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Posted: Wed, 19th Aug 2015 02:03 Post subject: |
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trucane wrote: | The amount of dirty fanboys defending this garbage on the steam forums is just horrible to see. |
Probably same fans that prefer the walk around a don't do anything awesome combat system the new FF games sport.
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Wed, 19th Aug 2015 02:04 Post subject: |
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22 GB for PSP remaster
Spoiler: | still want to play it though |
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Wed, 19th Aug 2015 05:33 Post subject: |
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So... uh... how do you actually get the launcher to load? I've got En(US) language installed, my locale is UK so out decimal character is already . and not , or ' .... yet nothing happens when I try to run the launcher. Game runs from base EXE but not the launcher? What the actual fuck?
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Posted: Wed, 19th Aug 2015 05:52 Post subject: |
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1080p max res, 30 fps cap, and G-sync issues with cutscenes.
Yeah fuck this. I'm going to mess around with Zombi and wait until Metal Gear comes out.
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Posted: Wed, 19th Aug 2015 07:37 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 00:38; edited 1 time in total
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Posted: Wed, 19th Aug 2015 08:00 Post subject: |
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For skip cutscenes press Backspace
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JBeckman
VIP Member
Posts: 34544
Location: Sweden
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Posted: Wed, 19th Aug 2015 09:09 Post subject: |
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According to NeoGaf the developers had a blog post (In Japanese) on what some of the AA settings did, off is self-explanatory but normal is a form of temporal AA, high is that plus 1.5x SSAA and very high is temporal + 2x SSAA, supersampling scales from the resolution chosen so at 720P it would render in 2K at 2x SSAA and at 1080P it would render in 4K
(Temporal AA also scales with the SSAA but it's still rather blurry from what I've seen in screenshots.)
Should explain why people with older hardware are having performance issues with AA at it's highest setting.
EDIT: More screenshots.
Spoiler: | |
(Yeah temporal AA adds a bit of blur alright, SSAA is nice though.)
Last edited by JBeckman on Wed, 19th Aug 2015 10:30; edited 1 time in total
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Posted: Wed, 19th Aug 2015 10:31 Post subject: |
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Interinactive wrote: | Runs okay at 1080p, but as a port it's a joke. I love how pressing esc to try and skip cutscenes results in the game trying to exit, and how you can't use your mouse on the UI. Refund time |
wasn't that one of the things they changed for XIII?
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JBeckman
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Posts: 34544
Location: Sweden
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Posted: Wed, 19th Aug 2015 10:33 Post subject: |
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prudislav wrote: | Does the story have any connections to XIII series or its completely separate? |
So far it seems completely separated but there's "l'cie" and other references to the FF13 setting/universe so there might be some connection.
Stormwolf wrote: | Interinactive wrote: | Runs okay at 1080p, but as a port it's a joke. I love how pressing esc to try and skip cutscenes results in the game trying to exit, and how you can't use your mouse on the UI. Refund time |
wasn't that one of the things they changed for XIII? |
On the product page on Steam it might list Square Enix as the developers but from what I've read this was actually ported by Hexa Drive
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Posted: Wed, 19th Aug 2015 13:37 Post subject: |
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Played this yesterday for 1-2 hours. Wow. My excitement for this one left pretty fast.
Most of the environments and character faces look like from a PS2 game. While the characters clothes and textures look like from a PS3 game.
And the goddamn camera. Thanks to those abysmal low FOV. And in tight areas i am forced to use the lock-on-target to see and hit enemies. Because the camera just clips out of the world and i don't see anything. Seriously, wtf is this this?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Wed, 19th Aug 2015 14:23 Post subject: |
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JBeckman
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Posts: 34544
Location: Sweden
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Posted: Wed, 19th Aug 2015 15:11 Post subject: |
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tonizito
Posts: 51077
Location: Portugal, the shithole of Europe.
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Posted: Wed, 19th Aug 2015 15:23 Post subject: |
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boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 19th Aug 2015 16:35 Post subject: |
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How do I run it in window mode? Can't seem to find it in the launcher. Or I'm just a dumbass.
Also I love how it touts about "UPGRADED GRAPHICS RESOLUTION FOR HIGH END PCS" on the store page.
https://imgur.com/a/42kcS
But it's all good, I got my Doto items.
Well except for the port, because it's shit. They released this shit on PS4 as well? Because wow.
I'm fine with the 30fps cap, as long as you know, the visuals are actually worth it or something. But textures are shit. Models are shit. This is great.
Gustave the Steel
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Posted: Wed, 19th Aug 2015 16:49 Post subject: |
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The launcher is located in the base directory, the game exe is inside WIN folder inside the base directory. You want to run fftype0hdlauncher.exe to set your options.
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Posted: Wed, 19th Aug 2015 20:49 Post subject: |
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Iam playing with a controller but it still shows keyboard layout on the UI, any way to change this ?
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Posted: Wed, 19th Aug 2015 20:57 Post subject: |
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You have to run the launcher and change the control display from QWERTY/AZERTY to CONTROLLER.
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Posted: Wed, 19th Aug 2015 21:14 Post subject: |
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The game starts only in windowed mode through WIN folder, but the launcher doesn't work at all. It shows up under task manager for a few seconds and then simply disappears - CODEX version. Ready to uninstall, but saw that @sabin1981 got it working using another crack instead or how exactly?
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Posted: Wed, 19th Aug 2015 21:19 Post subject: |
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JBeckman
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Posts: 34544
Location: Sweden
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Posted: Wed, 19th Aug 2015 21:34 Post subject: |
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sabin1981 wrote: | Meseder wrote: | The game starts only in windowed mode through WIN folder, but the launcher doesn't work at all. It shows up under task manager for a few seconds and then simply disappears - CODEX version. Ready to uninstall, but saw that @sabin1981 got it working using another crack instead or how exactly? |
3DM put out Update1 earlier today, which brought the launcher fix, get that (it's on RIN) and just use the contents of the UPDATE folder, do NOT overwrite the CODEX crack you already have. If you just use these three files;
fftype0hdlauncher.exe
fftype0hd.exe
msgdlg.dll
Along with the CODEX emu/crack, you'll have full working launcher *and* working saves (both game saves and config saves seem to be broken in 3DMs crack)
Sohei wrote: | sabin1981 wrote: | You have to run the launcher and change the control display from QWERTY/AZERTY to CONTROLLER. |
Thanks !! It was driving me crazy  |
!
Right now I'm working on CE to try and find the "time/hours remaining" location so we can freeze it. I hate arbitrary limits and I hate them even more when they mean you miss half the game and have to play through twice in order to see all the events  |
Heh was toying with that myself but didn't really get anywhere, someone on the Cheat-Engine forum mentioned something about needing to play through the game some ten+ times or so if you really wanted to unlock everything (legitimately that is.), probably more for unlocking the rarer weapons and eidolons though and maybe some of the outfits that require a bit more work I guess, haven't really gotten that far myself yet but I had six hours free initially and have found three quest givers so I think I can manage unless I find a fourth in some unexplored area of the academy, of course that's just for the start of the game and I'm not that dumb so I'm all but certain later parts will require you to skip side activities due to the time limit.
(Doing these side things spends two hours of your free time.)
Last edited by JBeckman on Wed, 19th Aug 2015 21:36; edited 1 time in total
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Posted: Wed, 19th Aug 2015 21:36 Post subject: |
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As far as I know you only have to play through twice in order to see the optional, but important, scenes... playing through half a dozen times to get EVERY items and EVERY piece of equipment due to the limitation on how often you can do "events" (those "!" people around Akademia that take up 2 hours, as you rightly said)
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JBeckman
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Location: Sweden
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JBeckman
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Posts: 34544
Location: Sweden
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Posted: Wed, 19th Aug 2015 21:43 Post subject: |
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I didn't know about them having exclusive items and such though I did notice that the third available difficulty level said +30 to levels which I assume means that the opponents you face have a +30 level "buff" though I find myself struggling even on easy (dodge is pretty damn important early on.) so that's probably not something you'd attempt for a initial playthrough, anyways yeah I saw that there was a additional unlockable difficulty for beating the game but I had no idea there were two and that they had exclusive rewards, interesting.
(And probably downright brutal difficulty wise although I guess it's refreshing too with games becoming more casual these days, just read that the iOS port of Final Fantasy 7 has a new setting that automatically maxes the characters stats and you can even turn off random encounters, and here I thought the buffs/cheats in the PC update were pushing it. - http://www.actiontrip.com/news/final-fantasy-vii-out-on-ios-includes-autobadass-mode/081915_6 )
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JBeckman
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Location: Sweden
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