PC or PS4. People warned him not to get it on PC, he did it anyway. Now he's surprised and angry?
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escalibur




Posts: 12154

PostPosted: Thu, 25th Jun 2015 22:38    Post subject:


Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL

Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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freiwald




Posts: 6968

PostPosted: Thu, 25th Jun 2015 22:39    Post subject:
randir14 wrote:
escalibur wrote:
Angry Joe video


He tweeted asking if he should buy it on PC or PS4. People warned him not to get it on PC, he did it anyway. Now he's surprised and angry?


he bought both versions Smile
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randir14




Posts: 4950

PostPosted: Thu, 25th Jun 2015 22:44    Post subject:
Yeah but he's mad about wasting $60 on PC when he was told not to.
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Kein
Banned



Posts: 6101

PostPosted: Thu, 25th Jun 2015 22:44    Post subject:
dsergei wrote:
We have no way of knowing how large their porting budget actually was. Perhaps it was adequate but their (WB) management is incompetent and/or hired incompetent morons.

Didn't Rockstar at some at some point spent 3 millions of bux for one of their GTAs DRM? I'd assume Denuvo's (considering how successful it was) licensing costs as much so it makes sense they outsorced PC port to some cheap studio from 3rd world country filled with newbie interns. Probably India haha.

If you had a choice what would you do:
- spend the PC budget for expensive but top-quality in-house PC port with no bux left for cool DRM afterwards
- spend half of it on Denuvo to "ensure the sales" and the rest what's left on the studio that will do pc port
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Yuri




Posts: 11000

PostPosted: Thu, 25th Jun 2015 23:01    Post subject:
Kein wrote:

Didn't Rockstar at some at some point spent 3 millions of bux for one of their GTAs DRM? I'd assume Denuvo's (considering how successful it was) licensing costs as much so it makes sense they outsorced PC port to some cheap studio from 3rd world country filled with newbie interns. Probably Ukraine haha.

Fixed Cool Face



1 and 2 are still amazing.
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Thu, 25th Jun 2015 23:09    Post subject:
Would be funny if Denuvo is the culprit. They will be in quite the pickle then.
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MinderMast




Posts: 6172

PostPosted: Thu, 25th Jun 2015 23:13    Post subject:
Stormwolf wrote:
Would be funny if Denuvo is the culprit. They will be in quite the pickle then.

Well since GTA and DAI managed to use it just fine, it would be a case of really bad implementation and not the fault of the DRM itself.
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Thu, 25th Jun 2015 23:15    Post subject:
Guy from Rocksteady just tweeted this. Laughing



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Last edited by Subject16 on Thu, 25th Jun 2015 23:16; edited 1 time in total
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