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oforf
Posts: 205
Location: La isla de la muerte
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harry_theone
Posts: 11263
Location: The Land of Thread Reports
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Posted: Fri, 17th Jul 2015 19:30 Post subject: |
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JBeckman
VIP Member
Posts: 35138
Location: Sweden
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Posted: Fri, 17th Jul 2015 20:40 Post subject: |
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Update is apparently out on consoles, for those it's a 7.6 GB download from what I've read.
(Replaces much of the existing data I guess, PC version uses a patch specific archive so it should be a bit smaller.)
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Posted: Fri, 17th Jul 2015 20:54 Post subject: |
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So the PC patch was delayed because of consoles, and now the patch is on consoles but not PC. Awesome.
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Fri, 17th Jul 2015 21:11 Post subject: |
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| JBeckman wrote: | Update is apparently out on consoles, for those it's a 7.6 GB download from what I've read.
(Replaces much of the existing data I guess, PC version uses a patch specific archive so it should be a bit smaller.) |
Patch Notes:
Spoiler: | You can check out the full list of 1.07 patch notes below.
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
Fixes a rare issue where the player's horse would not fall to the ground properly.
Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
Includes a variety of collision fixes.
Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
Fixes an exploit whereby players could loot gold from a single chest more than once.
Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
Fixes an issue with target locking, which should now be more responsive.
Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
Fixes an issue where damage from certain sources was incorrectly calculated.
Fixes an issue where the durability of alternative weapons did not drop as intended.
Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
Fixes an issue whereby meditation could be blocked by certain quests.
Fixes an issue where Stamina did not always regenerate properly.
Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
Fixes a rare issue where players were unable to choose different Signs.
Fixes an issue where the player was sometimes unable to craft glyphs.
Fixes an issue where not all merchants would accept junk loot.
All crafting components and alchemy ingredients now weigh nothing.
Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
Includes a number of wording and spelling fixes in multiple localized versions.
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Improves performance in the swamps of the No Man's Land region.
Fixes an issue whereby the presence of fog could adversely affect game performance.
Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
Introduces a number of optimizations that improve overall performance throughout the game.
Improves overall game performance.
Fixes an issue where Keira's magic bubble could adversely affect performance.
Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
Adds a warning if the user runs out of disk space and wants to crate a new game save.
Fixes an issue whereby Colorblind mode was not properly saved.
Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
Fixes an issue with the Dirty Funds quest.
Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
Introduces a number of improvements to overall game stability.
Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
Adds a Books tab to the Inventory panel.
Introduces a number of additional loading screen hints.
Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
Adds a feature whereby read and unread books are marked differently in the Inventory panel.
The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
Enabled additional settings that decreases the hair and fur image quality slightly, without compromising its general appearance, to optimize HairWorks on a wider range of hardware. |
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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tonizito
VIP Member
Posts: 51501
Location: Portugal, the shithole of Europe.
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Posted: Fri, 17th Jul 2015 21:11 Post subject: |
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First to see what they break with this one
But I'm pretty sure that I'll finish the game tomorrow anyway
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Sat, 18th Jul 2015 00:53 Post subject: |
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patch is out on console, is it available on pc yet?
cockcockcockcockcockcockcockcockcockcockcockcock
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Sat, 18th Jul 2015 00:59 Post subject: |
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| sabin1981 wrote: | Gotta keep those partners happy  |
I see, its almost like sex, nowadays... PC cant cum first or the other partner gets angry.. 
| Epsilon wrote: | | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
| EyePatchLives wrote: | | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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Posted: Sat, 18th Jul 2015 01:01 Post subject: |
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Posted: Sat, 18th Jul 2015 01:15 Post subject: |
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| Dazz99 wrote: | | patch is out on console, is it available on pc yet? |
PC does not make the sale so no. When they feel like getting their fat lazy ass off the sofa they will release it.
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vurt
Posts: 13914
Location: Sweden
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Posted: Sat, 18th Jul 2015 01:53 Post subject: |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 18th Jul 2015 02:42 Post subject: |
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is that the same official forum that said there was no downgrade and that consoles wouldn't get any preorder exclusives? 
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vurt
Posts: 13914
Location: Sweden
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Sat, 18th Jul 2015 03:24 Post subject: |
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Finally installing this one!
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 18th Jul 2015 03:33 Post subject: |
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| vurt wrote: | | chiv wrote: | is that the same official forum that said there was no downgrade and that consoles wouldn't get any preorder exclusives?  |
In this case they're probably right though, i can understand that there are 3 individual patches and that there can be some bugs on PC that doesnt exist on consoles (or the other way around).. |
and yet the fact they posted a week ago the patch notes, makes me think its already done.. i mean who does that... releases patch notes ages before you even know what youve 'fixed' in the patch?
id understand if it were broad strokes "we're working on optimising this and that, and fixing these core quests'.. but to itemise so specifically so many things that will be fixed, and then say 'yeah, but we swear, we haven't done it yet' just sounds a little odd... especially for such a comprehensive set of notes that youd USUALLY only see on a post-patch release summary...
call it conspiracy, im just unconvinced in this case 

Last edited by chiv on Sat, 18th Jul 2015 03:35; edited 1 time in total
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Posted: Sat, 18th Jul 2015 03:35 Post subject: |
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Truth is, you need to do a HELL of a lot more testing on PCs, otherwise you could be screwing the game up for thousands of players.
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vurt
Posts: 13914
Location: Sweden
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Posted: Sat, 18th Jul 2015 03:44 Post subject: |
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| VGAdeadcafe wrote: | | Truth is, you need to do a HELL of a lot more testing on PCs, otherwise you could be screwing the game up for thousands of players. |
yeah..
And there's nothing strange about having patch notes before the patch is out.. obviously they know what problems to fix. That they aren't releasing the PC patch on time just to upset PC users wouldnt make sense.. new bugs might pop up when you fix something, it can be an almost endless loop sometimes.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 18th Jul 2015 03:55 Post subject: |
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like i said, nothing bizarre in announcing what the patch broadly intends to fix, but these were patch notes that were not only incredibly comprehensive, but stated what they've ALREADY fixed in it...
its NOT that they released patch info that is of interest to me, purely that they released extensive patch details a week ago that already states what theyve successfully fixed that i find curious, thats all.
that, combined with the fact that cdpr kinda has made a point of being misleading to people over these kinds of issues, and in this case have rather made a point of saying 'totes not because of consoles, we swear' rather than simply saying what needs to be done with the patch, lends to the uneasy feeling of 'more cdpr marketing bullshit'... whatever goodwill they had, i just kinda now feel like whatever they say is generally the opposite of whats actually happening...
but such is the price they must pay for being so purposefully misleading and dishonest in the past... maybe its entirely true that they havent done the patch yet... perhaps not even started it... all i know, is i certainly dont believe them when THEY SAY thats NOT the case 

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tywyn
Posts: 550
Location: The US of K
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Saner
Posts: 6877
Location: Uk
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Posted: Sat, 18th Jul 2015 08:55 Post subject: |
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| Saner wrote: | | fable2 wrote: | I'm pretty sure consoles are behind this delay.
Microsoft got upset cuz they paid CDPR and thus the PC patch gets delayed in favor of parity. |
Last patch took a week or so after the PC to hit xbone, PS4 had it the same day.
So i would be suprised if its certification holding it up |
i was wrong.
Had to happen one day
| ragnarus wrote: |
I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ? |
Saner is not being serious. Unless its the subject of Santa!
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vurt
Posts: 13914
Location: Sweden
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Posted: Sat, 18th Jul 2015 13:21 Post subject: |
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It's nice that the console users for once are the beta testers... Seems like 1.07 introduces new bugs (like expected), if we're lucky they fix the worst ones for the PC patch.
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demde
Posts: 6538
Location: Lake Karachay
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Posted: Sat, 18th Jul 2015 13:23 Post subject: |
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| vurt wrote: |
It's nice that the console users for once are the beta testers... Seems like 1.07 introduces new bugs (like expected), if we're lucky they fix the worst ones for the PC patch. |
What bugs? Can you elaborate?
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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vurt
Posts: 13914
Location: Sweden
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Posted: Sat, 18th Jul 2015 13:30 Post subject: |
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well i hope the last one doesn't affect the PC version if it's indeed there.
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demde
Posts: 6538
Location: Lake Karachay
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vurt
Posts: 13914
Location: Sweden
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| Page 456 of 622 |
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