Star Wars : Battlefront 3
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monk3ybusin3ss




Posts: 11155

PostPosted: Mon, 6th Jul 2015 10:56    Post subject:
Ankh wrote:
I thought it was all about campers. Use the jumpjets to reach some spot and just camp the other team to death using grenades/main weapons. Awsome graphics but it felt like poor mans BF.

Also, the ATAT is...well..pathetic Razz


Yeah, great thing by DICE implementing these default noobtubes you can spam. Facepalm
To be honest. I had more fun with the Hardline BETA, and that game is garbage. And the hit detection is still shit in Battlefront.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Mon, 6th Jul 2015 11:17    Post subject:
Monkey really? Hit detection is shit?
I hated bf4 hit detection (not played since all these massive updates) in comparison to bf3 and battlefront felt NOTHING like bf4's awful hit detection.

You have to lead a little bit more than bf4 but I think thats normal as you are firing lasers which you can actually see where they are going as opposed to actual guns which have a higher velocity.

If you hit people I always noticed that it would hit. Could be me getting old though and i admit i only played like 20 games. But didnt notice the hit detection as being off.

The noobtubes is a shit idea though. Silly. The timer is like 20 or 30 seconds which means people just dump spam areas constantly with em. I hate all that stuff. Grenades ok, the ones that implode are cool. But you find one every so often from powerups.

Having a 3 grenade launcher every 30 seconds is daft. a squad just dump it into a doorway and its like Metro on bf3 again lol


i5 -3570k
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32GB of terrible skill @ FPS games.
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monk3ybusin3ss




Posts: 11155

PostPosted: Mon, 6th Jul 2015 11:29    Post subject:
So many times in this ALPHA I fired the whole clip, the enemy just turned around and boom, dead. Same old DICE hit detection. Laughing
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Ankh




Posts: 23354
Location: Trelleborg
PostPosted: Mon, 6th Jul 2015 11:34    Post subject:
monk3ybusin3ss wrote:
So many times in this ALPHA I fired the whole clip, the enemy just turned around and boom, dead. Same old DICE hit detection. Laughing


Tbh we could blame that on your shitty connection Wink
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Mon, 6th Jul 2015 11:53    Post subject:
Yeah that never happened to me and like I said I played quite a few games both at my place and round a mates house. Never happened like that, or if it did it was when my mate was playing and his crosshair was SOOO off the target, "I shot him!" "errrr no you didnt, you cant aim for shit!" lol Smile


i5 -3570k
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32GB of terrible skill @ FPS games.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 7th Jul 2015 00:53    Post subject:
http://segmentnext.com/2015/07/06/star-wars-battlefront-singleplayer-has-high-replay-value-says-level-artist/
Quote:
The Level Artist of Star Wars Battlefront at DICE, Daniel Cambrand, took to Reddit and answered a fan who, among many others, wanted to know more about the singleplayer mode of the game and the value that it is going to add to the game:

Personally I have found the replay value to be very high. We have had an internal competition at the office where we battled over a case of beer, who would get the best time on the Tatooine Mission that was shown on E3, and we have been playing that Mission over and over and over.

It is really fun, changing your tactics slightly every time and trying new ways, especially when you start to compare round time with your friends and colleagues.

The game is going to bring you a singleplayer mode that is going to be for solo play as well as co-op play where you will be playing alongside bots either online or offline.

After Patrick Bach, the general manager at DICE said that “single-player was never in the plan” and that “it was never the concept,” the comments from Cambrand come in very positive.

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tonizito
VIP Member



Posts: 51456
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 7th Jul 2015 01:36    Post subject:
Facepalm

Yeah, that


singleplayer


really is going to hit it out of the ballpark Laughing
Just pull out the resources for the MP, that's where more stuff is needed.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 7th Jul 2015 02:03    Post subject:
SOUNDS SO FUCKING AWESOME!! HOLY SHIT, CAN'T WAIT TO PLAY THAT SP!!!!
 Spoiler:
 
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Thu, 16th Jul 2015 09:22    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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blackeyedboy




Posts: 10156
Location: Transylvania
PostPosted: Thu, 16th Jul 2015 10:30    Post subject:
When will these corporate money hungry morons that treat us like idiots will give up the "safe" way of creating games and come up with something NEW (not even dare to say INNOVATIVE)!?

This video/game looks completely utterly boring. And this is coming from a BF player (that favors BF:BC2 and 1942).


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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moosenoodles




Posts: 18411

PostPosted: Thu, 16th Jul 2015 10:39    Post subject:
The guns seem really shite right now looking at that video, they fire and sound like they were taken right out of bf4 with added tracer rounds consistently firing over the top Very Happy

Da,Da,Da,Da,Da,Da .. wtf. Have they ever fucking seen a starwars movie.
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Muki




Posts: 313

PostPosted: Thu, 16th Jul 2015 10:45    Post subject:
Powerup: ATST!

huge map with no people on it, epic game Laughing

You could do 16vs16 Hoth Assault in Jedi Academy and that was in 2003.
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sip74




Posts: 689

PostPosted: Thu, 16th Jul 2015 13:38    Post subject:
Looks like a reskinned BF with added pew pew.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Thu, 16th Jul 2015 18:10    Post subject:
not bad for a mod Laughing


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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tonizito
VIP Member



Posts: 51456
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 16th Jul 2015 19:04    Post subject:
blackeyedboy wrote:
When will these corporate money hungry morons that treat us like idiots will give up the "safe" way of creating games and come up with something NEW (not even dare to say INNOVATIVE)!?

This video/game looks completely utterly boring. And this is coming from a BF player (that favors BF:BC2 and 1942).
Probably as soon as people stop prehurrdurring it, good luck with that


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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prudislav
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Location: The land of beer and porn
PostPosted: Thu, 16th Jul 2015 21:43    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 17th Jul 2015 00:43    Post subject:
God, when the Star Wars theme was played near the end i cried in the inside. Because Battlefront 3 could have turned out to be so fucking awesome Crying or Very sad Crying or Very sad Crying or Very sad


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere



Posts: 65100
Location: Italy
PostPosted: Fri, 17th Jul 2015 01:41    Post subject:
We are doomed not to have a proper modern Star Wars game Bob Okay

First they tortured us with Swtor, then broke our dreams with this one, and finally they'll finish the job with the cinematic cover shooter that Jade Raymond is now supervising xD
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Muki




Posts: 313

PostPosted: Sun, 2nd Aug 2015 02:52    Post subject:
They unveiled the revolutionary indoors 10vs10 team deathmatch mode
"Battlefront"
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shimec




Posts: 1215
Location: Serbia
PostPosted: Sun, 2nd Aug 2015 11:44    Post subject:
Muki wrote:
They unveiled the revolutionary indoors 10vs10 team deathmatch mode
"Battlefront"


So epic... I have to preorder for second time!
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EternalBlueScreen




Posts: 4314

PostPosted: Sun, 2nd Aug 2015 15:44    Post subject:
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monk3ybusin3ss




Posts: 11155

PostPosted: Sun, 2nd Aug 2015 15:59    Post subject:
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madness




Posts: 13321

PostPosted: Mon, 3rd Aug 2015 18:15    Post subject:
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blackeyedboy




Posts: 10156
Location: Transylvania
PostPosted: Mon, 3rd Aug 2015 19:45    Post subject:
Will they use the same "netcode" as the one in BF4? If yes, then all the players will be jedi, 'dodging' lasers...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 3rd Aug 2015 20:27    Post subject:
Of course they will. And of course it again will take several patches to fix the netcode


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Grine




Posts: 152

PostPosted: Tue, 4th Aug 2015 09:55    Post subject:
Battlefront 3 squadron fighter teaser

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Areius




Posts: 14858

PostPosted: Tue, 4th Aug 2015 09:58    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:21; edited 1 time in total
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madness




Posts: 13321

PostPosted: Tue, 4th Aug 2015 12:04    Post subject:
repost Cool Face
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 4th Aug 2015 13:43    Post subject:


Star Wars Battlefront is too big to be PC-only, and guess what ultimately suffers? Everything. We get a mediocre game rooted in the past, because the new consoles can't handle bigger battles or more complex mechanics. A "Battlefield" set in Star Wars could have been amazing if the developer held nothing back, but they were given too little rope this time around; just enough to hang themselves though.
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cyclonefr




Posts: 7017

PostPosted: Tue, 4th Aug 2015 15:33    Post subject:
Consoles or not consoles I think it makes perfect sense for EA to make a game that can run on lower specs.

Was world of Warcraft dumbed down because of consoles ?....


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