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Posted: Tue, 21st Jul 2015 15:15 Post subject: |
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The 85 million has pretty much guaranteed the games failure. It needed to be max 2-4 million to keep the dev's on their toes and scared of consumers shit-canning their reputations. If i were them now, i would dlc/episodic, micro-transact, p2w the shit outta this title especially knowing fans are average spending over $100-$200 on virtual items without even seeing a finished product.
One of the reasons we are getting quality from in-exile, Obsidian, Larian because they are managing tight budget and deadlines, if you fuck a release via crowdfunding people won't come back (surely no-one would give molyneux money again right?).
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Posted: Tue, 21st Jul 2015 15:31 Post subject: |
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Don't worry they have 17 studios working in tandem on the game. Once they fix this is quirky little bug that doesnt let them play with more than 4v4 in their MMO space sim with FPS combat on deathstars things will be smooth sailing
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no9999
Posts: 3437
Location: Behind you...
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sun, 2nd Aug 2015 11:31 Post subject: |
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So someone commented on the state of the latest lighting for Star Marine...
Stay classy folks.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Sun, 2nd Aug 2015 20:17 Post subject: |
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Lol @ the "they are not showing it at max because they want to surprise us"
How 13 year old do you have to be to think like that? Never go full 13 year old.
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Posted: Sun, 2nd Aug 2015 20:20 Post subject: |
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That's just 1% of the crazy fanboy bullshit surrounding this game.
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Posted: Sun, 2nd Aug 2015 22:44 Post subject: |
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And that's why this game is very likely to be average ... the devs are never going to get an honest opinion out of that bunch. You could have ugly as 10-poly ships shooting turds at each other at 3fps and they'd still applaud it.
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Sun, 2nd Aug 2015 22:51 Post subject: |
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This devs aren't amateurs or indie developers, they don't need "opinions" from fanboys to guide or know if their product is worth shite or not.
One thing i do know, even if they pull it off, there will be ppl complaining that they forgot to put camels floating in space. 
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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Posted: Sun, 2nd Aug 2015 22:55 Post subject: |
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Quote: | their reps are on the line |
I'd say when you have 85 millions you have nothing to worry about They could cancel the game if they wanted and they would still be set for life lol
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Mon, 3rd Aug 2015 06:02 Post subject: |
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I supported this game early on. I knew a lot of people that used to work at RSI.. Then they left.
I know a lot about what is happening internally at the company. Needless to say I got all my money refunded and i'm out.
The game will never happen at this point. We'll be lucky to even see squadron 42.
Numerous horrible management decisions have been made, and Chris allowed it to happen so the blame falls on him.
Opening up a second studio in a VERY expensive part of California was VERY stupid. This was after they had already expanded their Austin offices.
But a certain individual convinced him to move half the operation to CA..
Get your money out while you can. I saw this coming more then a year ago, and every month that goes by i'm not hearing very good news.
This whole Star Marine thing is a joke, and that is all I will say. The people still supporting this game are delusional.
Meanwhile I spent $40 on Elite Dangerous and have hundreds of hours of gameplay in that, and have received so far 3 major updates all adding new content, and am expecting an expansion to be announced end of this week. With each new update ED is basically getting closer to my dream game which has always been EVE Online but being able to control your ship in real time.
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Posted: Mon, 3rd Aug 2015 08:07 Post subject: |
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Mchart wrote: |
Meanwhile I spent $40 on Elite Dangerous and have hundreds of hours of gameplay in that, and have received so far 3 major updates all adding new content, and am expecting an expansion to be announced end of this week. With each new update ED is basically getting closer to my dream game which has always been EVE Online but being able to control your ship in real time. |
The only good thing about that snorefest is that it can be used to show off the Rift. People funding SC want action and excitement, not Space Truck Simulator. Worst 60$ I spent on a game in the last decade and that is saying something.
As for Star Citizen, I got one of the cheaper packages some years ago and I couldn't care less if it releases this year, the next or in 2025. I funded this because the pitch looked like the space game I dreamed about when I was a young gamer. I funded it because I think of Chris Roberts as a man that has a similar dream and him to be capable of pulling it off. I don't care about the things they show off from time to time. I want this game to be as big as it can be and if that takes some more years, so be it. Even if I need the best hardware money can buy to enjoy playing, so be it. I expected this more or less when I read the name Chris Roberts. If, however, they don't pull it off, for whatever reason, I guess I won't be mad about the money lost. I will be sad about a potentially awesome game that didn't happen to be. And I wouldn't give them money again.
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Posted: Tue, 4th Aug 2015 09:42 Post subject: |
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I have this nasty feeling that Chris might end up into a Curt Schilling position sooner rather than later...But what do i know...
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Posted: Tue, 4th Aug 2015 12:15 Post subject: |
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blackdochia wrote: | I have this nasty feeling that Chris might end up into a Curt Schilling position sooner rather than later...But what do i know... |
At least Kingdoms of Amalur was released.
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Posted: Tue, 4th Aug 2015 12:18 Post subject: |
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Maybe Chris can ask Rhode Island for a loan.
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Posted: Tue, 4th Aug 2015 13:03 Post subject: |
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Roger_Young wrote: | blackdochia wrote: | I have this nasty feeling that Chris might end up into a Curt Schilling position sooner rather than later...But what do i know... |
At least Kingdoms of Amalur was released. |
Yeah, but Project Copernicus went in the limbo world.
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Posted: Wed, 5th Aug 2015 19:36 Post subject: |
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Wed, 5th Aug 2015 20:20 Post subject: |
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Quote: | All these ships will be available in game for in game currency & you don’t need anything more than a starter ship package to get into star citizen. The only people that should be purchasing these ships are people that wish to back the game further, and not those considering these ships an in game advantage. |
Ahh so thats ok then.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Wed, 5th Aug 2015 20:35 Post subject: |
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Ah they started with their Gamescom money shakedown. 
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Wed, 5th Aug 2015 22:23 Post subject: |
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At those prices it's more convenient to just buy space scraps, a couple of propulsors and build a spaceship by ourselves in the garage xD
P.S. we should move this thread to the Project Codenamed Cuppah Joe's section, it would fit like a glove. 
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Posted: Wed, 5th Aug 2015 22:28 Post subject: |
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Posted: Thu, 6th Aug 2015 04:43 Post subject: |
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Meanwhile;
http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=a9adf9a35f&e=3eb13596c8
https://www.elitedangerous.com/en/horizons
Planetary Landings
Elite Dangerous: Horizons launches with the first major gameplay expansion this holiday: eagerly-awaited planetary landings on countless 1:1 scale worlds simulated with the same commitment to realism as our galaxy.
An Ongoing Commitment to Gameplay
Elite Dangerous: Horizons introduces major content along with new features in every update, continuing to enrich the Elite Dangerous experience with new ‘open world’ activities on the surfaces of airless worlds and across the galaxy.
Introducing all-new Planetary Landings gameplay
Planetary Landings
Elite Dangerous: Horizons launches with the eagerly-awaited planetary landings on countless 1:1 scale worlds.
Game-Changing Content
Map uncharted worlds, dogfight in canyons, discover items and events you’ll only find on world surfaces.
Driving on Planets
Embark on surface expeditions in all-terrain Surface Roving Vehicles (SRVs).
Low Level Flight
Feel the subtle changes to the flight model when affected by gravity.
Fortified Settlements
Attack and defend bases from ground or above.
Play with Friends
Both above and on the ground in Wings, and participate in Powerplay and story events in unique ways. All expanding the depth of the galaxy.
So by early 2016 ED will continue added massive new content upgrades and Star Citizen will likely have a half-assed buggy Star Marine module. It's pretty pitiful how little they have to show for star citizen when ED has about half the amount of development time and had way less budget and is a fully playable game with constant updates.
Mark the date of this post. In a few years if Star Citizen ever comes out (Which looks unlikely at this point) Elite Dangerous will basically already be upgraded to the point that it will have the economy/crafting/political system on par with EVE, and have everything that Star Citizen will have anyways. (Except hyper realistic ship models, which really doesn't fucking matter)
To those who don't believe my prior post about RSI's bad management/use of funding ask yourself this; If Frontier had the same amount of funding for Elite Dangerous how much more major content pieces would we /already/ have in Elite Dangerous?
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