Tom Calancy's "Rainbow Six" Siege X
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Thu, 9th Jul 2015 03:04    Post subject:
Registered twice, didn't get in with either account. Laughing

I know it's likely to disappoint but I'd still like to try it.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Pipili




Posts: 446

PostPosted: Thu, 9th Jul 2015 16:15    Post subject:


At 4:30 the good part starts...
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Bob Barnsen




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Location: Germoney
PostPosted: Thu, 9th Jul 2015 17:09    Post subject:
wtf


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stwan




Posts: 183

PostPosted: Fri, 17th Jul 2015 18:51    Post subject:
Very Happy


Last edited by stwan on Tue, 11th Aug 2015 19:37; edited 1 time in total
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 18th Jul 2015 03:50    Post subject:
EternalBlueScreen wrote:
Ubisoft has announced Rainbow Six: Siege is in development at Ubisoft Montreal, coming in 2015 for Xbox One, PS4 and PC.

It's all being built within Ubisoft's proprietary engines Anvil Next and RealBlast handling the action and procedural destruction.

“We rebooted the game, and we are explaining why we did that,” said Alexandre Remy, brand director at Ubisoft. “This is 100 percent new and different. Patriots is not in development anymore. But hopefully this will get you more excited. We believe it was a good decision.”

“For Rainbow Six, we wanted to make something on next-generation consoles,” Remy said. “We decided to reboot the whole franchise.”

The footage shown during the E3 2014 press conference demonstrated an early multiplayer match with one team attempting to rescue a hostage from the opposing forces. Environmental destruction plays a key role in how matches unfold, and it's possible to blast through walls and doors get to your objectives.



- The game is about “siege combat.”
- a single-player/co-op story where the breach operations get progressively more difficult.
- multiplayer combat where one side plays the terrorists, who build up their defenses, and the other side plays the counter-terrorist team.

Multiplayer:
The preparation seamlessly melts into the beginning of combat as the combatants discover each other, said Alexandre Remy, brand director at Ubisoft. The multiplayer combat consists of five terrorists versus five counter-terrorist soldiers. Either side can win when all enemy players are eliminated. The counter-terrorists, however, can score extra points by saving hostages.

Once the shooting starts, a match is over in about three minutes. Once one of the characters is killed, there is no respawning. You’re dead for the whole round. Once you die, you don’t have to sit out the match entirely. For instance, if you launch drones into the sky, you can essentially become a drone once you’ve been shot. You can see what’s happening in the battle and report back to the rest of the team what is happening. A multiplayer round lasts a total of 18 minutes, with each side fighting three rounds of defense and three rounds of attack.

Defenders can set up barricades, reinforce the walls, place traps, and set up bombs. The attackers can analyze the defenses and figure out ways to get around them.


America. Walls are made of cardboard. Smug


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 29th Jul 2015 16:42    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 4th Aug 2015 18:34    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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JBeckman
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Location: Sweden
PostPosted: Thu, 6th Aug 2015 13:51    Post subject:
http://worthplaying.com/event/Gamescom/Gamescom_2015/96880/

Spectator cam and GSG-9
(With really weird names that are probably supposed to be edgy or cool in some way.)

Quote:

With Spectator Cam, Tom Clancy’s Rainbow Six Siege offers the possibility for an 11th player to participate in 5 vs. 5 multiplayer games as an observer and watch the match in real time. In addition to the traditional first-person view, Spectator Cam introduces Tactical View, an interactive viewpoint that allows players to automatically follow individual players over the map and observe all players, teams and objectives. Spectator Cam will offer players a real-time overview of team strategies and player tactics that will make watching multiplayer matches both entertaining and informative.

A beta form of Spectator Cam will be available for LAN and custom online games for PC at launch on October 13 and for Xbox One / PS4 in early 2016.



Quote:

GSG 9 Operators: The surgically lethal German GSG 9 counter-terrorism unit contains four unique operators:

Bandit – Highly resourceful and adaptive, Bandit carries a crude electrical device consisting of a car battery wired to an electroshock weapon that electrifies barbwire and metallic surfaces.
Blitz – With his imposing physique, Blitz is an expert on the front lines who uses a ballistic shield that provides mobile cover with a row of eight flashbang grenades that fire to disorient targets when entering or breaching hostile environments.
IQ – IQ is a brilliant electrical engineer. She has a wrist-mounted sensor that detects electronic devices by sweeping the electromagnetic spectrum, providing visual and audio feedback.
Jäger – A technician with an affinity for complex machinery, Jäger is armed with a mountable ADS-MK IV “Magpie” that can deploy a projectile to neutralize incoming projectiles.

Kanal Map: Located in an industrial area of Hamburg, Germany, Kanal contains several buildings, bridges and waterways with elevated vantage points and unique sight lines.

Live Demo: On Saturday, August 8, from 4–8 pm CET, four teams composed of some of the best Rainbow Six players from around the world will face off on PCs in 5 vs. 5 matches at the ESL booth, showcasing some of the most exciting competitive features the game has to offer and the first live demo of Spectator Cam. The show will be live streamed at twitch.tv/Ubisoft.


("Jäger is armed with a mountable ADS-MK IV “Magpie” that can deploy a projectile to neutralize incoming projectiles." - So I can deplay a sentry gun that shoots bullets, at bullets?)
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 8th Aug 2015 06:39    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Vulture




Posts: 426

PostPosted: Sat, 8th Aug 2015 13:00    Post subject:
Looks OK, but let there be an option to remove that 'wallhack'
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sausje
Banned



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PostPosted: Sat, 8th Aug 2015 13:24    Post subject:
Especially if they want to make this game somewhat competitive...


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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ixigia
[Moderator] Consigliere



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PostPosted: Tue, 11th Aug 2015 00:28    Post subject:
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Wubbajack




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PostPosted: Tue, 11th Aug 2015 08:39    Post subject:
ixigia wrote:
it seems that all codes are gone already.

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stwan




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PostPosted: Tue, 11th Aug 2015 19:37    Post subject:
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ClaudeFTW




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Location: Bucharest, Romania
PostPosted: Mon, 17th Aug 2015 17:51    Post subject:
https://contests.nvidia.com/en-us/rainbow-six-siege-giveaway




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

I usually stream stuff: http://www.twitch.tv/claudeftw
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sausje
Banned



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Location: Limboland, Netherlands
PostPosted: Mon, 17th Aug 2015 20:19    Post subject:
still for the same beta that they started giving keys away for like 10 years ago?! Laughing
Why not just make it open beta if that's the case Laughing


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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MisterBear




Posts: 940

PostPosted: Mon, 17th Aug 2015 23:03    Post subject:
Marketing, if you make it look like it's something rare then more people will talk about it.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 18th Aug 2015 18:44    Post subject:
http://blog.ubi.com/rainbow-six-siege-delay/

Quote:
With that in mind, we’ve decided to push the release date of Rainbow Six Siege to December 1, 2015 for all regions. This wasn’t an easy decision, but based on the feedback we’ve received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation. We’re taking a little more time to make these changes, and we think it’s the right call.

The closed beta for Rainbow Six Siege will still start on September 24, 2015 as planned, and the additional time will allow us to further test things like infrastructure and matchmaking. That extra testing and added polish will make for a higher-quality experience at launch.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 18th Aug 2015 18:50    Post subject:
"based on the feedback we’ve received"

aka

"people basically told us the game smoked dick"
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MisterBear




Posts: 940

PostPosted: Tue, 18th Aug 2015 19:44    Post subject:
And nothing will be changed anyway Razz
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Tue, 18th Aug 2015 19:47    Post subject:
At least it's not a PC only delay in true Ubiturd tradition.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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shimec




Posts: 1214
Location: Serbia
PostPosted: Tue, 18th Aug 2015 20:11    Post subject:
EyePatchLives wrote:
At least it's not a PC only delay in true Ubiturd tradition.


Yet.
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Interinactive
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PostPosted: Wed, 19th Aug 2015 11:09    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:38; edited 1 time in total
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Janz




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PostPosted: Wed, 19th Aug 2015 15:56    Post subject:
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EternalBlueScreen




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PostPosted: Wed, 19th Aug 2015 16:09    Post subject:
They can keep them!
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SteamDRM




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PostPosted: Wed, 19th Aug 2015 16:26    Post subject:
EternalBlueScreen wrote:
They can keep them!
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TimDros1987




Posts: 220

PostPosted: Thu, 20th Aug 2015 05:58    Post subject:
thanks for this!
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Asgarion




Posts: 338
Location: Norway
PostPosted: Tue, 1st Sep 2015 21:10    Post subject:
Beta multiplayer key from bundle-Uplay:

3FVJ-DPP4-HCQB-BJDG
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Wed, 2nd Sep 2015 01:00    Post subject:
Asgarion wrote:
Beta multiplayer key from bundle-Uplay:

3FVJ-DPP4-HCQB-BJDG


Took it. Thank you Smile


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Przepraszam
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Location: Poland. New York.
PostPosted: Thu, 3rd Sep 2015 02:25    Post subject:
Weee got into closed beta too, but I at least get paid to test this game. ;o


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