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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Mon, 17th Aug 2015 23:57 Post subject: |
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EternalBlueScreen wrote: | As a brand new game studio good luck funding your next big game without venture capitalists and without monetizing game assets.
Who is this evil company empowered by? The very same people who complain about having spent too much money.
At the beginning of development I saw many people were asking to buy ships and asking to buy swag. When they make it available through a store, they're evil. They're most definitely over-ambitious beyond belief as well as pretty poor project managers, but they're not evil for trying to fund their game.
This game gets pressured to be innovative (and to be the best game it can be "for PC") by the same people who doesn't want to wait for the game; and who's btw already began complaining about graphics being outdated.
Wanting a huge innovative game through crowdfunding, but doesn't want to pay for it and doesn't want to wait for it = Star Citizen community.
CIG needs to stop adding new stuff and just get something out there; and -then- see if they've got cash to build on what they have. |
Thats right!
pillermann wrote: | sabin1981 wrote: |
The IQ has improved somewhat and there's the new tutorial/introduction mode for SQ42/flying/etc, Social module ("chat, lolz") is supposedly coming this month as a way to tide people over while they keep working on Star Marine FPS module, which is now estimated to be end of September. |
You might have to wait slightly longer than that. According to a trustworthy industry insider:
Quote: | BREAKING STAR CITIZEN NEWS!!
I have been notified by my reliable sources that Ilfonic, the team responsible for the Star Marine fps module in #StarCitizen, has suffered layoffs and are trying to handle it "quietly".
I am still waiting for exact numbers, but so far sources tell me that the number could be up to 12 laid off; and that others who have been pulled off the project are being re-assigned to other Illfonic projects.
More to come, as I get more information during the week. |
http://www.twitlonger.com/show/n_1sn97lq |
Wonder if the journo knows the diference on law technical terms between "layoff" and being "laid off"... 
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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Posted: Tue, 18th Aug 2015 08:42 Post subject: |
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Derek Smart is many things but I don't think "journo" is among them.
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Posted: Tue, 18th Aug 2015 10:05 Post subject: |
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pillermann wrote: | You might have to wait slightly longer than that. According to a trustworthy industry insider:
Quote: | BREAKING STAR CITIZEN NEWS!!
I have been notified by my reliable sources that Ilfonic, the team responsible for the Star Marine fps module in #StarCitizen, has suffered layoffs and are trying to handle it "quietly".
I am still waiting for exact numbers, but so far sources tell me that the number could be up to 12 laid off; and that others who have been pulled off the project are being re-assigned to other Illfonic projects.
More to come, as I get more information during the week. |
http://www.twitlonger.com/show/n_1sn97lq |
Derek again.... lol
Statement from IllFonic president Charles Brungardt:
"“We have laid off six members of our staff,” he explained. “Actually, only three of those were on the Star Citizen team. However, our work for Star Citizen on the FPS module is almost completed, so we are also reassigning more and more members of that team to other projects. Unfortunately we didn’t have room for all positions on our other projects and had to lay some people off, which is never an easy decision. We appreciate the opportunity we’ve been given to work on Star Citizen and we know the individuals affected will land on their feet as they were extremely talented which any team would be lucky to have them.”"
This is absolut normal in game development... so there is no "bad" thing at all.. but derek smells plots everywhere... lol
In his LoD game.. he already lost around 75% of his people... but he does not inform the community either. 
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 18th Aug 2015 12:39 Post subject: |
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I wonder how much of the lucrative SC money pot those guys received...especially if they had to lay them off...
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Tue, 18th Aug 2015 12:41 Post subject: |
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Kaltern wrote: | I wonder how much of the lucrative SC money pot those guys received...especially if they had to lay them off... |
They got free ships.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 18th Aug 2015 13:02 Post subject: |
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Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Tue, 18th Aug 2015 13:07 Post subject: |
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Quote: | Uh. What? Illfonic were only hired to work on a small 2 map module? What about the rest of the game? The ship boarding? The world exploration? The SQ42 campaign? Or did they mean that the *entire* first-person aspect to the game is now almost completed? |
The module was only ever a demonstration and test of the FPS portion of the game. Clearly, some of the people who developed assets for Star Marine and some core systems are now superfluous, as the basics are almost in place.
The rest would be mostly pure content creation, which I suspect will be handled largely in-house. They have a very large team working on PU content creation, which is what the FPS system is meant for, and they'll combine the two as soon as they're ready.
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Posted: Tue, 18th Aug 2015 13:08 Post subject: |
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I guess that makes sense, but it still seems very strange that the development studio hired to create the first person combat/exploration aspect of the game is now saying they're almost done when the game really isn't. At all.
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Posted: Tue, 18th Aug 2015 13:11 Post subject: |
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sabin1981 wrote: | I guess that makes sense, but it still seems very strange that the development studio hired to create the first person combat/exploration aspect of the game is now saying they're almost done when the game really isn't. At all. |
They're specifically talking about the module they were hired for. What's strange about it?
They weren't hired for the PU - but for the systems that will be used in the PU, and the demonstration module called Star Marine.
That's how I understand it, anyway.
CIG wouldn't hire an external developer for the core of the game. That's not their approach.
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Posted: Tue, 18th Aug 2015 13:18 Post subject: |
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Posted: Tue, 18th Aug 2015 13:33 Post subject: |
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sabin1981 wrote: | I guess that makes sense, but it still seems very strange that the development studio hired to create the first person combat/exploration aspect of the game is now saying they're almost done when the game really isn't. At all. |
Its absolutly not strange to let a 3rd party studio build a part(!) of the game or to let this 3rd party studio create special technologies that are needed for a game. Thats pretty common in games development.
There are many studios that are specialized to do exacly this. They work only with contracts for other dev-studios to create parts of games or to create technologys for a special game.
After IllFonic has finished their assignment, they will do other things.
The result of the work is transferd to the main dev-studio and they will use this to build the game.
In the next months we will see more of those messages. As more technical-parts and base-parts of the game are done, more external studios (that are not part of CIG) will leave the process.
The more the game goes to "beta".. the more people will leave the dev-process. Almost every 3rd party studio will stop working with CIG sooner or later.
Casus (above me) has explained this very good. Thanks Casus .
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Posted: Tue, 18th Aug 2015 13:50 Post subject: |
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you didnt understand. They are not done (100%) with the fps part of the whole game, they are almost done with the technology that the fps party of the whole game needs!.
Only 3 people are reassigned to other projects. In IllFonic there are around 30 people that are working on the fps technology of the game.
And yes most of the fps technology is done..
The created technology is transfered to CIG where internal CIG people will work more on this technology. They will polish it, they will change it and they will use this created technology in their main game.. (SQ42 and PU).
"Done" means, that IllFonic have done their part that CIG has orderd them to do. It doesn not mean, that the whole FPS part of the whole game is finished!
Last edited by 3dcViper on Tue, 18th Aug 2015 13:53; edited 3 times in total
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Posted: Tue, 18th Aug 2015 14:00 Post subject: |
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sabin1981 wrote: | I'm not talking about creating "special technologies" (you're referring to middleware there) I'm talking about an entire CORE part of the game, the first person combat and movement. |
Those ARE technologies.
IllFonic was only hired to create the basic functions for a fps part of the game.. nothing more.
IllFonic was not hired to create a whole egoshooter! IllFonic was hired to create the basic technologies for the fps part of the game! Thats the thing most people dont understand....
And those basic technologies are almost done... thats a good thing. Not a bad thing!
Yes they still have some small problems with the animations and other small stuff.. but thats the reason why only 3 (from over 30) people were reassigned.
As they clear these problems they will reassigne more and more people to other projects.
Sooner or later the same will happen in other 3rd party studios that are hired from CIG... as soon finish their contract, they will reassign their people to other projects.
There will be 3rd party studios that will cut all ties when they have finished their contracts for CIG...
Its not a bad sign... its normal. That is modern development...
Last edited by 3dcViper on Tue, 18th Aug 2015 14:03; edited 1 time in total
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Posted: Tue, 18th Aug 2015 14:01 Post subject: |
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The basic functions for the FPS part of the game.... on CryEngine 3.... which is already the basis for first person shooters.
Okay then >_>
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Posted: Tue, 18th Aug 2015 14:06 Post subject: |
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Posted: Tue, 18th Aug 2015 14:10 Post subject: |
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Forget it, Viper, he's being deliberately obtuse because he can't acknowledge that he doesn't know what he's talking about.
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Posted: Tue, 18th Aug 2015 14:12 Post subject: |
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I've read a great many of the dev posts and most of the time it's nothing more than "we've done this, we're doing that" without ever showing anything - so you'll have to excuse me if I don't take their word as gospel at this point. I know you don't like people being unhappy with any aspect of this, it seems like you've got substantial financial investment in the project, but I'm sorry.. that's not how life works. From what I've SEEN and EXPERIENCED of the project so far; it's nothing but overly monetised disappointment. Until I see and experience different, my scepticism and anger towards it will stay the same.
For now, I think you're both on the wrong forum. If you just want to gush and jack each other raw, the best place for it would be with all the other Yes Men, where dissent is squashed and negative sentiment is banned. Sieg heil.
Last edited by sabin1981 on Tue, 18th Aug 2015 14:13; edited 1 time in total
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Posted: Tue, 18th Aug 2015 14:12 Post subject: |
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Pretty much every single report they've done on issues include images and animations of progress.
Given your complete ignorance about the project, your experience is worth nothing at all. Scepticism is fine, but being a hater is stupid.
Makes sense, though.
Last edited by Casus on Tue, 18th Aug 2015 14:14; edited 1 time in total
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Posted: Tue, 18th Aug 2015 14:13 Post subject: |
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Perhaps you are right Casus .
But i dont know why people say something to a topic they clearly dont know anything about. I cant understand this.
If i dont know anything about a topic.. then i will shut my mouth because the chance is too high to expose myself to ridicule...
@ sabin:
Read and understand. Seems like you missed it:
https://robertsspaceindustries.com/comm-link/transmission/14803-Letter-From-The-Chairman
Last edited by 3dcViper on Tue, 18th Aug 2015 14:15; edited 1 time in total
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Tue, 18th Aug 2015 14:14 Post subject: |
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People say and believe anything to justify their purchase 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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