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Danyutz
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demde
Posts: 6538
Location: Lake Karachay
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vurt
Posts: 13876
Location: Sweden
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harry_theone
Posts: 11240
Location: The Land of Thread Reports
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Posted: Fri, 31st Jul 2015 15:39 Post subject: |
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It's weird because you supply a changelog to a patch, not the other way around. Either way it's better than R*, that release the patch and then sometime after an hour or two the patchnotes.
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vurt
Posts: 13876
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Fri, 31st Jul 2015 16:42 Post subject: |
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Loved it at first but got a bit tired of it in the end probably because I checked EVERY ? on the skellige map... yeah that might have been it 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Neon
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Posts: 18935
Location: Poland
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Posted: Fri, 31st Jul 2015 16:57 Post subject: |
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1.08 notes:
Quote: | PERFORMANCE:
Overall improvements to performance, including some issues that may have been caused by 1.07.
UI:
[Japanese Only][PS4 Only] Fixes an issue where the background text of certain books would flicker.
Fixes an issue where part of the Kaer Morhen map would not display properly.
GAMEPLAY:
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
"Players can perform a roll just before landing to significantly reduce the damage caused by falling.
We've added a tutorial pop-up window explaining this to make it clearer."
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.
ACHIEVEMENTS:
Players will now be able to complete the Card Collector achievement.
Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version).
GRAPHICS:
Fixes an issue where interiors would sometimes not display properly on the minimap.
Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.
QUEST:
Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
Fixes an issue where Zoltan's card was unobtainable.
GENERAL:
Preparatory features paving the way for the introduction of New Game + in the future. |
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demde
Posts: 6538
Location: Lake Karachay
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Posted: Fri, 31st Jul 2015 17:28 Post subject: |
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Good thing I waited few weeks.
Now I wait 1-2 more for the release. Then I wait 1 more until all the issues from users reported. Then I can make a decision to install it or wait again.
FUCKING LOVE pc gaming in 2015.
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Posted: Fri, 31st Jul 2015 17:43 Post subject: |
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So, Skellige's most wanted quest, won't be fixed in 1.08 too. Shame.
Ryzen 5 1600, MSI GTX 1060 6GB, 16GB DDR4 2400
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JBeckman
VIP Member
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Location: Sweden
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Posted: Fri, 31st Jul 2015 17:58 Post subject: |
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What's bugged with it?, I completed it yesterday without issue.
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Posted: Fri, 31st Jul 2015 18:12 Post subject: |
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The lovable undying Spoiler: | wolvie | probably
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 31st Jul 2015 18:19 Post subject: |
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Subject16 wrote: | So, Skellige's most wanted quest, won't be fixed in 1.08 too. Shame. |
fix for this already out on both steam and Gog
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JBeckman
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Fri, 31st Jul 2015 20:55 Post subject: |
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They didn't fix "Phantom of the Trade Route" bug 
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Fri, 31st Jul 2015 22:47 Post subject: |
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Sooo..
"Guys,
If you're on Steam - you should not experience this issue anymore if your game is fully updated.
If you're on GOG :
Go to your GOG Galaxy client and go to MORE -> Configure, then in AUTO-UPDATING section select 'DISABLED', then uncheck broken DLC. Once the DLC is uninstalled, exit GOG Galaxy completely.
Navigate to www.gog.com, log in there and go to Account -> Library -> The Witcher 3 and select DLC 'New quest: Skellige's Most Wanted' from DLC tab. Download the offline installer and install your DLC.
Once the DLC is installed again, start The Witcher 3, load a gamesave prior to the fight with Werewolf and try defeating it once again."
This is the fix? Damn i could already had it uninstalled from windows itself and installed again. DUH.
Anyway, the new finishers/kills replace the old ones or add new ones ? (if they replace i intend to keep the first ones)
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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spajdr
Posts: 1842
Location: Czechia
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Posted: Fri, 31st Jul 2015 23:15 Post subject: |
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New finishers are optional, you can choose either original or switch to new one.
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Posted: Fri, 31st Jul 2015 23:52 Post subject: |
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Guys... I can't make master lvl wolf equipment. I just don't see it in crafting menu. I have wolf equipment quest VI finished, all green. I can see master ursine sword for example ( I haven't been looking for more equipment), but no master wolf equipment... no swords, no armor.
Following this guide:
http://www.eurogamer.pl/articles/2015-06-18-wiedmin-3-rynsztunek-szkoly-wilka-mapa
(in polish sorry)
I have checked map and I've got these spots already visited. Quest got all equipment checked green. Any ideas?
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Sat, 1st Aug 2015 00:11 Post subject: |
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Rifleman wrote: | Guys... I can't make master lvl wolf equipment. I just don't see it in crafting menu. I have wolf equipment quest VI finished, all green. I can see master ursine sword for example ( I haven't been looking for more equipment), but no master wolf equipment... no swords, no armor.
Following this guide:
http://www.eurogamer.pl/articles/2015-06-18-wiedmin-3-rynsztunek-szkoly-wilka-mapa
(in polish sorry)
I have checked map and I've got these spots already visited. Quest got all equipment checked green. Any ideas? |
Once you found the master diagrams they should appear on your build list along with the level reqs...
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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demde
Posts: 6538
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tonizito
VIP Member
Posts: 51456
Location: Portugal, the shithole of Europe.
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Posted: Sat, 1st Aug 2015 17:30 Post subject: |
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demde wrote: | Can someone give link to ixi's latest SweetFX preset?
I totally forgot Witcher 3 game is on my SSD and i didn't backup it when i was installing Win10  | Another victim from early adopting win10
Here it is:
http://www.mediafire.com/download/qzh109opb754zyu/Geralt+The+Third+V2.rar
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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demde
Posts: 6538
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Posted: Sat, 1st Aug 2015 23:12 Post subject: |
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LuckyStrike wrote: | Rifleman wrote: | Guys... I can't make master lvl wolf equipment. I just don't see it in crafting menu. I have wolf equipment quest VI finished, all green. I can see master ursine sword for example ( I haven't been looking for more equipment), but no master wolf equipment... no swords, no armor.
Following this guide:
http://www.eurogamer.pl/articles/2015-06-18-wiedmin-3-rynsztunek-szkoly-wilka-mapa
(in polish sorry)
I have checked map and I've got these spots already visited. Quest got all equipment checked green. Any ideas? |
Once you found the master diagrams they should appear on your build list along with the level reqs... |
Yeah. But there are no master wolf stuff. Ehh I guess I need to find W3 bugreport form...
EDIT: Ok. I have found out all other stuff from ursine and suddenly all wolf equipment shown up. It is all there. WTH.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Mon, 3rd Aug 2015 13:25 Post subject: |
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I didn't paid too much attention on searching for diagrams, I mean when i found a specific diagram I usually created it, but always thought I'm gonna encounter them during my gameplay. Once I got to Skellige and found other diagrams, I realized that I missed some of them, so started searching and brewing and whatnot and I think I spent a lot of hours and close to 10k crowns to update my inventory and I still need stuff like Ekimara hide, which I read it's quite rare.
Boy this game is complex.
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Mon, 3rd Aug 2015 19:21 Post subject: |
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